Wed, 23 Nov 2016 00:17:28 +0100 Use GetAmmoName in Construction Mode
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 00:17:28 +0100] rev 11981
Use GetAmmoName in Construction Mode
Tue, 22 Nov 2016 21:30:23 +0100 Disable Sudden Death in Shoppa for good
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 21:30:23 +0100] rev 11980
Disable Sudden Death in Shoppa for good
Tue, 22 Nov 2016 17:07:14 +0100 Remove colons in campaign screen for more UI consistency
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 17:07:14 +0100] rev 11979
Remove colons in campaign screen for more UI consistency
Tue, 22 Nov 2016 17:02:20 +0100 Align drop-down text of unfinished campaign missions with finished icons
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 17:02:20 +0100] rev 11978
Align drop-down text of unfinished campaign missions with finished icons
Tue, 22 Nov 2016 16:39:54 +0100 Give infinite ropes in Running for survival mission
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 16:39:54 +0100] rev 11977
Give infinite ropes in Running for survival mission
Tue, 22 Nov 2016 16:30:54 +0100 Add skip option to desert01, fruit02, moon01 in A Space Adventure
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 16:30:54 +0100] rev 11976
Add skip option to desert01, fruit02, moon01 in A Space Adventure
Tue, 22 Nov 2016 15:52:57 +0100 Fix double achievements and ranks in The First Stop mission (fixes #106)
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 15:52:57 +0100] rev 11975
Fix double achievements and ranks in The First Stop mission (fixes #106)
Sun, 20 Nov 2016 15:20:08 +0100 Prepend "User quit: " to client-side quit messages
unc0rr [Sun, 20 Nov 2016 15:20:08 +0100] rev 11974
Prepend "User quit: " to client-side quit messages Tested and commited by sheepluva
Sun, 20 Nov 2016 05:11:19 +0100 Use proper start button in training menu
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:11:19 +0100] rev 11973
Use proper start button in training menu
Sun, 20 Nov 2016 05:02:59 +0100 Update changelog about mission tabs
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:02:59 +0100] rev 11972
Update changelog about mission tabs
Sun, 20 Nov 2016 05:01:27 +0100 Update German mission description strings
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:01:27 +0100] rev 11971
Update German mission description strings
Wed, 13 Apr 2016 14:53:47 +0200 Make tab of mission list tab header blend into mission list
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:53:47 +0200] rev 11970
Make tab of mission list tab header blend into mission list
Wed, 13 Apr 2016 14:52:35 +0200 Update English mission descriptions to better fit tabbed mission menu
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:52:35 +0200] rev 11969
Update English mission descriptions to better fit tabbed mission menu
Wed, 13 Apr 2016 14:39:17 +0200 Mission recategorization into trainings, challenges and scenarios.
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:39:17 +0200] rev 11968
Mission recategorization into trainings, challenges and scenarios. This moves the missions into new folders and adds a nice tab widget in the mission menu
Sun, 20 Nov 2016 04:21:24 +0100 Fix typo in German campaign translation
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:21:24 +0100] rev 11967
Fix typo in German campaign translation
Sun, 20 Nov 2016 04:12:19 +0100 Update changelog for space campaign updates
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:12:19 +0100] rev 11966
Update changelog for space campaign updates
Sun, 20 Nov 2016 04:08:21 +0100 Complete space campaign's spacetrip mission if all main+side missions are completed
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:08:21 +0100] rev 11965
Complete space campaign's spacetrip mission if all main+side missions are completed
Sun, 20 Nov 2016 03:43:27 +0100 Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 03:43:27 +0100] rev 11964
Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
Sun, 20 Nov 2016 01:50:24 +0100 Expose number of air mines in Lua variable AirMinesNum
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 01:50:24 +0100] rev 11963
Expose number of air mines in Lua variable AirMinesNum
Sun, 20 Nov 2016 01:31:09 +0100 Add more descriptions into desktop entry files, fix some specification mismatches
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 01:31:09 +0100] rev 11962
Add more descriptions into desktop entry files, fix some specification mismatches
Sun, 20 Nov 2016 00:43:12 +0100 Merge new Cheese map
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:43:12 +0100] rev 11961
Merge new Cheese map
Sun, 20 Nov 2016 00:40:20 +0100 Update changelog about campaign screen check marks
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:40:20 +0100] rev 11960
Update changelog about campaign screen check marks
Wed, 04 May 2016 09:19:44 +0200 Don't show AI-controlled teams in campaigns page
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 09:19:44 +0200] rev 11959
Don't show AI-controlled teams in campaigns page
Wed, 04 May 2016 08:44:53 +0200 Make campaign mission names translatable
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 08:44:53 +0200] rev 11958
Make campaign mission names translatable
Wed, 04 May 2016 07:41:46 +0200 Make campaign names translatable
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 07:41:46 +0200] rev 11957
Make campaign names translatable Also add German translation for both campaigns
Wed, 04 May 2016 05:23:58 +0200 Seperate campaign victories from campaign mission victories
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 05:23:58 +0200] rev 11956
Seperate campaign victories from campaign mission victories
Wed, 04 May 2016 04:44:41 +0200 Update campaign drop-down list after campaign victory
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:44:41 +0200] rev 11955
Update campaign drop-down list after campaign victory
Wed, 04 May 2016 04:32:31 +0200 Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:32:31 +0200] rev 11954
Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
Wed, 04 May 2016 04:07:12 +0200 Campaign page: Add labels and move start button to footer
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:07:12 +0200] rev 11953
Campaign page: Add labels and move start button to footer
Sun, 20 Nov 2016 00:12:07 +0100 Save mission success for A Space Adventure missions
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:12:07 +0100] rev 11952
Save mission success for A Space Adventure missions
Wed, 04 May 2016 02:10:59 +0200 Add support for storing and displaying success of campaign missions
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 02:10:59 +0200] rev 11951
Add support for storing and displaying success of campaign missions
Wed, 04 May 2016 00:14:41 +0200 Update campaign victory status when changing selection
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 00:14:41 +0200] rev 11950
Update campaign victory status when changing selection
Tue, 03 May 2016 22:56:26 +0200 Store campaign victories in campaign variable "Won"
Wuzzy <almikes@aol.com> [Tue, 03 May 2016 22:56:26 +0200] rev 11949
Store campaign victories in campaign variable "Won"
Tue, 03 May 2016 22:26:39 +0200 Show check marks for campaigns with Won=true
Wuzzy <almikes@aol.com> [Tue, 03 May 2016 22:26:39 +0200] rev 11948
Show check marks for campaigns with Won=true
Sat, 19 Nov 2016 17:26:16 -0500 Updated cheese map
CopherNeue [Sat, 19 Nov 2016 17:26:16 -0500] rev 11947
Updated cheese map
Sat, 19 Nov 2016 23:04:44 +0100 Overwrite special ammo descriptions in Racer script
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 23:04:44 +0100] rev 11946
Overwrite special ammo descriptions in Racer script
Sat, 19 Nov 2016 22:17:08 +0100 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 22:17:08 +0100] rev 11945
Allow to ignore overwritten ammo name in GetAmmoName
Sat, 19 Nov 2016 22:00:23 +0100 GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 22:00:23 +0100] rev 11944
GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Sat, 19 Nov 2016 21:39:52 +0100 Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:39:52 +0100] rev 11943
Update changelog for SetAmmoTexts-related changes
Sat, 19 Nov 2016 21:33:02 +0100 Change descriptions for special Construction Mode tools
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:33:02 +0100] rev 11942
Change descriptions for special Construction Mode tools
Tue, 10 May 2016 01:59:54 +0200 Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com> [Tue, 10 May 2016 01:59:54 +0200] rev 11941
Add SetAmmoDescriptionAppendix to Lua API, see issue #82
Tue, 10 May 2016 01:33:23 +0200 Make SetAmmoTexts update ammo menu weapon name, too
Wuzzy <almikes@aol.com> [Tue, 10 May 2016 01:33:23 +0200] rev 11940
Make SetAmmoTexts update ammo menu weapon name, too Lua API warning: SetAmmoTexts can not be called in onGameInit
Mon, 09 May 2016 22:49:31 +0200 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com> [Mon, 09 May 2016 22:49:31 +0200] rev 11939
Add Lua API function SetAmmoTexts (see issue #82)
Sat, 19 Nov 2016 21:17:48 +0100 Update Changelog: Add Racer and TechRacer updates
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:17:48 +0100] rev 11938
Update Changelog: Add Racer and TechRacer updates
Wed, 13 Apr 2016 13:55:47 +0200 TechRacer: Cleanup mess regarding teams which did not finish
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:55:47 +0200] rev 11937
TechRacer: Cleanup mess regarding teams which did not finish
Wed, 13 Apr 2016 13:17:58 +0200 Fix some incorrect TechRacer messages
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:17:58 +0200] rev 11936
Fix some incorrect TechRacer messages
Wed, 13 Apr 2016 13:17:08 +0200 TechRacer: Show racing times and ranking in stats screen
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:17:08 +0200] rev 11935
TechRacer: Show racing times and ranking in stats screen
Wed, 13 Apr 2016 13:16:01 +0200 Force TechRacer maps when image map is selected. Fixes Google Code issue #882
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:16:01 +0200] rev 11934
Force TechRacer maps when image map is selected. Fixes Google Code issue #882 If you start a TechRacer map with an image map selected, the resulting map will likely to be completely unplayable. So this commit disables this.
Wed, 13 Apr 2016 13:14:01 +0200 TechRacer: Don't mess with ammo caption while in waypoint.
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:14:01 +0200] rev 11933
TechRacer: Don't mess with ammo caption while in waypoint. Fixes Google Code issue #883.
Wed, 13 Apr 2016 13:13:07 +0200 Clean up TechRacer strings
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:13:07 +0200] rev 11932
Clean up TechRacer strings
Wed, 13 Apr 2016 14:19:42 +0200 Racer: Reduce minimum number of waypoints to 2, tweak descriptions
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:19:42 +0200] rev 11931
Racer: Reduce minimum number of waypoints to 2, tweak descriptions
Wed, 13 Apr 2016 14:14:33 +0200 Racer: Clean up “did not finish” mess
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:14:33 +0200] rev 11930
Racer: Clean up “did not finish” mess
Wed, 13 Apr 2016 14:02:53 +0200 Add new Racer script parameter: waypointradius
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:02:53 +0200] rev 11929
Add new Racer script parameter: waypointradius
Sat, 19 Nov 2016 20:22:55 +0100 Racer: Dump old commented-out code
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 20:22:55 +0100] rev 11928
Racer: Dump old commented-out code
Wed, 13 Apr 2016 14:01:28 +0200 Racer: Show “Track completed!” message
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:01:28 +0200] rev 11927
Racer: Show “Track completed!” message
Wed, 13 Apr 2016 14:00:53 +0200 Add “rounds” script parameter for Racer
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:00:53 +0200] rev 11926
Add “rounds” script parameter for Racer
Wed, 13 Apr 2016 14:00:03 +0200 Racer: Don't mess with ammo display when touching waypoint
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:00:03 +0200] rev 11925
Racer: Don't mess with ammo display when touching waypoint
Wed, 13 Apr 2016 13:59:20 +0200 Racer: Clean up strings
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:59:20 +0200] rev 11924
Racer: Clean up strings
Wed, 13 Apr 2016 13:58:44 +0200 Implement stats screen for Racer
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:58:44 +0200] rev 11923
Implement stats screen for Racer
Sun, 01 May 2016 02:40:12 +0200 Add “boring” voice to voice queue to avoid voice overlapping
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 02:40:12 +0200] rev 11922
Add “boring” voice to voice queue to avoid voice overlapping
Sun, 01 May 2016 02:36:17 +0200 Enable timer warning sounds in hog placement phase
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 02:36:17 +0200] rev 11921
Enable timer warning sounds in hog placement phase
Sat, 19 Nov 2016 15:03:16 +0100 Add changelog entries for the timer color-coding and countdown sounds
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 15:03:16 +0100] rev 11920
Add changelog entries for the timer color-coding and countdown sounds
Sun, 01 May 2016 01:18:58 +0200 When doing something, set ready time to 0 instead of 1
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 01:18:58 +0200] rev 11919
When doing something, set ready time to 0 instead of 1
Sun, 01 May 2016 01:04:45 +0200 Fix sniper rifle making timer gray all the time
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 01:04:45 +0200] rev 11918
Fix sniper rifle making timer gray all the time
Sun, 01 May 2016 00:09:14 +0200 Show timer at 999s instead of 1000s
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 00:09:14 +0200] rev 11917
Show timer at 999s instead of 1000s
Sat, 30 Apr 2016 23:46:57 +0200 Make timer gray while the time is not running or while it is paused
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 23:46:57 +0200] rev 11916
Make timer gray while the time is not running or while it is paused
Sat, 30 Apr 2016 23:30:34 +0200 Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 23:30:34 +0200] rev 11915
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Sat, 19 Nov 2016 15:00:14 +0100 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 15:00:14 +0100] rev 11914
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout Also play “coward” voice for skipping (instead of “boring”)
Sat, 30 Apr 2016 20:55:16 +0200 Make the timer red when it is the get-away time
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 20:55:16 +0200] rev 11913
Make the timer red when it is the get-away time
Sat, 30 Apr 2016 20:35:55 +0200 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 20:35:55 +0200] rev 11912
Turn timer digits green when it's still the ready timer
Sat, 19 Nov 2016 06:43:44 +0100 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 06:43:44 +0100] rev 11911
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Thu, 17 Nov 2016 15:29:16 +0100 Fix Qt warnings about QLayout (Fixes #127)
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 15:29:16 +0100] rev 11910
Fix Qt warnings about QLayout (Fixes #127)
Thu, 17 Nov 2016 14:59:20 +0100 Update Mutant script
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:59:20 +0100] rev 11909
Update Mutant script New features: - Custom achievements in stats screen - Replace health graph with score graph - Ranking based on score - Improved localization support - Improved mission text - Show messages on scoring
Thu, 17 Nov 2016 14:38:11 +0100 Update changelog for CTF
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:38:11 +0100] rev 11908
Update changelog for CTF
Wed, 13 Apr 2016 04:51:17 +0200 CTF: Play sound when capturing flag
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:51:17 +0200] rev 11907
CTF: Play sound when capturing flag
Wed, 13 Apr 2016 04:48:26 +0200 CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:48:26 +0200] rev 11906
CTF: Allow to set capture limit with script param
Wed, 13 Apr 2016 04:33:13 +0200 CTF: Clean up mission panel
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:33:13 +0200] rev 11905
CTF: Clean up mission panel
Thu, 17 Nov 2016 14:05:12 +0100 Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:05:12 +0100] rev 11904
Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
Thu, 17 Nov 2016 03:47:28 +0100 Update changelog
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:47:28 +0100] rev 11903
Update changelog
Thu, 17 Nov 2016 03:37:48 +0100 Fix and change escaping for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:37:48 +0100] rev 11902
Fix and change escaping for mission map descriptions
Thu, 17 Nov 2016 03:36:45 +0100 Show mission map descriptions for default language as well
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:36:45 +0100] rev 11901
Show mission map descriptions for default language as well
Thu, 17 Nov 2016 03:35:58 +0100 UTF-8 support for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:35:58 +0100] rev 11900
UTF-8 support for mission map descriptions
Thu, 17 Nov 2016 03:35:10 +0100 Fix improper locale detection for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:35:10 +0100] rev 11899
Fix improper locale detection for mission map descriptions
Thu, 17 Nov 2016 03:34:21 +0100 Add German translations for mission maps
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:34:21 +0100] rev 11898
Add German translations for mission maps
Thu, 17 Nov 2016 03:33:46 +0100 Slightly improved mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:33:46 +0100] rev 11897
Slightly improved mission map descriptions
Wed, 16 Nov 2016 19:19:36 +0100 reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
sheepluva [Wed, 16 Nov 2016 19:19:36 +0100] rev 11896
reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
Wed, 16 Nov 2016 12:26:26 -0500 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo [Wed, 16 Nov 2016 12:26:26 -0500] rev 11895
Make sd-tint a theme variable so cophernue can tweak his sky tinting
Wed, 16 Nov 2016 18:06:02 +0100 Improve mission panel in Gravity script (don't overwrite game modifier texts)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 18:06:02 +0100] rev 11894
Improve mission panel in Gravity script (don't overwrite game modifier texts)
Wed, 16 Nov 2016 18:02:22 +0100 Fix low gravity utility not working in Gravity script (fixes #13)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 18:02:22 +0100] rev 11893
Fix low gravity utility not working in Gravity script (fixes #13) Using low gravity halves the gravity. For using a range, both the minimum and maximum gravities are halved. Negative gravities are doubled. Bonus: game modifier “low gravity” will be force-disabled.
Wed, 16 Nov 2016 16:35:43 +0100 Save fastest rounds in Killing the specialists and Precise shooting missions
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:35:43 +0100] rev 11892
Save fastest rounds in Killing the specialists and Precise shooting missions
Wed, 16 Nov 2016 16:35:09 +0100 Save record time for Chasing the blue hog mission
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:35:09 +0100] rev 11891
Save record time for Chasing the blue hog mission
Wed, 16 Nov 2016 16:34:33 +0100 Save some records in campaign vars: Hard flying, Running for survival
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:34:33 +0100] rev 11890
Save some records in campaign vars: Hard flying, Running for survival
Wed, 16 Nov 2016 16:32:44 +0100 Fix ClimbHome mission bugs (broken teams, broken graph)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:32:44 +0100] rev 11889
Fix ClimbHome mission bugs (broken teams, broken graph)
Wed, 16 Nov 2016 16:18:32 +0100 Set random flags and voice in random teams
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:18:32 +0100] rev 11888
Set random flags and voice in random teams Except in quick matches, which always uses default voice (for native speakers)
Tue, 15 Nov 2016 03:00:56 +0100 Show symbols at bottom right while extra damage / low grav. are active
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 03:00:56 +0100] rev 11887
Show symbols at bottom right while extra damage / low grav. are active PC version only. No change for touch interface.
Tue, 15 Nov 2016 02:30:35 +0100 Relax some health bounds in game scheme editor
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:30:35 +0100] rev 11886
Relax some health bounds in game scheme editor
Tue, 15 Nov 2016 02:12:49 +0100 Fix Lua error message in A Classic Fairytale mission 8
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:12:49 +0100] rev 11885
Fix Lua error message in A Classic Fairytale mission 8
Tue, 15 Nov 2016 02:05:12 +0100 Translate appdata file into German
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:05:12 +0100] rev 11884
Translate appdata file into German
Tue, 15 Nov 2016 02:00:27 +0100 Upgrade appdata file to AppStream 0.8 format, update screenshots
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:00:27 +0100] rev 11883
Upgrade appdata file to AppStream 0.8 format, update screenshots
Tue, 15 Nov 2016 01:49:36 +0100 Simplify the hat format for unanimated hats
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 01:49:36 +0100] rev 11882
Simplify the hat format for unanimated hats For simple hats which are not animated, a single 32×32 image is now enough. For simple clan hats, use 64×32 with the color overlay at the right.
Tue, 15 Nov 2016 01:25:37 +0100 Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 01:25:37 +0100] rev 11881
Remove old Fort Mode from frontend Part of ripping out Fort Mode from game schemes. This time for real. - Remove the game modifier button "Fort Mode" - Remove the scheme "Fort Mode" - Remove some fort mode handling code - Keep gfForts symbol to not mess up things too much - Old schemes are still supported, the fortsmode parameter is just ignored
Tue, 15 Nov 2016 00:42:44 +0100 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 00:42:44 +0100] rev 11880
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete Fixes #99 and #122.
Tue, 15 Nov 2016 00:17:31 +0100 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 00:17:31 +0100] rev 11879
Add WorldEdge to Lua API to expose/change world edge type
Mon, 14 Nov 2016 21:33:59 +0100 Show “More Wind” modifier in mission panel
Wuzzy <almikes@aol.com> [Mon, 14 Nov 2016 21:33:59 +0100] rev 11878
Show “More Wind” modifier in mission panel Fixes #116
Wed, 09 Nov 2016 12:31:05 -0500 fix urls
nemo [Wed, 09 Nov 2016 12:31:05 -0500] rev 11877
fix urls
Wed, 09 Nov 2016 11:21:14 -0500 allow longer grave animations
nemo [Wed, 09 Nov 2016 11:21:14 -0500] rev 11876
allow longer grave animations
Sat, 15 Oct 2016 20:54:30 +0200 update changelog
sheepluva [Sat, 15 Oct 2016 20:54:30 +0200] rev 11875
update changelog
Sat, 15 Oct 2016 20:11:05 +0200 fix copypastafail (incorrect variable name) and whitespaces
sheepluva [Sat, 15 Oct 2016 20:11:05 +0200] rev 11874
fix copypastafail (incorrect variable name) and whitespaces
Sat, 15 Oct 2016 20:06:42 +0200 support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com> [Sat, 15 Oct 2016 20:06:42 +0200] rev 11873
support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
Sat, 15 Oct 2016 13:34:14 +0200 update changelog
sheepluva [Sat, 15 Oct 2016 13:34:14 +0200] rev 11872
update changelog
Sat, 15 Oct 2016 13:28:13 +0200 rename variables for better code-readability and fix indentation
sheepluva [Sat, 15 Oct 2016 13:28:13 +0200] rev 11871
rename variables for better code-readability and fix indentation
Sat, 15 Oct 2016 13:10:16 +0200 support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com> [Sat, 15 Oct 2016 13:10:16 +0200] rev 11870
support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
Fri, 14 Oct 2016 23:25:51 +0200 update Changelog
sheepluva [Fri, 14 Oct 2016 23:25:51 +0200] rev 11869
update Changelog
Fri, 14 Oct 2016 22:52:04 +0200 rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com> [Fri, 14 Oct 2016 22:52:04 +0200] rev 11868
rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
Mon, 03 Oct 2016 14:10:25 -0400 Make frozen hogs poison immune
nemo [Mon, 03 Oct 2016 14:10:25 -0400] rev 11867
Make frozen hogs poison immune
Sun, 02 Oct 2016 18:30:15 +0200 lupdate-qt4
sheepluva [Sun, 02 Oct 2016 18:30:15 +0200] rev 11866
lupdate-qt4
Sun, 02 Oct 2016 18:29:55 +0200 fix for Bug 91 - Make DELEGATE action available in frontend
sheepluva [Sun, 02 Oct 2016 18:29:55 +0200] rev 11865
fix for bug #91 - Make DELEGATE action available in frontend
Sun, 02 Oct 2016 17:39:42 +0200 fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
sheepluva [Sun, 02 Oct 2016 17:39:42 +0200] rev 11864
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
Sun, 02 Oct 2016 15:15:39 +0200 Bug 115 - Application icon is missing
sheepluva [Sun, 02 Oct 2016 15:15:39 +0200] rev 11863
bug #115 - Application icon is missing
Sun, 02 Oct 2016 12:42:16 +0200 also update ghc info in INSTALL file
sheepluva [Sun, 02 Oct 2016 12:42:16 +0200] rev 11862
also update ghc info in INSTALL file
Sun, 02 Oct 2016 12:00:39 +0200 travis: also add libghc-regex-tdfa-dev to dependencies
sheepluva [Sun, 02 Oct 2016 12:00:39 +0200] rev 11861
travis: also add libghc-regex-tdfa-dev to dependencies
Sun, 02 Oct 2016 01:26:59 +0200 increase heart count in seduction effect. FPS are overrated anyway
sheepluva [Sun, 02 Oct 2016 01:26:59 +0200] rev 11860
increase heart count in seduction effect. FPS are overrated anyway
Sun, 02 Oct 2016 01:17:33 +0200 reflect dataenc->sandi change in travis file
sheepluva [Sun, 02 Oct 2016 01:17:33 +0200] rev 11859
reflect dataenc->sandi change in travis file
Sun, 02 Oct 2016 00:42:29 +0200 and while I'm at it, fix seduction... kinda ♥
sheepluva [Sun, 02 Oct 2016 00:42:29 +0200] rev 11858
and while I'm at it, fix seduction... kinda ♥
Sat, 01 Oct 2016 22:48:00 +0200 pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
sheepluva [Sat, 01 Oct 2016 22:48:00 +0200] rev 11857
pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
Sat, 01 Oct 2016 22:35:14 +0200 adding some frontend stuff to changelog
sheepluva [Sat, 01 Oct 2016 22:35:14 +0200] rev 11856
adding some frontend stuff to changelog
Sat, 01 Oct 2016 21:27:05 +0300 - Use sandi instead of dataenc (bugs.debian.org/836686)
unc0rr [Sat, 01 Oct 2016 21:27:05 +0300] rev 11855
- Use sandi instead of dataenc (bugs.debian.org/836686) - Only try to import module from the package being tested (sometimes packages have modules with equal names, so a test for module presence could succeed when you have one package installed instead of another)
Sat, 01 Oct 2016 20:56:42 +0300 Use regex match for bans
unc0rr [Sat, 01 Oct 2016 20:56:42 +0300] rev 11854
Use regex match for bans
Sat, 01 Oct 2016 19:06:12 +0200 fix issue 110
sheepluva [Sat, 01 Oct 2016 19:06:12 +0200] rev 11853
fix issue #110
Sat, 01 Oct 2016 16:45:59 +0200 fix build
sheepluva [Sat, 01 Oct 2016 16:45:59 +0200] rev 11852
fix build
Mon, 26 Sep 2016 23:36:00 -0400 Drop xfire module
koda [Mon, 26 Sep 2016 23:36:00 -0400] rev 11851
Drop xfire module The service shut down, this is now dead code with potential GPL license incompatibility.
