sheepluva [Tue, 18 Nov 2014 02:57:47 +0100] rev 10514
chat: fix some glitches, add /togglechat command for changing chat visibility
sheepluva [Tue, 18 Nov 2014 01:51:40 +0100] rev 10513
fixes to chat input history: remember all inputs, don not remember duplicates
sheepluva [Mon, 17 Nov 2014 23:23:10 +0100] rev 10512
fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
unc0rr [Tue, 18 Nov 2014 00:32:39 +0300] rev 10511
This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
sheepluva [Mon, 17 Nov 2014 15:25:24 +0100] rev 10510
some whitespace fixes
sheepluva [Sun, 16 Nov 2014 22:23:28 +0100] rev 10509
some gravity script fixes
sheepluva [Sun, 16 Nov 2014 17:56:27 +0100] rev 10508
add bounce effect to bouncy world edges
sheepluva [Sun, 16 Nov 2014 17:23:58 +0100] rev 10507
I'm such a dirty boi... cleaning up my own mess a little
sheepluva [Sun, 16 Nov 2014 17:07:13 +0100] rev 10506
fix health crate collision
unc0rr [Sun, 16 Nov 2014 00:57:05 +0300] rev 10505
This helps too
unc0rr [Sat, 15 Nov 2014 23:56:32 +0300] rev 10504
hmpf
unc0rr [Sat, 15 Nov 2014 23:56:08 +0300] rev 10503
Oops
unc0rr [Sat, 15 Nov 2014 22:19:38 +0300] rev 10502
Fix difference in map generation between fpc and pas2c engine
nemo [Sat, 15 Nov 2014 09:43:21 -0500] rev 10501
per template dab vals
nemo [Sat, 15 Nov 2014 09:38:51 -0500] rev 10500
oups
nemo [Sat, 15 Nov 2014 09:26:08 -0500] rev 10499
modestly randomise dab, bump points again.
unc0rr [Sat, 15 Nov 2014 13:52:07 +0300] rev 10498
Model file for coverity checks
unc0rr [Sat, 15 Nov 2014 13:39:58 +0300] rev 10497
[PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
unc0rr [Sat, 15 Nov 2014 12:21:43 +0300] rev 10496
Fix use of uninitialized variable
unc0rr [Sat, 15 Nov 2014 01:30:40 +0300] rev 10495
- Comment out getrandom in addgear for hedgehog, causes preview-game desync
- New formula for minDistance
- Some trials on dab formula, commented
unC0Rr [Fri, 14 Nov 2014 17:00:47 +0300] rev 10494
Fix warnings given by 32-bit fpc
mikade <redgrinner@gmail.com> [Wed, 12 Nov 2014 22:47:43 +0900] rev 10493
oops
nemo [Tue, 11 Nov 2014 17:25:47 -0500] rev 10492
lfObjMask is only used when flood filling
nemo [Tue, 11 Nov 2014 17:00:34 -0500] rev 10491
flip slider for perlin
unc0rr [Tue, 11 Nov 2014 23:57:46 +0300] rev 10490
Fix some stuff from coverity
sheepluva [Tue, 11 Nov 2014 21:55:38 +0100] rev 10489
check for new Qt req in cmake files
Safa [Tue, 11 Nov 2014 21:46:17 +0100] rev 10488
automatic RTL based on locale
sheepluva [Tue, 11 Nov 2014 21:45:20 +0100] rev 10487
raise/fix build reqs
sheepluva [Tue, 11 Nov 2014 21:22:23 +0100] rev 10486
fix one of my translation related brainfarts
unc0rr [Mon, 10 Nov 2014 21:57:44 +0300] rev 10485
You can't just exit function which is supposed to do copy
nemo [Mon, 10 Nov 2014 13:54:57 -0500] rev 10484
strip styling for the slider, since it won't be put over the button
nemo [Mon, 10 Nov 2014 10:22:03 -0500] rev 10483
Since unc0rr is quiet, try to avoid the assert
unc0rr [Mon, 10 Nov 2014 01:05:36 +0300] rev 10482
- Not only that, nemo, not only that (.cpp)
- Also less confusion (.hs)
nemo [Sun, 09 Nov 2014 17:01:05 -0500] rev 10481
oh. one more param
nemo [Sun, 09 Nov 2014 16:38:26 -0500] rev 10480
Copypasta to hopefully hook up net sync correctly.
