let animation objects delete themselves after they are not being used anymore
PS:
I don't like that we create new animation objects every single time before a page transition is done, I'm sure that can be done in a nicer way.
But at least we're not keeping those non-reused objects around forever now...
Workaround for visual bug.
issue #442
add flag of the soviet union (
issue #297)
fix for
issue #432, show ready toggle for room admins, set them always ready, keep the blinking option
revert
r767d3c4153a1 this tremor implementation is buggy
* fix initialisation, preload values and then read args
* respect audio and music settings
* a few variables cleanup
polish translation update (
bug #448)
issue #428 - move power to after team labels
- Better fix than the one from
rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
- Fix couple warnings
Fix
issue #435, and also unreported bug when 2 or even 4 entries could have selection at the same time in weapons menu.
issue #443 - change in syntax for effects
Clear hedgehog's gear Power value when switching. Should fix
issue #446 (not tested, but looks obvious).
This should cover all entries from
issue #438