nemo [Sun, 17 May 2009 22:15:09 +0000] rev 2074
remove 0 damage tag, easter hat fix, pink sun hat
nemo [Sun, 17 May 2009 18:02:21 +0000] rev 2073
I suck at pascal booleans
nemo [Sun, 17 May 2009 14:25:45 +0000] rev 2072
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
Setting PaintOnScreen seems safe with current layout
nemo [Sun, 17 May 2009 13:04:58 +0000] rev 2071
Still trying to improve perf of stars - this seems to help a little bit
unc0rr [Sun, 17 May 2009 13:03:56 +0000] rev 2070
Silence useless warning
nemo [Sun, 17 May 2009 00:44:30 +0000] rev 2069
update only the stars - cuts CPU useage in half on my machine
unc0rr [Sat, 16 May 2009 20:54:43 +0000] rev 2068
Fix rope disappearing bug
nemo [Sat, 16 May 2009 19:03:08 +0000] rev 2067
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
unc0rr [Sat, 16 May 2009 18:33:21 +0000] rev 2066
Final fix
unc0rr [Sat, 16 May 2009 17:02:25 +0000] rev 2065
Now should be okay
unc0rr [Sat, 16 May 2009 16:58:54 +0000] rev 2064
Fix for teh fix
unc0rr [Sat, 16 May 2009 16:57:38 +0000] rev 2063
Fix queue error caused by previous fix for queue error
unc0rr [Sat, 16 May 2009 16:43:36 +0000] rev 2062
- Update finnish translation
- lupdate-qt4 && lrelease-qt4
nemo [Sat, 16 May 2009 14:51:04 +0000] rev 2061
Should disable construction in the shoppa hack, I think. Construction is annoying
nemo [Fri, 15 May 2009 17:15:37 +0000] rev 2060
fix crash in parachute/rope if drowning with active girder/teleport
nemo [Fri, 15 May 2009 12:56:32 +0000] rev 2059
oops. forgot to reset turn time
nemo [Fri, 15 May 2009 02:14:13 +0000] rev 2058
Neglected to delete gear at end of turn
nemo [Fri, 15 May 2009 00:51:37 +0000] rev 2057
Prevent gaining more health than hedgehog actually has
nemo [Fri, 15 May 2009 00:38:49 +0000] rev 2056
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo [Thu, 14 May 2009 14:55:38 +0000] rev 2055
ogg q4 encodings of these themes. Saves 6 megabytes.
nemo [Thu, 14 May 2009 14:54:15 +0000] rev 2054
new grave
nemo [Thu, 14 May 2009 14:47:08 +0000] rev 2053
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo [Thu, 14 May 2009 03:41:34 +0000] rev 2052
constrain angle, decrement turn time
unc0rr [Wed, 13 May 2009 19:53:45 +0000] rev 2051
Fix engine crash due to screwing up visual gears list in speechbubbles handler
nemo [Wed, 13 May 2009 01:30:08 +0000] rev 2050
only init music on use. workaround for audio bug.