nemo [Sun, 09 Nov 2014 15:52:09 -0500] rev 10479
hookup perlin
unc0rr [Sun, 09 Nov 2014 23:44:13 +0300] rev 10478
Fix use of uninitialized variables (fixes straight lines in maze gen aswell)
nemo [Sun, 09 Nov 2014 14:58:43 -0500] rev 10477
Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo [Sun, 09 Nov 2014 14:33:31 -0500] rev 10476
merge...
sheepluva <sheepluva@users.noreply.github.com> [Sat, 08 Nov 2014 15:20:54 +0100] rev 10475
Merge pull request #19 from LocutusOfBorg/update-translation
Update translation
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 08 Nov 2014 14:56:21 +0100] rev 10474
Update italian translation
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 08 Nov 2014 14:26:20 +0100] rev 10473
Remove obsolete translations
nemo [Sat, 08 Nov 2014 11:26:16 -0500] rev 10472
Partially hook up feature size so horrorcat has something to test.
nemo [Sat, 08 Nov 2014 10:11:16 -0500] rev 10471
sheepluva and unc0rr didn't like the idea of slider over preview.
sheepluva <sheepluva@users.noreply.github.com> [Sat, 08 Nov 2014 12:19:35 +0100] rev 10470
Merge pull request #13 from LocutusOfBorg/fix-license
Fixed many license problems, spotted by licensecheck program
nemo [Sat, 08 Nov 2014 09:44:02 -0500] rev 10469
Forgot the mission description.
sheepluva <sheepluva@users.noreply.github.com> [Sat, 08 Nov 2014 12:10:37 +0100] rev 10468
Merge pull request #14 from LocutusOfBorg/fix-desktop
Fixed desktop file https://wiki.debian.org/Games/JessieReleaseGoal
sheepluva <sheepluva@users.noreply.github.com> [Sat, 08 Nov 2014 00:17:57 +0100] rev 10467
Merge pull request #18 from LocutusOfBorg/update-translation
Update italian translation
nemo [Mon, 03 Nov 2014 07:26:47 -0500] rev 10466
swap off/on
nemo [Mon, 03 Nov 2014 07:22:21 -0500] rev 10465
Merge of unc0rr's last change against default.
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 07 Feb 2014 11:39:31 +0100] rev 10464
Added two copyrights on gameServer
unC0Rr [Sun, 02 Nov 2014 23:36:01 +0300] rev 10463
Fix map preview desync
nemo [Sat, 01 Nov 2014 11:20:37 -0400] rev 10462
A slider for controlling things like bumpiness of map and tunnel sizes.
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 31 Oct 2014 19:35:55 +0100] rev 10461
Update italian translation
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 24 Jan 2014 12:05:39 +0100] rev 10460
Added copyrights to gameServer directory
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 24 Jan 2014 15:37:40 +0100] rev 10459
Fixed desktop file By adding an xpm icon
unc0rr [Sun, 09 Nov 2014 23:02:21 +0300] rev 10458
Scripts list module
wuzzy [Thu, 30 Oct 2014 18:47:51 -0400] rev 10457
Updates to german translation
unc0rr [Mon, 03 Nov 2014 23:56:51 +0300] rev 10456
Theme can be changed
nemo [Thu, 30 Oct 2014 15:09:49 -0400] rev 10455
Add Auto Camera messages to localisation
unc0rr [Mon, 03 Nov 2014 23:36:53 +0300] rev 10454
Allow using right button or wheel to change team color
nemo [Tue, 28 Oct 2014 10:27:35 -0400] rev 10453
Remove loc() called with a variable.
