2010-04-01 Fix build
unc0rr [Thu, 01 Apr 2010 05:25:10 +0000] rev 3229
Fix build
2010-04-01 - update russian translation a bit
unc0rr [Thu, 01 Apr 2010 05:10:50 +0000] rev 3228
- update russian translation a bit - lupdate + lrelease
2010-04-01 add fixed mission script files incl. inu's translation (portuguese I believe)
sheepluva [Thu, 01 Apr 2010 00:56:38 +0000] rev 3227
add fixed mission script files incl. inu's translation (portuguese I believe)
2010-04-01 removing corrupted mission scripts (diff can't handle them)
sheepluva [Thu, 01 Apr 2010 00:56:15 +0000] rev 3226
removing corrupted mission scripts (diff can't handle them)
2010-04-01 another uninitialised value radz[k] for corresponding pa.ar of NTPX
nemo [Thu, 01 Apr 2010 00:48:26 +0000] rev 3225
another uninitialised value radz[k] for corresponding pa.ar of NTPX
2010-04-01 possible map gen desync "fix" -- test please
sheepluva [Thu, 01 Apr 2010 00:38:02 +0000] rev 3224
possible map gen desync "fix" -- test please
2010-04-01 credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
koda [Thu, 01 Apr 2010 00:21:00 +0000] rev 3223
credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current fixed diglett hat szczur updated locale
2010-04-01 move this island further away from water too
nemo [Thu, 01 Apr 2010 00:16:23 +0000] rev 3222
move this island further away from water too
2010-03-31 koda's changelog turn
koda [Wed, 31 Mar 2010 22:54:28 +0000] rev 3221
koda's changelog turn fix to build mac system remove some warnings forgot one hat debug stuff
2010-03-31 Partial update by jose1711
nemo [Wed, 31 Mar 2010 22:02:12 +0000] rev 3220
Partial update by jose1711
2010-03-31 Partial translation by BeholdMyGlory
nemo [Wed, 31 Mar 2010 20:54:50 +0000] rev 3219
Partial translation by BeholdMyGlory
2010-03-31 Updated by FIQ
nemo [Wed, 31 Mar 2010 20:51:26 +0000] rev 3218
Updated by FIQ
2010-03-31 Add inu to credits since he kept going on about it
nemo [Wed, 31 Mar 2010 20:47:38 +0000] rev 3217
Add inu to credits since he kept going on about it
2010-03-31 Only require a minimum speed if object is descending.
nemo [Wed, 31 Mar 2010 20:44:38 +0000] rev 3216
Only require a minimum speed if object is descending.
2010-03-31 YOUR AD HERE! (just fixed a typo)
sheepluva [Wed, 31 Mar 2010 20:03:43 +0000] rev 3215
YOUR AD HERE! (just fixed a typo)
2010-03-31 General:
smxx [Wed, 31 Mar 2010 17:56:24 +0000] rev 3214
General: * Some more changes to changelog
2010-03-31 General:
smxx [Wed, 31 Mar 2010 17:52:55 +0000] rev 3213
General: * Updated changelog for 0.9.13 (might require some sorting)
2010-03-31 changin da changelog
sheepluva [Wed, 31 Mar 2010 17:51:36 +0000] rev 3212
changin da changelog
2010-03-31 broken
nemo [Wed, 31 Mar 2010 17:48:23 +0000] rev 3211
broken
2010-03-31 nemo's update to changelog
unc0rr [Wed, 31 Mar 2010 17:40:46 +0000] rev 3210
nemo's update to changelog
2010-03-31 General:
smxx [Wed, 31 Mar 2010 17:35:06 +0000] rev 3209
General: * Updated my stuff ;)
2010-03-31 pika pika
nemo [Wed, 31 Mar 2010 17:23:01 +0000] rev 3208
pika pika
2010-03-31 Partial update from FIQ (those parts that didn't require correct encoding)
nemo [Wed, 31 Mar 2010 16:03:19 +0000] rev 3207
Partial update from FIQ (those parts that didn't require correct encoding)
2010-03-31 3 more pokemon
nemo [Wed, 31 Mar 2010 15:43:52 +0000] rev 3206
3 more pokemon
2010-03-31 CMake:
smxx [Wed, 31 Mar 2010 13:41:05 +0000] rev 3205
CMake: * Fixed heaptrc tracking blocks (parameter order is important?)
2010-03-31 Engine:
smxx [Wed, 31 Mar 2010 11:59:32 +0000] rev 3204
Engine: * Fixed cursor shown twice in some cases while weapon menu is shown
2010-03-31 make use of Smaxx latest commit(s) when playing ImpactSounds
sheepluva [Wed, 31 Mar 2010 11:34:58 +0000] rev 3203
make use of Smaxx latest commit(s) when playing ImpactSounds
2010-03-31 Engine:
smxx [Wed, 31 Mar 2010 11:00:30 +0000] rev 3202
Engine: * Forgot one overloaded function in last commit
2010-03-31 Engine:
smxx [Wed, 31 Mar 2010 10:59:30 +0000] rev 3201
Engine: * Enable uSound to not play a sound if it's already/still playing
2010-03-31 Minor tweak
nemo [Wed, 31 Mar 2010 02:33:05 +0000] rev 3200
Minor tweak
2010-03-30 fixes to the mac build system
koda [Tue, 30 Mar 2010 23:29:30 +0000] rev 3199
fixes to the mac build system sending team data for the ifrontend
2010-03-30 CMake:
smxx [Tue, 30 Mar 2010 23:20:07 +0000] rev 3198
CMake: * Removed debug flags that caused desyncs/infinite lag (just weird ...)