unc0rr [Tue, 12 May 2009 15:17:49 +0000] rev 2049
Fix team name in training (broken by ttsmj's random teams patch)
unc0rr [Tue, 12 May 2009 15:15:46 +0000] rev 2048
Fix training
nemo [Mon, 11 May 2009 21:27:31 +0000] rev 2047
Allow speech bubble/small damage tags in "reduced quality"
First is needed for game context, 2nd has little impact on framerate
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch)
- Do some good things for engine
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit
- Allow up to 48 hedgehogs on bamboo plinko map
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits
- Effect for gone team: all hedgehogs assume damage == health, then die
not tested
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems:
- Consider only strings starting from numbers
- Fill strings with en locale first
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
nemo [Fri, 08 May 2009 18:15:39 +0000] rev 2036
Mine icon for game scheme mine count
nemo [Fri, 08 May 2009 01:56:20 +0000] rev 2035
patch to prior checkin
nemo [Fri, 08 May 2009 01:49:11 +0000] rev 2034
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
nemo [Thu, 07 May 2009 23:57:39 +0000] rev 2033
allow adjusting angle during sniping
nemo [Thu, 07 May 2009 14:03:55 +0000] rev 2032
Updated polish translation by szczur
nemo [Thu, 07 May 2009 02:04:07 +0000] rev 2031
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo [Wed, 06 May 2009 22:35:31 +0000] rev 2030
Update translation files
unc0rr [Wed, 06 May 2009 16:56:01 +0000] rev 2029
Add a tracing message to help debug rope bugs
nemo [Mon, 04 May 2009 01:36:39 +0000] rev 2028
Move laser behind weapon
nemo [Sun, 03 May 2009 21:39:45 +0000] rev 2027
oops - checked in my disabling of frontend sound/animation
nemo [Sun, 03 May 2009 21:38:56 +0000] rev 2026
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
nemo [Sun, 03 May 2009 21:28:15 +0000] rev 2025
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo [Sun, 03 May 2009 21:12:34 +0000] rev 2024
Disable long jump in artillery mode, make snipre rifle single shot
nemo [Sun, 03 May 2009 17:35:10 +0000] rev 2023
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
unc0rr [Fri, 01 May 2009 11:58:22 +0000] rev 2022
nemo's tweaks to bubbles
unc0rr [Fri, 01 May 2009 09:01:44 +0000] rev 2021
Some changes in try to fix issue when you enter
room with painted map, but frontend shows generated
one (most probably bug is triggered by template
filters)
Untested.
unc0rr [Thu, 30 Apr 2009 20:20:01 +0000] rev 2020
nemo:
- Hedgehogs don't take hat off when jumping
unc0rr [Thu, 30 Apr 2009 20:16:58 +0000] rev 2019
Oops, remove debug stuff
unc0rr [Thu, 30 Apr 2009 20:14:41 +0000] rev 2018
Some forgotten sprites
unc0rr [Thu, 30 Apr 2009 20:13:44 +0000] rev 2017
nemo's great patch:
- Speech bubbles
- Vampirism + karma
unc0rr [Sun, 26 Apr 2009 15:47:03 +0000] rev 2016
lost pieces of previous patch
unc0rr [Sun, 26 Apr 2009 15:45:06 +0000] rev 2015
koda's patch
unc0rr [Fri, 24 Apr 2009 16:53:38 +0000] rev 2014
