QTfrontend/hwmap.cpp
Tue, 17 May 2011 19:05:13 -0400 nemo make the associate button use the user's settings for loading demos/saves
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Sun, 19 Dec 2010 14:11:55 -0500 nemo fix typo in hand drawn maps
Sun, 19 Dec 2010 20:01:24 +0300 unc0rr - Simplify map container code a bit
Wed, 15 Dec 2010 21:10:25 +0300 unc0rr Don't use std::string
Thu, 09 Dec 2010 11:59:07 +0300 unc0rr Pass hardcoded drawn map from frontend into engine \o/
Wed, 08 Dec 2010 22:18:50 +0300 unc0rr - Pass map drawing data to engine
Sun, 28 Mar 2010 02:49:39 +0000 nemo prg's maze generator
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Sun, 15 Feb 2009 14:38:02 +0000 unc0rr Templates filter by nemo
Sat, 14 Feb 2009 16:25:58 +0000 unc0rr Fix passing hedgehogs number from engine to frontend
Sat, 14 Feb 2009 16:24:20 +0000 unc0rr frontend's part of nemo patch
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Thu, 15 Mar 2007 22:46:37 +0000 displacer merge fixes from branch
Fri, 23 Feb 2007 14:24:32 +0000 unc0rr - Change proto version to 4
Wed, 14 Feb 2007 22:15:55 +0000 displacer fort, grave and difficulty information for net team
Fri, 08 Dec 2006 21:14:52 +0000 displacer automatic assign of game server TCP port
Thu, 05 Oct 2006 17:02:09 +0000 unc0rr - Update more headers
Mon, 02 Oct 2006 18:09:39 +0000 displacer tcp sockets are incapsulated in TCPBase class now
Sun, 01 Oct 2006 20:14:30 +0000 displacer prepare uniting tcp classes
Tue, 26 Sep 2006 20:24:32 +0000 displacer working map preview
Tue, 26 Sep 2006 20:02:32 +0000 displacer seems to be a near final version
Tue, 26 Sep 2006 19:59:10 +0000 displacer busy variable removed
Tue, 26 Sep 2006 19:45:47 +0000 displacer new more working, but still not completely working version :)
Tue, 26 Sep 2006 17:50:14 +0000 displacer multiple server starting improved
Sun, 24 Sep 2006 19:51:16 +0000 displacer first map preview added (still experimental)
less more (0) tip