Sat, 24 Sep 2016 21:01:12 +0200 minor german translation adjustment
sheepluva [Sat, 24 Sep 2016 21:01:12 +0200] rev 11850
minor german translation adjustment
Fri, 16 Sep 2016 00:41:03 +0200 fix typo and hopefully also pas2c
sheepluva [Fri, 16 Sep 2016 00:41:03 +0200] rev 11849
fix typo and hopefully also pas2c
Fri, 16 Sep 2016 00:22:05 +0200 Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
sheepluva [Fri, 16 Sep 2016 00:22:05 +0200] rev 11848
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
Fri, 16 Sep 2016 00:01:43 +0200 Lua API: IsHogLocal(gearUid)
sheepluva [Fri, 16 Sep 2016 00:01:43 +0200] rev 11847
Lua API: IsHogLocal(gearUid)
Thu, 15 Sep 2016 23:16:49 +0200 Lua API: GetAmmoName(ammoType)
sheepluva [Thu, 15 Sep 2016 23:16:49 +0200] rev 11846
Lua API: GetAmmoName(ammoType)
Fri, 09 Sep 2016 15:57:30 +0000 merge with github
koda [Fri, 09 Sep 2016 15:57:30 +0000] rev 11845
merge with github
Sun, 04 Sep 2016 21:23:00 +0200 Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
sheepluva [Sun, 04 Sep 2016 21:23:00 +0200] rev 11844
Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
Thu, 11 Aug 2016 23:05:14 +0300 Make in-game chat work qmlfrontend
unc0rr [Thu, 11 Aug 2016 23:05:14 +0300] rev 11843
Make in-game chat work
Tue, 02 Aug 2016 23:08:17 +0300 Preparation to sending engine messages to net. qmlfrontend
unc0rr [Tue, 02 Aug 2016 23:08:17 +0300] rev 11842
Preparation to sending engine messages to net.
Fri, 15 Jul 2016 22:39:07 +0300 merge default qmlfrontend
unc0rr [Fri, 15 Jul 2016 22:39:07 +0300] rev 11841
merge default
Sat, 09 Jul 2016 22:40:44 +0300 Use less weird options
unc0rr [Sat, 09 Jul 2016 22:40:44 +0300] rev 11840
Use less weird options
Sat, 02 Jul 2016 17:56:10 +0200 Remove some more bytestring-show references, e.g. INSTALL file and travis file
LocutusOfBorg [Sat, 02 Jul 2016 17:56:10 +0200] rev 11839
Remove some more bytestring-show references, e.g. INSTALL file and travis file
Wed, 29 Jun 2016 20:16:29 +0300 bytestring-show RIP
unc0rr [Wed, 29 Jun 2016 20:16:29 +0300] rev 11838
bytestring-show RIP
Wed, 22 Jun 2016 09:25:29 -0400 Polish update
alzen [Wed, 22 Jun 2016 09:25:29 -0400] rev 11837
Polish update
Tue, 21 Jun 2016 18:02:46 -0400 bit of a start on HDPI monitor support. Fonts.
nemo [Tue, 21 Jun 2016 18:02:46 -0400] rev 11836
bit of a start on HDPI monitor support. Fonts.
Tue, 21 Jun 2016 22:03:09 +0200 remove experimental in-game credits code
sheepluva [Tue, 21 Jun 2016 22:03:09 +0200] rev 11835
remove experimental in-game credits code
Tue, 21 Jun 2016 15:37:08 -0400 no.
nemo [Tue, 21 Jun 2016 15:37:08 -0400] rev 11834
no.
Wed, 15 Jun 2016 18:39:31 -0400 lupdate
nemo [Wed, 15 Jun 2016 18:39:31 -0400] rev 11833
lupdate
Sun, 22 May 2016 15:06:08 +0200 - In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
antonc27 <antonc27@mail.ru> [Sun, 22 May 2016 15:06:08 +0200] rev 11832
- In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
Sat, 21 May 2016 15:23:08 -0400 Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
nemo [Sat, 21 May 2016 15:23:08 -0400] rev 11831
Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
Sat, 21 May 2016 14:39:35 -0400 http → https
nemo [Sat, 21 May 2016 14:39:35 -0400] rev 11830
http → https
Wed, 18 May 2016 15:42:14 -0400 Fruit theme music
alfadur [Wed, 18 May 2016 15:42:14 -0400] rev 11829
Fruit theme music
Tue, 17 May 2016 23:29:49 +0300 Merge default qmlfrontend
unc0rr [Tue, 17 May 2016 23:29:49 +0300] rev 11828
Merge default
Tue, 17 May 2016 23:18:08 +0300 - Add state to engine callback for it to know what engine is sending qmlfrontend
unc0rr [Tue, 17 May 2016 23:18:08 +0300] rev 11827
- Add state to engine callback for it to know what engine is sending - Display suggested hogs number in preview
Tue, 17 May 2016 21:32:10 +0200 implement ExtraftFileDir and ExtractFileName in uUtils
sheepluva [Tue, 17 May 2016 21:32:10 +0200] rev 11826
implement ExtraftFileDir and ExtractFileName in uUtils
Mon, 16 May 2016 00:15:32 +0200 remove another useless SysUtils include
sheepluva [Mon, 16 May 2016 00:15:32 +0200] rev 11825
remove another useless SysUtils include
Sun, 15 May 2016 23:59:24 +0200 implement Trim() in uUtils
sheepluva [Sun, 15 May 2016 23:59:24 +0200] rev 11824
implement Trim() in uUtils
Sun, 15 May 2016 23:11:14 +0200 drop SysUtils inclusion from 5 files where it is not needed anymore
sheepluva [Sun, 15 May 2016 23:11:14 +0200] rev 11823
drop SysUtils inclusion from 5 files where it is not needed anymore
Sun, 15 May 2016 14:29:37 +0300 - Use IntToStr() in preference to Str()
unc0rr [Sun, 15 May 2016 14:29:37 +0300] rev 11822
- Use IntToStr() in preference to Str() - Remove senseless Str() call in uRandom.GetNext
Sun, 15 May 2016 13:18:34 +0200 always include uUtils _after_ SysUtils
sheepluva [Sun, 15 May 2016 13:18:34 +0200] rev 11821
always include uUtils _after_ SysUtils
Sun, 15 May 2016 11:37:07 +0200 merge Wuzzy's frontend tweaks
sheepluva [Sun, 15 May 2016 11:37:07 +0200] rev 11820
merge Wuzzy's frontend tweaks
Fri, 06 May 2016 20:12:27 +0200 Tweak sizes and icons of most footer buttons of frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 20:12:27 +0200] rev 11819
Tweak sizes and icons of most footer buttons of frontend
Fri, 06 May 2016 19:23:26 +0200 Neatly align all the bottom buttons on the same height
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 19:23:26 +0200] rev 11818
Neatly align all the bottom buttons on the same height
Fri, 06 May 2016 18:49:41 +0200 Slightly better naming of new or copied ammo/game schemes
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:49:41 +0200] rev 11817
Slightly better naming of new or copied ammo/game schemes
Fri, 06 May 2016 18:35:33 +0200 Tweak damage modifier help
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:35:33 +0200] rev 11816
Tweak damage modifier help
Fri, 06 May 2016 18:33:54 +0200 Fix mines time displaying "1 seconds" in frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:33:54 +0200] rev 11815
Fix mines time displaying "1 seconds" in frontend
Fri, 06 May 2016 17:26:06 +0200 Frontend: Increase space for help text in the footer
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 17:26:06 +0200] rev 11814
Frontend: Increase space for help text in the footer
Fri, 06 May 2016 17:20:19 +0200 Add help texts for game scheme's basic settings (initial health, etc.)
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 17:20:19 +0200] rev 11813
Add help texts for game scheme's basic settings (initial health, etc.)
Fri, 06 May 2016 16:08:48 +0200 Add more What's This? texts throughout the frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 16:08:48 +0200] rev 11812
Add more What's This? texts throughout the frontend
Fri, 06 May 2016 15:45:48 +0200 Fix problems with dynamic whats this texts
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 15:45:48 +0200] rev 11811
Fix problems with dynamic whats this texts
Wed, 04 May 2016 22:56:22 +0200 Add missing frontend constants
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 22:56:22 +0200] rev 11810
Add missing frontend constants
Wed, 04 May 2016 19:42:20 +0200 Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 19:42:20 +0200] rev 11809
Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wed, 04 May 2016 18:14:25 +0200 Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 18:14:25 +0200] rev 11808
Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
Sun, 15 May 2016 10:43:18 +0200 avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
koda [Sun, 15 May 2016 10:43:18 +0200] rev 11807
avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
Tue, 10 May 2016 13:28:37 -0400 turn off sparks for drowning dynamite
nemo [Tue, 10 May 2016 13:28:37 -0400] rev 11806
turn off sparks for drowning dynamite
Fri, 06 May 2016 20:00:55 +0200 <unC0Rr> might be somewhere width used instead of rightx
sheepluva [Fri, 06 May 2016 20:00:55 +0200] rev 11805
<unC0Rr> might be somewhere width used instead of rightx
Wed, 04 May 2016 14:30:04 -0400 linux on travis needs sudo to install dependencies
koda [Wed, 04 May 2016 14:30:04 -0400] rev 11804
linux on travis needs sudo to install dependencies
Wed, 04 May 2016 14:09:54 +0300 Fix some warnings
unC0Rr [Wed, 04 May 2016 14:09:54 +0300] rev 11803
Fix some warnings
Tue, 03 May 2016 22:19:17 +0200 - Don't forget to init uVaribles inside LoadLocaleWrapper call
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 22:19:17 +0200] rev 11802
- Don't forget to init uVaribles inside LoadLocaleWrapper call
Tue, 03 May 2016 13:20:35 -0400 Enable GL2 travis builds
koda [Tue, 03 May 2016 13:20:35 -0400] rev 11801
Enable GL2 travis builds
Tue, 03 May 2016 20:18:25 +0300 ansistring, not Ansistring
unc0rr [Tue, 03 May 2016 20:18:25 +0300] rev 11800
ansistring, not Ansistring
Tue, 03 May 2016 19:06:09 +0200 small code cleanup/comment
sheepluva [Tue, 03 May 2016 19:06:09 +0200] rev 11799
small code cleanup/comment
Tue, 03 May 2016 19:17:30 +0300 I heard we switched to physfs
unc0rr [Tue, 03 May 2016 19:17:30 +0300] rev 11798
I heard we switched to physfs
Tue, 03 May 2016 19:08:27 +0300 TryDo is deprecated
unc0rr [Tue, 03 May 2016 19:08:27 +0300] rev 11797
TryDo is deprecated
Tue, 03 May 2016 01:07:26 -0400 Add pre/post js stub files and expand the emscripten options
frd [Tue, 03 May 2016 01:07:26 -0400] rev 11796
Add pre/post js stub files and expand the emscripten options
Tue, 03 May 2016 00:55:46 -0400 Set medium floating precision to shaders
frd [Tue, 03 May 2016 00:55:46 -0400] rev 11795
Set medium floating precision to shaders Helps with WebGL compatibility.
Tue, 03 May 2016 00:51:33 -0400 Compile uMatrix to c too when GL2 is requested
koda [Tue, 03 May 2016 00:51:33 -0400] rev 11794
Compile uMatrix to c too when GL2 is requested
Mon, 02 May 2016 23:28:58 -0400 Work around missing gl functions from emscripten headers
koda [Mon, 02 May 2016 23:28:58 -0400] rev 11793
Work around missing gl functions from emscripten headers
Mon, 02 May 2016 23:03:42 -0400 Avoid using an undeclared variable
koda [Mon, 02 May 2016 23:03:42 -0400] rev 11792
Avoid using an undeclared variable
Mon, 02 May 2016 22:52:21 -0400 Set pas2c switches more cleanly
koda [Mon, 02 May 2016 22:52:21 -0400] rev 11791
Set pas2c switches more cleanly
Tue, 03 May 2016 01:13:41 +0200 - Pass also userPath to LoadLocaleWrapper
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 01:13:41 +0200] rev 11790
- Pass also userPath to LoadLocaleWrapper TODO: Find a way to simplify all of this...
Tue, 03 May 2016 01:09:36 +0200 - More ugly ifdefs for the ifdef god
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 01:09:36 +0200] rev 11789
- More ugly ifdefs for the ifdef god
Tue, 03 May 2016 00:59:38 +0200 [BUG 66] - Create '/Logs' folder if not exists
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 00:59:38 +0200] rev 11788
[bug #66] - Create '/Logs' folder if not exists
Sun, 01 May 2016 21:09:45 +0200 qmlfrontend/map-preview: add hog count display thingy (only displays "?" for now) qmlfrontend
sheepluva [Sun, 01 May 2016 21:09:45 +0200] rev 11787
qmlfrontend/map-preview: add hog count display thingy (only displays "?" for now)
Sun, 01 May 2016 15:58:19 +0200 qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3 qmlfrontend
sheepluva [Sun, 01 May 2016 15:58:19 +0200] rev 11786
qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3
Sun, 01 May 2016 14:32:47 +0200 add button to randomize theme only
sheepluva [Sun, 01 May 2016 14:32:47 +0200] rev 11785
add button to randomize theme only
Sun, 01 May 2016 12:36:59 +0200 changelog
sheepluva [Sun, 01 May 2016 12:36:59 +0200] rev 11784
changelog
Sun, 01 May 2016 02:47:51 +0200 update changelog
sheepluva [Sun, 01 May 2016 02:47:51 +0200] rev 11783
update changelog
Sat, 30 Apr 2016 21:06:46 +0200 update changelog
sheepluva [Sat, 30 Apr 2016 21:06:46 +0200] rev 11782
update changelog
Sat, 30 Apr 2016 20:55:02 +0200 update changelog
sheepluva [Sat, 30 Apr 2016 20:55:02 +0200] rev 11781
update changelog
Sat, 30 Apr 2016 00:13:11 +0200 indentation fixes
sheepluva [Sat, 30 Apr 2016 00:13:11 +0200] rev 11780
indentation fixes
Sat, 30 Apr 2016 00:02:33 +0200 koda told me that putting in one finger wasn't enough
sheepluva [Sat, 30 Apr 2016 00:02:33 +0200] rev 11779
koda told me that putting in one finger wasn't enough
Fri, 29 Apr 2016 23:52:44 +0200 koda told me to put the finger in
sheepluva [Fri, 29 Apr 2016 23:52:44 +0200] rev 11778
koda told me to put the finger in
Fri, 29 Apr 2016 23:42:37 +0200 fix memory corruptions caused by outofbounds-writes in uTouch
sheepluva [Fri, 29 Apr 2016 23:42:37 +0200] rev 11777
fix memory corruptions caused by outofbounds-writes in uTouch
Fri, 29 Apr 2016 19:01:52 +0200 show credits only briefly
sheepluva [Fri, 29 Apr 2016 19:01:52 +0200] rev 11776
show credits only briefly
Fri, 29 Apr 2016 18:18:32 +0200 aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
sheepluva [Fri, 29 Apr 2016 18:18:32 +0200] rev 11775
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
Fri, 29 Apr 2016 15:10:27 +0200 more credits updates
sheepluva [Fri, 29 Apr 2016 15:10:27 +0200] rev 11774
more credits updates
Fri, 29 Apr 2016 13:36:59 +0200 add some more credits
sheepluva [Fri, 29 Apr 2016 13:36:59 +0200] rev 11773
add some more credits
Fri, 29 Apr 2016 13:12:26 +0200 music credits etc.
sheepluva [Fri, 29 Apr 2016 13:12:26 +0200] rev 11772
music credits etc.
Fri, 29 Apr 2016 12:26:13 +0200 do not show credits in stats-only mode
sheepluva [Fri, 29 Apr 2016 12:26:13 +0200] rev 11771
do not show credits in stats-only mode
Fri, 29 Apr 2016 12:11:19 +0200 move function
sheepluva [Fri, 29 Apr 2016 12:11:19 +0200] rev 11770
move function
Fri, 29 Apr 2016 00:56:04 +0200 some initial credits-display implementation
sheepluva [Fri, 29 Apr 2016 00:56:04 +0200] rev 11769
some initial credits-display implementation
Thu, 28 Apr 2016 21:28:22 +0200 merge target practice patch by Wuzzy
sheepluva [Thu, 28 Apr 2016 21:28:22 +0200] rev 11768
merge target practice patch by Wuzzy
Wed, 13 Apr 2016 15:44:42 +0200 Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 15:44:42 +0200] rev 11767
Target Practice: Make targets respawn after drowning, and minor code cleanup
Thu, 28 Apr 2016 21:15:08 +0200 merge 3 new sound effects added by Wuzzy
sheepluva [Thu, 28 Apr 2016 21:15:08 +0200] rev 11766
merge 3 new sound effects added by Wuzzy
Wed, 13 Apr 2016 12:17:30 +0200 Add sound effects for: cleaver impact, air mine impact, using extra time
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:17:30 +0200] rev 11765
Add sound effects for: cleaver impact, air mine impact, using extra time
Thu, 28 Apr 2016 20:28:53 +0200 merging Wuzzy's empty weaponset for "new" button in weaponset editor
sheepluva [Thu, 28 Apr 2016 20:28:53 +0200] rev 11764
merging Wuzzy's empty weaponset for "new" button in weaponset editor
Wed, 13 Apr 2016 12:13:34 +0200 Add empty weapons scheme (instead of default) when using “New” button
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:13:34 +0200] rev 11763
Add empty weapons scheme (instead of default) when using “New” button
Thu, 28 Apr 2016 20:07:10 +0200 merge more construction mode patches by Wuzzy
sheepluva [Thu, 28 Apr 2016 20:07:10 +0200] rev 11762
merge more construction mode patches by Wuzzy
Tue, 26 Apr 2016 18:00:15 +0200 Construction Mode: Make weapon crate mode be initial selection in crate tool
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 18:00:15 +0200] rev 11761
Construction Mode: Make weapon crate mode be initial selection in crate tool
Tue, 26 Apr 2016 17:54:48 +0200 Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:54:48 +0200] rev 11760
Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
Tue, 26 Apr 2016 17:40:29 +0200 Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:40:29 +0200] rev 11759
Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
Tue, 26 Apr 2016 17:33:51 +0200 Construction Mode: Fix landspray being considered a weapon instead of utility
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:33:51 +0200] rev 11758
Construction Mode: Fix landspray being considered a weapon instead of utility
Thu, 28 Apr 2016 18:32:50 +0200 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva [Thu, 28 Apr 2016 18:32:50 +0200] rev 11757
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
Thu, 28 Apr 2016 17:42:43 +0200 lupdate
sheepluva [Thu, 28 Apr 2016 17:42:43 +0200] rev 11756
lupdate
Thu, 28 Apr 2016 17:38:30 +0200 fix for bug 117: Incorrect description of modifier “divide teams”
Wuzzy [Thu, 28 Apr 2016 17:38:30 +0200] rev 11755
fix for bug #117: Incorrect description of modifier “divide teams”
Thu, 28 Apr 2016 15:23:02 +0200 rollback last commit (bad approach, as item index confusion can happen)
sheepluva [Thu, 28 Apr 2016 15:23:02 +0200] rev 11754
rollback last commit (bad approach, as item index confusion can happen)
Thu, 28 Apr 2016 02:06:35 +0200 exclude DLC theme from random theme selection
sheepluva [Thu, 28 Apr 2016 02:06:35 +0200] rev 11753
exclude DLC theme from random theme selection
Thu, 28 Apr 2016 00:41:09 +0200 rooms-list: fix "Forts" map type being displayed in dark red
sheepluva [Thu, 28 Apr 2016 00:41:09 +0200] rev 11752
rooms-list: fix "Forts" map type being displayed in dark red
Wed, 27 Apr 2016 23:52:43 +0200 make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
sheepluva [Wed, 27 Apr 2016 23:52:43 +0200] rev 11751
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
Wed, 27 Apr 2016 23:14:47 +0200 fix incorrect debug message
sheepluva [Wed, 27 Apr 2016 23:14:47 +0200] rev 11750
fix incorrect debug message
Wed, 27 Apr 2016 15:10:25 -0400 Only build engine to c with clang on travis
koda [Wed, 27 Apr 2016 15:10:25 -0400] rev 11749
Only build engine to c with clang on travis
Wed, 27 Apr 2016 15:08:43 -0400 Minor changes to the travis file
koda [Wed, 27 Apr 2016 15:08:43 -0400] rev 11748
Minor changes to the travis file Reuse TRAVIS_OS_NAME for ios, move the ios checks after all the others, add a new line between sections, drop unneeded search path for osx.
Wed, 27 Apr 2016 18:08:48 +0200 make construction mode recognize fort maps too
sheepluva [Wed, 27 Apr 2016 18:08:48 +0200] rev 11747
make construction mode recognize fort maps too
Wed, 27 Apr 2016 17:54:36 +0200 tweak preview
sheepluva [Wed, 27 Apr 2016 17:54:36 +0200] rev 11746
tweak preview
Wed, 27 Apr 2016 17:38:44 +0200 tweak preview
sheepluva [Wed, 27 Apr 2016 17:38:44 +0200] rev 11745
tweak preview
Wed, 27 Apr 2016 16:20:59 +0200 Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva [Wed, 27 Apr 2016 16:20:59 +0200] rev 11744
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
Wed, 27 Apr 2016 13:01:38 +0200 fallback to stdout if no writable logfile available
sheepluva [Wed, 27 Apr 2016 13:01:38 +0200] rev 11743
fallback to stdout if no writable logfile available
Wed, 27 Apr 2016 11:41:32 +0200 update Changelog
sheepluva [Wed, 27 Apr 2016 11:41:32 +0200] rev 11742
update Changelog
Wed, 27 Apr 2016 01:12:37 -0400 Set install dir for emscripten
koda [Wed, 27 Apr 2016 01:12:37 -0400] rev 11741
Set install dir for emscripten While not required, should help compatibility with older cmake versions.