Fix health widget in reduced quality mode
unc0rr [Fri, 24 Apr 2009 16:50:26 +0000] rev 2013
- set svn:eol-style to native on text files
- two more cues
unc0rr [Thu, 23 Apr 2009 13:54:25 +0000] rev 2012
TheXception's patch:
- Animated stars in frontend's background
unc0rr [Mon, 20 Apr 2009 17:45:01 +0000] rev 2011
Update some sprites
unc0rr [Mon, 20 Apr 2009 15:36:36 +0000] rev 2010
Fix team lists reset when editing weapon sets
unc0rr [Sun, 19 Apr 2009 15:44:47 +0000] rev 2009
TheXception's patch:
- Add weapons button to game options widget
unc0rr [Sun, 19 Apr 2009 13:36:51 +0000] rev 2008
Patch by koda:
- Variable commands to the commandline version of hwengine
unc0rr [Sun, 19 Apr 2009 13:22:17 +0000] rev 2007
Chef hat
unc0rr [Sun, 19 Apr 2009 13:20:33 +0000] rev 2006
Please koda with console output
unc0rr [Sun, 19 Apr 2009 11:59:23 +0000] rev 2005
Move health sorter to visual gears:
- Should fix or at least help with problems when one of players quits (needs testing)
- Breaks 0.9.10 compatibility, so increase protocol number and set version to 0.9.11-dev
unc0rr [Sun, 19 Apr 2009 11:40:41 +0000] rev 2004
Some work to try prevent stack memory leak
unc0rr [Sat, 18 Apr 2009 12:46:56 +0000] rev 2003
Patch by koda:
- support for universal binaries
- support for Tiger and Leopard systesms
- small fix in chat
unc0rr [Fri, 17 Apr 2009 20:13:46 +0000] rev 2002
patch by koda:
- Part of previous patch
- Some flags for Mac OS X compilation
unc0rr [Fri, 17 Apr 2009 19:58:21 +0000] rev 2001
- More verbose output
- Fix one way of crashing server
unc0rr [Fri, 17 Apr 2009 17:02:24 +0000] rev 2000
Don't crash engine after round in reduced quality mode
unc0rr [Fri, 17 Apr 2009 17:01:58 +0000] rev 1999
Commit part of koda's patch which applies cleanly:
- added libSDLmain.a in library generation
- Info.plist now is automatically generated
- completed iphone variant
unc0rr [Fri, 17 Apr 2009 12:20:19 +0000] rev 1998
Fix disconnection from server
unc0rr [Tue, 14 Apr 2009 19:05:23 +0000] rev 1997
koda's patch
unc0rr [Mon, 13 Apr 2009 19:42:07 +0000] rev 1996
Add two more maps to build system
unc0rr [Mon, 13 Apr 2009 19:01:45 +0000] rev 1995
Add basketball to build system
unc0rr [Mon, 13 Apr 2009 15:52:31 +0000] rev 1994
Fix message being sent to users of 0.9.10
unc0rr [Mon, 13 Apr 2009 15:35:35 +0000] rev 1993
Fix some locale files installation
unc0rr [Mon, 13 Apr 2009 15:33:40 +0000] rev 1992
Add castle and halloween to install
unc0rr [Mon, 13 Apr 2009 13:03:57 +0000] rev 1991
Update release doc
unc0rr [Mon, 13 Apr 2009 13:00:51 +0000] rev 1990
Silence net debug messages
unc0rr [Mon, 13 Apr 2009 12:59:48 +0000] rev 1989
- Fix training
- Workaround 'Text has zero width' crash
unc0rr [Mon, 13 Apr 2009 12:53:52 +0000] rev 1988
Set version to 0.9.10, protocol to 25
unc0rr [Mon, 13 Apr 2009 12:53:30 +0000] rev 1987
Three more hats
unc0rr [Mon, 13 Apr 2009 12:28:51 +0000] rev 1986
Update changelog in server
unc0rr [Mon, 13 Apr 2009 12:27:59 +0000] rev 1985
Less verbose server output
