Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 16:07:49 +0200] rev 15405
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 16:04:11 +0200] rev 15404
Racer, TechRacer: Mask taunts like Stupid when track was completed successfully
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:54:43 +0200] rev 15403
Racer: Fix ammo delay confusion if gfKing or gfPlaceHog were set
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:42:50 +0200] rev 15402
Racer, TechRacer: Force-disable several bad game flags
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:20:35 +0200] rev 15401
Set crate probability to 0 in Racer game scheme
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:12:48 +0200] rev 15400
Racer: Make winners invulnerable
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:06:01 +0200] rev 15399
Racer: Fix hog taking damage skipping turn of next team
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:59:46 +0200] rev 15398
Racer: Disable other ammos in waypoint placement phase
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:46:19 +0200] rev 15397
Racer: Make sure the waypoint placer always has 0 delay
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:38:42 +0200] rev 15396
Racer: Clean up comments
alfadur [Fri, 06 Sep 2019 19:34:18 +0300] rev 15395
save data for blocks with more than a single component
unc0rr [Wed, 04 Sep 2019 23:23:23 +0200] rev 15394
Set dX to zero in hedgehog walk routine to prevent unexpected changes in X coordinate in certain conditions
alfadur [Wed, 04 Sep 2019 00:07:23 +0300] rev 15393
add wind to physics processor
alfadur [Tue, 03 Sep 2019 23:57:06 +0300] rev 15392
implement iteration with tags
unc0rr [Sun, 01 Sep 2019 21:57:01 +0200] rev 15391
Fix build
unc0rr [Sun, 01 Sep 2019 10:42:33 +0200] rev 15390
Prevent AI from flooding +L/+R messages
unc0rr [Sun, 01 Sep 2019 10:37:16 +0200] rev 15389
Set dX sign early so jump calculations always get correct value
alfadur [Sat, 31 Aug 2019 23:15:14 +0300] rev 15388
remove winutils
alfadur [Sat, 31 Aug 2019 22:30:29 +0300] rev 15387
allow registering zero-sized types
Wuzzy <Wuzzy2@mail.ru> [Sat, 31 Aug 2019 20:31:10 +0200] rev 15386
Change credits for Hungarian translator
S-D- [Fri, 30 Aug 2019 14:15:34 +0300] rev 15385
Allow playing Racer without invulnerability
alfadur [Thu, 29 Aug 2019 21:25:23 +0300] rev 15384
ignore overflow in point norm computation
alfadur [Thu, 29 Aug 2019 00:20:41 +0300] rev 15383
avoid time multiplication when not skipping ticks
alfadur [Thu, 29 Aug 2019 00:08:03 +0300] rev 15382
remove velocity check
alfadur [Thu, 29 Aug 2019 00:06:31 +0300] rev 15381
add gravity
alfadur [Wed, 28 Aug 2019 23:06:34 +0300] rev 15380
update hwphysics motion to use the new system
alfadur [Wed, 28 Aug 2019 22:53:40 +0300] rev 15379
allow iterating with gear id
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Aug 2019 18:36:37 +0200] rev 15378
Merge with Hungarian update commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Aug 2019 18:35:36 +0200] rev 15377
For Hungarian update: Update changelog, credits and German translation
Timothy Vichra <vichratimot@euromail.hu> [Wed, 28 Aug 2019 18:28:56 +0200] rev 15376
Major update to Hungarian translation
alfadur [Wed, 28 Aug 2019 18:32:13 +0300] rev 15375
properly update gear id lookup on block modifications
unC0Rr [Wed, 28 Aug 2019 15:59:36 +0200] rev 15374
Prevent loading already loaded sounds
alfadur [Wed, 28 Aug 2019 13:20:10 +0300] rev 15373
refill memory when moving out of block
alfadur [Wed, 28 Aug 2019 01:27:34 +0300] rev 15372
fix block addition
alfadur [Wed, 28 Aug 2019 00:34:26 +0300] rev 15371
add multicomponent iteration test
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Aug 2019 23:16:42 +0200] rev 15370
Tempoary (!!!) workaround for incorrect key combination description in frontend
This workaround fixes the incorrect string while preserving translations and the 1.0.0 string freeze.