2010-03-30 Maps:
smxx [Tue, 30 Mar 2010 23:13:12 +0000] rev 3197
Maps: * Disable Sudden Death on mission maps
2010-03-30 Engine:
smxx [Tue, 30 Mar 2010 23:03:51 +0000] rev 3196
Engine: * Added missing space in pickup messages
2010-03-30 Frontend:
smxx [Tue, 30 Mar 2010 20:51:25 +0000] rev 3195
Frontend: * Check for missing item data due to entry being a separator in map list
2010-03-30 Updated as for version 3225 to translate the tunnel things by Renato Gelmini
palewolf [Tue, 30 Mar 2010 20:39:34 +0000] rev 3194
Updated as for version 3225 to translate the tunnel things by Renato Gelmini
2010-03-30 hopefully set the correct property...
koda [Tue, 30 Mar 2010 20:36:52 +0000] rev 3193
hopefully set the correct property...
2010-03-30 Insert commit message here about deleting hats
palewolf [Tue, 30 Mar 2010 20:34:16 +0000] rev 3192
Insert commit message here about deleting hats ...oh, also Rambo hat i had lying around
2010-03-30 Maps:
smxx [Tue, 30 Mar 2010 20:33:20 +0000] rev 3191
Maps: * Updated Knockball's preview once more
2010-03-30 Bad Palewolf, don't commit flags as hats
palewolf [Tue, 30 Mar 2010 20:31:28 +0000] rev 3190
Bad Palewolf, don't commit flags as hats
2010-03-30 inu and szczur locale files
koda [Tue, 30 Mar 2010 20:30:51 +0000] rev 3189
inu and szczur locale files
2010-03-30 Maps:
smxx [Tue, 30 Mar 2010 20:30:28 +0000] rev 3188
Maps: * Updated Knockball
2010-03-30 Pokemon hats
palewolf [Tue, 30 Mar 2010 20:27:26 +0000] rev 3187
Pokemon hats
2010-03-30 Blox theme Sky.png was ¿white?
palewolf [Tue, 30 Mar 2010 20:18:54 +0000] rev 3186
Blox theme Sky.png was ¿white?
2010-03-30 Frontend:
smxx [Tue, 30 Mar 2010 20:18:04 +0000] rev 3185
Frontend: * Added separator and better sorting to map selection * Updated German translation
2010-03-30 - Birdy is no longer translated
palewolf [Tue, 30 Mar 2010 20:17:12 +0000] rev 3184
- Birdy is no longer translated - Missing 03:41 translation
2010-03-30 typo in template 41 definition. using FPoints from 40
nemo [Tue, 30 Mar 2010 17:50:58 +0000] rev 3183
typo in template 41 definition. using FPoints from 40
2010-03-30 Engine:
smxx [Tue, 30 Mar 2010 17:44:02 +0000] rev 3182
Engine: * Ensure support libs are unloaded properly before trying to call Mix_CloseAudio() - fixes SegFault when running newer versions of SDL_mixer
2010-03-30 Engine/Frontend:
smxx [Tue, 30 Mar 2010 17:17:15 +0000] rev 3181
Engine/Frontend: * Added prg's inverted mazes * Updated ts files and German translation
2010-03-30 fix fpc 2.2.4 type related warning with unclear origin
sheepluva [Tue, 30 Mar 2010 16:01:12 +0000] rev 3180
fix fpc 2.2.4 type related warning with unclear origin
2010-03-30 recompress pngs
nemo [Tue, 30 Mar 2010 15:46:33 +0000] rev 3179
recompress pngs
2010-03-30 Themes:
smxx [Tue, 30 Mar 2010 13:51:19 +0000] rev 3178
Themes: * Updated icons for halloween and olympics
2010-03-30 move RSR to reserved for this release
nemo [Tue, 30 Mar 2010 13:49:32 +0000] rev 3177
move RSR to reserved for this release
2010-03-30 bustamove flag. Thanks Tiy
nemo [Tue, 30 Mar 2010 13:45:41 +0000] rev 3176
bustamove flag. Thanks Tiy
2010-03-30 New hat
nemo [Tue, 30 Mar 2010 13:41:06 +0000] rev 3175
New hat
2010-03-30 Engine:
smxx [Tue, 30 Mar 2010 13:35:26 +0000] rev 3174
Engine: * Made home run harder to achieve Graphics: * Added laurel hat
2010-03-30 This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
nemo [Tue, 30 Mar 2010 13:33:01 +0000] rev 3173
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
2010-03-30 Engine:
smxx [Tue, 30 Mar 2010 13:20:04 +0000] rev 3172
Engine: * Lowered the number of feathers spawned by Birdy * Made hogs caugh/moan once they lose health due to poison - no longer random Frontend: * Modified game scheme editor to lookup the number of default ammoschemes (no longer hardcoded) * Added new default game schemes: Barrel Mayhem, Tunnel Hogs * Added new default weapon scheme: Tunnel Hogs
2010-03-30 crank up r a bit
nemo [Tue, 30 Mar 2010 02:45:31 +0000] rev 3171
crank up r a bit
2010-03-30 ifrontend: predispone teams in a proper data structure
koda [Tue, 30 Mar 2010 00:03:58 +0000] rev 3170
ifrontend: predispone teams in a proper data structure
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