unc0rr [Mon, 13 Apr 2009 12:23:29 +0000] rev 1984
Disable feel of editing for built-in schemes
unc0rr [Mon, 13 Apr 2009 12:17:40 +0000] rev 1983
update about page
unc0rr [Mon, 13 Apr 2009 12:14:13 +0000] rev 1982
Update changelog
unc0rr [Mon, 13 Apr 2009 10:00:32 +0000] rev 1981
Russian voicepack
unc0rr [Mon, 13 Apr 2009 09:43:31 +0000] rev 1980
Update translation from patches tracker on fireforge
unc0rr [Mon, 13 Apr 2009 09:36:25 +0000] rev 1979
- Add gameServer to build system
- Label schemes combobox
unc0rr [Mon, 13 Apr 2009 09:27:21 +0000] rev 1978
Update russian translation
unc0rr [Mon, 13 Apr 2009 09:24:56 +0000] rev 1977
Some polishing
unc0rr [Sun, 12 Apr 2009 20:34:11 +0000] rev 1976
- One more hat
- Basketball ammo scheme
unc0rr [Sun, 12 Apr 2009 20:29:39 +0000] rev 1975
make use of bath.ogg
unc0rr [Sun, 12 Apr 2009 18:55:35 +0000] rev 1974
nemo's schemes patch
unc0rr [Sun, 12 Apr 2009 18:52:06 +0000] rev 1973
Fix previous commit
unc0rr [Sun, 12 Apr 2009 18:51:35 +0000] rev 1972
New hat + 2 soundtracks
unc0rr [Sun, 12 Apr 2009 15:53:56 +0000] rev 1971
More contrasting lightbulb
unc0rr [Sun, 12 Apr 2009 15:35:22 +0000] rev 1970
Prevent server from crashing when get SqlNull value
unc0rr [Sun, 12 Apr 2009 15:33:59 +0000] rev 1969
koda's fix
unc0rr [Sun, 12 Apr 2009 15:33:46 +0000] rev 1968
Add Shoppa game scheme
unc0rr [Sun, 12 Apr 2009 15:30:41 +0000] rev 1967
Predefine some ammo schemes
unc0rr [Sun, 12 Apr 2009 15:24:08 +0000] rev 1966
nemo's patch + ropes ammo scheme hack
unc0rr [Sun, 12 Apr 2009 12:51:25 +0000] rev 1965
- Apply koda's patch
- Remove old game server
unc0rr [Sun, 12 Apr 2009 12:50:43 +0000] rev 1964
- Another way of defining official server
- Rope has walking bug fixed, and works similar for the last rope too
unc0rr [Sun, 12 Apr 2009 06:01:17 +0000] rev 1963
Better SQL statement, allows NULL rid
unc0rr [Sat, 11 Apr 2009 13:25:26 +0000] rev 1962
Remove some stuff
unc0rr [Sat, 11 Apr 2009 11:01:17 +0000] rev 1961
Remove Codec dir
unc0rr [Sat, 11 Apr 2009 10:58:18 +0000] rev 1960
- Update Basketball preview
- Add new maps to build system
unc0rr [Sat, 11 Apr 2009 10:57:17 +0000] rev 1959
Delete Digger, skyline, Lego
unc0rr [Sat, 11 Apr 2009 10:56:20 +0000] rev 1958
Update Ropes preview
unc0rr [Sat, 11 Apr 2009 10:54:33 +0000] rev 1957
Update polish and german translations
unc0rr [Sat, 11 Apr 2009 10:54:07 +0000] rev 1956
Sort themes list
unc0rr [Sat, 11 Apr 2009 10:53:52 +0000] rev 1955
Some updates in themes
unc0rr [Sat, 11 Apr 2009 10:40:41 +0000] rev 1954
- Some graphics update
- New 'underwater' track
unc0rr [Fri, 10 Apr 2009 19:56:42 +0000] rev 1953
Add a special message for old hedgewars versions
unc0rr [Fri, 10 Apr 2009 19:51:44 +0000] rev 1952
- Some cfg fixes
- Update some translations, perform lupdate & lrelease
unc0rr [Fri, 10 Apr 2009 18:44:36 +0000] rev 1951
Move game starting action outside menu
unc0rr [Fri, 10 Apr 2009 18:38:01 +0000] rev 1950
Implement two buttons
unc0rr [Tue, 07 Apr 2009 16:52:01 +0000] rev 1949
Update some translations