Wed, 27 Apr 2016 01:03:15 -0400 Drop duplicated include from CMakeLists.txt
koda [Wed, 27 Apr 2016 01:03:15 -0400] rev 11740
Drop duplicated include from CMakeLists.txt
Wed, 27 Apr 2016 01:34:59 +0200 fix issue 8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
sheepluva [Wed, 27 Apr 2016 01:34:59 +0200] rev 11739
fix issue #8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
Wed, 27 Apr 2016 01:06:29 +0200 add /clear command to frontend chat (clears chat window)
sheepluva [Wed, 27 Apr 2016 01:06:29 +0200] rev 11738
add /clear command to frontend chat (clears chat window)
Wed, 27 Apr 2016 00:14:06 +0200 fix for issue 71: Lua API: “Theme” variable is set to empty string initially
Wuzzy <almikes@aol.com> [Wed, 27 Apr 2016 00:14:06 +0200] rev 11737
fix for issue #71: Lua API: “Theme” variable is set to empty string initially
Wed, 27 Apr 2016 00:04:37 +0200 Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva [Wed, 27 Apr 2016 00:04:37 +0200] rev 11736
Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
Tue, 26 Apr 2016 23:34:28 +0200 issue 94: Seduction text is outdated and misleading
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 23:34:28 +0200] rev 11735
issue #94: Seduction text is outdated and misleading
Tue, 26 Apr 2016 22:09:50 +0200 create forts in random order
sheepluva [Tue, 26 Apr 2016 22:09:50 +0200] rev 11734
create forts in random order
Tue, 26 Apr 2016 20:51:13 +0200 make construction mode work with fort mode without mixing up clans and forts
sheepluva [Tue, 26 Apr 2016 20:51:13 +0200] rev 11733
make construction mode work with fort mode without mixing up clans and forts
Tue, 26 Apr 2016 18:15:10 +0200 update construction mode in-file version info
sheepluva [Tue, 26 Apr 2016 18:15:10 +0200] rev 11732
update construction mode in-file version info
Tue, 26 Apr 2016 17:02:24 +0200 merge construction mode patches by Wuzzy
sheepluva [Tue, 26 Apr 2016 17:02:24 +0200] rev 11731
merge construction mode patches by Wuzzy
Wed, 13 Apr 2016 03:17:32 +0200 Construction Mode: Fix Girder/Rubber mode sometimes show nil
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:17:32 +0200] rev 11730
Construction Mode: Fix Girder/Rubber mode sometimes show nil
Wed, 13 Apr 2016 03:04:24 +0200 Fix bad comment in Construction Mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:04:24 +0200] rev 11729
Fix bad comment in Construction Mode
Wed, 13 Apr 2016 03:03:46 +0200 Construction Mode: Sanity-check numbers from script parameter
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:03:46 +0200] rev 11728
Construction Mode: Sanity-check numbers from script parameter
Wed, 13 Apr 2016 02:54:36 +0200 Construction Mode: Fix timer issues
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:54:36 +0200] rev 11727
Construction Mode: Fix timer issues
Wed, 13 Apr 2016 02:44:37 +0200 Construction Mode: Recognize health case amount from game scheme
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:44:37 +0200] rev 11726
Construction Mode: Recognize health case amount from game scheme
Wed, 13 Apr 2016 02:41:16 +0200 Construction Mode: Remove 2 useless blank lines in mission panel
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:41:16 +0200] rev 11725
Construction Mode: Remove 2 useless blank lines in mission panel
Wed, 13 Apr 2016 02:20:04 +0200 Construction Mode: Fix construction/support station
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:20:04 +0200] rev 11724
Construction Mode: Fix construction/support station
Wed, 13 Apr 2016 01:53:25 +0200 Construction Mode: Update structure overlay each tick, thus falling smoothly
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:53:25 +0200] rev 11723
Construction Mode: Update structure overlay each tick, thus falling smoothly
Wed, 13 Apr 2016 01:28:20 +0200 Construction Mode: “spawn” extra time, not buying
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:28:20 +0200] rev 11722
Construction Mode: “spawn” extra time, not buying
Wed, 13 Apr 2016 01:26:46 +0200 Construction Mode: Fix giving round energy boost at first round
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:26:46 +0200] rev 11721
Construction Mode: Fix giving round energy boost at first round
Wed, 13 Apr 2016 01:19:37 +0200 Add script parameter support to Construction Mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:19:37 +0200] rev 11720
Add script parameter support to Construction Mode Allows to set initial energy, energy per round and max. energy
Wed, 13 Apr 2016 00:49:34 +0200 Throw away legacy Construction Mode code which is never actually used
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:49:34 +0200] rev 11719
Throw away legacy Construction Mode code which is never actually used
Wed, 13 Apr 2016 00:39:45 +0200 Throw away old out-commented Construction Mode code
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:39:45 +0200] rev 11718
Throw away old out-commented Construction Mode code
Wed, 13 Apr 2016 00:27:40 +0200 Construction Mode: Disable setting drill strike timer in object placement mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:27:40 +0200] rev 11717
Construction Mode: Disable setting drill strike timer in object placement mode
Wed, 13 Apr 2016 00:17:07 +0200 Construction Mode: Fix mine timer message being shown at start
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:17:07 +0200] rev 11716
Construction Mode: Fix mine timer message being shown at start
Tue, 12 Apr 2016 23:50:49 +0200 Construction Mode: Disable up/down in building mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:50:49 +0200] rev 11715
Construction Mode: Disable up/down in building mode
Tue, 12 Apr 2016 23:48:34 +0200 Construction Mode: Show mine timer in seconds
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:48:34 +0200] rev 11714
Construction Mode: Show mine timer in seconds
Tue, 12 Apr 2016 23:40:24 +0200 Tweak barrel and mine defaults in Construction Mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:40:24 +0200] rev 11713
Tweak barrel and mine defaults in Construction Mode
Tue, 12 Apr 2016 23:37:25 +0200 Mark some forgotten Construction Mode strings for translation
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:37:25 +0200] rev 11712
Mark some forgotten Construction Mode strings for translation
Tue, 12 Apr 2016 23:12:43 +0200 Construction Mode: Actually, the extra time limit is about buying
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:12:43 +0200] rev 11711
Construction Mode: Actually, the extra time limit is about buying
Tue, 12 Apr 2016 23:10:53 +0200 Remove cheat in Construction Mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:10:53 +0200] rev 11710
Remove cheat in Construction Mode
Tue, 12 Apr 2016 23:06:49 +0200 Construction Mode: Make weapon names match en.txt
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:06:49 +0200] rev 11709
Construction Mode: Make weapon names match en.txt
Tue, 12 Apr 2016 23:04:05 +0200 Fix crate costs in Construction Mode being all the same (fixes #15)
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:04:05 +0200] rev 11708
Fix crate costs in Construction Mode being all the same (fixes #15)
Tue, 26 Apr 2016 15:19:36 +0200 also make forts face inwards in wrap mode, if there are only 2 teams
sheepluva [Tue, 26 Apr 2016 15:19:36 +0200] rev 11707
also make forts face inwards in wrap mode, if there are only 2 teams
Tue, 26 Apr 2016 15:15:12 +0200 fix last fort not facing left
sheepluva [Tue, 26 Apr 2016 15:15:12 +0200] rev 11706
fix last fort not facing left
Tue, 26 Apr 2016 14:41:56 +0200 Fort Mode: allow more than 2 clans
sheepluva [Tue, 26 Apr 2016 14:41:56 +0200] rev 11705
Fort Mode: allow more than 2 clans
Tue, 26 Apr 2016 14:22:54 +0200 fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva [Tue, 26 Apr 2016 14:22:54 +0200] rev 11704
fix clouds/flakes area not being adjusted after ResizeLand()
Tue, 26 Apr 2016 12:27:17 +0200 cleaning up team divide mode code from last night a little
sheepluva [Tue, 26 Apr 2016 12:27:17 +0200] rev 11703
cleaning up team divide mode code from last night a little
Tue, 26 Apr 2016 02:42:45 +0200 divided teams: better horizontal clan distribution
sheepluva [Tue, 26 Apr 2016 02:42:45 +0200] rev 11702
divided teams: better horizontal clan distribution
Mon, 25 Apr 2016 16:26:02 -0400 Reword emscripten-related error messages
koda [Mon, 25 Apr 2016 16:26:02 -0400] rev 11701
Reword emscripten-related error messages
Mon, 25 Apr 2016 21:12:34 +0200 "divided teams" modifier will now work with more than 2 teams!
sheepluva [Mon, 25 Apr 2016 21:12:34 +0200] rev 11700
"divided teams" modifier will now work with more than 2 teams!
Mon, 25 Apr 2016 22:10:06 +0300 Merge default qmlfrontend
unc0rr [Mon, 25 Apr 2016 22:10:06 +0300] rev 11699
Merge default
Mon, 25 Apr 2016 16:11:39 +0200 Fix issue 12: “Yoohoo” sound for seduction is missing
sheepluva [Mon, 25 Apr 2016 16:11:39 +0200] rev 11698
Fix issue #12: “Yoohoo” sound for seduction is missing
Sun, 24 Apr 2016 22:41:24 +0200 some more dark magic regarding hog speech input
sheepluva [Sun, 24 Apr 2016 22:41:24 +0200] rev 11697
some more dark magic regarding hog speech input
Sun, 24 Apr 2016 22:10:37 +0200 restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
sheepluva [Sun, 24 Apr 2016 22:10:37 +0200] rev 11696
restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
Sun, 24 Apr 2016 21:16:08 +0200 merge Wuzzy's new scheme icons
sheepluva [Sun, 24 Apr 2016 21:16:08 +0200] rev 11695
merge Wuzzy's new scheme icons
Wed, 13 Apr 2016 12:03:22 +0200 Update scheme editor icons
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:03:22 +0200] rev 11694
Update scheme editor icons
Sun, 24 Apr 2016 21:08:12 +0200 merge Wuzzy's space campaign string fixes
sheepluva [Sun, 24 Apr 2016 21:08:12 +0200] rev 11693
merge Wuzzy's space campaign string fixes
Wed, 13 Apr 2016 14:59:14 +0200 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:59:14 +0200] rev 11692
Typo fixes for A Space Adventure campaign Also add loc() where forgotten and replace string concatenation with string.format.
Sun, 24 Apr 2016 16:51:31 +0200 merge Wuzzy's game modifier buttons reorder patch
sheepluva [Sun, 24 Apr 2016 16:51:31 +0200] rev 11691
merge Wuzzy's game modifier buttons reorder patch
Tue, 12 Apr 2016 19:52:35 +0200 Reorder game flag buttons
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 19:52:35 +0200] rev 11690
Reorder game flag buttons The buttons are now (roughly) ordered like this: line 1: landscape line 2: environment line 3: hedgehog life line 4: weapons line 5: gameplay
Sun, 24 Apr 2016 16:34:01 +0200 preselect weapons
sheepluva [Sun, 24 Apr 2016 16:34:01 +0200] rev 11689
preselect weapons
Sun, 24 Apr 2016 16:12:19 +0200 merge Wuzzy's ropeknockchallenge updates
sheepluva [Sun, 24 Apr 2016 16:12:19 +0200] rev 11688
merge Wuzzy's ropeknockchallenge updates
Tue, 12 Apr 2016 19:46:25 +0200 Update Rope-Knocking Challenge
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 19:46:25 +0200] rev 11687
Update Rope-Knocking Challenge - Fix challenge being stuck when leftmost hog drowns - Display custom taunts for knocked hogs - Stats screen now shows the actual relevant facts - Add simple scoring system - Minor message changes - More translation-friendly strings
Sun, 24 Apr 2016 00:54:00 +0200 drop function that does not exist in SDL2 from SDLh.pas
sheepluva [Sun, 24 Apr 2016 00:54:00 +0200] rev 11686
drop function that does not exist in SDL2 from SDLh.pas
Sat, 23 Apr 2016 17:03:38 -0400 pas2c converts exit to return, so change RunEngine signature
frd [Sat, 23 Apr 2016 17:03:38 -0400] rev 11685
pas2c converts exit to return, so change RunEngine signature
Sat, 23 Apr 2016 16:57:27 -0400 Correctly call uPhysFSLayer.initModule
frd [Sat, 23 Apr 2016 16:57:27 -0400] rev 11684
Correctly call uPhysFSLayer.initModule
Sat, 23 Apr 2016 16:57:20 -0400 Add workaround to force string concatenation in pas2c
koda [Sat, 23 Apr 2016 16:57:20 -0400] rev 11683
Add workaround to force string concatenation in pas2c
Sat, 23 Apr 2016 16:32:18 -0400 Implement GetCurrentDir in the c rtl
koda [Sat, 23 Apr 2016 16:32:18 -0400] rev 11682
Implement GetCurrentDir in the c rtl
Sat, 23 Apr 2016 16:18:07 -0400 Use hwlibrary while converting to c
frd [Sat, 23 Apr 2016 16:18:07 -0400] rev 11681
Use hwlibrary while converting to c
Sat, 23 Apr 2016 16:17:15 -0400 Set cdecl on exported functions and hide them from pas2c
koda [Sat, 23 Apr 2016 16:17:15 -0400] rev 11680
Set cdecl on exported functions and hide them from pas2c
Sat, 23 Apr 2016 13:52:30 -0400 Add a necessary flag to emscripten
frd [Sat, 23 Apr 2016 13:52:30 -0400] rev 11679
Add a necessary flag to emscripten
Sat, 23 Apr 2016 13:48:30 -0400 Add missing functions to fully disable lua at compile time
koda [Sat, 23 Apr 2016 13:48:30 -0400] rev 11678
Add missing functions to fully disable lua at compile time
Sat, 23 Apr 2016 13:41:10 -0400 uscript cosmetics
koda [Sat, 23 Apr 2016 13:41:10 -0400] rev 11677
uscript cosmetics
Sat, 23 Apr 2016 12:15:31 +0200 whitespace fix
sheepluva [Sat, 23 Apr 2016 12:15:31 +0200] rev 11676
whitespace fix
Sat, 23 Apr 2016 12:08:23 +0200 merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
sheepluva [Sat, 23 Apr 2016 12:08:23 +0200] rev 11675
merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
Mon, 18 Apr 2016 19:53:48 +0200 Increase size of many drop-down lists
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 19:53:48 +0200] rev 11674
Increase size of many drop-down lists
Sat, 23 Apr 2016 12:02:39 +0200 merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
sheepluva [Sat, 23 Apr 2016 12:02:39 +0200] rev 11673
merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
Mon, 18 Apr 2016 18:15:20 +0200 Increase size of drop-down lists in team editor
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 18:15:20 +0200] rev 11672
Increase size of drop-down lists in team editor
Sat, 23 Apr 2016 11:51:21 +0200 merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
sheepluva [Sat, 23 Apr 2016 11:51:21 +0200] rev 11671
merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
Mon, 18 Apr 2016 17:33:07 +0200 Portal mission: Fix speech bubbles appearing when crate got destroyed
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:33:07 +0200] rev 11670
Portal mission: Fix speech bubbles appearing when crate got destroyed
Mon, 18 Apr 2016 17:26:32 +0200 Disable Sudden Death in portal mission
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:26:32 +0200] rev 11669
Disable Sudden Death in portal mission
Mon, 18 Apr 2016 17:25:52 +0200 Clean up portal mission code
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:25:52 +0200] rev 11668
Clean up portal mission code It's a mess!
Mon, 18 Apr 2016 17:18:36 +0200 Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:18:36 +0200] rev 11667
Clean up strings, hats, flags and graves in Portal mission Mostly fixes poor grammar and spelling
Sat, 23 Apr 2016 11:19:34 +0200 merging Wuzzy's feedback fix
sheepluva [Sat, 23 Apr 2016 11:19:34 +0200] rev 11666
merging Wuzzy's feedback fix
Mon, 18 Apr 2016 19:18:35 +0200 Fix bad layouting of feedback dialog, fixes #58
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 19:18:35 +0200] rev 11665
Fix bad layouting of feedback dialog, fixes #58
Sat, 23 Apr 2016 10:48:18 +0200 fix default binding for F10 / slot 10 not working
sheepluva [Sat, 23 Apr 2016 10:48:18 +0200] rev 11664
fix default binding for F10 / slot 10 not working
Sat, 23 Apr 2016 09:54:05 +0200 fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue 111
sheepluva [Sat, 23 Apr 2016 09:54:05 +0200] rev 11663
fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue #111
Thu, 21 Apr 2016 16:03:57 -0400 travis: Use correct vorbis flag in sdl2_mixer install
koda [Thu, 21 Apr 2016 16:03:57 -0400] rev 11662
travis: Use correct vorbis flag in sdl2_mixer install Revert the addition of cmake which is already instealled.
Thu, 21 Apr 2016 14:16:47 -0400 Correctly set WEBGL macro during pas2c conversion
koda [Thu, 21 Apr 2016 14:16:47 -0400] rev 11661
Correctly set WEBGL macro during pas2c conversion
Thu, 21 Apr 2016 13:10:15 -0400 Disable stereo rendering when compiled with pas2c
koda [Thu, 21 Apr 2016 13:10:15 -0400] rev 11660
Disable stereo rendering when compiled with pas2c
Thu, 21 Apr 2016 11:55:36 -0400 Fully support emscripten toolchain in our build system
koda [Thu, 21 Apr 2016 11:55:36 -0400] rev 11659
Fully support emscripten toolchain in our build system
Thu, 21 Apr 2016 11:54:21 -0400 Import the Emscripted toolchain configuration
koda [Thu, 21 Apr 2016 11:54:21 -0400] rev 11658
Import the Emscripted toolchain configuration
Thu, 21 Apr 2016 00:10:23 -0400 Hijack SDL2 and GLEW include and library when compiling to javascript
koda [Thu, 21 Apr 2016 00:10:23 -0400] rev 11657
Hijack SDL2 and GLEW include and library when compiling to javascript emscripten already provides the SDL2 suite and will simply ignore missing libraries.
Thu, 21 Apr 2016 00:09:07 -0400 Work around how emscripten defines rwops
koda [Thu, 21 Apr 2016 00:09:07 -0400] rev 11656
Work around how emscripten defines rwops
Wed, 20 Apr 2016 23:49:37 -0400 Work around emscripten not finding math.h
koda [Wed, 20 Apr 2016 23:49:37 -0400] rev 11655
Work around emscripten not finding math.h
Wed, 20 Apr 2016 14:46:04 -0400 Add support for compiling C engine with emscripten
koda [Wed, 20 Apr 2016 14:46:04 -0400] rev 11654
Add support for compiling C engine with emscripten
Tue, 19 Apr 2016 12:04:21 -0400 travis: Use latest cmake vailable
koda [Tue, 19 Apr 2016 12:04:21 -0400] rev 11653
travis: Use latest cmake vailable
Mon, 18 Apr 2016 21:47:39 +0300 Fix fpcrtl_strappendA, which cut last char from UserPathPrefix
unc0rr [Mon, 18 Apr 2016 21:47:39 +0300] rev 11652
Fix fpcrtl_strappendA, which cut last char from UserPathPrefix leading to PHYSFS_setWriteDir fail with 'File not found' error, which led to lack of writing dir and logFile handle being nil, which led to crash on attempt to write to (absent) log file
Wed, 13 Apr 2016 20:02:14 -0400 missing comma
nemo [Wed, 13 Apr 2016 20:02:14 -0400] rev 11651
missing comma
Wed, 13 Apr 2016 19:48:36 -0400 Use our copy for border too
nemo [Wed, 13 Apr 2016 19:48:36 -0400] rev 11650
Use our copy for border too
Wed, 13 Apr 2016 17:59:13 -0400 SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
nemo [Wed, 13 Apr 2016 17:59:13 -0400] rev 11649
SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
Wed, 13 Apr 2016 21:42:00 +0900 merge
mikade <redgrinner@gmail.com> [Wed, 13 Apr 2016 21:42:00 +0900] rev 11648
merge
Sun, 10 Apr 2016 14:00:09 +0900 Allow variable boost directions in Racer
mikade <redgrinner@gmail.com> [Sun, 10 Apr 2016 14:00:09 +0900] rev 11647
Allow variable boost directions in Racer
Tue, 12 Apr 2016 15:41:48 -0400 Fixes crash Wuzzy and I were encountering in debian fpc 2.6.2 and 3.0.0 after the addition of the uPhysFSLayer dependency to uUtils in rcac74d9075be
nemo [Tue, 12 Apr 2016 15:41:48 -0400] rev 11646
Fixes crash Wuzzy and I were encountering in debian fpc 2.6.2 and 3.0.0 after the addition of the uPhysFSLayer dependency to uUtils in rcac74d9075be
Thu, 07 Apr 2016 11:53:20 +0200 fix scout hat name and image file (Bug 68 - Hats tf_demoman and tf_scount are identical)
sheepluva [Thu, 07 Apr 2016 11:53:20 +0200] rev 11645
fix scout hat name and image file (bug #68 - Hats tf_demoman and tf_scount are identical)
Sat, 02 Apr 2016 23:32:57 +0300 - Init physfs before creating debug log
unc0rr [Sat, 02 Apr 2016 23:32:57 +0300] rev 11644
- Init physfs before creating debug log - Remove addfilelog calls from physfs init code
Sat, 02 Apr 2016 10:45:33 +0300 Fix pas2c build
unc0rr [Sat, 02 Apr 2016 10:45:33 +0300] rev 11643
Fix pas2c build
Fri, 01 Apr 2016 15:36:19 +0200 merging 5 of Wuzzy's 6 patches. review for last patch pending (hwp content changes)
sheepluva [Fri, 01 Apr 2016 15:36:19 +0200] rev 11642
merging 5 of Wuzzy's 6 patches. review for last patch pending (hwp content changes)
Fri, 11 Sep 2015 04:05:09 +0200 HedgeEditor: Fix list of available sprites
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 04:05:09 +0200] rev 11641
HedgeEditor: Fix list of available sprites
Fri, 11 Sep 2015 03:50:32 +0200 Hedge Editor: Also allow to set health of barrels and health crates in Health Modification Mode
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:50:32 +0200] rev 11640
Hedge Editor: Also allow to set health of barrels and health crates in Health Modification Mode
Fri, 11 Sep 2015 03:41:43 +0200 More selectable barrel healths in Hedge editor, including default 60
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:41:43 +0200] rev 11639
More selectable barrel healths in Hedge editor, including default 60
Fri, 11 Sep 2015 03:39:27 +0200 Hedge Editor: Allow to add/subtract health in Health Modification Mode
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:39:27 +0200] rev 11638
Hedge Editor: Allow to add/subtract health in Health Modification Mode
Fri, 11 Sep 2015 03:07:48 +0200 Fix broken HedgeEditor map preview
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:07:48 +0200] rev 11637
Fix broken HedgeEditor map preview
Fri, 01 Apr 2016 09:09:33 -0400 Commit flag from bug #14 + zopfli/pngcrush. Also corrected cyborg.
nemo [Fri, 01 Apr 2016 09:09:33 -0400] rev 11636
Commit flag from bug #14 + zopfli/pngcrush. Also corrected cyborg.
Fri, 01 Apr 2016 14:42:14 +0300 Time achievement for ClimbHome
unC0Rr [Fri, 01 Apr 2016 14:42:14 +0300] rev 11635
Time achievement for ClimbHome
Tue, 29 Mar 2016 22:36:59 +0300 Don't spam '+' message qmlfrontend
unc0rr [Tue, 29 Mar 2016 22:36:59 +0300] rev 11634
Don't spam '+' message
Tue, 29 Mar 2016 22:09:13 +0300 merge default qmlfrontend
unc0rr [Tue, 29 Mar 2016 22:09:13 +0300] rev 11633
merge default
Tue, 15 Mar 2016 22:29:40 +0300 logging via physfs
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11632
logging via physfs (grafted from f0dcdbb9b2fef96188c5d90547b12201228ce878)
Tue, 29 Mar 2016 22:00:34 +0300 Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
unc0rr [Tue, 29 Mar 2016 22:00:34 +0300] rev 11631
Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
Tue, 29 Mar 2016 16:54:41 +0200 Fix function name in avwrapper 0.9.22
koda [Tue, 29 Mar 2016 16:54:41 +0200] rev 11630
Fix function name in avwrapper
Tue, 29 Mar 2016 16:54:07 +0200 Fix function name in avwrapper
koda [Tue, 29 Mar 2016 16:54:07 +0200] rev 11629
Fix function name in avwrapper
Tue, 29 Mar 2016 09:04:53 -0400 add svg sources. bug #43
nemo [Tue, 29 Mar 2016 09:04:53 -0400] rev 11628
add svg sources. bug #43
Tue, 29 Mar 2016 11:16:54 +0300 Trick on storage format to simplify sql queries
unC0Rr [Tue, 29 Mar 2016 11:16:54 +0300] rev 11627
Trick on storage format to simplify sql queries
Tue, 29 Mar 2016 09:00:12 +0200 https4dlc
sheepluva [Tue, 29 Mar 2016 09:00:12 +0200] rev 11626
https4dlc
Tue, 29 Mar 2016 08:52:45 +0200 change all URLs of feedback dialog to use https
sheepluva [Tue, 29 Mar 2016 08:52:45 +0200] rev 11625
change all URLs of feedback dialog to use https
Mon, 28 Mar 2016 18:19:20 -0400 RC planes should not pick up frozen crates
nemo [Mon, 28 Mar 2016 18:19:20 -0400] rev 11624
RC planes should not pick up frozen crates
Mon, 28 Mar 2016 21:20:11 +0300 Declare achievements alongwith EndGame call, since it would skip SendStats
unc0rr [Mon, 28 Mar 2016 21:20:11 +0300] rev 11623
Declare achievements alongwith EndGame call, since it would skip SendStats
Fri, 25 Mar 2016 11:27:53 -0400 Keep very old compatibility 0.9.22
koda [Fri, 25 Mar 2016 11:27:53 -0400] rev 11622
Keep very old compatibility
Fri, 25 Mar 2016 11:21:18 -0400 Keep very old compatibility
koda [Fri, 25 Mar 2016 11:21:18 -0400] rev 11621
Keep very old compatibility
Fri, 25 Mar 2016 11:02:38 -0400 Use the correct replacement 0.9.22
koda [Fri, 25 Mar 2016 11:02:38 -0400] rev 11620
Use the correct replacement
Fri, 25 Mar 2016 11:01:01 -0400 Use the correct replacement
koda [Fri, 25 Mar 2016 11:01:01 -0400] rev 11619
Use the correct replacement
Fri, 25 Mar 2016 10:54:23 -0400 More compatibility wrappers for video
koda [Fri, 25 Mar 2016 10:54:23 -0400] rev 11618
More compatibility wrappers for video
Fri, 25 Mar 2016 15:52:49 +0100 fix check for wrong value
sheepluva [Fri, 25 Mar 2016 15:52:49 +0100] rev 11617
fix check for wrong value
Fri, 25 Mar 2016 15:40:44 +0300 racer map #20
unC0Rr [Fri, 25 Mar 2016 15:40:44 +0300] rev 11616
racer map #20
Thu, 24 Mar 2016 14:40:59 +0300 Achievement for ClimbHome
unC0Rr [Thu, 24 Mar 2016 14:40:59 +0300] rev 11615
Achievement for ClimbHome
Tue, 22 Mar 2016 11:59:31 -0400 Add an additional compatibility layer for video
koda [Tue, 22 Mar 2016 11:59:31 -0400] rev 11614
Add an additional compatibility layer for video
Tue, 22 Mar 2016 12:09:26 +0300 Fix typo
unC0Rr [Tue, 22 Mar 2016 12:09:26 +0300] rev 11613
Fix typo
Sun, 20 Mar 2016 03:08:51 -0400 Move pixel format conversion from uVideoRec to AVWrapper
koda [Sun, 20 Mar 2016 03:08:51 -0400] rev 11612
Move pixel format conversion from uVideoRec to AVWrapper This has several benefits, being in C-land allows us to better use libav API and avoid mixing memory allocated from Pascal. Also the C code for the conversion loop generated by GCC or Clang is probably more optimized than by Freepascal. Finally it will simplify code in the future if we are going to enable any other pixel format than yuv420p. Change the coefficients to improve color accuracy during conversion.
Sun, 20 Mar 2016 01:16:11 -0400 Fix bundle already present check
koda [Sun, 20 Mar 2016 01:16:11 -0400] rev 11611
Fix bundle already present check
Sun, 20 Mar 2016 00:58:30 -0400 Add FindOggVorbis to make sure all paths are set
koda [Sun, 20 Mar 2016 00:58:30 -0400] rev 11610
Add FindOggVorbis to make sure all paths are set
Sun, 20 Mar 2016 00:57:44 -0400 Update osx bundle creation with SDL2 library names
koda [Sun, 20 Mar 2016 00:57:44 -0400] rev 11609
Update osx bundle creation with SDL2 library names
Fri, 18 Mar 2016 13:27:30 -0400 copypasta to make AI use vampirism too
nemo [Fri, 18 Mar 2016 13:27:30 -0400] rev 11608
copypasta to make AI use vampirism too
Tue, 15 Mar 2016 22:29:40 +0300 logging via physfs qmlfrontend
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11607
logging via physfs
Mon, 14 Mar 2016 22:08:27 +0300 Merge default qmlfrontend
unc0rr [Mon, 14 Mar 2016 22:08:27 +0300] rev 11606
Merge default
Mon, 14 Mar 2016 22:04:39 +0300 Do not check games lasting for more than 3 hours
unc0rr [Mon, 14 Mar 2016 22:04:39 +0300] rev 11605
Do not check games lasting for more than 3 hours
Mon, 14 Mar 2016 14:38:23 +0100 german translation: fix error due to confusion of plural "you" with singular "you"
sheepluva [Mon, 14 Mar 2016 14:38:23 +0100] rev 11604
german translation: fix error due to confusion of plural "you" with singular "you"
Mon, 16 Nov 2015 18:28:10 +0100 avwrapper: Explicitly check for macro existence 0.9.22
koda [Mon, 16 Nov 2015 18:28:10 +0100] rev 11603
avwrapper: Explicitly check for macro existence
Sat, 07 Nov 2015 15:07:33 +0100 videorec: Drop setting x264 preset 0.9.22
koda [Sat, 07 Nov 2015 15:07:33 +0100] rev 11602
videorec: Drop setting x264 preset It is the default one anyway.
