gameServer/hedgewars-server.cabal
Sat, 13 Oct 2012 15:45:14 +0400 unc0rr Switch to vector library for arrays
Sun, 23 Oct 2011 11:37:52 +0400 unc0rr Case-insensitive comparison of nicks
Sat, 02 Apr 2011 21:20:18 +0400 unc0rr STM not needed too
Sat, 02 Apr 2011 20:01:20 +0400 unc0rr Some fixes. Can't reproduce ghosts now.
Mon, 21 Mar 2011 21:38:44 +0300 unc0rr Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
Mon, 21 Mar 2011 21:04:20 +0300 EJ Changed the standard show function to Text.Show.ByteString, and misc.
Mon, 28 Feb 2011 22:28:43 +0300 unc0rr Add stubs for server config reading and writing routines
Wed, 02 Feb 2011 11:28:38 +0300 unc0rr Merge server refactor into default
Wed, 02 Feb 2011 09:23:42 +0100 koda add NOAUTOUPDATE symbol and hedgewars-server.cabal 0.9.15
Thu, 27 Jan 2011 22:06:42 +0300 unc0rr Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
Sun, 25 Jul 2010 18:55:54 +0400 unc0rr - burp's patch cleaning up module dependancies + cabal file
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