share/hedgewars/Data/Graphics/AmmoMenu/Ammos.png
Sat, 01 Dec 2012 02:12:10 +0100 deepdog GCI2012: Remove Structure Weapon Code
Mon, 29 Oct 2012 17:17:26 -0400 Star remove cleaver gradient
Sun, 14 Oct 2012 13:35:15 -0400 nemo First pass at cleaver.
Mon, 08 Oct 2012 13:27:46 -0400 nemo A bit more on the knife. Also add missing files to CMakeLists
Sat, 03 Sep 2011 14:01:52 -0400 nemo Just for fun. Flowers! Also, use a less blatant image in ammo menu.
Wed, 31 Aug 2011 00:58:48 -0400 nemo more proper implementation of TARDIS
Sat, 30 Jul 2011 15:36:11 -0400 nemo sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
Sat, 29 Jan 2011 21:16:09 +0100 Henek added dummy for tardis and ugly icons for tardis and structure
Sun, 19 Dec 2010 21:06:34 -0500 nemo Snowball weapon
Tue, 09 Nov 2010 19:17:53 +0300 unc0rr Even more png optimizations
Sat, 23 Oct 2010 14:10:23 +0200 Tobias Neumann Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Sun, 12 Sep 2010 17:38:14 -0400 szczur This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
Tue, 03 Aug 2010 13:40:11 +0100 tiyuri Ammo menu graphics for hammer weapon
Tue, 03 Aug 2010 12:41:09 +0100 tiyuri Various mine graphics
Mon, 02 Aug 2010 18:19:55 +0200 smaxx Engine:
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