Mon, 16 Nov 2015 13:59:04 +0100 avwrapper: Adjust prefixed symobols version guard 0.9.22
koda [Mon, 16 Nov 2015 13:59:04 +0100] rev 11601
avwrapper: Adjust prefixed symobols version guard
Thu, 12 Nov 2015 02:41:40 +0100 libavinteraction: Adjust version guard for av_codec_is_encoder() 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 12 Nov 2015 02:41:40 +0100] rev 11600
libavinteraction: Adjust version guard for av_codec_is_encoder()
Tue, 10 Nov 2015 13:53:40 +0100 videorec: Drop a commented out option 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:40 +0100] rev 11599
videorec: Drop a commented out option
Tue, 10 Nov 2015 13:53:16 +0100 videorec: Use future API for raw video encoding 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:16 +0100] rev 11598
videorec: Use future API for raw video encoding
Tue, 10 Nov 2015 13:53:15 +0100 videorec: Appropriately rescale timestamps and duration 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:15 +0100] rev 11597
videorec: Appropriately rescale timestamps and duration Applies to both audio and video for them to be in sync.
Tue, 10 Nov 2015 13:53:14 +0100 videorec: Always initialize audio and video time bases 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:14 +0100] rev 11596
videorec: Always initialize audio and video time bases In both context and stream.
Tue, 10 Nov 2015 13:53:13 +0100 videorec: Fully set frame properties 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:13 +0100] rev 11595
videorec: Fully set frame properties
Tue, 10 Nov 2015 13:53:12 +0100 videorec: Fix flushing encoders 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:12 +0100] rev 11594
videorec: Fix flushing encoders When passing NULL frames, encoders empty their queues, but we have to stop polling from them when they don't any more data.
Tue, 10 Nov 2015 13:53:10 +0100 videorec: Make sure the audio packet is considered empty 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:10 +0100] rev 11593
videorec: Make sure the audio packet is considered empty
Sat, 05 Mar 2016 21:04:06 +0100 [BUG 1] - Fixed simultaneous pressing of two arrow buttons on mobile
antonc27 <antonc27@mail.ru> [Sat, 05 Mar 2016 21:04:06 +0100] rev 11592
[bug #1] - Fixed simultaneous pressing of two arrow buttons on mobile
Sat, 05 Mar 2016 16:46:04 +0300 Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
unc0rr [Sat, 05 Mar 2016 16:46:04 +0300] rev 11591
Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
Fri, 04 Mar 2016 10:37:42 +0100 fix pas2c breakage caused by recent changes in uLandGraphics
sheepluva [Fri, 04 Mar 2016 10:37:42 +0100] rev 11590
fix pas2c breakage caused by recent changes in uLandGraphics
Thu, 03 Mar 2016 16:36:05 -0500 Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
nemo [Thu, 03 Mar 2016 16:36:05 -0500] rev 11589
Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
Thu, 03 Mar 2016 15:41:53 -0500 fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
nemo [Thu, 03 Mar 2016 15:41:53 -0500] rev 11588
fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
Tue, 01 Mar 2016 14:46:13 +0100 - Enable CI builds with travis for hw iOS
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 14:46:13 +0100] rev 11587
- Enable CI builds with travis for hw iOS
Tue, 01 Mar 2016 12:37:42 +0300 Don't see a good reason for it to be here
unC0Rr [Tue, 01 Mar 2016 12:37:42 +0300] rev 11586
Don't see a good reason for it to be here
Tue, 01 Mar 2016 08:32:46 +0300 Don't dump ghost points if map isn't detected
unc0rr [Tue, 01 Mar 2016 08:32:46 +0300] rev 11585
Don't dump ghost points if map isn't detected
Tue, 01 Mar 2016 00:41:38 +0100 - Enable scheme sharing for Xcode project, this required for travis builds
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 00:41:38 +0100] rev 11584
- Enable scheme sharing for Xcode project, this required for travis builds
Mon, 29 Feb 2016 14:41:52 +0300 Syntax fix
unC0Rr [Mon, 29 Feb 2016 14:41:52 +0300] rev 11583
Syntax fix
Mon, 29 Feb 2016 14:36:44 +0300 Fix wp issue, hopefully
unC0Rr [Mon, 29 Feb 2016 14:36:44 +0300] rev 11582
Fix wp issue, hopefully
Sun, 28 Feb 2016 00:00:46 +0300 - Fix room config being sent unmodified
unc0rr [Sun, 28 Feb 2016 00:00:46 +0300] rev 11581
- Fix room config being sent unmodified - Fix server ghost color
Sat, 27 Feb 2016 20:56:49 +0300 Fix build
unc0rr [Sat, 27 Feb 2016 20:56:49 +0300] rev 11580
Fix build
Sat, 27 Feb 2016 18:15:53 +0300 Don't compare time value with itself
unc0rr [Sat, 27 Feb 2016 18:15:53 +0300] rev 11579
Don't compare time value with itself
Sat, 27 Feb 2016 18:02:24 +0300 Recognize ghost points in checker
unc0rr [Sat, 27 Feb 2016 18:02:24 +0300] rev 11578
Recognize ghost points in checker
Sat, 27 Feb 2016 09:44:13 +0300 Finish implementation of ghost points served from server, not tested
unc0rr [Sat, 27 Feb 2016 09:44:13 +0300] rev 11577
Finish implementation of ghost points served from server, not tested
Fri, 26 Feb 2016 14:11:16 -0500 updated french lua translation
BaptisteOrieux [Fri, 26 Feb 2016 14:11:16 -0500] rev 11576
updated french lua translation
Thu, 25 Feb 2016 23:17:52 +0300 More work on best time ghost feature
unc0rr [Thu, 25 Feb 2016 23:17:52 +0300] rev 11575
More work on best time ghost feature
Wed, 11 Nov 2015 18:40:52 +0100 cmake: Set OLD for policy 26 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 11 Nov 2015 18:40:52 +0100] rev 11574
cmake: Set OLD for policy 26 We need to get target location because of our bundled dependencies.
Wed, 24 Feb 2016 22:37:03 +0300 Recognize ghost points in db interaction tool (no storing yet)
unc0rr [Wed, 24 Feb 2016 22:37:03 +0300] rev 11573
Recognize ghost points in db interaction tool (no storing yet)
Wed, 24 Feb 2016 00:33:10 +0100 - Campaign for iOS: Finally can launch campaign's mission game from list!
antonc27 <antonc27@mail.ru> [Wed, 24 Feb 2016 00:33:10 +0100] rev 11572
- Campaign for iOS: Finally can launch campaign's mission game from list! TODO: Customize UI TODO: Track user progress TODO: Localization TODO: Refactoring TODO: Get some sleep ^_
Wed, 24 Feb 2016 00:10:12 +0100 - Small refactoring for seed command
antonc27 <antonc27@mail.ru> [Wed, 24 Feb 2016 00:10:12 +0100] rev 11571
- Small refactoring for seed command
Tue, 23 Feb 2016 23:29:06 +0100 - Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 23:29:06 +0100] rev 11570
- Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
Tue, 23 Feb 2016 13:45:49 +0300 Dump best time ghost on console
unc0rr [Tue, 23 Feb 2016 13:45:49 +0300] rev 11569
Dump best time ghost on console
Tue, 23 Feb 2016 00:41:18 +0100 - Campaign for iOS: Don't forget to add last parsed section in ini file
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 00:41:18 +0100] rev 11568
- Campaign for iOS: Don't forget to add last parsed section in ini file
Tue, 23 Feb 2016 00:29:46 +0100 - Campaign for iOS: Reinventing wheel for campaign.ini parsing
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 00:29:46 +0100] rev 11567
- Campaign for iOS: Reinventing wheel for campaign.ini parsing
Mon, 22 Feb 2016 15:56:32 -0500 Use secure HTTP for Sparkle appcast URL 0.9.22
koda [Mon, 22 Feb 2016 15:56:32 -0500] rev 11566
Use secure HTTP for Sparkle appcast URL
Mon, 22 Feb 2016 16:01:29 -0500 Info.plist: Set less important URLs to https
koda [Mon, 22 Feb 2016 16:01:29 -0500] rev 11565
Info.plist: Set less important URLs to https
Mon, 22 Feb 2016 15:56:32 -0500 Use secure HTTP for Sparkle appcast URL
koda [Mon, 22 Feb 2016 15:56:32 -0500] rev 11564
Use secure HTTP for Sparkle appcast URL
Mon, 22 Feb 2016 23:49:54 +0300 Treat #99 point type as a ghost trace
unc0rr [Mon, 22 Feb 2016 23:49:54 +0300] rev 11563
Treat #99 point type as a ghost trace
Mon, 22 Feb 2016 21:38:23 +0100 - Campaign for iOS: Stub for CampaignViewController
antonc27 <antonc27@mail.ru> [Mon, 22 Feb 2016 21:38:23 +0100] rev 11562
- Campaign for iOS: Stub for CampaignViewController
Mon, 22 Feb 2016 10:24:00 -0500 remove unused path functions
nemo [Mon, 22 Feb 2016 10:24:00 -0500] rev 11561
remove unused path functions
Sun, 21 Feb 2016 23:12:12 +0100 - Campaign for iOS: Simply retrieve list of campaigns
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 23:12:12 +0100] rev 11560
- Campaign for iOS: Simply retrieve list of campaigns
Sun, 21 Feb 2016 22:21:59 +0100 - Campaign for iOS: Stub for list of campaigns
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 22:21:59 +0100] rev 11559
- Campaign for iOS: Stub for list of campaigns
Sun, 21 Feb 2016 20:20:40 +0100 - Campaign for iOS: Added 'Campaign' button on MainMenu screen
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 20:20:40 +0100] rev 11558
- Campaign for iOS: Added 'Campaign' button on MainMenu screen
Sun, 21 Feb 2016 09:09:13 +0300 Oops, fix whose nick to compare to
unc0rr [Sun, 21 Feb 2016 09:09:13 +0300] rev 11557
Oops, fix whose nick to compare to
Sat, 20 Feb 2016 22:02:13 +0300 Filter out hog speech messages with non-local team index (not tested)
unc0rr [Sat, 20 Feb 2016 22:02:13 +0300] rev 11556
Filter out hog speech messages with non-local team index (not tested)
Fri, 19 Feb 2016 00:07:59 +0100 - Send also some seed when loading missions on iOS (same behavior as on desktop)
antonc27 <antonc27@mail.ru> [Fri, 19 Feb 2016 00:07:59 +0100] rev 11555
- Send also some seed when loading missions on iOS (same behavior as on desktop)
Wed, 17 Feb 2016 23:27:13 +0100 - Small refactoring for seed generation on iOS side
antonc27 <antonc27@mail.ru> [Wed, 17 Feb 2016 23:27:13 +0100] rev 11554
- Small refactoring for seed generation on iOS side
Tue, 16 Feb 2016 11:31:55 -0500 sniper rifle too
nemo [Tue, 16 Feb 2016 11:31:55 -0500] rev 11553
sniper rifle too
Tue, 16 Feb 2016 11:29:36 -0500 reduce by 1, probably should avoid tunnel issue
nemo [Tue, 16 Feb 2016 11:29:36 -0500] rev 11552
reduce by 1, probably should avoid tunnel issue
Tue, 16 Feb 2016 04:25:00 +0100 apply to deagle and sniper only
sheepluva [Tue, 16 Feb 2016 04:25:00 +0100] rev 11551
apply to deagle and sniper only
Tue, 16 Feb 2016 03:19:23 +0100 disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
sheepluva [Tue, 16 Feb 2016 03:19:23 +0100] rev 11550
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
Mon, 15 Feb 2016 23:37:48 +0100 - Some warnings fixed with text alignment on iOS front-end
antonc27 <antonc27@mail.ru> [Mon, 15 Feb 2016 23:37:48 +0100] rev 11549
- Some warnings fixed with text alignment on iOS front-end
Sun, 14 Feb 2016 21:34:01 +0100 Fix for cursor movement problems on touch devices
Anton Malmygin <antonc27@mail.ru> [Sun, 14 Feb 2016 21:34:01 +0100] rev 11548
Fix for cursor movement problems on touch devices
Sun, 14 Feb 2016 20:57:17 +0300 Fix index of script param
unc0rr [Sun, 14 Feb 2016 20:57:17 +0300] rev 11547
Fix index of script param
Sat, 13 Feb 2016 12:32:08 +0300 Tech racer maps detection
unc0rr [Sat, 13 Feb 2016 12:32:08 +0300] rev 11546
Tech racer maps detection
Sat, 13 Feb 2016 00:36:38 +0300 detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
unc0rr [Sat, 13 Feb 2016 00:36:38 +0300] rev 11545
detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
Tue, 09 Feb 2016 21:11:16 +0300 Merge default qmlfrontend
unc0rr [Tue, 09 Feb 2016 21:11:16 +0300] rev 11544
Merge default
Fri, 12 Feb 2016 14:27:20 -0500 avwrapper: Do not ignore avformat_write_header return value
koda [Fri, 12 Feb 2016 14:27:20 -0500] rev 11543
avwrapper: Do not ignore avformat_write_header return value
Fri, 12 Feb 2016 17:03:42 +0300 Attempt to implement hash for special points to detect tech racer maps
unC0Rr [Fri, 12 Feb 2016 17:03:42 +0300] rev 11542
Attempt to implement hash for special points to detect tech racer maps
Tue, 09 Feb 2016 15:27:55 -0500 Put graves behind other stuff.
nemo [Tue, 09 Feb 2016 15:27:55 -0500] rev 11541
Put graves behind other stuff.
Tue, 09 Feb 2016 15:10:01 -0500 crosshair on hog won't cause a direct hit anymore
nemo [Tue, 09 Feb 2016 15:10:01 -0500] rev 11540
crosshair on hog won't cause a direct hit anymore
Tue, 09 Feb 2016 14:40:06 +0300 Fix possible crashes/hangs due to recent changes
unC0Rr [Tue, 09 Feb 2016 14:40:06 +0300] rev 11539
Fix possible crashes/hangs due to recent changes
Mon, 08 Feb 2016 14:58:36 +0300 Fix one more crasher in early freeEverything call
unc0rr [Mon, 08 Feb 2016 14:58:36 +0300] rev 11538
Fix one more crasher in early freeEverything call
Sun, 07 Feb 2016 18:29:34 +0100 - ifdef to avoid compiler warning
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 18:29:34 +0100] rev 11537
- ifdef to avoid compiler warning
Sun, 07 Feb 2016 17:40:09 +0100 - uTypes must be included for reference of gmtLandPreview which used for iOS build
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 17:40:09 +0100] rev 11536
- uTypes must be included for reference of gmtLandPreview which used for iOS build
Fri, 05 Feb 2016 11:32:23 +0300 Racer maps #18 and #19
unC0Rr [Fri, 05 Feb 2016 11:32:23 +0300] rev 11535
Racer maps #18 and #19
Thu, 04 Feb 2016 21:04:08 +0300 Fix a crasher
unc0rr [Thu, 04 Feb 2016 21:04:08 +0300] rev 11534
Fix a crasher
Mon, 01 Feb 2016 15:10:10 +0300 Fix SDL_CreateThread in windows
unC0Rr [Mon, 01 Feb 2016 15:10:10 +0300] rev 11533
Fix SDL_CreateThread in windows
Sun, 31 Jan 2016 16:07:14 +0300 Bye-bye TryDo
unc0rr [Sun, 31 Jan 2016 16:07:14 +0300] rev 11532
Bye-bye TryDo
Sun, 24 Jan 2016 00:02:57 +0100 rename doStepCakeWork to doStepCakeWalk
sheepluva [Sun, 24 Jan 2016 00:02:57 +0100] rev 11531
rename doStepCakeWork to doStepCakeWalk
Sun, 24 Jan 2016 00:00:25 +0100 party tweak
sheepluva [Sun, 24 Jan 2016 00:00:25 +0100] rev 11530
party tweak
Sat, 23 Jan 2016 17:29:44 -0500 As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
nemo [Sat, 23 Jan 2016 17:29:44 -0500] rev 11529
As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
Sat, 23 Jan 2016 23:02:03 +0100 tweak sniper training
sheepluva [Sat, 23 Jan 2016 23:02:03 +0100] rev 11528
tweak sniper training
Sat, 23 Jan 2016 16:07:14 -0500 sparkles for dynamite at sheepy's request. he can tweak values if he wishes
nemo [Sat, 23 Jan 2016 16:07:14 -0500] rev 11527
sparkles for dynamite at sheepy's request. he can tweak values if he wishes
Sat, 23 Jan 2016 15:23:54 -0500 update translation files
nemo [Sat, 23 Jan 2016 15:23:54 -0500] rev 11526
update translation files
Sat, 23 Jan 2016 20:58:23 +0100 forgot viewport resize is a thing.
sheepluva [Sat, 23 Jan 2016 20:58:23 +0100] rev 11525
forgot viewport resize is a thing.
Sat, 23 Jan 2016 19:49:55 +0100 fixing my math... I think ;p
sheepluva [Sat, 23 Jan 2016 19:49:55 +0100] rev 11524
fixing my math... I think ;p
Sat, 23 Jan 2016 11:00:31 +0100 recognize proper birthday parties
sheepluva [Sat, 23 Jan 2016 11:00:31 +0100] rev 11523
recognize proper birthday parties
Sat, 23 Jan 2016 10:14:47 +0100 minor code tweaks
sheepluva [Sat, 23 Jan 2016 10:14:47 +0100] rev 11522
minor code tweaks
Sat, 23 Jan 2016 09:05:37 +0100 add cinematic effect to "sinking feeling" intro sequence
sheepluva [Sat, 23 Jan 2016 09:05:37 +0100] rev 11521
add cinematic effect to "sinking feeling" intro sequence
Sat, 23 Jan 2016 08:11:14 +0100 Lua API: SetCinematicMode(enable)
sheepluva [Sat, 23 Jan 2016 08:11:14 +0100] rev 11520
Lua API: SetCinematicMode(enable)
Sat, 23 Jan 2016 07:53:57 +0100 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva [Sat, 23 Jan 2016 07:53:57 +0100] rev 11519
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
Wed, 20 Jan 2016 00:57:09 +0100 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva [Wed, 20 Jan 2016 00:57:09 +0100] rev 11518
SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS if it works well, then resizing could be made way more responsive too
Sat, 16 Jan 2016 19:50:38 +0100 find hg revision even if github author name is not the same as hg author (kodabb vs koda)
sheepluva [Sat, 16 Jan 2016 19:50:38 +0100] rev 11517
find hg revision even if github author name is not the same as hg author (kodabb vs koda)
Sat, 16 Jan 2016 19:29:28 +0100 recognize subdomains of hedgewars.org
sheepluva [Sat, 16 Jan 2016 19:29:28 +0100] rev 11516
recognize subdomains of hedgewars.org
Sat, 16 Jan 2016 19:20:06 +0100 update some old google code links in the code/etc. thanks Wuzzy for the heads-up
sheepluva [Sat, 16 Jan 2016 19:20:06 +0100] rev 11515
update some old google code links in the code/etc. thanks Wuzzy for the heads-up
Sat, 16 Jan 2016 19:11:21 +0100 fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
sheepluva [Sat, 16 Jan 2016 19:11:21 +0100] rev 11514
fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
Fri, 15 Jan 2016 13:29:27 +0100 fix comment; revert unintentional commit of some testing png
sheepluva [Fri, 15 Jan 2016 13:29:27 +0100] rev 11513
fix comment; revert unintentional commit of some testing png
Fri, 15 Jan 2016 13:18:40 +0100 serious anti wall sticking protection for hedgewars
sheepluva [Fri, 15 Jan 2016 13:18:40 +0100] rev 11512
serious anti wall sticking protection for hedgewars
Fri, 15 Jan 2016 05:50:18 +0100 documentation tweak
sheepluva [Fri, 15 Jan 2016 05:50:18 +0100] rev 11511
documentation tweak
Wed, 13 Jan 2016 21:29:04 +0300 Damaged hog is not in a jumping state
unc0rr [Wed, 13 Jan 2016 21:29:04 +0300] rev 11510
Damaged hog is not in a jumping state
Wed, 13 Jan 2016 19:54:55 +0300 Add some delay to checker
unc0rr [Wed, 13 Jan 2016 19:54:55 +0300] rev 11509
Add some delay to checker
Wed, 13 Jan 2016 19:38:03 +0300 Don't allow to kick an admin with super power enabled
unc0rr [Wed, 13 Jan 2016 19:38:03 +0300] rev 11508
Don't allow to kick an admin with super power enabled
Sun, 10 Jan 2016 00:45:13 +0300 SDLTry doesn't halt engine no more
unc0rr [Sun, 10 Jan 2016 00:45:13 +0300] rev 11507
SDLTry doesn't halt engine no more
Wed, 13 Jan 2016 16:19:50 +0100 add some dust effect to rolling/sliding hedgehogs
sheepluva [Wed, 13 Jan 2016 16:19:50 +0100] rev 11506
add some dust effect to rolling/sliding hedgehogs
Tue, 12 Jan 2016 17:18:51 -0500 changelog: Mention videorec fixes
koda [Tue, 12 Jan 2016 17:18:51 -0500] rev 11505
changelog: Mention videorec fixes
Tue, 12 Jan 2016 23:16:31 +0100 travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
sheepluva [Tue, 12 Jan 2016 23:16:31 +0100] rev 11504
travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
Tue, 12 Jan 2016 22:43:39 +0100 pas2c still does (not like) this
sheepluva [Tue, 12 Jan 2016 22:43:39 +0100] rev 11503
pas2c still does (not like) this
Tue, 12 Jan 2016 22:36:08 +0100 don't send text input to chat if not in chat-mode.
sheepluva [Tue, 12 Jan 2016 22:36:08 +0100] rev 11502
don't send text input to chat if not in chat-mode.
Tue, 12 Jan 2016 22:12:16 +0100 finish SDL2-window focus change detection code
sheepluva [Tue, 12 Jan 2016 22:12:16 +0100] rev 11501
finish SDL2-window focus change detection code
Tue, 12 Jan 2016 21:21:44 +0100 use MIX_DEFAULT_FORMAT for sound
sheepluva [Tue, 12 Jan 2016 21:21:44 +0100] rev 11500
use MIX_DEFAULT_FORMAT for sound
Tue, 12 Jan 2016 20:40:12 +0100 fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
sheepluva [Tue, 12 Jan 2016 20:40:12 +0100] rev 11499
fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
Tue, 12 Jan 2016 00:36:17 +0100 update Changelog
sheepluva [Tue, 12 Jan 2016 00:36:17 +0100] rev 11498
update Changelog
Mon, 11 Jan 2016 22:23:14 +0100 stop screenshot-flash-effects from showing up on consecutive screenshots
sheepluva [Mon, 11 Jan 2016 22:23:14 +0100] rev 11497
stop screenshot-flash-effects from showing up on consecutive screenshots
Sun, 10 Jan 2016 21:33:11 +0100 merge Wuzzy's highlanderfix and statsicons bookmarks.
sheepluva [Sun, 10 Jan 2016 21:33:11 +0100] rev 11496
merge Wuzzy's highlanderfix and statsicons bookmarks.
Sat, 21 Nov 2015 21:49:40 +0100 Customize stats screen icons
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:49:40 +0100] rev 11495
Customize stats screen icons
Sat, 21 Nov 2015 21:37:20 +0100 Use Goals instead of ShowMission for Highlander mission dialog
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:37:20 +0100] rev 11494
Use Goals instead of ShowMission for Highlander mission dialog
Sun, 10 Jan 2016 21:14:06 +0100 merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
sheepluva [Sun, 10 Jan 2016 21:14:06 +0100] rev 11493
merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
Sat, 21 Nov 2015 21:23:05 +0100 Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:23:05 +0100] rev 11492
Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
Sun, 10 Jan 2016 19:49:15 +0100 merge Wuzzy's windowtitle bookmark
sheepluva [Sun, 10 Jan 2016 19:49:15 +0100] rev 11491
merge Wuzzy's windowtitle bookmark
Sat, 21 Nov 2015 21:11:13 +0100 Add window titles for title-less windows
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:11:13 +0100] rev 11490
Add window titles for title-less windows
Sun, 10 Jan 2016 19:45:43 +0100 merge Wuzzy's qttranslation bookmark
sheepluva [Sun, 10 Jan 2016 19:45:43 +0100] rev 11489
merge Wuzzy's qttranslation bookmark
Sat, 21 Nov 2015 20:22:45 +0100 Load Qt library's translation
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 20:22:45 +0100] rev 11488
Load Qt library's translation
Sun, 10 Jan 2016 18:01:17 +0100 don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
sheepluva [Sun, 10 Jan 2016 18:01:17 +0100] rev 11487
don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
Sun, 10 Jan 2016 17:39:27 +0100 fix/clean-up mousewheel code
sheepluva [Sun, 10 Jan 2016 17:39:27 +0100] rev 11486
fix/clean-up mousewheel code
Sun, 10 Jan 2016 12:59:03 +0100 Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
sheepluva [Sun, 10 Jan 2016 12:59:03 +0100] rev 11485
Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
Tue, 05 Jan 2016 15:15:54 -0500 limit Y increment to 6 (saucer/birdy bug)
nemo [Tue, 05 Jan 2016 15:15:54 -0500] rev 11484
limit Y increment to 6 (saucer/birdy bug)
Mon, 04 Jan 2016 10:08:26 +0300 Overwrite last '+' cmd in the queue instead of appending new command
unc0rr [Mon, 04 Jan 2016 10:08:26 +0300] rev 11483
Overwrite last '+' cmd in the queue instead of appending new command
Fri, 01 Jan 2016 19:34:48 -0500 put teamrope into ShoppaMap too
nemo [Fri, 01 Jan 2016 19:34:48 -0500] rev 11482
put teamrope into ShoppaMap too
Fri, 01 Jan 2016 19:15:32 +0300 merge default qmlfrontend
unc0rr [Fri, 01 Jan 2016 19:15:32 +0300] rev 11481
merge default
Fri, 01 Jan 2016 19:14:59 +0300 Handle drawn maps from net qmlfrontend
unc0rr [Fri, 01 Jan 2016 19:14:59 +0300] rev 11480
Handle drawn maps from net
Fri, 01 Jan 2016 10:49:59 -0500 add 32px to top offset
nemo [Fri, 01 Jan 2016 10:49:59 -0500] rev 11479
add 32px to top offset
Thu, 31 Dec 2015 15:11:44 -0500 Tweak the hole carving to become less agressive about spacing if random points keep failing.
nemo [Thu, 31 Dec 2015 15:11:44 -0500] rev 11478
Tweak the hole carving to become less agressive about spacing if random points keep failing.
