Sat, 15 Apr 2017 08:09:23 +0200 | Wuzzy | Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor | file | diff | annotate |
Sat, 08 Apr 2017 21:43:48 +0200 | Wuzzy | Add ammotype amDuck for rubber duck | file | diff | annotate |
Wed, 23 Nov 2016 16:02:03 +0100 | Wuzzy | Add sine gun to Crazy weapon set | file | diff | annotate |
Wed, 23 Nov 2016 15:57:45 +0100 | Wuzzy | Set minimum ammo box content of 1 for default ammo schemes | file | diff | annotate |
Wed, 13 Apr 2016 12:13:34 +0200 | Wuzzy | Add empty weapons scheme (instead of default) when using “New” button | file | diff | annotate |
Fri, 15 Jan 2016 05:50:18 +0100 | sheepluva | documentation tweak | file | diff | annotate |
Fri, 16 Jan 2015 17:51:29 -0500 | nemo | experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up. | file | diff | annotate |