Wed, 03 Nov 2010 16:29:17 +0100 | koda | health reset mode ftw (replaces gfmines) | file | diff | annotate |
Fri, 29 Oct 2010 00:24:17 +0200 | koda | disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines) | file | diff | annotate |
Sun, 10 Oct 2010 12:08:16 -0400 | nemo | Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching | file | diff | annotate |
Fri, 20 Aug 2010 11:26:27 -0400 | nemo | Flag for AI survival mode | file | diff | annotate |
Fri, 04 Jun 2010 20:50:24 +0000 | smxx | Frontend: | file | diff | annotate |
Sat, 03 Apr 2010 13:55:39 +0000 | nemo | New game scheme option to turn off land objects | file | diff | annotate |
Thu, 01 Apr 2010 16:08:09 +0000 | nemo | Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010 | file | diff | annotate |