Thu, 31 Dec 2015 12:47:33 -0500 Force locations for hogs if even TryHard fails on initial spawn.
nemo [Thu, 31 Dec 2015 12:47:33 -0500] rev 11477
Force locations for hogs if even TryHard fails on initial spawn.
Thu, 31 Dec 2015 10:17:15 -0500 Disable digging on solid land
nemo [Thu, 31 Dec 2015 10:17:15 -0500] rev 11476
Disable digging on solid land
Thu, 31 Dec 2015 16:26:21 +0300 AI is pretty good at using Bee weapon
unc0rr [Thu, 31 Dec 2015 16:26:21 +0300] rev 11475
AI is pretty good at using Bee weapon
Thu, 31 Dec 2015 14:00:27 +0300 Some WIP for bee
unC0Rr [Thu, 31 Dec 2015 14:00:27 +0300] rev 11474
Some WIP for bee
Wed, 30 Dec 2015 23:30:00 -0500 Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
nemo [Wed, 30 Dec 2015 23:30:00 -0500] rev 11473
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
Wed, 30 Dec 2015 23:20:57 -0500 remove hardcoded shotgun val
nemo [Wed, 30 Dec 2015 23:20:57 -0500] rev 11472
remove hardcoded shotgun val
Wed, 30 Dec 2015 15:26:25 -0500 set TryHard for placing hog automatically
nemo [Wed, 30 Dec 2015 15:26:25 -0500] rev 11471
set TryHard for placing hog automatically
Wed, 30 Dec 2015 11:59:43 -0500 remove space from key binding name
nemo [Wed, 30 Dec 2015 11:59:43 -0500] rev 11470
remove space from key binding name
Wed, 30 Dec 2015 08:50:19 -0500 call this faller scrambling less often.
nemo [Wed, 30 Dec 2015 08:50:19 -0500] rev 11469
call this faller scrambling less often.
Tue, 29 Dec 2015 14:44:32 -0500 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo [Tue, 29 Dec 2015 14:44:32 -0500] rev 11468
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
Mon, 28 Dec 2015 23:37:44 +0300 Allow server admins to join passworded/restricted rooms when it is really needed
unc0rr [Mon, 28 Dec 2015 23:37:44 +0300] rev 11467
Allow server admins to join passworded/restricted rooms when it is really needed
Mon, 28 Dec 2015 21:51:12 +0300 Defer kicking to the time when everything is in consistent state
unc0rr [Mon, 28 Dec 2015 21:51:12 +0300] rev 11466
Defer kicking to the time when everything is in consistent state
Mon, 28 Dec 2015 21:21:02 +0300 Allow toggling registration requirement on live server
unc0rr [Mon, 28 Dec 2015 21:21:02 +0300] rev 11465
Allow toggling registration requirement on live server
Mon, 28 Dec 2015 09:06:29 +0300 Allow only one query per session
unc0rr [Mon, 28 Dec 2015 09:06:29 +0300] rev 11464
Allow only one query per session
Mon, 28 Dec 2015 08:43:38 +0300 Don't send LIST command on join
unc0rr [Mon, 28 Dec 2015 08:43:38 +0300] rev 11463
Don't send LIST command on join
Sat, 26 Dec 2015 22:29:57 +0300 - Fix passing of ansistrings via ipc qmlfrontend
unc0rr [Sat, 26 Dec 2015 22:29:57 +0300] rev 11462
- Fix passing of ansistrings via ipc - Some work on getting drawn maps from network (missing zlib unpack)
Tue, 22 Dec 2015 11:18:40 -0500 assume frontend buffer utf-8 to avoid garbage strings in debug
nemo [Tue, 22 Dec 2015 11:18:40 -0500] rev 11461
assume frontend buffer utf-8 to avoid garbage strings in debug
Sun, 20 Dec 2015 12:45:49 +0300 Fix two bugs, and yay, spectating works now qmlfrontend
unc0rr [Sun, 20 Dec 2015 12:45:49 +0300] rev 11460
Fix two bugs, and yay, spectating works now
Thu, 17 Dec 2015 00:51:20 +0300 Fix a ton of bugs in engine instances queue and ipc qmlfrontend
unc0rr [Thu, 17 Dec 2015 00:51:20 +0300] rev 11459
Fix a ton of bugs in engine instances queue and ipc
Wed, 16 Dec 2015 00:20:56 +0300 Send full game config to the engine qmlfrontend
unc0rr [Wed, 16 Dec 2015 00:20:56 +0300] rev 11458
Send full game config to the engine
Tue, 15 Dec 2015 20:38:51 +0300 Dunno why those were here at all qmlfrontend
unc0rr [Tue, 15 Dec 2015 20:38:51 +0300] rev 11457
Dunno why those were here at all
Tue, 15 Dec 2015 18:19:12 +0100 uFLData was renamed, update "uses" qmlfrontend
sheepluva [Tue, 15 Dec 2015 18:19:12 +0100] rev 11456
uFLData was renamed, update "uses"
Tue, 15 Dec 2015 20:11:18 +0300 Fix command sent to engine so it works for real qmlfrontend
unc0rr [Tue, 15 Dec 2015 20:11:18 +0300] rev 11455
Fix command sent to engine so it works for real
Mon, 14 Dec 2015 00:24:03 +0300 - Improve IPC handling in engine qmlfrontend
unc0rr [Mon, 14 Dec 2015 00:24:03 +0300] rev 11454
- Improve IPC handling in engine - Handle EM protocol command - Some fixes for net game
Sat, 12 Dec 2015 23:42:40 +0300 Also send config in network game qmlfrontend
unc0rr [Sat, 12 Dec 2015 23:42:40 +0300] rev 11453
Also send config in network game
Sat, 12 Dec 2015 23:38:18 +0300 Introduce barriers between messages to different engine instances qmlfrontend
unc0rr [Sat, 12 Dec 2015 23:38:18 +0300] rev 11452
Introduce barriers between messages to different engine instances
Thu, 10 Dec 2015 23:49:12 +0300 Start work on running engine in network game qmlfrontend
unc0rr [Thu, 10 Dec 2015 23:49:12 +0300] rev 11451
Start work on running engine in network game
Thu, 10 Dec 2015 00:33:45 +0300 - Use queues instead of single buffer to communicate between threads qmlfrontend
unc0rr [Thu, 10 Dec 2015 00:33:45 +0300] rev 11450
- Use queues instead of single buffer to communicate between threads - Fix build
Mon, 07 Dec 2015 00:05:41 +0300 Client flags handling implementation start qmlfrontend
unc0rr [Mon, 07 Dec 2015 00:05:41 +0300] rev 11449
Client flags handling implementation start
Sun, 06 Dec 2015 20:36:21 +0300 Merge default qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:36:21 +0300] rev 11448
Merge default
Sun, 06 Dec 2015 20:35:58 +0300 Don't send maze_size parameter when not needed, as it overwrites template_filter qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:35:58 +0300] rev 11447
Don't send maze_size parameter when not needed, as it overwrites template_filter
Sun, 06 Dec 2015 20:20:09 +0300 Send team removal message to net qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:20:09 +0300] rev 11446
Send team removal message to net
Sun, 06 Dec 2015 20:07:35 +0300 Load full team config from file qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:07:35 +0300] rev 11445
Load full team config from file
Sun, 06 Dec 2015 19:56:33 +0300 - Send team to net qmlfrontend
unc0rr [Sun, 06 Dec 2015 19:56:33 +0300] rev 11444
- Send team to net - Handle TEAM_ACCEPTED
Sat, 05 Dec 2015 16:14:59 +0300 - Hedgehogs number display qmlfrontend
unc0rr [Sat, 05 Dec 2015 16:14:59 +0300] rev 11443
- Hedgehogs number display - Accept team removal message from net - Reset teams list leaving a room
Thu, 03 Dec 2015 23:59:06 +0300 - Accept team and team color from net qmlfrontend
unc0rr [Thu, 03 Dec 2015 23:59:06 +0300] rev 11442
- Accept team and team color from net - Some small fixes
Wed, 02 Dec 2015 22:30:13 +0300 Fix LEFT command handling qmlfrontend
unc0rr [Wed, 02 Dec 2015 22:30:13 +0300] rev 11441
Fix LEFT command handling
Wed, 02 Dec 2015 22:21:23 +0300 Accept scheme from net qmlfrontend
unc0rr [Wed, 02 Dec 2015 22:21:23 +0300] rev 11440
Accept scheme from net
Wed, 02 Dec 2015 13:39:16 +0300 Fix build for windows + other small fixes qmlfrontend
unC0Rr [Wed, 02 Dec 2015 13:39:16 +0300] rev 11439
Fix build for windows + other small fixes
Tue, 01 Dec 2015 23:40:38 +0300 Rename uFLData to uFLThemes qmlfrontend
unc0rr [Tue, 01 Dec 2015 23:40:38 +0300] rev 11438
Rename uFLData to uFLThemes
Tue, 01 Dec 2015 23:37:10 +0300 Accept ammo scheme from network qmlfrontend
unc0rr [Tue, 01 Dec 2015 23:37:10 +0300] rev 11437
Accept ammo scheme from network
Tue, 01 Dec 2015 19:49:59 +0300 Fix FULLMAPCONFIG handling qmlfrontend
unc0rr [Tue, 01 Dec 2015 19:49:59 +0300] rev 11436
Fix FULLMAPCONFIG handling
Mon, 30 Nov 2015 23:43:19 +0300 Prevent crashing from empty PART reason qmlfrontend
unc0rr [Mon, 30 Nov 2015 23:43:19 +0300] rev 11435
Prevent crashing from empty PART reason
Mon, 30 Nov 2015 23:25:18 +0300 - Implement engine runs queue qmlfrontend
unc0rr [Mon, 30 Nov 2015 23:25:18 +0300] rev 11434
- Implement engine runs queue - Many small improvements
Sat, 28 Nov 2015 00:18:04 +0300 Handle some CFG parameters qmlfrontend
unc0rr [Sat, 28 Nov 2015 00:18:04 +0300] rev 11433
Handle some CFG parameters
Thu, 26 Nov 2015 20:11:54 +0300 Update seed, theme and script from net in UI qmlfrontend
unc0rr [Thu, 26 Nov 2015 20:11:54 +0300] rev 11432
Update seed, theme and script from net in UI
Wed, 25 Nov 2015 22:10:01 +0300 Some game config methods and signals qmlfrontend
unc0rr [Wed, 25 Nov 2015 22:10:01 +0300] rev 11431
Some game config methods and signals
Wed, 25 Nov 2015 21:31:30 +0300 UI knowns local player nickname qmlfrontend
unc0rr [Wed, 25 Nov 2015 21:31:30 +0300] rev 11430
UI knowns local player nickname
Tue, 24 Nov 2015 20:19:00 +0300 Apply generated code to .pas files, fix FULLMAPCONFIG handling qmlfrontend
unc0rr [Tue, 24 Nov 2015 20:19:00 +0300] rev 11429
Apply generated code to .pas files, fix FULLMAPCONFIG handling
Tue, 24 Nov 2015 12:09:41 +0300 Support for protocol commands which are equal to suffix of another protocol command qmlfrontend
unC0Rr [Tue, 24 Nov 2015 12:09:41 +0300] rev 11428
Support for protocol commands which are equal to suffix of another protocol command
Tue, 24 Nov 2015 09:00:43 +0300 - Add the rest of protocol commands qmlfrontend
unc0rr [Tue, 24 Nov 2015 09:00:43 +0300] rev 11427
- Add the rest of protocol commands - Fix some generator glitches
Sun, 22 Nov 2015 19:29:13 +0300 Small ui rework qmlfrontend
unc0rr [Sun, 22 Nov 2015 19:29:13 +0300] rev 11426
Small ui rework
Sun, 22 Nov 2015 18:06:32 +0300 Another approach to parsing two-lines protocol commands qmlfrontend
unc0rr [Sun, 22 Nov 2015 18:06:32 +0300] rev 11425
Another approach to parsing two-lines protocol commands
Sat, 21 Nov 2015 23:56:41 +0300 - Some refactoring qmlfrontend
unc0rr [Sat, 21 Nov 2015 23:56:41 +0300] rev 11424
- Some refactoring - Room page, handle room join/part, room chat
Sat, 21 Nov 2015 17:07:06 +0300 - Warnings/errors message box qmlfrontend
unc0rr [Sat, 21 Nov 2015 17:07:06 +0300] rev 11423
- Warnings/errors message box - Send JOIN_ROOM on double click on rooms list - Some small iprovements more
Sat, 21 Nov 2015 12:40:33 +0300 Handle ROOM UPD qmlfrontend
unc0rr [Sat, 21 Nov 2015 12:40:33 +0300] rev 11422
Handle ROOM UPD
Sat, 21 Nov 2015 10:04:20 +0300 Fix wrong jump qmlfrontend
unc0rr [Sat, 21 Nov 2015 10:04:20 +0300] rev 11421
Fix wrong jump
Sat, 21 Nov 2015 09:56:00 +0300 Small fixes qmlfrontend
unc0rr [Sat, 21 Nov 2015 09:56:00 +0300] rev 11420
Small fixes
Sat, 21 Nov 2015 00:42:11 +0300 - Handle ROOM DEL qmlfrontend
unc0rr [Sat, 21 Nov 2015 00:42:11 +0300] rev 11419
- Handle ROOM DEL - Small fixes
Fri, 20 Nov 2015 23:56:13 +0300 Handle ROOMS and ROOM ADD protocol commands qmlfrontend
unc0rr [Fri, 20 Nov 2015 23:56:13 +0300] rev 11418
Handle ROOMS and ROOM ADD protocol commands
Fri, 20 Nov 2015 23:05:49 +0300 Fix losing commands qmlfrontend
unc0rr [Fri, 20 Nov 2015 23:05:49 +0300] rev 11417
Fix losing commands
Thu, 19 Nov 2015 23:32:28 +0300 Can send chat messages now qmlfrontend
unc0rr [Thu, 19 Nov 2015 23:32:28 +0300] rev 11416
Can send chat messages now
Thu, 19 Nov 2015 23:04:53 +0300 Lobby page with chat widget(readonly) qmlfrontend
unc0rr [Thu, 19 Nov 2015 23:04:53 +0300] rev 11415
Lobby page with chat widget(readonly)
Thu, 19 Nov 2015 13:30:34 +0300 Remove CHECKPOINT 011 occurence, probably hiding some bug
unc0rr [Thu, 19 Nov 2015 13:30:34 +0300] rev 11414
Remove CHECKPOINT 011 occurence, probably hiding some bug
Wed, 18 Nov 2015 22:18:39 +0300 Implement processing net commands in the main thread qmlfrontend
unc0rr [Wed, 18 Nov 2015 22:18:39 +0300] rev 11413
Implement processing net commands in the main thread
Wed, 18 Nov 2015 14:12:15 -0500 Add a few more lua things to the changelog
nemo [Wed, 18 Nov 2015 14:12:15 -0500] rev 11412
Add a few more lua things to the changelog
Tue, 17 Nov 2015 20:53:05 +0100 Merge from iOS branch
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 20:53:05 +0100] rev 11411
Merge from iOS branch
Tue, 17 Nov 2015 17:08:26 +0100 travis: Enable OSX tests
Vittorio Giovara <vittorio@vimeo.com> [Tue, 17 Nov 2015 17:08:26 +0100] rev 11410
travis: Enable OSX tests Clean up other parts while at it.
Tue, 17 Nov 2015 16:34:20 +0100 - Removed SDLTry from call to SDL_GL_SetSwapInterval ios-revival
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 16:34:20 +0100] rev 11409
- Removed SDLTry from call to SDL_GL_SetSwapInterval Note: "blame it on me in commit message if you want x)" sheepluva
Tue, 17 Nov 2015 15:30:36 +0100 - Workaround for problems with SDL_GL_SetSwapInterval on iOS ios-revival
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 15:30:36 +0100] rev 11408
- Workaround for problems with SDL_GL_SetSwapInterval on iOS
Tue, 17 Nov 2015 15:12:24 +0100 Merge ios-revival
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 15:12:24 +0100] rev 11407
Merge
Mon, 16 Nov 2015 23:06:27 +0100 merge Wuzzy's saucer training
sheepluva [Mon, 16 Nov 2015 23:06:27 +0100] rev 11406
merge Wuzzy's saucer training
Sat, 14 Nov 2015 19:22:42 +0100 Add Basic Flying Saucer Training
Wuzzy <almikes@aol.com> [Sat, 14 Nov 2015 19:22:42 +0100] rev 11405
Add Basic Flying Saucer Training
Mon, 16 Nov 2015 15:48:37 -0500 a submitted taiwanese translation. cursory review in google translate. there were a few keys that had translations removed, perhaps due to the english being better suited.
yuenfu [Mon, 16 Nov 2015 15:48:37 -0500] rev 11404
a submitted taiwanese translation. cursory review in google translate. there were a few keys that had translations removed, perhaps due to the english being better suited.
Mon, 16 Nov 2015 22:57:24 +0300 Merge default (add a bunch of FIXMEs) qmlfrontend
unc0rr [Mon, 16 Nov 2015 22:57:24 +0300] rev 11403
Merge default (add a bunch of FIXMEs)
Mon, 16 Nov 2015 20:07:21 +0100 cmake: Remove core-lint flag for haskell
koda [Mon, 16 Nov 2015 20:07:21 +0100] rev 11402
cmake: Remove core-lint flag for haskell Restore different optimization level for release and debug. Finally remember "<unC0Rr> never check ghc sanity!"
Mon, 16 Nov 2015 18:28:10 +0100 avwrapper: Explicitly check for macro existence
koda [Mon, 16 Nov 2015 18:28:10 +0100] rev 11401
avwrapper: Explicitly check for macro existence
Mon, 16 Nov 2015 16:01:57 +0100 hwc: Do not rename main on OSX
koda [Mon, 16 Nov 2015 16:01:57 +0100] rev 11400
hwc: Do not rename main on OSX
Mon, 16 Nov 2015 15:22:05 +0100 pas2c: Add cabal file
koda [Mon, 16 Nov 2015 15:22:05 +0100] rev 11399
pas2c: Add cabal file
Mon, 16 Nov 2015 15:21:20 +0100 pas2c: Tentatively fix the build
koda [Mon, 16 Nov 2015 15:21:20 +0100] rev 11398
pas2c: Tentatively fix the build
Mon, 16 Nov 2015 15:20:49 +0100 hwc: Drop unneed OSX library
koda [Mon, 16 Nov 2015 15:20:49 +0100] rev 11397
hwc: Drop unneed OSX library
Mon, 16 Nov 2015 13:59:04 +0100 avwrapper: Adjust prefixed symobols version guard
koda [Mon, 16 Nov 2015 13:59:04 +0100] rev 11396
avwrapper: Adjust prefixed symobols version guard
Sun, 15 Nov 2015 22:17:36 +0100 Removed tag 0.9.22-RC
koda [Sun, 15 Nov 2015 22:17:36 +0100] rev 11395
Removed tag 0.9.22-RC
Sun, 15 Nov 2015 22:16:42 +0100 Removed tag fab746a3597e
koda [Sun, 15 Nov 2015 22:16:42 +0100] rev 11394
Removed tag fab746a3597e
Sun, 15 Nov 2015 21:21:13 +0100 travis: Re-add libglew dependency
koda [Sun, 15 Nov 2015 21:21:13 +0100] rev 11393
travis: Re-add libglew dependency Needed by engine in C port.
Sun, 15 Nov 2015 21:10:44 +0100 cmake: Drop image and mixer init and quit check
koda [Sun, 15 Nov 2015 21:10:44 +0100] rev 11392
cmake: Drop image and mixer init and quit check
Sun, 15 Nov 2015 14:14:50 -0500 avoid double applying wind on drill
nemo [Sun, 15 Nov 2015 14:14:50 -0500] rev 11391
avoid double applying wind on drill
Sun, 15 Nov 2015 21:57:38 +0300 - Reduce tau value, as suggested in gecko2 paper
unc0rr [Sun, 15 Nov 2015 21:57:38 +0300] rev 11390
- Reduce tau value, as suggested in gecko2 paper - Also store games number per epoch
Sun, 15 Nov 2015 10:22:42 -0500 Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
nemo [Sun, 15 Nov 2015 10:22:42 -0500] rev 11389
Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
Sun, 15 Nov 2015 14:42:59 +0100 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:42:59 +0100] rev 11388
Merge
Sun, 15 Nov 2015 14:40:51 +0100 Added tag Hedgewars-iOS-2.0 for changeset a0163b8302c5 ios-revival
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:40:51 +0100] rev 11387
Added tag Hedgewars-iOS-2.0 for changeset a0163b8302c5
Sun, 15 Nov 2015 14:31:01 +0100 Closed branch ios-rus-localization ios-rus-localization
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:31:01 +0100] rev 11386
Closed branch ios-rus-localization
Sun, 15 Nov 2015 14:18:59 +0100 this should fix travis build
sheepluva [Sun, 15 Nov 2015 14:18:59 +0100] rev 11385
this should fix travis build
Sun, 15 Nov 2015 14:01:29 +0100 about: Update SDL2 names and drop old version check
koda [Sun, 15 Nov 2015 14:01:29 +0100] rev 11384
about: Update SDL2 names and drop old version check
Sun, 15 Nov 2015 13:35:23 +0100 merge sdl2transition changes
sheepluva [Sun, 15 Nov 2015 13:35:23 +0100] rev 11383
merge sdl2transition changes
Sun, 15 Nov 2015 13:34:32 +0100 closing sdl2transition branch, because it will be merged sdl2transition
sheepluva [Sun, 15 Nov 2015 13:34:32 +0100] rev 11382
closing sdl2transition branch, because it will be merged
Sat, 14 Nov 2015 22:19:05 +0300 Rating updater, alpha version
unc0rr [Sat, 14 Nov 2015 22:19:05 +0300] rev 11381
Rating updater, alpha version
Sat, 14 Nov 2015 17:39:45 +0300 Some WIP
unc0rr [Sat, 14 Nov 2015 17:39:45 +0300] rev 11380
Some WIP
Sat, 14 Nov 2015 03:22:20 +0100 Drop all GLUT references sdl2transition
koda [Sat, 14 Nov 2015 03:22:20 +0100] rev 11379
Drop all GLUT references It was needed to create the hidden videorec window, now SDL2 offers this feature natively.
Sat, 14 Nov 2015 03:09:24 +0100 cmake: Providing a separate SDL_main is not needed on OSX with SDL2 any more sdl2transition
koda [Sat, 14 Nov 2015 03:09:24 +0100] rev 11378
cmake: Providing a separate SDL_main is not needed on OSX with SDL2 any more
Sat, 14 Nov 2015 03:00:41 +0100 cmake: Adjust linker lines with sdl2 names sdl2transition
koda [Sat, 14 Nov 2015 03:00:41 +0100] rev 11377
cmake: Adjust linker lines with sdl2 names
Sat, 14 Nov 2015 02:59:49 +0100 libphysfs: Update sdl library name sdl2transition
koda [Sat, 14 Nov 2015 02:59:49 +0100] rev 11376
libphysfs: Update sdl library name
Sat, 14 Nov 2015 02:57:00 +0100 SDLh: Remove linking from file sdl2transition
koda [Sat, 14 Nov 2015 02:57:00 +0100] rev 11375
SDLh: Remove linking from file This is not needed any more.
