Sun, 17 Apr 2011 22:16:36 +0400 Try to allow cursor to reach water when zooming out cursor_issues
unc0rr [Sun, 17 Apr 2011 22:16:36 +0400] rev 5149
Try to allow cursor to reach water when zooming out
Sat, 16 Apr 2011 23:21:15 +0400 Make AI switch to amNothing before trying to walk if it holds weapon which needs targeting (not tested)
unc0rr [Sat, 16 Apr 2011 23:21:15 +0400] rev 5148
Make AI switch to amNothing before trying to walk if it holds weapon which needs targeting (not tested)
Fri, 15 Apr 2011 22:38:50 +0400 Add 'Cancel connection' button. Fixes issue #162
unc0rr [Fri, 15 Apr 2011 22:38:50 +0400] rev 5147
Add 'Cancel connection' button. Fixes issue #162
Fri, 15 Apr 2011 21:36:59 +0400 Send server's name in udp packet. Fixes issue #25
unc0rr [Fri, 15 Apr 2011 21:36:59 +0400] rev 5146
Send server's name in udp packet. Fixes issue #25
Thu, 14 Apr 2011 18:17:30 -0400 adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
nemo [Thu, 14 Apr 2011 18:17:30 -0400] rev 5145
adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
Tue, 12 Apr 2011 15:57:16 -0400 update dejavu - might possibly fix the german/brazillian/swedish crasher, who knows.
nemo [Tue, 12 Apr 2011 15:57:16 -0400] rev 5144
update dejavu - might possibly fix the german/brazillian/swedish crasher, who knows.
Tue, 12 Apr 2011 22:31:48 +0400 Start implementation of archivements/ratings on server side: replay saving routine
unc0rr [Tue, 12 Apr 2011 22:31:48 +0400] rev 5143
Start implementation of archivements/ratings on server side: replay saving routine
Tue, 12 Apr 2011 21:28:37 +0400 Show winners in console in a special form so this information could be easily parsed
unc0rr [Tue, 12 Apr 2011 21:28:37 +0400] rev 5142
Show winners in console in a special form so this information could be easily parsed
Mon, 11 Apr 2011 18:23:43 +0200 cleared up Random Weapons and implemented remembering of weapons in Balanced Random Weapons too, also seems to work
Henek [Mon, 11 Apr 2011 18:23:43 +0200] rev 5141
cleared up Random Weapons and implemented remembering of weapons in Balanced Random Weapons too, also seems to work
Mon, 11 Apr 2011 11:22:10 -0400 Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
nemo [Mon, 11 Apr 2011 11:22:10 -0400] rev 5140
Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
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