Wed, 07 Oct 2009 17:01:40 +0000 |
unc0rr |
Server provides more info in rooms list
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Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
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Wed, 16 Sep 2009 12:48:27 +0000 |
unc0rr |
Don't store keepalive messages in game server spectators buffer
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Fri, 04 Sep 2009 16:50:52 +0000 |
unc0rr |
Fixes suggested by hlint tool
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Sun, 30 Aug 2009 08:04:59 +0000 |
unc0rr |
Some preparation for room control delegation support
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Wed, 12 Aug 2009 12:44:42 +0000 |
unc0rr |
Implement filtering in server
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Thu, 09 Jul 2009 14:36:41 +0000 |
nemo |
unc0rr's patch from issue #144 - prevent spectators from ruining the game
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Sun, 28 Jun 2009 21:43:46 +0000 |
unc0rr |
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
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Wed, 27 May 2009 15:29:30 +0000 |
unc0rr |
- Prevent server from producing zombies
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Mon, 13 Apr 2009 09:24:56 +0000 |
unc0rr |
Some polishing
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Sat, 28 Mar 2009 10:42:00 +0000 |
unc0rr |
- Fix bug with kicking players
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Mon, 09 Mar 2009 20:47:17 +0000 |
unc0rr |
Implement kick from room
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Sat, 07 Mar 2009 17:43:25 +0000 |
unc0rr |
Cut the length of most used net packet
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Mon, 23 Feb 2009 19:01:36 +0000 |
unc0rr |
Implement two more missing protocol commands
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Fri, 20 Feb 2009 19:54:02 +0000 |
unc0rr |
Fix team removing on PART command
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Fri, 20 Feb 2009 19:47:31 +0000 |
unc0rr |
Save some more bytes in protocol
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Fri, 20 Feb 2009 19:46:22 +0000 |
unc0rr |
- Remove client teams on exit
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Fri, 20 Feb 2009 19:40:55 +0000 |
unc0rr |
Removeteam action
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Fri, 20 Feb 2009 11:58:58 +0000 |
unc0rr |
Implement 'roundfinished' cmd on net server
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Wed, 18 Feb 2009 15:04:40 +0000 |
unc0rr |
New game server:
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