Sat, 14 Nov 2015 02:55:38 +0100 libphyslayer: Support SDL2 only sdl2transition
koda [Sat, 14 Nov 2015 02:55:38 +0100] rev 11374
libphyslayer: Support SDL2 only
Fri, 13 Nov 2015 23:46:19 +0100 set engine window icon in sdl2 sdl2transition
sheepluva [Fri, 13 Nov 2015 23:46:19 +0100] rev 11373
set engine window icon in sdl2
Fri, 13 Nov 2015 22:35:26 +0100 clean up uChat sdl2transition
sheepluva [Fri, 13 Nov 2015 22:35:26 +0100] rev 11372
clean up uChat
Fri, 13 Nov 2015 22:05:58 +0100 don't use types for custom value enums in pascal, use consts instead sdl2transition
sheepluva [Fri, 13 Nov 2015 22:05:58 +0100] rev 11371
don't use types for custom value enums in pascal, use consts instead
Fri, 13 Nov 2015 20:21:44 +0100 revert my pas2c modification sdl2transition
sheepluva [Fri, 13 Nov 2015 20:21:44 +0100] rev 11370
revert my pas2c modification
Wed, 11 Nov 2015 23:49:23 +0100 update travis dependencies sdl2transition
sheepluva [Wed, 11 Nov 2015 23:49:23 +0100] rev 11369
update travis dependencies
Wed, 11 Nov 2015 23:29:49 +0100 cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing) sdl2transition
sheepluva [Wed, 11 Nov 2015 23:29:49 +0100] rev 11368
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
Wed, 11 Nov 2015 21:59:06 +0100 add pchar casts to make pas2c happy sdl2transition
sheepluva [Wed, 11 Nov 2015 21:59:06 +0100] rev 11367
add pchar casts to make pas2c happy
Wed, 11 Nov 2015 20:50:01 +0100 fix pas2c enum type parsing sdl2transition
sheepluva [Wed, 11 Nov 2015 20:50:01 +0100] rev 11366
fix pas2c enum type parsing
Wed, 11 Nov 2015 19:25:56 +0100 reenable cursor movement etc. sdl2transition
sheepluva [Wed, 11 Nov 2015 19:25:56 +0100] rev 11365
reenable cursor movement etc.
Tue, 10 Nov 2015 22:37:54 +0100 use SDL2 to copy to clipboard sdl2transition
sheepluva [Tue, 10 Nov 2015 22:37:54 +0100] rev 11364
use SDL2 to copy to clipboard
Tue, 10 Nov 2015 22:18:06 +0100 use SDL2 to paste clipboard contents sdl2transition
sheepluva [Tue, 10 Nov 2015 22:18:06 +0100] rev 11363
use SDL2 to paste clipboard contents
Tue, 10 Nov 2015 20:43:13 +0100 merge default sdl2transition
sheepluva [Tue, 10 Nov 2015 20:43:13 +0100] rev 11362
merge default
Tue, 10 Nov 2015 18:16:35 +0100 drop FindSDL1or2 cmake module sdl2transition
sheepluva [Tue, 10 Nov 2015 18:16:35 +0100] rev 11361
drop FindSDL1or2 cmake module
Tue, 10 Nov 2015 17:45:14 +0100 drop support for SDL 1.2 sdl2transition
sheepluva [Tue, 10 Nov 2015 17:45:14 +0100] rev 11360
drop support for SDL 1.2
Fri, 13 Nov 2015 21:17:40 +0300 Finish formula implementation
unc0rr [Fri, 13 Nov 2015 21:17:40 +0300] rev 11359
Finish formula implementation
Thu, 12 Nov 2015 23:38:01 +0300 Start work on rating calculator
unc0rr [Thu, 12 Nov 2015 23:38:01 +0300] rev 11358
Start work on rating calculator
Thu, 12 Nov 2015 02:48:51 +0100 README.md: Add a travis badge
koda [Thu, 12 Nov 2015 02:48:51 +0100] rev 11357
README.md: Add a travis badge
Thu, 12 Nov 2015 02:41:40 +0100 libavinteraction: Adjust version guard for av_codec_is_encoder()
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 12 Nov 2015 02:41:40 +0100] rev 11356
libavinteraction: Adjust version guard for av_codec_is_encoder()
Wed, 11 Nov 2015 21:57:28 +0300 Oops, zero multiplier
unc0rr [Wed, 11 Nov 2015 21:57:28 +0300] rev 11355
Oops, zero multiplier
Wed, 11 Nov 2015 18:40:52 +0100 cmake: Set OLD for policy 26
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 11 Nov 2015 18:40:52 +0100] rev 11354
cmake: Set OLD for policy 26 We need to get target location because of our bundled dependencies.
Tue, 10 Nov 2015 13:53:40 +0100 videorec: Drop a commented out option
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:40 +0100] rev 11353
videorec: Drop a commented out option
Tue, 10 Nov 2015 13:53:16 +0100 videorec: Use future API for raw video encoding
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:16 +0100] rev 11352
videorec: Use future API for raw video encoding
Tue, 10 Nov 2015 13:53:15 +0100 videorec: Appropriately rescale timestamps and duration
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:15 +0100] rev 11351
videorec: Appropriately rescale timestamps and duration Applies to both audio and video for them to be in sync.
Tue, 10 Nov 2015 13:53:14 +0100 videorec: Always initialize audio and video time bases
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:14 +0100] rev 11350
videorec: Always initialize audio and video time bases In both context and stream.
Tue, 10 Nov 2015 13:53:13 +0100 videorec: Fully set frame properties
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:13 +0100] rev 11349
videorec: Fully set frame properties
Tue, 10 Nov 2015 13:53:12 +0100 videorec: Fix flushing encoders
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:12 +0100] rev 11348
videorec: Fix flushing encoders When passing NULL frames, encoders empty their queues, but we have to stop polling from them when they don't any more data.
Tue, 10 Nov 2015 13:53:10 +0100 videorec: Make sure the audio packet is considered empty
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:10 +0100] rev 11347
videorec: Make sure the audio packet is considered empty
Wed, 11 Nov 2015 13:31:31 +0300 map #17 digest
unC0Rr [Wed, 11 Nov 2015 13:31:31 +0300] rev 11346
map #17 digest
Wed, 11 Nov 2015 00:01:55 +0300 Airmines were added
unc0rr [Wed, 11 Nov 2015 00:01:55 +0300] rev 11345
Airmines were added
Tue, 10 Nov 2015 15:49:55 +0100 multiline cmake directories
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 15:49:55 +0100] rev 11344
multiline cmake directories
Tue, 10 Nov 2015 15:05:54 +0100 travis: Trim down the number of tests
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 15:05:54 +0100] rev 11343
travis: Trim down the number of tests
Mon, 09 Nov 2015 19:21:40 +0100 fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
sheepluva [Mon, 09 Nov 2015 19:21:40 +0100] rev 11342
fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
Mon, 09 Nov 2015 21:09:51 +0300 - Fix check which was supposed to prevent sending same record to different checkers
unc0rr [Mon, 09 Nov 2015 21:09:51 +0300] rev 11341
- Fix check which was supposed to prevent sending same record to different checkers - Remove some dead code in Actions.hs
Mon, 09 Nov 2015 18:03:47 +0000 merge
hwmirror [Mon, 09 Nov 2015 18:03:47 +0000] rev 11340
merge
Mon, 09 Nov 2015 18:37:57 +0100 Merge pull request #33 from bananaoomarang/cmakeWarnings
Vittorio Giovara <vittorio.giovara@gmail.com> [Mon, 09 Nov 2015 18:37:57 +0100] rev 11339
Merge pull request #33 from bananaoomarang/cmakeWarnings Remove quotes when checking Haskell Modules to adopt CMP0054
Sun, 26 Apr 2015 13:02:38 +0100 Remove quotes when checking Haskell Modules to adopt new CMake
Milo Mordaunt <milomord@gmail.com> [Sun, 26 Apr 2015 13:02:38 +0100] rev 11338
Remove quotes when checking Haskell Modules to adopt new CMake behaviour (CMP0054)
Mon, 09 Nov 2015 20:51:18 +0300 Pass correct script name for scripts with spaces in name
unc0rr [Mon, 09 Nov 2015 20:51:18 +0300] rev 11337
Pass correct script name for scripts with spaces in name
Mon, 09 Nov 2015 16:34:32 +0000 Merge with github pull requests
hwmirror [Mon, 09 Nov 2015 16:34:32 +0000] rev 11336
Merge with github pull requests
Mon, 09 Nov 2015 16:34:03 +0000 Merge from github
hwmirror [Mon, 09 Nov 2015 16:34:03 +0000] rev 11335
Merge from github
Tue, 06 Oct 2015 13:28:11 +0200 Merge pull request #36 from LocutusOfBorg/italian
sheepluva <sheepluva@users.noreply.github.com> [Tue, 06 Oct 2015 13:28:11 +0200] rev 11334
Merge pull request #36 from LocutusOfBorg/italian Translate italian missions
Tue, 06 Oct 2015 07:08:15 +0200 Update italian tips
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 06 Oct 2015 07:08:15 +0200] rev 11333
Update italian tips
Mon, 05 Oct 2015 18:51:44 +0200 Translate italian missions
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 05 Oct 2015 18:51:44 +0200] rev 11332
Translate italian missions
Thu, 01 Oct 2015 12:17:42 +0200 Merge pull request #35 from LocutusOfBorg/fedora
sheepluva <sheepluva@users.noreply.github.com> [Thu, 01 Oct 2015 12:17:42 +0200] rev 11331
Merge pull request #35 from LocutusOfBorg/fedora merge
Thu, 01 Oct 2015 10:59:24 +0200 Add metadata for license (From Fedora)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 01 Oct 2015 10:59:24 +0200] rev 11330
Add metadata for license (From Fedora)
Thu, 01 Oct 2015 10:59:02 +0200 Add multiarch location to library (From Fedora)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 01 Oct 2015 10:59:02 +0200] rev 11329
Add multiarch location to library (From Fedora)
Mon, 09 Nov 2015 08:40:45 +0300 Oops, fix the fix
unc0rr [Mon, 09 Nov 2015 08:40:45 +0300] rev 11328
Oops, fix the fix
Mon, 09 Nov 2015 05:02:53 +0100 - Fix for wrong footer labels size on autorotation on GameConfig screen ios-revival Hedgewars-iOS-2.0
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 05:02:53 +0100] rev 11327
- Fix for wrong footer labels size on autorotation on GameConfig screen
Mon, 09 Nov 2015 04:25:29 +0100 Merge from default ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 04:25:29 +0100] rev 11326
Merge from default
Mon, 09 Nov 2015 04:24:08 +0100 - Small size adjustments for footer labels on GameConfig screen ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 04:24:08 +0100] rev 11325
- Small size adjustments for footer labels on GameConfig screen
Mon, 09 Nov 2015 03:44:15 +0100 - Re-style forward jump button for mobile ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 03:44:15 +0100] rev 11324
- Re-style forward jump button for mobile
Mon, 09 Nov 2015 02:42:30 +0100 - Fixed problem with previewImage when receiving memory warning on Missions screen ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 02:42:30 +0100] rev 11323
- Fixed problem with previewImage when receiving memory warning on Missions screen
Sun, 08 Nov 2015 14:54:22 +0100 update changelog
sheepluva [Sun, 08 Nov 2015 14:54:22 +0100] rev 11322
update changelog
Sun, 08 Nov 2015 12:06:13 +0300 Fix replay sanity check
unc0rr [Sun, 08 Nov 2015 12:06:13 +0300] rev 11321
Fix replay sanity check
Sat, 07 Nov 2015 23:44:49 +0300 Store some more details on game config in the database
unc0rr [Sat, 07 Nov 2015 23:44:49 +0300] rev 11320
Store some more details on game config in the database
Sat, 07 Nov 2015 21:01:04 +0100 fix google code links in readme
sheepluva [Sat, 07 Nov 2015 21:01:04 +0100] rev 11319
fix google code links in readme
Sat, 07 Nov 2015 17:33:43 +0100 Add markdown extension to README so github can render it more nicely
Vittorio Giovara <vittorio.giovara@gmail.com> [Sat, 07 Nov 2015 17:33:43 +0100] rev 11318
Add markdown extension to README so github can render it more nicely Keep a link to the standard README file too.
Sat, 07 Nov 2015 16:15:27 +0100 merge orphan head (while discarding all its changes) to make koda and his hg-git happy
sheepluva [Sat, 07 Nov 2015 16:15:27 +0100] rev 11317
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
Sat, 07 Nov 2015 15:07:33 +0100 videorec: Drop setting x264 preset
koda [Sat, 07 Nov 2015 15:07:33 +0100] rev 11316
videorec: Drop setting x264 preset It is the default one anyway.
Sat, 07 Nov 2015 13:15:06 +0100 merging ios-revival brain into default. includes updates to russian translation and general translation fixes
sheepluva [Sat, 07 Nov 2015 13:15:06 +0100] rev 11315
merging ios-revival brain into default. includes updates to russian translation and general translation fixes
Fri, 06 Nov 2015 04:34:29 +0100 - Small corrections for rus localization of stats messages ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 04:34:29 +0100] rev 11314
- Small corrections for rus localization of stats messages
Fri, 06 Nov 2015 03:21:00 +0100 - 'iOS Deployment Target' bump to 8.0 ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 03:21:00 +0100] rev 11313
- 'iOS Deployment Target' bump to 8.0 - Xcode projects updated to recommended settings - 'Bundle Identifier' changed back to old one
Fri, 06 Nov 2015 01:29:22 +0100 - Merge from default ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 01:29:22 +0100] rev 11312
- Merge from default
Fri, 06 Nov 2015 01:26:32 +0100 - Restored Turkish localization ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 01:26:32 +0100] rev 11311
- Restored Turkish localization Note: Problem - missed " symbol.
Fri, 06 Nov 2015 00:33:41 +0100 - Support screen refactoring: ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 00:33:41 +0100] rev 11310
- Support screen refactoring: - - "Rate app" now called via Appirater - - Adjust for footer height
Fri, 06 Nov 2015 00:12:37 +0100 - Appirater: ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 00:12:37 +0100] rev 11309
- Appirater: - - Updated to last version - - Added localization bundle - - StoreKit framework linked
Thu, 05 Nov 2015 21:54:19 +0100 - Update rus localization for 'About' screen ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 21:54:19 +0100] rev 11308
- Update rus localization for 'About' screen - 'Info' button's color changed to yellow - Update Qt front-end 'About' with my credits
Thu, 05 Nov 2015 05:33:24 +0100 - 'About' screen on iOS now is up-to-date with Qt front-end 'About' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 05:33:24 +0100] rev 11307
- 'About' screen on iOS now is up-to-date with Qt front-end 'About' - Added myself as developer and translator :)
Thu, 05 Nov 2015 04:45:20 +0100 - Missed localization for 'Clear All' button on SavedGamesVirewController ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 04:45:20 +0100] rev 11306
- Missed localization for 'Clear All' button on SavedGamesVirewController
Thu, 05 Nov 2015 04:42:22 +0100 fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
sheepluva [Thu, 05 Nov 2015 04:42:22 +0100] rev 11305
fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
Thu, 05 Nov 2015 04:29:44 +0100 - Rus localization for following multiplayer missions: ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 04:29:44 +0100] rev 11304
- Rus localization for following multiplayer missions: - - Basketball - - Control - - CTF_Blizzard - - Knockball - - TrophyRace
Thu, 05 Nov 2015 03:35:59 +0100 - 'ClimbHome' map deprecated as it crashes ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 03:35:59 +0100] rev 11303
- 'ClimbHome' map deprecated as it crashes
Thu, 05 Nov 2015 03:30:57 +0100 - 'Cheese' map not blacklisted anymore ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 03:30:57 +0100] rev 11302
- 'Cheese' map not blacklisted anymore
Thu, 05 Nov 2015 03:08:49 +0100 - Rus localization for following game styles: ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 03:08:49 +0100] rev 11301
- Rus localization for following game styles: - - Balanced_Random_Weapon - - Construction_Mode - - Highlander - - Racer - - Random_Weapon - - TechRacer - - The_Specialists - - WxW - Some missed strings added to stub.lua - Translation credits update
Wed, 04 Nov 2015 16:53:43 +0100 Let initialization happen in the appropriate function
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:43 +0100] rev 11300
Let initialization happen in the appropriate function
Wed, 04 Nov 2015 16:53:38 +0100 Specify the enum type for Pixel and Sample formats
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:38 +0100] rev 11299
Specify the enum type for Pixel and Sample formats
Wed, 04 Nov 2015 16:53:33 +0100 Update libav API, keeping forward and backward compatibility
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:33 +0100] rev 11298
Update libav API, keeping forward and backward compatibility
Wed, 04 Nov 2015 16:20:52 +0100 Let initialization happen in the appropriate function 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:20:52 +0100] rev 11297
Let initialization happen in the appropriate function
Wed, 04 Nov 2015 16:20:46 +0100 Specify the enum type for Pixel and Sample formats 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:20:46 +0100] rev 11296
Specify the enum type for Pixel and Sample formats
Wed, 04 Nov 2015 16:19:33 +0100 Update libav API, keeping forward and backward compatibility 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:19:33 +0100] rev 11295
Update libav API, keeping forward and backward compatibility
Wed, 04 Nov 2015 13:42:09 +0100 Enable cmake policy 26 0.9.22
koda [Wed, 04 Nov 2015 13:42:09 +0100] rev 11294
Enable cmake policy 26
Wed, 04 Nov 2015 06:56:37 +0100 - Disabled non-adapted for mobile game styles ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:56:37 +0100] rev 11293
- Disabled non-adapted for mobile game styles Note: Motivation for reduction explained here - http://www.hedgewars.org/node/6343
Wed, 04 Nov 2015 06:39:04 +0100 - Added 'World Edge' flag for Scheme Settings ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:39:04 +0100] rev 11292
- Added 'World Edge' flag for Scheme Settings
Wed, 04 Nov 2015 06:17:31 +0100 - Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:17:31 +0100] rev 11291
- Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method
Wed, 04 Nov 2015 03:42:11 +0100 - Disabling generation of position-dependent code for 'Distro Adhoc' config ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:42:11 +0100] rev 11290
- Disabling generation of position-dependent code for 'Distro Adhoc' config
Wed, 04 Nov 2015 03:40:38 +0100 - '-Os' fpc optimization compiler flag replaced with '-O2' ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:40:38 +0100] rev 11289
- '-Os' fpc optimization compiler flag replaced with '-O2' Note 1: '-Os' cause crash on device. Seems like fpc bug. Note 2: Higher optimization flags ('-O3' and '-O4') has bad side effects, like wrong drawing of hogs.
Wed, 04 Nov 2015 03:23:32 +0100 - GCC_THUMB_SUPPORT removed ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:23:32 +0100] rev 11288
- GCC_THUMB_SUPPORT removed Note: This flag needed only for armv6, so outdated now. More info - http://stackoverflow.com/a/3311608/2241008
Wed, 04 Nov 2015 03:19:03 +0100 - Removing unnecessary '-Wl,-no_order_inits' linker flag ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:19:03 +0100] rev 11287
- Removing unnecessary '-Wl,-no_order_inits' linker flag Note: More info here - http://wiki.freepascal.org/iPhone/iPod_development
Wed, 04 Nov 2015 01:36:34 +0100 wrap bee during pre-flight too
sheepluva [Wed, 04 Nov 2015 01:36:34 +0100] rev 11286
wrap bee during pre-flight too
Wed, 04 Nov 2015 01:30:28 +0100 bump version too
sheepluva [Wed, 04 Nov 2015 01:30:28 +0100] rev 11285
bump version too
Wed, 04 Nov 2015 00:20:07 +0100 closing 0.9.21 branch 0.9.21
sheepluva [Wed, 04 Nov 2015 00:20:07 +0100] rev 11284
closing 0.9.21 branch
Tue, 03 Nov 2015 23:33:32 +0100 merge changelog changes of 0.9.22 into default
sheepluva [Tue, 03 Nov 2015 23:33:32 +0100] rev 11283
merge changelog changes of 0.9.22 into default
Tue, 03 Nov 2015 23:32:14 +0100 add HedgeEditor to changelog 0.9.22
sheepluva [Tue, 03 Nov 2015 23:32:14 +0100] rev 11282
add HedgeEditor to changelog
Tue, 03 Nov 2015 22:57:01 +0100 - Added 'Air Mines' flag for Scheme Settings ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 22:57:01 +0100] rev 11281
- Added 'Air Mines' flag for Scheme Settings
Tue, 03 Nov 2015 22:06:16 +0100 tweak changelog 0.9.22
sheepluva [Tue, 03 Nov 2015 22:06:16 +0100] rev 11280
tweak changelog
Tue, 03 Nov 2015 21:43:05 +0100 - Fix for localization of game settings detailLabel in SingleSchemeViewController ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 21:43:05 +0100] rev 11279
- Fix for localization of game settings detailLabel in SingleSchemeViewController
Tue, 03 Nov 2015 21:24:35 +0100 bump protocol number
sheepluva [Tue, 03 Nov 2015 21:24:35 +0100] rev 11278
bump protocol number
Tue, 03 Nov 2015 21:18:25 +0100 make hammer non-lethal again (as requested by unC0Rr)
sheepluva [Tue, 03 Nov 2015 21:18:25 +0100] rev 11277
make hammer non-lethal again (as requested by unC0Rr)
Tue, 03 Nov 2015 21:07:24 +0100 0.9.22 branch 0.9.22
sheepluva [Tue, 03 Nov 2015 21:07:24 +0100] rev 11276
0.9.22 branch
Tue, 03 Nov 2015 21:43:56 +0300 Workaround mysql-simple library stupiness regarding executeMany
unc0rr [Tue, 03 Nov 2015 21:43:56 +0300] rev 11275
Workaround mysql-simple library stupiness regarding executeMany
Tue, 03 Nov 2015 04:49:50 +0100 - Implement fake 'Normal' game style as in qt front-end ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 04:49:50 +0100] rev 11274
- Implement fake 'Normal' game style as in qt front-end
Tue, 03 Nov 2015 01:27:15 +0100 - Better place for removeObserver: calls ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 01:27:15 +0100] rev 11273
- Better place for removeObserver: calls Note: viewDidUnload never called since iOS 6
Tue, 03 Nov 2015 01:22:35 +0100 - Stub for disabling game styles on mobile ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 01:22:35 +0100] rev 11272
- Stub for disabling game styles on mobile
Tue, 03 Nov 2015 01:14:27 +0100 Always install before making dmg
koda [Tue, 03 Nov 2015 01:14:27 +0100] rev 11271
Always install before making dmg
Tue, 03 Nov 2015 00:51:11 +0100 Fix compiling engine with OSX frameworks
koda [Tue, 03 Nov 2015 00:51:11 +0100] rev 11270
Fix compiling engine with OSX frameworks
Tue, 03 Nov 2015 00:13:44 +0100 Added tag 0.9.22-release for changeset 9621fdcad965
koda [Tue, 03 Nov 2015 00:13:44 +0100] rev 11269
Added tag 0.9.22-release for changeset 9621fdcad965
Mon, 02 Nov 2015 23:23:06 +0300 Let's try to store games info necessary for ratings
unc0rr [Mon, 02 Nov 2015 23:23:06 +0300] rev 11268
Let's try to store games info necessary for ratings
Sun, 01 Nov 2015 15:08:39 -0500 do the same thing for the chute/birdy/saucer block 0.9.22-release
nemo [Sun, 01 Nov 2015 15:08:39 -0500] rev 11267
do the same thing for the chute/birdy/saucer block
Sun, 01 Nov 2015 15:06:55 -0500 Make camera refocus less aggressive. Only if there's a camera target already.
nemo [Sun, 01 Nov 2015 15:06:55 -0500] rev 11266
Make camera refocus less aggressive. Only if there's a camera target already.
Sun, 01 Nov 2015 18:35:18 +0300 Update versions information
unc0rr [Sun, 01 Nov 2015 18:35:18 +0300] rev 11265
Update versions information
Sun, 01 Nov 2015 16:58:34 +0300 This is .22 release revision
unc0rr [Sun, 01 Nov 2015 16:58:34 +0300] rev 11264
This is .22 release revision
Sat, 31 Oct 2015 21:38:59 +0300 inc(HEDGEWARS_PROTO_VER)
unc0rr [Sat, 31 Oct 2015 21:38:59 +0300] rev 11263
inc(HEDGEWARS_PROTO_VER)
Sat, 31 Oct 2015 04:03:17 +0100 - Finally added rus localization for all User Missions ios-revival
antonc27 <antonc27@mail.ru> [Sat, 31 Oct 2015 04:03:17 +0100] rev 11262
- Finally added rus localization for all User Missions - Some missed strings added to stub.lua Note: Maybe some translation checks needed
Fri, 30 Oct 2015 23:06:25 +0100 - Return of stereo sound for mobile! ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 23:06:25 +0100] rev 11261
- Return of stereo sound for mobile! - 'Justyouwait' voice sound not skipped anymore
Fri, 30 Oct 2015 21:08:05 +0100 - Set iPad version to require fullscreen ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 21:08:05 +0100] rev 11260
- Set iPad version to require fullscreen Note: Otherwise has 'invalid bundle. iPad multitasking' error on upload to iTunes Connect
Fri, 30 Oct 2015 21:06:03 +0100 - Fix for not compiling Pascal sources when archiving app for AppStore ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 21:06:03 +0100] rev 11259
- Fix for not compiling Pascal sources when archiving app for AppStore
Fri, 30 Oct 2015 16:04:51 -0400 refocus camera on roping hog. totally untested.
nemo [Fri, 30 Oct 2015 16:04:51 -0400] rev 11258
refocus camera on roping hog. totally untested.