unc0rr [Tue, 07 Apr 2009 14:02:06 +0000] rev 1948
Fix epic bug randomly teleporting hedgehogs
unc0rr [Tue, 07 Apr 2009 14:01:46 +0000] rev 1947
patch by koda
unc0rr [Sun, 05 Apr 2009 17:48:48 +0000] rev 1946
- Fix some CMakeFiles.txt files (by TheXception)
- Optimize sprites with optipng
unc0rr [Sun, 05 Apr 2009 07:58:50 +0000] rev 1945
patch by TheXception:
- Fix random names patch
unc0rr [Sun, 05 Apr 2009 07:56:16 +0000] rev 1944
Remove unneeded file
unc0rr [Sun, 05 Apr 2009 07:56:05 +0000] rev 1943
- Better schemes page look
- Update english and russian localizations
unc0rr [Sun, 05 Apr 2009 07:51:18 +0000] rev 1942
Images for all scheme buttons
unc0rr [Fri, 03 Apr 2009 16:38:16 +0000] rev 1941
Some AI tweaks by imcold
unc0rr [Fri, 03 Apr 2009 16:35:59 +0000] rev 1940
- Enable back border of drop-down list (by nemo)
- Move const visibility to public... probably I'll make use of it in future (by me)
unc0rr [Fri, 03 Apr 2009 16:33:33 +0000] rev 1939
Patch by nemo:
- Hackish way of skipping some textures load in reduced quality mode
- Clipping sprite rendering function
unc0rr [Fri, 03 Apr 2009 16:29:09 +0000] rev 1938
remove New Folder
unc0rr [Fri, 03 Apr 2009 16:28:21 +0000] rev 1937
Remove Thumbs.db files
displacer [Fri, 03 Apr 2009 14:03:51 +0000] rev 1936
added files from Tiy
displacer [Fri, 03 Apr 2009 14:02:04 +0000] rev 1935
added files by Tiy
displacer [Fri, 03 Apr 2009 13:56:37 +0000] rev 1934
changes from Tiyuri
unc0rr [Thu, 02 Apr 2009 20:53:52 +0000] rev 1933
- perform lupdate-qt4
- Update russian translation
- Better schemes page look
unc0rr [Thu, 02 Apr 2009 20:37:03 +0000] rev 1932
New schemes page look by TheXception
unc0rr [Thu, 02 Apr 2009 18:50:08 +0000] rev 1931
Ooops.. enable back DoS protection
unc0rr [Thu, 02 Apr 2009 18:49:08 +0000] rev 1930
Fix server crash (properly follow client's state)
unc0rr [Sat, 28 Mar 2009 10:42:00 +0000] rev 1929
- Fix bug with kicking players
- Fix one ready state bug
- Improve client's ping handler
unc0rr [Fri, 27 Mar 2009 20:36:50 +0000] rev 1928
- Implement ping timeout
- It triggers bug with kicking room creator
unc0rr [Fri, 27 Mar 2009 20:29:38 +0000] rev 1927
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
unc0rr [Fri, 27 Mar 2009 18:50:18 +0000] rev 1926
Add simple DoS protection mechanism (although better than previous server had)
unc0rr [Fri, 27 Mar 2009 15:58:54 +0000] rev 1925
Allow admin to set server's motd
unc0rr [Fri, 27 Mar 2009 14:02:27 +0000] rev 1924
Prepare to add ability for admin to set MOTD
unc0rr [Thu, 26 Mar 2009 19:28:56 +0000] rev 1923
Send server message on join
unc0rr [Thu, 26 Mar 2009 19:22:40 +0000] rev 1922
Fix bug with rope and bazooka
unc0rr [Thu, 26 Mar 2009 16:54:16 +0000] rev 1921
- User from localhost is server admin
- Some tweaks
unc0rr [Thu, 26 Mar 2009 16:20:01 +0000] rev 1920
oops
unc0rr [Thu, 26 Mar 2009 14:03:46 +0000] rev 1919
Optimize water bouncing a bit
unc0rr [Thu, 26 Mar 2009 13:59:27 +0000] rev 1918
patch by nemo: water bouncing + some tweaks
unc0rr [Thu, 26 Mar 2009 13:54:02 +0000] rev 1917
