Mercurial
Mercurial
>
hedgewars
/ changelog
summary
|
shortlog
| changelog |
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-10000
-3000
-1000
-300
-100
-30
-10
-8
+8
+10
+30
+100
+300
+1000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Sat, 03 Nov 2018 10:57:47 +0100
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
changeset
unc0rr [Sat, 03 Nov 2018 10:57:47 +0100] rev 14114
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
Sat, 03 Nov 2018 09:08:13 +0300
fix normal offset for split points and make directions more consistent
changeset
alfadur [Sat, 03 Nov 2018 09:08:13 +0300] rev 14113
fix normal offset for split points and make directions more consistent
Sat, 03 Nov 2018 07:52:34 +0300
reorder split rectangles
changeset
alfadur [Sat, 03 Nov 2018 07:52:34 +0300] rev 14112
reorder split rectangles
Sat, 03 Nov 2018 07:31:35 +0300
simplify normal direction check for bounds distances
changeset
alfadur [Sat, 03 Nov 2018 07:31:35 +0300] rev 14111
simplify normal direction check for bounds distances
Sat, 03 Nov 2018 06:45:05 +0300
import some clarity into border distance computation
changeset
alfadur [Sat, 03 Nov 2018 06:45:05 +0300] rev 14110
import some clarity into border distance computation
Sat, 03 Nov 2018 02:58:24 +0300
fix typos
changeset
alfadur [Sat, 03 Nov 2018 02:58:24 +0300] rev 14109
fix typos
Sat, 03 Nov 2018 02:48:24 +0300
a bit more simplification
changeset
alfadur [Sat, 03 Nov 2018 02:48:24 +0300] rev 14108
a bit more simplification
Sat, 03 Nov 2018 02:31:21 +0300
swap coordinate system
changeset
alfadur [Sat, 03 Nov 2018 02:31:21 +0300] rev 14107
swap coordinate system
(0)
-10000
-3000
-1000
-300
-100
-30
-10
-8
+8
+10
+30
+100
+300
+1000
tip