Fri, 30 Oct 2015 03:14:39 +0100 - Rus localization for Target Practices ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 03:14:39 +0100] rev 11257
- Rus localization for Target Practices
Fri, 30 Oct 2015 01:31:32 +0100 - Rus localization for Speed Shoppa Challenges ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 01:31:32 +0100] rev 11256
- Rus localization for Speed Shoppa Challenges
Fri, 30 Oct 2015 00:03:58 +0100 - Removing of CMake generated files in 'UpdateDataFolder' script ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 00:03:58 +0100] rev 11255
- Removing of CMake generated files in 'UpdateDataFolder' script
Fri, 30 Oct 2015 00:01:26 +0100 - Better handling of cell's tag in SingleTeamViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 00:01:26 +0100] rev 11254
- Better handling of cell's tag in SingleTeamViewController
Thu, 29 Oct 2015 23:59:51 +0100 - Refactoring of SavedViewController: ios-revival
antonc27 <antonc27@mail.ru> [Thu, 29 Oct 2015 23:59:51 +0100] rev 11253
- Refactoring of SavedViewController: - - Workaround for cells' wrong tags in SavedViewController when removing saves - - Disabled editing of save names
Thu, 29 Oct 2015 03:48:42 +0100 - FindTable functionality for HoldTableViewCell and EditableCellView extracted to category ios-revival
antonc27 <antonc27@mail.ru> [Thu, 29 Oct 2015 03:48:42 +0100] rev 11252
- FindTable functionality for HoldTableViewCell and EditableCellView extracted to category
Wed, 28 Oct 2015 10:01:31 -0400 few more missing nil checks in crate spawn
nemo [Wed, 28 Oct 2015 10:01:31 -0400] rev 11251
few more missing nil checks in crate spawn
Wed, 28 Oct 2015 03:41:00 +0100 - Fix for crash while deleting >=2 saved games ios-revival
antonc27 <antonc27@mail.ru> [Wed, 28 Oct 2015 03:41:00 +0100] rev 11250
- Fix for crash while deleting >=2 saved games Note: SavedGamesViewController certainly needs refactoring
Wed, 28 Oct 2015 01:29:39 +0100 Removed tag Nice one
sheepluva [Wed, 28 Oct 2015 01:29:39 +0100] rev 11249
Removed tag Nice one
Wed, 28 Oct 2015 00:06:13 +0100 Added tag 0.9.22-RC for changeset d9622394ec9c
sheepluva [Wed, 28 Oct 2015 00:06:13 +0100] rev 11248
Added tag 0.9.22-RC for changeset d9622394ec9c
Tue, 27 Oct 2015 21:11:44 +0100 somebody was so nice to mention me in credits, but misspelled my last name ios-revival
sheepluva [Tue, 27 Oct 2015 21:11:44 +0100] rev 11247
somebody was so nice to mention me in credits, but misspelled my last name
Tue, 27 Oct 2015 23:04:15 +0300 Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
unc0rr [Tue, 27 Oct 2015 23:04:15 +0300] rev 11246
Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
Tue, 27 Oct 2015 05:11:48 +0100 - Rus localization for portal mission ios-revival
antonc27 <antonc27@mail.ru> [Tue, 27 Oct 2015 05:11:48 +0100] rev 11245
- Rus localization for portal mission
Mon, 26 Oct 2015 00:54:58 +0100 - Rus localization update for Basic Trainings in ru.lua ios-revival
antonc27 <antonc27@mail.ru> [Mon, 26 Oct 2015 00:54:58 +0100] rev 11244
- Rus localization update for Basic Trainings in ru.lua - Some missed strings added to stub.lua
Sun, 25 Oct 2015 20:40:27 +0100 changelog update
sheepluva [Sun, 25 Oct 2015 20:40:27 +0100] rev 11243
changelog update
Sun, 25 Oct 2015 03:14:49 +0100 - Partial rus localization for User Missions and Basic Trainings in ru.lua ios-revival
antonc27 <antonc27@mail.ru> [Sun, 25 Oct 2015 03:14:49 +0100] rev 11242
- Partial rus localization for User Missions and Basic Trainings in ru.lua - Fully localized on this moment: - - Bazooka Training - - Dangerous Ducklings - Some missed strings added to stub.lua
Sat, 24 Oct 2015 16:01:19 +0200 - Fix for formatting non-english characters, received from engine ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 16:01:19 +0200] rev 11241
- Fix for formatting non-english characters, received from engine
Sat, 24 Oct 2015 15:27:47 +0200 - Fix for sending to engine non-english characters ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 15:27:47 +0200] rev 11240
- Fix for sending to engine non-english characters Note: Actually fixes problem with cyrillic team and hogs names
Sat, 24 Oct 2015 03:56:02 +0200 - Fix for loading non-existing missions in MissionTrainingViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 03:56:02 +0200] rev 11239
- Fix for loading non-existing missions in MissionTrainingViewController
Sat, 24 Oct 2015 02:26:54 +0200 - Possible fix for loading game styles scripts without .cfg file ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 02:26:54 +0200] rev 11238
- Possible fix for loading game styles scripts without .cfg file
Sat, 24 Oct 2015 01:42:31 +0200 - Rus translation for Mutant game style ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 01:42:31 +0200] rev 11237
- Rus translation for Mutant game style - Few strings are localized now in Mutant script
Sat, 24 Oct 2015 00:21:15 +0200 fixed: poison clouds could bounce
sheepluva [Sat, 24 Oct 2015 00:21:15 +0200] rev 11236
fixed: poison clouds could bounce
Fri, 23 Oct 2015 04:02:36 +0200 - Rus localization update for 'Data/Locale/missions_ru.txt' ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 04:02:36 +0200] rev 11235
- Rus localization update for 'Data/Locale/missions_ru.txt'
Fri, 23 Oct 2015 03:15:35 +0200 - Rus localization update for 'Data/Locale/ru.txt' ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 03:15:35 +0200] rev 11234
- Rus localization update for 'Data/Locale/ru.txt'
Fri, 23 Oct 2015 01:49:32 +0200 - Fix for wrong localization key for sound in GeneralSettingsViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 01:49:32 +0200] rev 11233
- Fix for wrong localization key for sound in GeneralSettingsViewController
Fri, 23 Oct 2015 01:46:00 +0200 - Localization for missed strings in RestoreViewController (for eng(as reference) and rus) ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 01:46:00 +0200] rev 11232
- Localization for missed strings in RestoreViewController (for eng(as reference) and rus)
Fri, 23 Oct 2015 00:45:57 +0200 - Localization for missed strings in StatsPage (for both eng and rus) ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 00:45:57 +0200] rev 11231
- Localization for missed strings in StatsPage (for both eng and rus) Note 1: Some strings here are contains format characters, translators must not change their! Note 2: Conjugation with numbers not really handled here.
Fri, 23 Oct 2015 00:06:35 +0200 - Rus localization updated for iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 00:06:35 +0200] rev 11230
- Rus localization updated for iOS front-end - Some missed strings added to English localizable strings for reference
Thu, 22 Oct 2015 22:21:35 +0200 - Some strings localizations for Settings ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 22:21:35 +0200] rev 11229
- Some strings localizations for Settings
Thu, 22 Oct 2015 21:57:05 +0200 - Toolbar elements are localizable now in GameConfig for iPhone ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 21:57:05 +0200] rev 11228
- Toolbar elements are localizable now in GameConfig for iPhone
Thu, 22 Oct 2015 03:02:43 +0200 - All labels in HelpPageLobby now localizable (with text from IB as localization keys) ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 03:02:43 +0200] rev 11227
- All labels in HelpPageLobby now localizable (with text from IB as localization keys)
Thu, 22 Oct 2015 03:00:22 +0200 - SegmentedControl is localizable now in MapConfig ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 03:00:22 +0200] rev 11226
- SegmentedControl is localizable now in MapConfig
Thu, 22 Oct 2015 00:46:45 +0200 - simpleGameButton and missionsButton are localizable now in MainMenu ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 00:46:45 +0200] rev 11225
- simpleGameButton and missionsButton are localizable now in MainMenu
Wed, 21 Oct 2015 23:46:11 +0200 - 'Press the target button to mark the target' message is localizable now ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 23:46:11 +0200] rev 11224
- 'Press the target button to mark the target' message is localizable now
Wed, 21 Oct 2015 21:58:50 +0200 - Workaround for team's name with spaces in StatsPage ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 21:58:50 +0200] rev 11223
- Workaround for team's name with spaces in StatsPage
Wed, 21 Oct 2015 18:15:19 +0200 - Some improvements for 'loadNiceHogs' in GameConfig for iPad ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 18:15:19 +0200] rev 11222
- Some improvements for 'loadNiceHogs' in GameConfig for iPad
Wed, 21 Oct 2015 02:19:04 +0200 - Fix for 'loadNiceHogs' in GameConfig for iPad ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 02:19:04 +0200] rev 11221
- Fix for 'loadNiceHogs' in GameConfig for iPad
Wed, 21 Oct 2015 00:49:04 +0200 - Refactoring of Missions screen: ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 00:49:04 +0200] rev 11220
- Refactoring of Missions screen: - - Now mission's list constructed from 'missions_en.txt' - - In-place localization for mission's names and descriptions
Tue, 20 Oct 2015 23:56:31 +0200 - Retrieving language ID moved to HWUtils ios-revival
antonc27 <antonc27@mail.ru> [Tue, 20 Oct 2015 23:56:31 +0200] rev 11219
- Retrieving language ID moved to HWUtils
Tue, 20 Oct 2015 00:51:45 +0200 - Small adjust for cell selection color of Missions screen ios-revival
antonc27 <antonc27@mail.ru> [Tue, 20 Oct 2015 00:51:45 +0200] rev 11218
- Small adjust for cell selection color of Missions screen
Mon, 19 Oct 2015 03:39:47 +0200 - Big refactoring of front-end Settings for both iPhone and iPad: ios-revival
antonc27 <antonc27@mail.ru> [Mon, 19 Oct 2015 03:39:47 +0200] rev 11217
- Big refactoring of front-end Settings for both iPhone and iPad: - - Fixed crash when receiving Memory Warning after dismissing Settings on iPhone - - Set ARC flags for MGSplitVCs as it now updated for iOS 8 - - All sub-settings VCs now recreated each time they presented - - SettingsContainerViewController removed - - Other small improvements
Sat, 17 Oct 2015 20:07:10 +0200 - Better way of creating/using doneButton in Settings ios-revival
antonc27 <antonc27@mail.ru> [Sat, 17 Oct 2015 20:07:10 +0200] rev 11216
- Better way of creating/using doneButton in Settings
Sat, 17 Oct 2015 00:32:02 +0200 - Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad) ios-revival
antonc27 <antonc27@mail.ru> [Sat, 17 Oct 2015 00:32:02 +0200] rev 11215
- Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad) Note: Tested only in simulator
Fri, 16 Oct 2015 17:34:06 +0200 - Added new set of tabbar icons for Settings on iPhone ios-revival
antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 17:34:06 +0200] rev 11214
- Added new set of tabbar icons for Settings on iPhone
Fri, 16 Oct 2015 02:54:03 +0200 - Fix for autorotation of table view of StatsPageVC ios-revival
antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 02:54:03 +0200] rev 11213
- Fix for autorotation of table view of StatsPageVC - Adjustment for header's height
Thu, 15 Oct 2015 23:27:56 +0200 - Mortar, Mudball and Land Spray need up/down buttons on mobile ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 23:27:56 +0200] rev 11212
- Mortar, Mudball and Land Spray need up/down buttons on mobile
Thu, 15 Oct 2015 22:48:32 +0200 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 22:48:32 +0200] rev 11211
- Workaround for wrong sprite in utility widget when selecting DrillStrike Note: It is better to extend utilityWidget to handle >=2 sprites/actions
Thu, 15 Oct 2015 21:58:30 +0200 - Target button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:58:30 +0200] rev 11210
- Target button added to mobile touch controls Note: Maybe also need to add it to HedgeEditor, dunno...
Thu, 15 Oct 2015 21:13:43 +0200 - Target button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:13:43 +0200] rev 11209
- Target button added to mobile touch controls
Thu, 15 Oct 2015 20:36:08 +0200 - Timer button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 20:36:08 +0200] rev 11208
- Timer button added to mobile touch controls
Thu, 15 Oct 2015 01:13:23 +0200 - Fix for wrong path of restored game ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 01:13:23 +0200] rev 11207
- Fix for wrong path of restored game Note: http://stackoverflow.com/questions/25884382/ios-8-bundle-path-changes
Wed, 14 Oct 2015 21:25:49 +0200 - Better random number generation for front-end: random() replaced with arc4random_uniform() ios-revival
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 21:25:49 +0200] rev 11206
- Better random number generation for front-end: random() replaced with arc4random_uniform()
Wed, 14 Oct 2015 02:28:32 +0200 - Button's restyling for RestoreViewController ios-revival
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 02:28:32 +0200] rev 11205
- Button's restyling for RestoreViewController
Sat, 10 Oct 2015 18:18:26 +0200 Lua-API: onSuddenDeath hook
sheepluva [Sat, 10 Oct 2015 18:18:26 +0200] rev 11204
Lua-API: onSuddenDeath hook
Thu, 08 Oct 2015 10:48:16 -0400 Pass overridden uid into AddGear instead
nemo [Thu, 08 Oct 2015 10:48:16 -0400] rev 11203
Pass overridden uid into AddGear instead
Thu, 08 Oct 2015 10:42:00 -0400 restore uid on resurrection as well
nemo [Thu, 08 Oct 2015 10:42:00 -0400] rev 11202
restore uid on resurrection as well
Wed, 07 Oct 2015 23:20:31 +0200 TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
sheepluva [Wed, 07 Oct 2015 23:20:31 +0200] rev 11201
TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
Mon, 05 Oct 2015 20:31:46 +0200 - Fix for locale string in SingleWeaponViewController ios-revival
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 20:31:46 +0200] rev 11200
- Fix for locale string in SingleWeaponViewController - Init of vars in LoadLocaleWrapper in order to get right ammo names
Mon, 05 Oct 2015 19:17:40 +0200 - Fix for locale string passed to engine (like "ru-FR") ios-revival
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 19:17:40 +0200] rev 11199
- Fix for locale string passed to engine (like "ru-FR")
Mon, 05 Oct 2015 13:38:25 +0200 preselect baseball bat in Knockball and Basketball
sheepluva [Mon, 05 Oct 2015 13:38:25 +0200] rev 11198
preselect baseball bat in Knockball and Basketball
Sun, 04 Oct 2015 16:30:55 -0400 Avoid waiting past end of turn for smine.
nemo [Sun, 04 Oct 2015 16:30:55 -0400] rev 11197
Avoid waiting past end of turn for smine.
Sat, 03 Oct 2015 17:02:57 -0400 Add nil check in fake crate spawn for if crate fails to spawn
nemo [Sat, 03 Oct 2015 17:02:57 -0400] rev 11196
Add nil check in fake crate spawn for if crate fails to spawn
Mon, 28 Sep 2015 01:31:47 +0200 - GameController framework added to project (required by last version of SDL) ios-revival
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:31:47 +0200] rev 11195
- GameController framework added to project (required by last version of SDL)
Mon, 28 Sep 2015 01:07:21 +0200 - Bitcode disabled (for Xcode 7) ios-revival
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:07:21 +0200] rev 11194
- Bitcode disabled (for Xcode 7)
Fri, 25 Sep 2015 23:31:16 -0400 Scan from right too. Not sure this is actually helpful, so committing separately.
nemo [Fri, 25 Sep 2015 23:31:16 -0400] rev 11193
Scan from right too. Not sure this is actually helpful, so committing separately.
Fri, 25 Sep 2015 23:30:21 -0400 This should probably fix feedback that hogs weren't spawning on left side of map.
nemo [Fri, 25 Sep 2015 23:30:21 -0400] rev 11192
This should probably fix feedback that hogs weren't spawning on left side of map.
Wed, 23 Sep 2015 07:49:46 +0200 fp complained about this line being too long
sheepluva [Wed, 23 Sep 2015 07:49:46 +0200] rev 11191
fp complained about this line being too long
Sun, 20 Sep 2015 03:02:21 +0200 - 'Shoppa Pro' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 03:02:21 +0200] rev 11190
- 'Shoppa Pro' ammo set added to iOS front-end
Sun, 20 Sep 2015 02:56:33 +0200 - Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:56:33 +0200] rev 11189
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
Sun, 20 Sep 2015 02:52:49 +0200 - 'Construction Mode' ammo set and game parameters added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:52:49 +0200] rev 11188
- 'Construction Mode' ammo set and game parameters added to iOS front-end
Sun, 20 Sep 2015 02:08:12 +0200 - 'Highlander' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:08:12 +0200] rev 11187
- 'Highlander' ammo set added to iOS front-end
Sun, 20 Sep 2015 01:48:18 +0200 - 'One of everything' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 01:48:18 +0200] rev 11186
- 'One of everything' ammo set added to iOS front-end
Sat, 19 Sep 2015 22:17:50 +0200 tweak tips a little (loosely based on Wuzzy's suggestions)
sheepluva [Sat, 19 Sep 2015 22:17:50 +0200] rev 11185
tweak tips a little (loosely based on Wuzzy's suggestions)
Fri, 18 Sep 2015 06:03:49 +0200 - Fix for getting the correct fort name in FortsViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 06:03:49 +0200] rev 11184
- Fix for getting the correct fort name in FortsViewController
Fri, 18 Sep 2015 05:37:55 +0200 - Added functionality to select one hat for all hogs at team settings ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 05:37:55 +0200] rev 11183
- Added functionality to select one hat for all hogs at team settings
Fri, 18 Sep 2015 04:33:37 +0200 - Fix for consequent selection of same hat for all hogs in settings ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 04:33:37 +0200] rev 11182
- Fix for consequent selection of same hat for all hogs in settings - Small refactoring of HogHatViewController
Thu, 17 Sep 2015 23:53:54 +0200 - Refactoring of MainMenuViewController ios-revival
antonc27 <antonc27@mail.ru> [Thu, 17 Sep 2015 23:53:54 +0200] rev 11181
- Refactoring of MainMenuViewController
Thu, 17 Sep 2015 09:59:58 +0200 speed up TrophyRace deaths
sheepluva [Thu, 17 Sep 2015 09:59:58 +0200] rev 11180
speed up TrophyRace deaths
Thu, 17 Sep 2015 07:41:40 +0200 add TODO
sheepluva [Thu, 17 Sep 2015 07:41:40 +0200] rev 11179
add TODO
Wed, 16 Sep 2015 08:58:51 -0400 remove racist trydo 😝
nemo [Wed, 16 Sep 2015 08:58:51 -0400] rev 11178
remove racist trydo 😝
Tue, 15 Sep 2015 06:05:11 +0200 - Possibility to send log file by email from app ios-revival
antonc27 <antonc27@mail.ru> [Tue, 15 Sep 2015 06:05:11 +0200] rev 11177
- Possibility to send log file by email from app Note: Ugly ifdef's are necessary, because we don't want to include MessageUI framework into 'Distro Appstore' build scheme
Tue, 15 Sep 2015 04:28:25 +0200 - Refactoring. Separation of game log viewing code to GameLogViewController ios-revival
antonc27 <antonc27@mail.ru> [Tue, 15 Sep 2015 04:28:25 +0200] rev 11176
- Refactoring. Separation of game log viewing code to GameLogViewController
Mon, 14 Sep 2015 07:02:06 +0200 - Attempt to fix a crash while selecting 'Random' for map generation ios-revival
antonc27 <antonc27@mail.ru> [Mon, 14 Sep 2015 07:02:06 +0200] rev 11175
- Attempt to fix a crash while selecting 'Random' for map generation Note 1: It occurs in BezierizeEdge procedure of uLandOutline while generating land preview Note 2: Crash fixed, but most previews are not generated correctly, e.g. it's a case for bordered map.
Sun, 13 Sep 2015 18:58:22 -0400 airmine hand sprite by wuzzy. totally temporary...
nemo [Sun, 13 Sep 2015 18:58:22 -0400] rev 11174
airmine hand sprite by wuzzy. totally temporary...
Sun, 13 Sep 2015 16:38:53 -0400 aaand make sure the commented out line matches
nemo [Sun, 13 Sep 2015 16:38:53 -0400] rev 11173
aaand make sure the commented out line matches
Sun, 13 Sep 2015 16:36:39 -0400 Add damage to gear values to mess with
nemo [Sun, 13 Sep 2015 16:36:39 -0400] rev 11172
Add damage to gear values to mess with
Sun, 13 Sep 2015 16:24:37 -0400 Oups. 6, not 12 - was testing
nemo [Sun, 13 Sep 2015 16:24:37 -0400] rev 11171
Oups. 6, not 12 - was testing
Sun, 13 Sep 2015 16:23:32 -0400 Allow for arbitrary number of airstrike bombs and spacing.
nemo [Sun, 13 Sep 2015 16:23:32 -0400] rev 11170
Allow for arbitrary number of airstrike bombs and spacing.
Sun, 13 Sep 2015 15:36:06 -0400 Move health:= 6 to gear addition so lua can more easily override it.
nemo [Sun, 13 Sep 2015 15:36:06 -0400] rev 11169
Move health:= 6 to gear addition so lua can more easily override it.
Sat, 12 Sep 2015 21:13:35 +0200 german translation update (incl. string reordering - blame sheepluva)
wuzzy [Sat, 12 Sep 2015 21:13:35 +0200] rev 11168
german translation update (incl. string reordering - blame sheepluva)
Sat, 12 Sep 2015 19:00:52 +0200 german translation updates
wuzzy [Sat, 12 Sep 2015 19:00:52 +0200] rev 11167
german translation updates
Sat, 12 Sep 2015 05:46:59 +0200 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:46:59 +0200] rev 11166
Merge
Sat, 12 Sep 2015 05:39:35 +0200 - Revert of 'Reset for previously selected static map' ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:39:35 +0200] rev 11165
- Revert of 'Reset for previously selected static map'
Sat, 12 Sep 2015 05:20:52 +0200 uVariables: also initialize arrays and records in initModule
sheepluva [Sat, 12 Sep 2015 05:20:52 +0200] rev 11164
uVariables: also initialize arrays and records in initModule
Sat, 12 Sep 2015 05:23:28 +0200 - These properties are not necessary to clean when receiving memory warning ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:23:28 +0200] rev 11163
- These properties are not necessary to clean when receiving memory warning
Sat, 12 Sep 2015 05:21:21 +0200 - We don't need to explicitly propagate vc lifecycle messages ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:21:21 +0200] rev 11162
- We don't need to explicitly propagate vc lifecycle messages Note: This actually fix crash related to [SDL_uikitwindow release], which appears after receiving memory warning during playing one game, finishing it and getting back to GameConfigViewController.
Sat, 12 Sep 2015 04:12:29 +0200 - Reset for previously selected static map ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 04:12:29 +0200] rev 11161
- Reset for previously selected static map Note: If static map doesn't reset, library continue to use it, even if user select generated maze map from game settings.
