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Wed, 12 Oct 2011 04:14:38 +0200
because betas are baaaad (also really fix compiling everywhere)
0.9.16
changeset
koda [Wed, 12 Oct 2011 04:14:38 +0200] rev 5997
because betas are baaaad (also really fix compiling everywhere)
Sat, 24 Sep 2011 00:00:57 +0400
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
changeset
unc0rr [Sat, 24 Sep 2011 00:00:57 +0400] rev 5996
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
Sun, 25 Sep 2011 10:48:18 -0400
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
changeset
nemo [Sun, 25 Sep 2011 10:48:18 -0400] rev 5995
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
Fri, 23 Sep 2011 09:58:41 +0200
don't rumble while synchronising a demo/save
changeset
koda [Fri, 23 Sep 2011 09:58:41 +0200] rev 5994
don't rumble while synchronising a demo/save
Thu, 22 Sep 2011 23:20:11 +0200
randomly selected static/mission maps weren't properly reported to others in room (only new seed was)
changeset
sheepluva [Thu, 22 Sep 2011 23:20:11 +0200] rev 5993
randomly selected static/mission maps weren't properly reported to others in room (only new seed was)
Thu, 22 Sep 2011 15:30:40 +0200
prevent screen locking while synching saves (can take some time)
changeset
koda [Thu, 22 Sep 2011 15:30:40 +0200] rev 5992
prevent screen locking while synching saves (can take some time)
Thu, 22 Sep 2011 17:19:39 +0400
Fix sheepluva's merge
changeset
unc0rr [Thu, 22 Sep 2011 17:19:39 +0400] rev 5991
Fix sheepluva's merge
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