gameServer/HWProtoLobbyState.hs
Tue, 08 Jun 2010 18:20:49 +0000 unc0rr Some more progress
Sun, 06 Jun 2010 19:03:06 +0000 unc0rr Reimplement more core actions
Sun, 06 Jun 2010 15:29:33 +0000 unc0rr Use sockets instead of handles, use bytestrings instead of strings
Thu, 06 May 2010 17:39:08 +0000 unc0rr Some more steps in refactoring
Wed, 05 May 2010 08:01:37 +0000 unc0rr Start the server refactoring
Sat, 03 Apr 2010 08:47:06 +0000 unc0rr Some stuff for game server administration task
Sat, 03 Apr 2010 06:25:23 +0000 unc0rr Oops, fix server
Fri, 02 Apr 2010 15:59:23 +0000 unc0rr Allow to set motd for old client versions (not used yet, as server needs some refactoring)
Sat, 06 Mar 2010 18:23:25 +0000 unc0rr Fix "FOLLOW" command handler and place it into proper file
Thu, 25 Feb 2010 18:28:33 +0000 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
Wed, 07 Oct 2009 17:01:40 +0000 unc0rr Server provides more info in rooms list
Fri, 04 Sep 2009 16:50:52 +0000 unc0rr Fixes suggested by hlint tool
Fri, 12 Jun 2009 08:47:05 +0000 unc0rr Implement ability for server admin to clear accounts cache
Sun, 07 Jun 2009 07:42:40 +0000 unc0rr Forbid room names and nicknames consisting only of space characters
Wed, 27 May 2009 15:29:30 +0000 unc0rr - Prevent server from producing zombies
Fri, 27 Mar 2009 15:58:54 +0000 unc0rr Allow admin to set server's motd
Sat, 21 Mar 2009 10:49:58 +0000 unc0rr - Use QCryptographicHash for md5
Sun, 08 Mar 2009 16:47:22 +0000 unc0rr Send MAP config param last
Sat, 07 Mar 2009 17:43:25 +0000 unc0rr Cut the length of most used net packet
Thu, 05 Mar 2009 19:53:40 +0000 unc0rr Implement kick from server by administrator
Fri, 20 Feb 2009 19:47:31 +0000 unc0rr Save some more bytes in protocol
Fri, 20 Feb 2009 19:40:55 +0000 unc0rr Removeteam action
Fri, 20 Feb 2009 11:58:58 +0000 unc0rr Implement 'roundfinished' cmd on net server
Wed, 18 Feb 2009 15:04:40 +0000 unc0rr New game server:
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