Xeli [Sat, 04 Feb 2012 16:15:57 +0100] rev 6620
Expanded copyToXY, it doesn't copy the whole src sprite, srcX/Y to srcW/h, added DrawSprite2Surf and DrawLine2Surf
Xeli [Sun, 29 Jan 2012 18:05:35 +0100] rev 6619
disable using files from the assets dir, and use fopen()
unc0rr [Fri, 03 Feb 2012 14:21:07 +0400] rev 6618
Propagate types on identifiers
cherrotluo [Tue, 31 Jan 2012 22:04:41 -0500] rev 6617
chinese update
nemo [Mon, 30 Jan 2012 17:32:18 -0500] rev 6616
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
koda [Mon, 30 Jan 2012 23:20:28 +0100] rev 6615
more ios pages supporting rotaiton
koda [Mon, 30 Jan 2012 07:51:30 +0100] rev 6614
ahem, fix build
koda [Sun, 29 Jan 2012 18:52:01 +0100] rev 6613
disabling the discovery of SDL13+ on desktop. SDL13 has become SDL2 with a completely different ABI and will require a new FindSDL2 module for Cmake to be found; for current sdl development installations, hedgewars will either use the compatibility layer (present in sdl1.3 but not in sdl2) or just fail to build (in case sdl2 is installed but sdl1.2.* is not). whew
koda [Sun, 29 Jan 2012 02:48:03 +0100] rev 6612
starting to convert the ipad interface to support all ortientations...
koda [Sun, 29 Jan 2012 02:45:12 +0100] rev 6611
rotation ftw!!! (engine part)
Xeli [Sun, 29 Jan 2012 00:48:39 +0100] rev 6610
koda/ammomenu on desktop fix!
koda [Sat, 28 Jan 2012 23:10:39 +0100] rev 6609
minor cleanup, gather AMSlotSize in uConsts
Xeli [Sat, 28 Jan 2012 22:19:42 +0100] rev 6608
added the background for the weaponnames in MOBILE
Xeli [Sat, 28 Jan 2012 19:04:42 +0100] rev 6607
fixed the weapon name position