project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Fri, 31 Dec 2010 00:10:38 +0100 koda simplify stats handling
Thu, 30 Dec 2010 04:54:25 +0100 koda initial stats display
Thu, 30 Dec 2010 02:03:24 +0100 koda moar code cleanup and initial saving of stats
Thu, 16 Dec 2010 22:46:38 +0100 koda move server connection stuff in its own class
Thu, 16 Dec 2010 01:45:15 +0100 koda add two preferences for enabling/disabling blurry land and multitasking
Sun, 12 Dec 2010 05:23:37 +0100 koda add some connection facility to netserver
Sat, 11 Dec 2010 01:55:16 +0100 koda add the appirater class for getting more positive reviews
Sat, 04 Dec 2010 08:52:57 +0100 koda more retina support and multitasking support
Thu, 25 Nov 2010 02:45:52 +0100 koda update some files for new graphics and new ios4.2
Wed, 24 Nov 2010 23:35:41 +0100 koda update also the project to use those graphics
Wed, 03 Nov 2010 00:48:42 +0100 koda i give up and disable rotation on the iphone; also fix smaller compilation issues
Sun, 31 Oct 2010 18:04:02 +0100 koda add some phone rumbling to big explosions, airbomb and sinegun
Mon, 25 Oct 2010 22:19:00 +0200 koda the ios port is also iphone compatible
Tue, 12 Oct 2010 05:06:30 +0200 koda minor stuff
Mon, 11 Oct 2010 03:28:15 +0200 koda moved some utilities to a separate column with round buttons
Sun, 10 Oct 2010 03:16:25 +0200 koda integrate nicely with external display
Sun, 10 Oct 2010 02:06:42 +0200 koda some optimizations to drawing and fetching data of new ammomenu
Sat, 09 Oct 2010 18:00:53 +0200 koda made the new menu toggable
Sat, 02 Oct 2010 04:23:32 +0200 koda iPad Video Out support (+less warnings +code update for latest SDL)
Thu, 23 Sep 2010 01:29:20 +0200 koda implemented reloading savefiles
Wed, 22 Sep 2010 23:46:38 +0200 koda compilation bugfix and scaling down textures when bigger than screen
Wed, 22 Sep 2010 02:22:15 +0200 koda allow more flexibility between viewcontrollers, also added stub pages for saved games
Fri, 13 Aug 2010 02:13:18 +0200 koda reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Sun, 25 Jul 2010 01:59:41 +0200 koda tap to play piano notes, fix for audio and pause glitch
Thu, 22 Jul 2010 12:47:32 +0200 koda reduce the number of keywords used and switch to BMP format for screenshots
Thu, 22 Jul 2010 03:08:17 +0200 koda polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
Tue, 20 Jul 2010 23:30:54 +0200 koda i can haz panning
Tue, 20 Jul 2010 05:37:58 +0200 koda complete settings page rework
Tue, 20 Jul 2010 03:14:43 +0200 koda half reworking of the settings page with delegation
Sun, 18 Jul 2010 03:26:15 +0200 koda add a timer selection for grenades
Thu, 08 Jul 2010 02:23:10 +0200 koda redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
Wed, 07 Jul 2010 03:16:12 +0200 koda enable tooltips on ipad (todo: disable them on iphone)
Wed, 07 Jul 2010 03:03:59 +0200 koda the game now respects the orientation of the frontend
Wed, 07 Jul 2010 02:52:11 +0200 koda fix the multitouch shooting and moving
Tue, 06 Jul 2010 03:33:01 +0200 koda icons \o/
Sat, 03 Jul 2010 04:42:29 +0200 koda tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
Wed, 30 Jun 2010 22:42:55 +0200 koda tiy new overlay graphics
Thu, 24 Jun 2010 01:08:25 +0200 koda server somewhat simplified and correct sporadic crasher
Wed, 23 Jun 2010 22:03:56 +0200 koda i <3 mercurial
Wed, 23 Jun 2010 21:49:19 +0200 koda expand -t 4 on .m as well
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