Wed, 28 Mar 2012 01:56:42 +0200 |
koda |
dates are no more!
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Mon, 26 Mar 2012 03:24:50 +0200 |
koda |
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Sat, 08 Oct 2011 21:17:24 +0200 |
koda |
convert creation chamber functions to class methods
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Sat, 01 Oct 2011 02:40:26 +0200 |
koda |
ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
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Thu, 22 Sep 2011 01:02:57 +0200 |
koda |
create the ios schemes programmatically
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Thu, 12 May 2011 23:29:31 +0200 |
koda |
all together now! releaseAndNil ftw
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Sat, 13 Nov 2010 01:24:39 +0100 |
koda |
some interface tricks for iphone as well
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Fri, 12 Nov 2010 22:47:13 +0100 |
koda |
redo once again file updating, moving stuff around
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Wed, 29 Sep 2010 23:50:46 +0200 |
koda |
implemented endless turns support and added Timeless scheme (also fixed a crasher)
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Sat, 25 Sep 2010 18:38:05 +0200 |
koda |
pimp-my-savagame-table
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Sat, 04 Sep 2010 16:24:00 +0200 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Thu, 22 Jul 2010 03:08:17 +0200 |
koda |
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
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