- Better ip2string implementation
- Update girder thing sprite
unc0rr [Mon, 23 Mar 2009 21:09:34 +0000] rev 1916
patch by koda:
- Finish convertion to OpenGL ES
unc0rr [Mon, 23 Mar 2009 19:03:51 +0000] rev 1915
patch by nemo:
- Fix girder placing distance
- Fix ammo switching conditions
unc0rr [Sun, 22 Mar 2009 21:51:30 +0000] rev 1914
Add sounds to girder
unc0rr [Sun, 22 Mar 2009 21:44:48 +0000] rev 1913
Don't draw walking state when cursor is on
unc0rr [Sun, 22 Mar 2009 21:03:59 +0000] rev 1912
Save much CPU time by initializing vertex arrays in texture creation function
unc0rr [Sun, 22 Mar 2009 20:56:22 +0000] rev 1911
use glVertexPointer to render water
unc0rr [Sun, 22 Mar 2009 17:44:00 +0000] rev 1910
Fix previous patch
unc0rr [Sun, 22 Mar 2009 17:41:07 +0000] rev 1909
nemo's patch for girder + some fixes
unc0rr [Sun, 22 Mar 2009 17:39:12 +0000] rev 1908
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
unc0rr [Sun, 22 Mar 2009 14:35:45 +0000] rev 1907
Random team generator rework by ttsmj
unc0rr [Sun, 22 Mar 2009 14:32:22 +0000] rev 1906
Apply koda's OpenGL ES compatibility patch
unc0rr [Sat, 21 Mar 2009 10:49:58 +0000] rev 1905
- Use QCryptographicHash for md5
- Improve stub for admin page
- Make protocol commands for room creation and joining incompatible with previous versions
unc0rr [Wed, 18 Mar 2009 22:02:55 +0000] rev 1904
- Fix warnings in frontend
- Example of using vertex arrays in one of rendering functions
unc0rr [Wed, 18 Mar 2009 21:43:46 +0000] rev 1903
Patch by koda
unc0rr [Wed, 18 Mar 2009 21:43:22 +0000] rev 1902
Add delete button and scheme selection combobox to scheme edit page
unc0rr [Wed, 18 Mar 2009 21:42:50 +0000] rev 1901
Mac icon
unc0rr [Wed, 18 Mar 2009 17:56:27 +0000] rev 1900
Update some translations, lupdate && lrelease
unc0rr [Wed, 18 Mar 2009 15:48:43 +0000] rev 1899
Sync schemes config over net should work now (untested)
unc0rr [Mon, 16 Mar 2009 20:55:10 +0000] rev 1898
Send scheme data over net (but recieving part isn't implemented yet)
unc0rr [Mon, 16 Mar 2009 19:55:56 +0000] rev 1897
- Some style changes by nemo
- Add ability for schemes save and load
unc0rr [Mon, 16 Mar 2009 14:43:15 +0000] rev 1896
Don't use GLU
unc0rr [Sun, 15 Mar 2009 17:47:06 +0000] rev 1895
More game options by nemo
+ some tweaks by me
unc0rr [Sun, 15 Mar 2009 14:47:59 +0000] rev 1894
Rooms list colourizing patch by TheXception
unc0rr [Sun, 15 Mar 2009 14:36:14 +0000] rev 1893
Style fixes by nemo
unc0rr [Sun, 15 Mar 2009 12:59:52 +0000] rev 1892
Some tweaks by nemo
unc0rr [Sun, 15 Mar 2009 12:58:23 +0000] rev 1891
Fix for rooms list + Qt 4.5 by TheXception
unc0rr [Fri, 13 Mar 2009 21:39:59 +0000] rev 1890
Scheme options work now
Things left: save/load schemes, pass schemes via net, make nice-looking scheme edit page, add more options
unc0rr [Fri, 13 Mar 2009 18:04:44 +0000] rev 1889
Editing schemes, creating new one works now
unc0rr [Thu, 12 Mar 2009 20:29:01 +0000] rev 1888
Add an ability to run engine without IPC connection.