unc0rr [Mon, 03 Nov 2014 00:01:02 +0300] rev 10452
Show team color in teams list widget, also allow to change it on mouse click
nemo [Tue, 28 Oct 2014 10:17:49 -0400] rev 10451
Update Qt strings too
unc0rr [Sat, 01 Nov 2014 22:51:07 +0300] rev 10450
- Store index of color instead of its value
- Reset game config when switching pages
nemo [Tue, 28 Oct 2014 09:56:28 -0400] rev 10449
Update locale to latest strings. This does NOT include the string format improvement.
unc0rr [Sat, 01 Nov 2014 00:23:22 +0300] rev 10448
- Allow to delete teams from config
- Manage team colors (internally, no gui so far)
- 'Play' button on local game page (works!)
mikade <redgrinner@gmail.com> [Mon, 27 Oct 2014 21:24:55 +0900] rev 10447
Add Construction Mode (probably needs testing / fixing)
unc0rr [Fri, 31 Oct 2014 00:36:08 +0300] rev 10446
Perform some checks on team add
nemo [Sat, 25 Oct 2014 15:17:02 -0400] rev 10445
cosmetic disabling of clouds with sea edges and underwater theme
unc0rr [Sat, 25 Oct 2014 00:31:10 +0400] rev 10444
Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs)
nemo [Sat, 25 Oct 2014 11:29:45 -0400] rev 10443
Remove switching of hog's hat to chef. do it in draw instead.
unc0rr [Mon, 20 Oct 2014 22:55:12 +0400] rev 10442
Load and show local teams list
nemo [Sat, 25 Oct 2014 10:42:30 -0400] rev 10441
Revert hog tinting from
rdb65298717da since it wasn't sufficiently complete for a release. More sprites need converting, and there's a slight bug in hog tinting, for away hogs with hats I believe.
unc0rr [Mon, 13 Oct 2014 23:46:49 +0400] rev 10440
- Implement getTeamsList (not tested)
- Some small fixes
sheepluva [Mon, 20 Oct 2014 19:50:46 +0200] rev 10439
allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
unc0rr [Thu, 02 Oct 2014 00:48:14 +0400] rev 10438
Filter out garbage from themes list
sheepluva [Mon, 20 Oct 2014 15:31:44 +0200] rev 10437
find and add lua tests automagically
unc0rr [Wed, 01 Oct 2014 01:20:05 +0400] rev 10436
flib provides theme icons, qmlFrontend shows them
nemo [Sun, 19 Oct 2014 15:46:09 -0400] rev 10435
allow hogs to repeatedly enter portals placed on the ground
unc0rr [Tue, 30 Sep 2014 00:54:04 +0400] rev 10434
Themes model, also add some files I forgot to add previously
unc0rr [Thu, 09 Oct 2014 22:14:55 +0400] rev 10433
some unfinished stuff
unc0rr [Sun, 28 Sep 2014 21:33:14 +0400] rev 10432
Quick Game PoC
sheepluva [Thu, 02 Oct 2014 18:04:14 +0200] rev 10431
another small rendering tweak/fix
unc0rr [Sun, 28 Sep 2014 01:17:55 +0400] rev 10430
Getter and setter for seed
sheepluva [Thu, 02 Oct 2014 13:44:54 +0200] rev 10429
simplify {$IF that pas2c did not seem to understand
unc0rr [Sun, 28 Sep 2014 00:49:04 +0400] rev 10428
More refactoring: move PoC preview getting code into flib
sheepluva [Thu, 02 Oct 2014 13:18:58 +0200] rev 10427
also fix top/bottom and side-by-side rendering (got also broken in webgl branch)
unc0rr [Sun, 28 Sep 2014 00:18:01 +0400] rev 10426
Some refactoring
sheepluva [Thu, 02 Oct 2014 13:01:18 +0200] rev 10425
fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
unc0rr [Sat, 27 Sep 2014 12:49:08 +0400] rev 10424
- Get rid of engine's PathPrefix and UserPathPrefix
