Mercurial
Mercurial
>
hedgewars
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
QTfrontend/weapons.h
Thu, 12 Dec 2013 22:57:51 +0400
unc0rr
More sane default weapons: remove rc, freezer, portals and landspray
file
|
diff
|
annotate
Thu, 12 Dec 2013 13:33:33 -0500
nemo
reduce # of freezers to 1
file
|
diff
|
annotate
Mon, 09 Dec 2013 23:30:41 -0500
nemo
match girder on this one.
file
|
diff
|
annotate
Sun, 08 Dec 2013 16:04:40 -0500
nemo
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
file
|
diff
|
annotate
Sat, 13 Apr 2013 19:31:31 +0200
mikade
remove delays from "one of everything" weaponset
0.9.19
file
|
diff
|
annotate
Sat, 13 Apr 2013 19:11:52 +0200
sheepluva
remove low grav from fort mode since players might not appreciate it if they just want to play a quick regular forts match against a challenger.
0.9.19
file
|
diff
|
annotate
Tue, 05 Mar 2013 16:04:22 -0500
nemo
At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting.
file
|
diff
|
annotate
Thu, 28 Feb 2013 23:02:12 +0100
koda
correct copyright header on files i added
file
|
diff
|
annotate
Thu, 28 Feb 2013 22:47:42 +0100
koda
move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
file
|
diff
|
annotate
less
more
(0)
tip