It requires two parameters:
1) ful path to share/hedgewars/Data
2) full path to record file (hwd_24 or hws_24)
de
bug #0.txt will be created it path passed in 1st param
unc0rr [Thu, 12 Mar 2009 20:19:33 +0000] rev 1887
- Share model between test table and widgets
- Implement Back button
unc0rr [Thu, 12 Mar 2009 13:55:47 +0000] rev 1886
patch by nemo: quick change from 0 to infinite and vice versa
unc0rr [Thu, 12 Mar 2009 13:54:32 +0000] rev 1885
Continue work on new schemes
unc0rr [Wed, 11 Mar 2009 14:32:28 +0000] rev 1884
Continue work on new schemes implementation
unc0rr [Tue, 10 Mar 2009 21:57:33 +0000] rev 1883
- Clear gm_Slot flag even if you can't switch ammo:
Fixes engine slowdown when trying to switch ammo while firing bazooka
unc0rr [Tue, 10 Mar 2009 21:31:29 +0000] rev 1882
Update ammo icons
unc0rr [Tue, 10 Mar 2009 17:55:44 +0000] rev 1881
Stub for ammo schemes model
unc0rr [Tue, 10 Mar 2009 17:55:29 +0000] rev 1880
a patch
unc0rr [Mon, 09 Mar 2009 20:47:17 +0000] rev 1879
Implement kick from room
unc0rr [Mon, 09 Mar 2009 20:23:04 +0000] rev 1878
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
unc0rr [Mon, 09 Mar 2009 18:52:56 +0000] rev 1877
Fix wrong value passed as initial health
unc0rr [Mon, 09 Mar 2009 18:43:41 +0000] rev 1876
Pass template filter
unc0rr [Mon, 09 Mar 2009 10:54:44 +0000] rev 1875
- Send initial room config
unc0rr [Sun, 08 Mar 2009 20:22:52 +0000] rev 1874
- Fix a bug in map widget
- New way of passing game parameters. Less code, and code is in one class. (mostly works, but not finished yet)
unc0rr [Sun, 08 Mar 2009 18:43:15 +0000] rev 1873
Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr [Sun, 08 Mar 2009 16:51:16 +0000] rev 1872
Fix frontend not disconnecting from server
unc0rr [Sun, 08 Mar 2009 16:47:22 +0000] rev 1871
Send MAP config param last
unc0rr [Sun, 08 Mar 2009 16:01:06 +0000] rev 1870
Patch by nemo
unc0rr [Sun, 08 Mar 2009 12:55:40 +0000] rev 1869
patch by nemo
unc0rr [Sat, 07 Mar 2009 20:23:49 +0000] rev 1868
pathc by nemo
unc0rr [Sat, 07 Mar 2009 17:49:11 +0000] rev 1867
loser animation by nemo
unc0rr [Sat, 07 Mar 2009 17:43:25 +0000] rev 1866
Cut the length of most used net packet
unc0rr [Sat, 07 Mar 2009 17:42:54 +0000] rev 1865
- nemo's patch: some animations, zero probability for infinite weapons
- bugfix by me: don't play 'reinforcements' sound when there's no room found for bonus box
unc0rr [Fri, 06 Mar 2009 13:50:40 +0000] rev 1864
Update Polish translation
unc0rr [Thu, 05 Mar 2009 21:41:18 +0000] rev 1863
Utility icon
unc0rr [Thu, 05 Mar 2009 19:53:40 +0000] rev 1862
Implement kick from server by administrator
unc0rr [Thu, 05 Mar 2009 14:54:02 +0000] rev 1861
nemo:
- Utility box
- Some bugfixes
unc0rr [Wed, 04 Mar 2009 16:35:36 +0000] rev 1860
Some work on players lists context menus
unc0rr [Wed, 04 Mar 2009 13:55:53 +0000] rev 1859
Pixels2 proc, which uses Land array when updating textures
unc0rr [Wed, 04 Mar 2009 13:42:21 +0000] rev 1858
Update some translations
unc0rr [Mon, 02 Mar 2009 21:23:27 +0000] rev 1857
Fake database connection with routine which marks all users as guests, when no database host was specified
unc0rr [Mon, 02 Mar 2009 21:20:45 +0000] rev 1856
Enable admin button when have privilege. Button does nothing yet.
unc0rr [Mon, 02 Mar 2009 21:13:34 +0000] rev 1855
Oops, forgot icons
unc0rr [Mon, 02 Mar 2009 21:13:07 +0000] rev 1854
laser beam by nemo reworked a bit by me
unc0rr [Mon, 02 Mar 2009 17:33:49 +0000] rev 1853
Update INSTALL
unc0rr [Sun, 01 Mar 2009 17:36:44 +0000] rev 1852
Fix crash when explosion is outside of the map (check was lost while refactoring)
unc0rr [Sun, 01 Mar 2009 17:31:09 +0000] rev 1851
oops