oops. this is more efficient anyway.
Suggestion of sheepluva's - disable timebox in crates after SD, and set to disabled in Ammo. Also disable switch hedgehog for teams of 1 hedgehog in size, and try and correct what appears to be a bug in reserved hats.
Auto refresh room list after leaving room. Fixes
issue #320 for voluntarily and involuntarily coming to room list.
Fix regression from 6480 too. Extra assignments might make this slightly less efficient.
Start converting into monadic code using Reader monad (will be used to store information about namespace)
Bind 1-5 in defaults. Missions really need the option to pick a team though, using default team if none supplied.