koda [Sun, 19 Sep 2010 18:34:40 +0200] rev 3887
Removed tag Hedgewars-iOS-1.0.1
koda [Sun, 19 Sep 2010 17:23:48 +0200] rev 3886
Added tag Hedgewars-iOS-1.0.1 for
changeset 296ec09490d9
koda [Sun, 19 Sep 2010 17:23:30 +0200] rev 3885
update version numbers
koda [Sun, 19 Sep 2010 17:00:35 +0200] rev 3884
various fixes around, plus new 'ask for review' page
koda [Sun, 19 Sep 2010 13:54:38 +0200] rev 3883
fixed the voice selection where you couldn't hear a preview sound
koda [Sun, 19 Sep 2010 04:12:58 +0200] rev 3882
merge
koda [Sun, 19 Sep 2010 04:12:03 +0200] rev 3881
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
add the check for max 6 teams
koda [Sun, 19 Sep 2010 02:25:31 +0200] rev 3880
rework the AI level selection
Henek [Sat, 18 Sep 2010 21:30:36 +0200] rev 3879
Updated Swedish locale
koda [Sat, 18 Sep 2010 19:02:55 +0200] rev 3878
fix a small glitch in textfield cells and remove cheese from pro
koda [Sat, 18 Sep 2010 19:02:09 +0200] rev 3877
fix the British voicepack and add to Mercurial the sounds used in the mobile version
smaxx [Sat, 18 Sep 2010 12:35:58 +0200] rev 3876
Frontend:
* Changed team color handling to use red as first color and make it easier to add more colors in the future
koda [Sat, 18 Sep 2010 01:50:29 +0200] rev 3875
added forgotten images, removed support for CJK fonts (saving 13 MB)
nemo [Fri, 17 Sep 2010 19:10:48 -0400] rev 3874
aaaand use the right name
nemo [Fri, 17 Sep 2010 18:59:44 -0400] rev 3873
Oops. Forgot to change these over after switching CurWeapon to AmmoType
nemo [Fri, 17 Sep 2010 13:32:37 -0400] rev 3872
inu adds a few more random teams
smaxx [Fri, 17 Sep 2010 15:27:04 +0200] rev 3871
Frontend:
* Disabled frontend's hog count for now to fix
issue #44 - doesn't have to be limited to 48 anyway (but a limit based on active map would be nice)
smaxx [Tue, 14 Sep 2010 22:13:59 +0200] rev 3870
Frontend:
* Updated random map selection: Clicking on the map preview will now create a new random seed and pick another map of the current type selected (random map, random maze, mission or static map)
smaxx [Tue, 14 Sep 2010 21:07:06 +0200] rev 3869
Frontend:
* Added small icons to theme selection as well (open for discussion - like it or not?)
smaxx [Tue, 14 Sep 2010 19:06:59 +0200] rev 3868
Frontend:
* Small changes to main menu tips
smaxx [Tue, 14 Sep 2010 18:43:14 +0200] rev 3867
Merge
nemo [Tue, 14 Sep 2010 12:17:39 -0400] rev 3866
Revert accidental commit of inu's stretching of this column
smaxx [Tue, 14 Sep 2010 18:41:37 +0200] rev 3865
Frontend:
* Removed grid lines from room list
* Added map icons to room list and map selection (for easier identifying; have to be drawn)
* Removed multi row selection from room list
smaxx [Tue, 14 Sep 2010 17:42:51 +0200] rev 3864
Frontend:
* Avoid losing current selection if the rooms list is updated (annoyed me for so long ...)
smaxx [Tue, 14 Sep 2010 13:45:19 +0200] rev 3863
Engine:
* Added clan colored boxes to death animations
smaxx [Tue, 14 Sep 2010 13:05:49 +0200] rev 3862
Engine:
* Updated the crosshair and made it look less "blocky"
inu [Tue, 14 Sep 2010 00:17:22 -0400] rev 3861
updated pt
inu [Mon, 13 Sep 2010 21:59:49 -0400] rev 3860
typo and fill in "translation" for an empty english stub