- Some refactoring
sheepluva [Thu, 02 Oct 2014 12:08:22 +0200] rev 10423
fix mapgen of other scripts too
unc0rr [Fri, 26 Sep 2014 00:56:36 +0400] rev 10422
- Pages
- Animations on buttons hovering
sheepluva [Thu, 02 Oct 2014 00:40:25 +0200] rev 10421
use constants for mapgen, expose those to lua
unc0rr [Mon, 22 Sep 2014 02:10:39 +0400] rev 10420
flib:
- Ability to pass raw data via IPC
qmlfrontend:
- Pass message received by callback through event loop to handle it in main thread
- Get preview image from engine on button click and render it in Image object
sheepluva [Thu, 02 Oct 2014 00:06:59 +0200] rev 10419
some more splash code tweaking/fixing
unc0rr [Sun, 21 Sep 2014 00:37:50 +0400] rev 10418
Move away from passing shortstrings into C code, now IPC works
sheepluva [Wed, 01 Oct 2014 22:46:58 +0200] rev 10417
tweak splash position
unc0rr [Sat, 20 Sep 2014 00:56:54 +0400] rev 10416
- Remove --port command
- Some refactoring here and there
- Try to get preview from engine, which doesn't work due to some ABI mismatch, probably shouldn't try to pass string255 to pascal
nemo [Wed, 01 Oct 2014 15:51:17 -0400] rev 10415
☹
unc0rr [Fri, 19 Sep 2014 14:27:41 +0400] rev 10414
Strip some HWLIBRARY ifdefs
nemo [Fri, 26 Sep 2014 22:20:12 -0400] rev 10413
climb home training/multiplayer
unc0rr [Thu, 18 Sep 2014 23:02:05 +0400] rev 10412
- More flib IPC routines
- Rework engine's uIO to use new IPC mechanism
nemo [Wed, 17 Sep 2014 23:03:24 -0400] rev 10411
Make it a bit easier/safer to build ice bridges
unc0rr [Thu, 18 Sep 2014 00:19:05 +0400] rev 10410
Some work on new IPC, built with the use of mutexes and condition variables
sheepluva [Tue, 09 Sep 2014 10:48:11 +0200] rev 10409
update manpage
unc0rr [Tue, 16 Sep 2014 12:46:58 +0400] rev 10408
Some more of ignoration
sheepluva [Mon, 08 Sep 2014 18:53:34 +0200] rev 10407
mention the hwplay:// thing in --help
unc0rr [Tue, 16 Sep 2014 12:47:39 +0400] rev 10406
Basic layout of frontlib, some more sdl bindings
sheepluva [Mon, 08 Sep 2014 18:12:13 +0200] rev 10405
fix for < LocutusOfBorg1> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=760776
unc0rr [Sat, 13 Sep 2014 00:27:10 +0400] rev 10404
- Fix arguments parsing in engine assuming paramcount > 0
- Pass "--help" for testing
nemo [Sun, 07 Sep 2014 15:11:08 -0400] rev 10403
update with new winners
unc0rr [Fri, 12 Sep 2014 00:51:14 +0400] rev 10402
Let's get it started
unc0rr [Mon, 25 Aug 2014 22:52:59 +0400] rev 10401
- Revert try to add local team on rejoin
- Don't allow more than 8 teams in local game widget
unc0rr [Mon, 25 Aug 2014 00:11:19 +0400] rev 10400
This should make frontend aware of your own teams in game on rejoin
unc0rr [Sun, 24 Aug 2014 23:53:33 +0400] rev 10399
Also pass maze_size parameter to perlin generator in game mode
unc0rr [Sun, 24 Aug 2014 23:41:06 +0400] rev 10398
Also convert the message if current team is gone
nemo [Sun, 24 Aug 2014 15:18:26 -0400] rev 10397
rename of variable typo for readability
nemo [Sun, 24 Aug 2014 14:51:11 -0400] rev 10396
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
unc0rr [Sun, 24 Aug 2014 10:43:49 +0400] rev 10395
Better diagnostics in log, even though it shouldn't matter anymore