Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:55:08 +0200] rev 13831
gameServer: Remove broken and undocumented /part chat command
If a player used it, a lot of protocol errors start to happen.
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:46:01 +0200] rev 13830
Ignore message-type chat commands (/hsa, /clan, etc.) w/ empty arg list
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:30:24 +0200] rev 13829
Rename chat command /team to /clan (but keep /team as alias for now)
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 17:07:17 +0200] rev 13828
Teach engine to properly display clan message received from the net
This fixes a bug that the word “Clan” was not translated when
you received a clan message from the net.
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 14:54:57 +0200] rev 13827
gameServer: Handle empty chat command (partially)
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 14:36:42 +0200] rev 13826
gameServer: Always report command name if getting an incorrect command
Wuzzy <Wuzzy2@mail.ru> [Thu, 04 Oct 2018 14:18:38 +0200] rev 13825
gameServer: remove duplicate VOTE/FORCE command handling
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Oct 2018 03:24:03 +0200] rev 13824
Display error when entering invalid chat command in offline game
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Oct 2018 02:28:39 +0200] rev 13823
Make frontend forward server error and warning messages to engine
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 22:11:15 +0200] rev 13822
Pas2C: Add preprocess files to .hgignore
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 21:51:27 +0200] rev 13821
Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 21:26:25 +0200] rev 13820
IFNDEF custom exception handlung away in pas2c builds
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Oct 2018 20:33:33 +0200] rev 13819
Resolve ambiguity of <> in Pas2C.hs
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Sep 2018 03:18:16 +0200] rev 13818
Add help button in main menu (opens Hedgewars Wiki in browser)
Might be replaced with an offline help in later versions (see
bug #660).
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Sep 2018 01:41:12 +0200] rev 13817
Fix frontend displayed value of Sudden Death timeout being off-by-one
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 23:13:02 +0200] rev 13816
ASA, desert02: Add achievement for escaping with all crates collected and no damage taken
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 22:20:19 +0200] rev 13815
ASA, ice02: Display current flying time next to team bar
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 21:59:36 +0200] rev 13814
ASA, ice02: Fix recorded time being 6 seconds more than reality
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 20:56:55 +0200] rev 13813
ASA: ice02: Render green rings as double rings
Visual aid for colorblind people
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 14:52:13 +0200] rev 13812
Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 01:17:15 +0200] rev 13811
Move campaign mission images to share/ instead of hardcoding them into frontend
Hardcoding campaign mission images prevented add-ons from adding their own preview images.
Wuzzy <Wuzzy2@mail.ru> [Thu, 27 Sep 2018 00:26:58 +0200] rev 13810
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
Wuzzy <Wuzzy2@mail.ru> [Thu, 27 Sep 2018 00:11:54 +0200] rev 13809
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 26 Sep 2018 20:45:55 +0200] rev 13808
On victory, center camera on a winning hedgehog
nemo [Mon, 24 Sep 2018 11:18:48 -0400] rev 13807
merge
nemo [Mon, 24 Sep 2018 11:16:08 -0400] rev 13806
make it build
alfadur [Fri, 14 Sep 2018 23:14:19 +0300] rev 13805
cleanup crate imports
alfadur [Thu, 13 Sep 2018 20:59:57 +0300] rev 13804
remove stabilized edition annotations
alfadur [Mon, 10 Sep 2018 23:53:59 +0300] rev 13803
rescue the stream on handshake failure
alfadur [Mon, 10 Sep 2018 23:31:44 +0300] rev 13802
improve error handling for TLS handshake
alfadur [Sun, 09 Sep 2018 01:20:35 +0300] rev 13801
port some legacy protocol support
alfadur [Fri, 07 Sep 2018 04:16:05 +0300] rev 13800
use openssl for password message handling
alfadur [Thu, 06 Sep 2018 23:12:32 +0300] rev 13799
Add TLS support
alfadur [Wed, 05 Sep 2018 19:22:29 +0300] rev 13798
Add official server feature to cargo
alfadur [Wed, 05 Sep 2018 18:09:06 +0300] rev 13797
Bump dependencies
alfadur [Tue, 28 Aug 2018 17:19:25 +0300] rev 13796
move everything test related into test cfg
alfadur [Mon, 27 Aug 2018 22:28:56 +0300] rev 13795
Add hogs per team named constant that absolutely no one asked for
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Sep 2018 13:07:21 +0200] rev 13794
Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 10:23:01 +0200] rev 13793
Fix hedgehog being able to make walk/jump sounds before it was placed
If in hog placement phase you select Skip and then pressed the walk/jump keys, you heard sounds
although the hedgehog is not placed yet.
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:45:45 +0200] rev 13792
Ignore gmTimer after attack or hog is no longer controlled
You were able to set the timer after you threw a grenade
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:31:06 +0200] rev 13791
Clear gmSwitch before activating switcher
If if you pressed [Switch Hedgehog] key and THEN enabled the
Switch Hedgehog utility, you immediately switch. This was mildly
confusing.
nemo [Tue, 18 Sep 2018 19:38:58 -0400] rev 13790
use locale rules for the challenge hashes
nemo [Tue, 18 Sep 2018 19:30:55 -0400] rev 13789
restore old land hashes which in theory should not have changed in .24
nemo [Tue, 18 Sep 2018 19:21:36 -0400] rev 13788
Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:07:36 +0200] rev 13787
Merge nemo's hash change commit
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:06:00 +0200] rev 13786
Add exit hint after Basic Movement Training
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Sep 2018 22:37:47 +0200] rev 13785
Easier back jumps in Basic Movement Training (fixes
bug #692)
The explanation of Back Jumping (2/2) has been simplified
and the "hard" part has been made easier by lowering the girders.
The original idea was that I wanted to force players to learn
how to jump higher by delaying the 2nd backspace keypress.
But this turned out that this section was too unfair and we have
lost at least one player due to rage-quitting, according to feedback.
nemo [Sun, 16 Sep 2018 09:25:10 -0400] rev 13784
update hashes changed in
r79e13080b9db (critical sprites)
ra675a94b5cc1 (critical scripts)