hedgewars/GSHandlers.inc
Wed, 03 Nov 2010 20:16:31 +0100 sheepluva copypasta(TM) saves the day (nemo's bugfix part2)
Wed, 03 Nov 2010 15:03:24 -0400 nemo clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
Tue, 02 Nov 2010 13:17:01 +0100 sheepluva more portal tweaks (closer exit position, cake stuff, etc)
Mon, 01 Nov 2010 03:05:44 +0100 sheepluva we had it with you intolerant portals\!
Sun, 31 Oct 2010 19:16:54 +0100 sheepluva various portal tweaks, also: nemo's gear jiggling is back
Sun, 31 Oct 2010 18:04:21 +0100 koda merge
Sun, 31 Oct 2010 00:32:41 -0400 nemo Cancel out dX/dY to handle the invulnerability case
Sat, 30 Oct 2010 23:50:49 -0400 nemo Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
Sun, 31 Oct 2010 02:50:15 +0100 sheepluva potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
Sat, 30 Oct 2010 21:39:50 -0400 nemo make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
Sat, 30 Oct 2010 21:06:55 -0400 nemo Only set zombie hat if the hog didn't have a hat. I'm keeping my dinos dammit!
Sun, 31 Oct 2010 18:04:02 +0100 koda add some phone rumbling to big explosions, airbomb and sinegun
Sat, 30 Oct 2010 23:25:41 +0200 sheepluva Portal: don't port RCPlanes for now, they are too wide anyway :P
Sat, 30 Oct 2010 21:57:54 +0200 Tobias Neumann Resurrector: respect modified Gear position for resurrection range circle
Sat, 30 Oct 2010 21:43:41 +0200 Tobias Neumann Resurrector: Levitate hog + show cross
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