hedgewars/uTypes.pas
Fri, 16 Jan 2015 17:51:29 -0500 nemo experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
Mon, 12 Jan 2015 08:20:20 -0500 nemo oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
Sun, 11 Jan 2015 22:30:52 -0500 nemo move TGear Hedgehog based on how uStats is using it
Sat, 03 Jan 2015 23:46:26 +0300 unc0rr merge default qmlfrontend
Mon, 08 Dec 2014 09:35:14 -0500 nemo Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
Wed, 03 Dec 2014 00:07:33 +0300 unc0rr merge default qmlfrontend
Tue, 02 Dec 2014 13:29:06 -0500 nemo switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
Tue, 18 Nov 2014 23:39:30 +0300 unc0rr merge default qmlfrontend
Mon, 03 Nov 2014 07:26:47 -0500 nemo swap off/on
Thu, 30 Oct 2014 15:09:49 -0400 nemo Add Auto Camera messages to localisation
Tue, 30 Sep 2014 00:54:04 +0400 unc0rr Themes model, also add some files I forgot to add previously qmlfrontend
Sun, 24 Aug 2014 15:18:26 -0400 nemo rename of variable typo for readability
Mon, 07 Jul 2014 00:37:10 +0200 sheepluva simplifying some code
Mon, 30 Jun 2014 00:07:03 +0400 unc0rr Make team disappear after 3 turns in 'gone' state
Sun, 29 Jun 2014 22:50:21 +0400 unc0rr Fix issues with unsynced F and G messages being lost if current team which is supposed to convert them to synced f/g quits
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