QTfrontend/selectWeapon.cpp
Thu, 25 Feb 2010 04:04:26 +0000 nemo Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
Fri, 16 Oct 2009 01:00:37 +0000 nemo properly do offsets into mult-column ammo image (forgot y)
Thu, 15 Oct 2009 19:38:18 +0000 nemo offset for multi-column ammo image
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Thu, 10 Sep 2009 12:23:31 +0000 unc0rr Fix broken infinite skip turns logic
Thu, 10 Sep 2009 12:16:11 +0000 unc0rr Implement probability editor for weapon schemes (engine doesn't support that yet)
Sun, 12 Apr 2009 15:30:41 +0000 unc0rr Predefine some ammo schemes
Wed, 18 Mar 2009 22:02:55 +0000 unc0rr - Fix warnings in frontend
Sat, 03 Jan 2009 19:01:50 +0000 unc0rr Check for deprecated ammo schemes at startup and delete them
Mon, 24 Nov 2008 13:27:31 +0000 unc0rr Small fixes mixed with formatting changes
Fri, 31 Oct 2008 20:48:09 +0000 unc0rr Reset default weapon set on restart
Fri, 31 Oct 2008 20:47:48 +0000 unc0rr Better look for weapon sets page
Mon, 13 Oct 2008 14:51:31 +0000 unc0rr - Remove deprecated stuff
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Tue, 17 Jun 2008 21:25:21 +0000 unc0rr Don't let updated hedgewars version to make errors due to old weapons.ini
less more (0) -15 tip