Sat, 12 Sep 2015 04:02:27 +0200 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 04:02:27 +0200] rev 11160
Merge
Fri, 11 Sep 2015 21:42:55 +0200 merge
sheepluva [Fri, 11 Sep 2015 21:42:55 +0200] rev 11159
merge
Fri, 11 Sep 2015 21:41:35 +0200 simplify code ios-revival
sheepluva [Fri, 11 Sep 2015 21:41:35 +0200] rev 11158
simplify code
Fri, 11 Sep 2015 09:18:08 +0200 exclude uMatrix from pas2c build
sheepluva [Fri, 11 Sep 2015 09:18:08 +0200] rev 11157
exclude uMatrix from pas2c build
Fri, 11 Sep 2015 08:15:17 +0200 fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
sheepluva [Fri, 11 Sep 2015 08:15:17 +0200] rev 11156
fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
Fri, 11 Sep 2015 07:39:01 +0200 pas2c doesn't like {$ENDIF} with argument
sheepluva [Fri, 11 Sep 2015 07:39:01 +0200] rev 11155
pas2c doesn't like {$ENDIF} with argument
Fri, 11 Sep 2015 05:54:17 +0200 make uVariables not depend on implicit one-time initialization by FPC
sheepluva [Fri, 11 Sep 2015 05:54:17 +0200] rev 11154
make uVariables not depend on implicit one-time initialization by FPC
Fri, 11 Sep 2015 01:05:02 +0200 - ifdef for IPHONEOS in glLoadExtension ios-revival
antonc27 <antonc27@mail.ru> [Fri, 11 Sep 2015 01:05:02 +0200] rev 11153
- ifdef for IPHONEOS in glLoadExtension
Thu, 10 Sep 2015 18:50:39 +0200 stop rc plane prop/engine sound when out of fuel
sheepluva [Thu, 10 Sep 2015 18:50:39 +0200] rev 11152
stop rc plane prop/engine sound when out of fuel
Thu, 10 Sep 2015 18:22:52 +0200 merge branch ios-revival into default
sheepluva [Thu, 10 Sep 2015 18:22:52 +0200] rev 11151
merge branch ios-revival into default
Thu, 10 Sep 2015 17:51:49 +0200 - ifdef for CMEM ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 17:51:49 +0200] rev 11150
- ifdef for CMEM
Thu, 10 Sep 2015 17:47:01 +0200 - ifdef for engine exit/halt ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 17:47:01 +0200] rev 11149
- ifdef for engine exit/halt
Thu, 10 Sep 2015 01:49:15 +0200 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 01:49:15 +0200] rev 11148
- Refactoring in order to remove some warning related to using of int instead of NSInteger
Thu, 10 Sep 2015 01:31:52 +0200 - First attempt to fix crashes on loading 'Styles' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 01:31:52 +0200] rev 11147
- First attempt to fix crashes on loading 'Styles'
Sun, 06 Sep 2015 04:30:30 +0200 - Fixes for cropped background image on iPhone ios-revival
antonc27 <antonc27@mail.ru> [Sun, 06 Sep 2015 04:30:30 +0200] rev 11146
- Fixes for cropped background image on iPhone
Sun, 06 Sep 2015 03:17:22 +0200 - Restyle of 'Simple' and 'Missions' buttons at Main screen ios-revival
antonc27 <antonc27@mail.ru> [Sun, 06 Sep 2015 03:17:22 +0200] rev 11145
- Restyle of 'Simple' and 'Missions' buttons at Main screen
Sat, 05 Sep 2015 23:46:31 +0200 - Added required icons ios-revival
antonc27 <antonc27@mail.ru> [Sat, 05 Sep 2015 23:46:31 +0200] rev 11144
- Added required icons
Sat, 05 Sep 2015 23:12:23 +0200 - arm64 added as valid arch ios-revival
antonc27 <antonc27@mail.ru> [Sat, 05 Sep 2015 23:12:23 +0200] rev 11143
- arm64 added as valid arch - 'Skip Install' set to 'YES' for libraries - 'Build libfpc.a' modified - fpc compiling options cleared
Thu, 27 Aug 2015 23:52:38 +0200 - Version bump to 2.0 ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:52:38 +0200] rev 11142
- Version bump to 2.0
Thu, 27 Aug 2015 23:21:07 +0200 - Fix for crash on loading SingleWeaponViewController in Settings ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:21:07 +0200] rev 11141
- Fix for crash on loading SingleWeaponViewController in Settings
Thu, 27 Aug 2015 23:19:29 +0200 - 'safeScale' now always 1.0 ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:19:29 +0200] rev 11140
- 'safeScale' now always 1.0 Note: Really a little bit weird, but seems to work perfectly
Thu, 27 Aug 2015 23:18:29 +0200 - Load fonts on init if not 'mobile' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:18:29 +0200] rev 11139
- Load fonts on init if not 'mobile'
Tue, 18 Aug 2015 01:11:17 +0200 - Property for port in MapPreviewButtonView ios-revival
antonc27 <antonc27@mail.ru> [Tue, 18 Aug 2015 01:11:17 +0200] rev 11138
- Property for port in MapPreviewButtonView
Tue, 18 Aug 2015 01:08:21 +0200 - Using of @autoreleasepool is better ios-revival
Anton Malmygin <antonc27@mail.ru> [Tue, 18 Aug 2015 01:08:21 +0200] rev 11137
- Using of @autoreleasepool is better
Tue, 18 Aug 2015 00:51:23 +0200 - Fix for iPhone 4S screen size ios-revival
antonc27 <antonc27@mail.ru> [Tue, 18 Aug 2015 00:51:23 +0200] rev 11136
- Fix for iPhone 4S screen size
Sun, 16 Aug 2015 02:32:03 +0200 - Fix for 'hold for delete' for cells in teams table ios-revival
antonc27 <antonc27@mail.ru> [Sun, 16 Aug 2015 02:32:03 +0200] rev 11135
- Fix for 'hold for delete' for cells in teams table
Sat, 15 Aug 2015 20:49:06 +0200 Merge with ios-rus-localization ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:49:06 +0200] rev 11134
Merge with ios-rus-localization
Sat, 15 Aug 2015 20:48:13 +0200 - Fix for retrieving 'Maze' preview genration ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:48:13 +0200] rev 11133
- Fix for retrieving 'Maze' preview genration Note: We use now GCD instead of pthread for launch preview generation from engine side (it is now done with RunEngine, not direct call to GenLandPreview) Note 2: For a moment LandPreview without Alpha used
Sat, 15 Aug 2015 20:38:07 +0200 - Improved fix for UI elements positioning at GameConfigViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:38:07 +0200] rev 11132
- Improved fix for UI elements positioning at GameConfigViewController
Sat, 15 Aug 2015 17:08:50 +0200 - Localization for SingleSchemeViewController fixed ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 17:08:50 +0200] rev 11131
- Localization for SingleSchemeViewController fixed - Typos in Russian Scheme.strings
Sat, 15 Aug 2015 16:26:00 +0200 - Russian Scheme.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 16:26:00 +0200] rev 11130
- Russian Scheme.strings localized
Sat, 15 Aug 2015 04:23:12 +0200 - Russian Localizable.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 04:23:12 +0200] rev 11129
- Russian Localizable.strings localized - Few fixes for Russian About.strings
Sat, 15 Aug 2015 04:20:33 +0200 - Fix for localization of detail labels at AboutViewController ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 04:20:33 +0200] rev 11128
- Fix for localization of detail labels at AboutViewController
Sat, 15 Aug 2015 02:41:35 +0200 - Russian About.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:41:35 +0200] rev 11127
- Russian About.strings localized
Sat, 15 Aug 2015 02:24:36 +0200 - Rus localization started ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:24:36 +0200] rev 11126
- Rus localization started
Sat, 15 Aug 2015 02:22:17 +0200 - Russian localization files added ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:22:17 +0200] rev 11125
- Russian localization files added TODO: Actually localize these files
Sat, 15 Aug 2015 01:44:21 +0200 - Small fix for debug view frame ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 01:44:21 +0200] rev 11124
- Small fix for debug view frame Note: Still need to handle autorotation here
Sat, 15 Aug 2015 01:40:06 +0200 - Fix for initial wrong UI positioning for GameConfigViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 01:40:06 +0200] rev 11123
- Fix for initial wrong UI positioning for GameConfigViewController
Sat, 15 Aug 2015 00:59:33 +0200 - Fix for show/hide helpPage animations ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 00:59:33 +0200] rev 11122
- Fix for show/hide helpPage animations
Sat, 15 Aug 2015 00:22:04 +0200 - HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 00:22:04 +0200] rev 11121
- HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped Note: Xib's are automodified by Xcode
Fri, 14 Aug 2015 21:27:55 +0200 - HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 21:27:55 +0200] rev 11120
- HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added
Fri, 14 Aug 2015 02:10:53 +0200 - Fix for loading missions descriptions ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:10:53 +0200] rev 11119
- Fix for loading missions descriptions Note: Much way better is to use NSDictionary here! Must be refactored
Fri, 14 Aug 2015 02:09:46 +0200 - Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size. ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:09:46 +0200] rev 11118
- Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size.
Fri, 14 Aug 2015 02:04:46 +0200 - RestoreViewController functionality uncommented ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:04:46 +0200] rev 11117
- RestoreViewController functionality uncommented
Fri, 14 Aug 2015 02:02:15 +0200 - Interscreen transitions fixed ios-revival
Anton Malmygin <antonc27@mail.ru> [Fri, 14 Aug 2015 02:02:15 +0200] rev 11116
- Interscreen transitions fixed
Fri, 14 Aug 2015 01:55:42 +0200 - MGSplitViewController updated to last version with iOS 8 fixes ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 01:55:42 +0200] rev 11115
- MGSplitViewController updated to last version with iOS 8 fixes
Thu, 13 Aug 2015 13:41:50 +0200 - Fix for main view orientation problems ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 13:41:50 +0200] rev 11114
- Fix for main view orientation problems
Thu, 13 Aug 2015 13:40:12 +0200 - Fix for app crash after ending game ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 13:40:12 +0200] rev 11113
- Fix for app crash after ending game Note: Note sure why halt() not working correctly, also must pay attention to memory management here
Thu, 13 Aug 2015 01:34:01 +0200 - Name fixing for buttons ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:34:01 +0200] rev 11112
- Name fixing for buttons
Thu, 13 Aug 2015 01:33:40 +0200 - Using come for internal memory management ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:33:40 +0200] rev 11111
- Using come for internal memory management Note: This fixed crash with ansisitring deletion while loading 'en.txt' locale P.S. guys from #fpc suggested what this is just a spoof, not a real fix. maybe need more carefully mange memory here
Thu, 13 Aug 2015 01:31:37 +0200 - 'Generate position dependent code' et to NO. Otherwise crashed at initialization step. ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:31:37 +0200] rev 11110
- 'Generate position dependent code' et to NO. Otherwise crashed at initialization step.
Tue, 11 Aug 2015 02:42:53 +0200 - VALID_ARCHS reduced for all projects ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 02:42:53 +0200] rev 11109
- VALID_ARCHS reduced for all projects
Tue, 11 Aug 2015 00:16:28 +0200 - VALID_ARCHS changed ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 00:16:28 +0200] rev 11108
- VALID_ARCHS changed - Build libfpc.a script changed Note: Not sure about valid archs
Tue, 11 Aug 2015 00:15:30 +0200 - Small warning fix ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 00:15:30 +0200] rev 11107
- Small warning fix
Mon, 10 Aug 2015 22:50:34 +0200 - Actually fix for rendering on iOS ]:-> ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:50:34 +0200] rev 11106
- Actually fix for rendering on iOS ]:->
Mon, 10 Aug 2015 22:49:52 +0200 - Fix for hiding launch window after launch and not blocking SDL window on engine anymore ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:49:52 +0200] rev 11105
- Fix for hiding launch window after launch and not blocking SDL window on engine anymore
Mon, 10 Aug 2015 22:48:02 +0200 - Some weird staff with bounds commented here ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:48:02 +0200] rev 11104
- Some weird staff with bounds commented here
Mon, 10 Aug 2015 22:47:37 +0200 - Bogus 'lodeNiceHogs' disabled ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:47:37 +0200] rev 11103
- Bogus 'lodeNiceHogs' disabled Note: Fiw and uncomment after
Mon, 10 Aug 2015 22:44:51 +0200 - Restore game functionality disabled, because it blocks main screen ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:44:51 +0200] rev 11102
- Restore game functionality disabled, because it blocks main screen Note: Uncomment this after
Sun, 09 Aug 2015 16:20:35 +0200 Added tag Nice one for changeset 0f5961910e27 ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 16:20:35 +0200] rev 11101
Added tag Nice one for changeset 0f5961910e27
Sun, 09 Aug 2015 15:38:00 +0200 - Resolves problem with wrong path to chef hat on iOS ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 15:38:00 +0200] rev 11100
- Resolves problem with wrong path to chef hat on iOS
Sun, 09 Aug 2015 15:37:29 +0200 - Fix for wrong start paramIndex in case of Hwlibrary ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 15:37:29 +0200] rev 11099
- Fix for wrong start paramIndex in case of Hwlibrary
Sun, 09 Aug 2015 00:04:41 +0200 - Fix for new name of SDL 2 libraries ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 00:04:41 +0200] rev 11098
- Fix for new name of SDL 2 libraries Note: Actually, seems to work correctly without it, but just to be sure
Sat, 08 Aug 2015 23:01:02 +0200 - Fix for launching with SDL ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 23:01:02 +0200] rev 11097
- Fix for launching with SDL Note: Worked actually, but this is not in guidelines of SDL...
Sat, 08 Aug 2015 22:55:02 +0200 - Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:55:02 +0200] rev 11096
- Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app P.S. This error also a lovely one ]:->
Sat, 08 Aug 2015 22:52:24 +0200 - Fix for "error: invalid abbreviation code [115] for DIE at" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:52:24 +0200] rev 11095
- Fix for "error: invalid abbreviation code [115] for DIE at" More info here: http://forum.unity3d.com/threads/error-in-lastest-xcode.233591/ Note: But in this case we are not be able to read crash reports without dSYM ! So, this need to be improved
Sat, 08 Aug 2015 22:45:23 +0200 - Fix for PascalImports and for GenLandPreview ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:45:23 +0200] rev 11094
- Fix for PascalImports and for GenLandPreview
Sat, 08 Aug 2015 22:08:43 +0200 - Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:08:43 +0200] rev 11093
- Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64" Note: Don't know why SDL2 mixer complaining about this
Sat, 08 Aug 2015 22:06:03 +0200 - Small reorg of project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:06:03 +0200] rev 11092
- Small reorg of project
Sat, 08 Aug 2015 22:04:56 +0200 - CoreMotion framework added to project for SDL 2 ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:04:56 +0200] rev 11091
- CoreMotion framework added to project for SDL 2
Sat, 08 Aug 2015 22:02:31 +0200 - Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:02:31 +0200] rev 11090
- Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" Note: I love this kind of errors ]:->
Sat, 08 Aug 2015 21:58:28 +0200 - Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:58:28 +0200] rev 11089
- Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix" Note: Just created dummy cDefaultPathPrefix
Sat, 08 Aug 2015 21:50:23 +0200 - Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:50:23 +0200] rev 11088
- Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId"
Sat, 08 Aug 2015 21:45:38 +0200 - Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths" ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:45:38 +0200] rev 11087
- Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths" Note: Just commented staff related to Fonts finding
Sat, 08 Aug 2015 21:42:41 +0200 - Another fix for uRender.pas ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:42:41 +0200] rev 11086
- Another fix for uRender.pas Note: SDLGLcontext not visible in scope of uRender, so moving it to uStore
Sat, 08 Aug 2015 21:37:19 +0200 - Fix for compiling 'uRender.pas' ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:37:19 +0200] rev 11085
- Fix for compiling 'uRender.pas' Note: Construction "{$IF GLunit = gles11}" are not valid at all! Assumptions: We are not using pas2c and using OpenGL ES 1.1
Sat, 08 Aug 2015 21:25:59 +0200 - Missed pascal source files added to project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:25:59 +0200] rev 11084
- Missed pascal source files added to project
Sat, 08 Aug 2015 21:22:19 +0200 - Turkish localization removed from Xcode project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:22:19 +0200] rev 11083
- Turkish localization removed from Xcode project Fix for: "Read failed: The data couldn’t be read because it isn’t in the correct format."
Sat, 08 Aug 2015 21:04:47 +0200 - fpc updated to 3.1.1 ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:04:47 +0200] rev 11082
- fpc updated to 3.1.1 - Build scripts updated Note1: fpc must be compiled from sources before! Full instructions here: http://blog.naver.com/simonsayz/220305479793 Note2: Build script for a moment worked only for iPhone simulator 8.x and for new arch (like iPhone 6 or iPad Air)
Sat, 08 Aug 2015 20:58:13 +0200 - 'Default-568h@2x.png' added for retina screen ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:58:13 +0200] rev 11081
- 'Default-568h@2x.png' added for retina screen Note: Weird Xcode staff
Sat, 08 Aug 2015 20:52:30 +0200 - VALID_ARCHS updated for main project ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:52:30 +0200] rev 11080
- VALID_ARCHS updated for main project
Sat, 08 Aug 2015 20:51:12 +0200 - Xcode projects updated to recommended settings (auto done by Xcode) ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:51:12 +0200] rev 11079
- Xcode projects updated to recommended settings (auto done by Xcode) - Deployment target now 7.0
Sat, 08 Aug 2015 20:35:35 +0200 - .hgignore file updated for Xcode related files ios-revival
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 20:35:35 +0200] rev 11078
- .hgignore file updated for Xcode related files
Thu, 10 Sep 2015 04:59:02 +0200 small code cleanup
sheepluva [Thu, 10 Sep 2015 04:59:02 +0200] rev 11077
small code cleanup
Tue, 08 Sep 2015 19:20:58 +0300 more work qmlfrontend
unc0rr [Tue, 08 Sep 2015 19:20:58 +0300] rev 11076
more work
Sat, 05 Sep 2015 20:12:49 +0300 Generate handlers for lists qmlfrontend
unc0rr [Sat, 05 Sep 2015 20:12:49 +0300] rev 11075
Generate handlers for lists
Fri, 04 Sep 2015 08:14:12 -0400 fix a couple of typos
nemo [Fri, 04 Sep 2015 08:14:12 -0400] rev 11074
fix a couple of typos
Thu, 03 Sep 2015 23:33:06 +0300 Generate handlers accepting parameters dummies qmlfrontend
unc0rr [Thu, 03 Sep 2015 23:33:06 +0300] rev 11073
Generate handlers accepting parameters dummies
Thu, 03 Sep 2015 15:01:55 -0400 Updated shoppa tournament winners
Wuzzy [Thu, 03 Sep 2015 15:01:55 -0400] rev 11072
Updated shoppa tournament winners
Thu, 03 Sep 2015 20:59:48 +0300 Merge default qmlfrontend
unc0rr [Thu, 03 Sep 2015 20:59:48 +0300] rev 11071
Merge default
Thu, 03 Sep 2015 11:51:08 -0400 Add some HHGear nil checks to teleport. google bug #974
nemo [Thu, 03 Sep 2015 11:51:08 -0400] rev 11070
Add some HHGear nil checks to teleport. google bug #974
Thu, 03 Sep 2015 09:00:26 -0400 tip changes, mostly new strategy suggestions
Wuzzy [Thu, 03 Sep 2015 09:00:26 -0400] rev 11069
tip changes, mostly new strategy suggestions
Thu, 03 Sep 2015 01:26:03 +0200 allow holding PRECISE key to switch portal ball colors in reverse order
sheepluva [Thu, 03 Sep 2015 01:26:03 +0200] rev 11068
allow holding PRECISE key to switch portal ball colors in reverse order
Wed, 02 Sep 2015 11:55:37 -0400 Trying to get these scripts to behave properly, still WIP though.
nemo [Wed, 02 Sep 2015 11:55:37 -0400] rev 11067
Trying to get these scripts to behave properly, still WIP though.
Wed, 02 Sep 2015 16:58:31 +0200 fix internal function name
sheepluva [Wed, 02 Sep 2015 16:58:31 +0200] rev 11066
fix internal function name
Wed, 02 Sep 2015 05:59:21 +0200 make tunnels script use MapFeatureSize
wuzzy [Wed, 02 Sep 2015 05:59:21 +0200] rev 11065
make tunnels script use MapFeatureSize
Wed, 02 Sep 2015 05:52:02 +0200 some more tweaks
sheepluva [Wed, 02 Sep 2015 05:52:02 +0200] rev 11064
some more tweaks
Wed, 02 Sep 2015 04:59:17 +0200 make diagonal maze use map feature size
sheepluva [Wed, 02 Sep 2015 04:59:17 +0200] rev 11063
make diagonal maze use map feature size
Wed, 02 Sep 2015 04:49:11 +0200 also expose MapFeatureSize in onPreviewInit
sheepluva [Wed, 02 Sep 2015 04:49:11 +0200] rev 11062
also expose MapFeatureSize in onPreviewInit
Wed, 02 Sep 2015 04:25:24 +0200 Lua API: expose MapFeatureSize during init
sheepluva [Wed, 02 Sep 2015 04:25:24 +0200] rev 11061
Lua API: expose MapFeatureSize during init
Wed, 02 Sep 2015 04:03:24 +0200 fix on-code documentation of EraseSprite
sheepluva [Wed, 02 Sep 2015 04:03:24 +0200] rev 11060
fix on-code documentation of EraseSprite
Wed, 02 Sep 2015 01:25:29 +0200 display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
sheepluva [Wed, 02 Sep 2015 01:25:29 +0200] rev 11059
display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
Wed, 02 Sep 2015 00:39:35 +0200 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva [Wed, 02 Sep 2015 00:39:35 +0200] rev 11058
Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
Tue, 01 Sep 2015 23:54:13 +0200 global variable for defining construction distance limit. value smaller 1 means no limit (wip)
sheepluva [Tue, 01 Sep 2015 23:54:13 +0200] rev 11057
global variable for defining construction distance limit. value smaller 1 means no limit (wip)
Sun, 30 Aug 2015 18:03:44 +0300 Restore player clan on rejoin (issue 934, not tested)
unc0rr [Sun, 30 Aug 2015 18:03:44 +0300] rev 11056
Restore player clan on rejoin (issue #934, not tested)
Sun, 30 Aug 2015 17:12:12 +0300 Fix inverse paused state for spectators joining paused game (not tested)
unc0rr [Sun, 30 Aug 2015 17:12:12 +0300] rev 11055
Fix inverse paused state for spectators joining paused game (not tested)
Thu, 27 Aug 2015 22:03:57 +0300 Check for CMD message a bit further down the control flow
unc0rr [Thu, 27 Aug 2015 22:03:57 +0300] rev 11054
Check for CMD message a bit further down the control flow
Thu, 27 Aug 2015 14:47:38 +0300 Don't accept any password from players banned on the website
unC0Rr [Thu, 27 Aug 2015 14:47:38 +0300] rev 11053
Don't accept any password from players banned on the website
Mon, 17 Aug 2015 14:14:58 -0400 add missing state binds in lua
nemo [Mon, 17 Aug 2015 14:14:58 -0400] rev 11052
add missing state binds in lua
Mon, 17 Aug 2015 10:56:24 -0400 just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
nemo [Mon, 17 Aug 2015 10:56:24 -0400] rev 11051
just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
Sat, 15 Aug 2015 16:23:00 +0300 Some fixes qmlfrontend
unc0rr [Sat, 15 Aug 2015 16:23:00 +0300] rev 11050
Some fixes
Sun, 09 Aug 2015 07:20:18 +0200 Update English weapon descriptions
Wuzzy <almikes@aol.com> [Sun, 09 Aug 2015 07:20:18 +0200] rev 11049
Update English weapon descriptions
Fri, 14 Aug 2015 17:07:36 +0300 Break it even more during refactoring qmlfrontend
unC0Rr [Fri, 14 Aug 2015 17:07:36 +0300] rev 11048
Break it even more during refactoring
Wed, 12 Aug 2015 17:30:14 +0300 Generate parameters structures qmlfrontend
unC0Rr [Wed, 12 Aug 2015 17:30:14 +0300] rev 11047
Generate parameters structures
Mon, 10 Aug 2015 03:53:11 +0200 more copyright fixes
sheepluva [Mon, 10 Aug 2015 03:53:11 +0200] rev 11046
more copyright fixes
Mon, 10 Aug 2015 02:39:34 +0200 update copyright year in manpage
sheepluva [Mon, 10 Aug 2015 02:39:34 +0200] rev 11045
update copyright year in manpage
Sun, 09 Aug 2015 05:19:56 +0200 this should prevent hogs from hovering in air after using hammer
sheepluva [Sun, 09 Aug 2015 05:19:56 +0200] rev 11044
this should prevent hogs from hovering in air after using hammer
Sun, 09 Aug 2015 04:30:41 +0200 Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
sheepluva [Sun, 09 Aug 2015 04:30:41 +0200] rev 11043
Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
Sun, 09 Aug 2015 04:02:23 +0200 fix the fix
sheepluva [Sun, 09 Aug 2015 04:02:23 +0200] rev 11042
fix the fix
Sun, 09 Aug 2015 00:49:49 +0200 comment tweaks
sheepluva [Sun, 09 Aug 2015 00:49:49 +0200] rev 11041
comment tweaks
Sun, 09 Aug 2015 00:25:35 +0200 tweak prev commit
sheepluva [Sun, 09 Aug 2015 00:25:35 +0200] rev 11040
tweak prev commit
Sun, 09 Aug 2015 00:19:33 +0200 Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
sheepluva [Sun, 09 Aug 2015 00:19:33 +0200] rev 11039
Hammer changes/fixes: honor extra-damage (issue #975), round up damage, do correct damage when being spammed in infinite-attack mode
Fri, 07 Aug 2015 07:30:14 -0400 Fix weapon name - bug #967
nemo [Fri, 07 Aug 2015 07:30:14 -0400] rev 11038
Fix weapon name - bug #967
Thu, 06 Aug 2015 12:12:42 +0900 HedgeEditor (bring on the bug reports, wahey!)
mikade <redgrinner@gmail.com> [Thu, 06 Aug 2015 12:12:42 +0900] rev 11037
HedgeEditor (bring on the bug reports, wahey!)
Wed, 05 Aug 2015 11:33:02 -0400 oops. melon pieces need friction and elasticity to bounce right.
nemo [Wed, 05 Aug 2015 11:33:02 -0400] rev 11036
oops. melon pieces need friction and elasticity to bounce right.
Mon, 03 Aug 2015 17:07:38 +0900 May He Improve Our Graphics Forevermore
mikade <redgrinner@gmail.com> [Mon, 03 Aug 2015 17:07:38 +0900] rev 11035
May He Improve Our Graphics Forevermore
Mon, 03 Aug 2015 12:24:12 +0900 Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com> [Mon, 03 Aug 2015 12:24:12 +0900] rev 11034
Add Wuzzy's SpeedShoppa challenges. Update ChangeLog.txt
Sat, 01 Aug 2015 00:13:05 +0300 Make RESTART_SERVER invokable
unc0rr [Sat, 01 Aug 2015 00:13:05 +0300] rev 11033
Make RESTART_SERVER invokable
Sat, 01 Aug 2015 00:09:59 +0300 Use helper function instead of ton of copypasta
unc0rr [Sat, 01 Aug 2015 00:09:59 +0300] rev 11032
Use helper function instead of ton of copypasta
Fri, 31 Jul 2015 00:25:31 +0300 Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
unc0rr [Fri, 31 Jul 2015 00:25:31 +0300] rev 11031
Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
Thu, 30 Jul 2015 16:28:35 -0400 darken and blur the cupcake a bit so that people stop trying to teleport on it
nemo [Thu, 30 Jul 2015 16:28:35 -0400] rev 11030
darken and blur the cupcake a bit so that people stop trying to teleport on it
Thu, 30 Jul 2015 22:19:05 +0900 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com> [Thu, 30 Jul 2015 22:19:05 +0900] rev 11029
GetHogVoicepack,GetHogFlag,GetHogGrave
Mon, 27 Jul 2015 11:51:05 -0400 Block bouncing on the anti-portal surfaces
Wuzzy [Mon, 27 Jul 2015 11:51:05 -0400] rev 11028
Block bouncing on the anti-portal surfaces
Thu, 23 Jul 2015 19:51:14 +0300 Don't allow too big messages from clients
unc0rr [Thu, 23 Jul 2015 19:51:14 +0300] rev 11027
Don't allow too big messages from clients
Tue, 21 Jul 2015 23:51:58 +0300 Put diagnostic message into log when quitting due to end of input in demo replay mode
unc0rr [Tue, 21 Jul 2015 23:51:58 +0300] rev 11026
Put diagnostic message into log when quitting due to end of input in demo replay mode
Tue, 21 Jul 2015 08:41:06 -0400 just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
nemo [Tue, 21 Jul 2015 08:41:06 -0400] rev 11025
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
Tue, 21 Jul 2015 08:28:48 -0400 disable land dump when using blurry land setting.
nemo [Tue, 21 Jul 2015 08:28:48 -0400] rev 11024
disable land dump when using blurry land setting.
Sun, 19 Jul 2015 13:19:20 +0200 some visual tweaks to art theme. sue. me.
sheepluva [Sun, 19 Jul 2015 13:19:20 +0200] rev 11023
some visual tweaks to art theme. sue. me.
Sun, 19 Jul 2015 04:05:19 +0200 add some chat message colors
sheepluva [Sun, 19 Jul 2015 04:05:19 +0200] rev 11022
add some chat message colors
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