unC0Rr [Thu, 19 Dec 2024 12:43:38 +0100] rev 16051
Add a benchmark for landgen
unC0Rr [Thu, 19 Dec 2024 12:40:48 +0100] rev 16050
Make FPNum use saturating calculations
unC0Rr [Tue, 17 Dec 2024 15:44:21 +0100] rev 16049
Implement passing of available ammo to rust AI
unC0Rr [Sat, 14 Dec 2024 18:07:29 +0100] rev 16048
Add templates for maps with 3 to 8 vertical structures
unC0Rr [Tue, 03 Dec 2024 16:23:30 +0100] rev 16047
Add the template to selection
unC0Rr [Tue, 03 Dec 2024 14:12:28 +0100] rev 16046
Add one more template
unC0Rr [Mon, 02 Dec 2024 17:36:44 +0100] rev 16045
Tweak the rest of map templates
unC0Rr [Sun, 01 Dec 2024 21:08:03 +0100] rev 16044
* Introduce concept of invizible walls to constrain outline map generation
* Rework some templates to work better with new parameters in rust landgen
unC0Rr [Fri, 29 Nov 2024 22:29:58 +0100] rev 16043
Add a tool visualizing map templates
unC0Rr [Fri, 22 Nov 2024 17:30:45 +0100] rev 16042
Merge tip