Remember to revert this commit and fix the string in binds.cpp after the 1.0.0 release!
alfadur [Wed, 28 Aug 2019 00:10:41 +0300] rev 15369
fix tupo
alfadur [Wed, 28 Aug 2019 00:04:23 +0300] rev 15368
expand iteration implementation to larger tuples
alfadur [Tue, 27 Aug 2019 20:09:17 +0300] rev 15367
make sure component slice order corresponds to the type args
unC0Rr [Tue, 27 Aug 2019 14:37:39 +0200] rev 15366
Fix a couple more uses of uninitialized variables
unC0Rr [Tue, 27 Aug 2019 08:41:48 +0200] rev 15365
Prevent leaking of thread objects
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Aug 2019 06:05:03 +0200] rev 15364
King Mode: Automatically select teleport in king placement phase
raptor <buckyballreaction@gmail.com> [Mon, 26 Aug 2019 15:44:03 -0600] rev 15363
Merge
raptor <buckyballreaction@gmail.com> [Mon, 26 Aug 2019 15:40:15 -0600] rev 15362
Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
raptor <buckyballreaction@gmail.com> [Sun, 25 Aug 2019 19:39:29 -0600] rev 15361
Remove last vestiges of GLEW
alfadur [Mon, 26 Aug 2019 23:17:17 +0300] rev 15360
add permenent digest logging
nemo [Mon, 26 Aug 2019 14:27:03 -0400] rev 15359
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
alfadur [Mon, 26 Aug 2019 19:05:28 +0300] rev 15358
complete basic ecs
alfadur [Mon, 26 Aug 2019 18:40:17 +0300] rev 15357
implement moving between blocks
alfadur [Mon, 26 Aug 2019 17:32:43 +0300] rev 15356
implement addition to/removal from blocks
unC0Rr [Mon, 26 Aug 2019 12:36:07 +0200] rev 15355
Fix usage of wrong (and uninitialized) variable
alfadur [Sun, 25 Aug 2019 23:43:46 +0300] rev 15354
convert ecs storage to untyped
alfadur [Sun, 25 Aug 2019 23:42:07 +0300] rev 15353
fix world test
alfadur [Fri, 23 Aug 2019 21:12:56 +0300] rev 15352
reduce casting
alfadur [Fri, 23 Aug 2019 21:04:40 +0300] rev 15351
digest with byte arrays
alfadur [Fri, 23 Aug 2019 19:26:52 +0300] rev 15350
install win64 builds into ProgramFiles by default
alfadur [Thu, 22 Aug 2019 22:46:19 +0300] rev 15349
update windows build to detect when a cross-compiler is necessary
alfadur [Thu, 22 Aug 2019 19:07:25 +0300] rev 15348
update .gitignore
alfadur [Wed, 21 Aug 2019 00:11:52 +0300] rev 15347
don't build server with vcpkg by default after all
alfadur [Tue, 20 Aug 2019 19:43:03 +0300] rev 15346
build everything in vcpkg build by default
alfadur [Mon, 19 Aug 2019 21:17:18 +0300] rev 15345
only digest masks for masked land object
alfadur [Mon, 19 Aug 2019 18:59:24 +0300] rev 15344
remove per line digest logging
alfadur [Mon, 19 Aug 2019 18:48:11 +0300] rev 15343
copy alpha extraction to the other digest computation
nemo [Mon, 19 Aug 2019 11:41:59 -0400] rev 15342
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
alfadur [Mon, 19 Aug 2019 18:24:08 +0300] rev 15341
fix alpha index
alfadur [Mon, 19 Aug 2019 18:06:46 +0300] rev 15340
alpha digest test
nemo [Mon, 19 Aug 2019 09:11:49 -0400] rev 15339
merge
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 15:03:14 -0600] rev 15338
Handle a possible linker error on macOS
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Aug 2019 01:06:13 +0200] rev 15337
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
alfadur [Fri, 16 Aug 2019 20:46:10 +0300] rev 15336
update library names
alfadur [Fri, 16 Aug 2019 20:45:25 +0300] rev 15335
reduce memory usage of screenshot mirroring
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 11:02:01 -0600] rev 15334
Merge of 0.9.25 branch with back-grafted macOS changes
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 10:59:50 -0600] rev 15333
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15332
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15331
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15330
Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15329
Make hardware acceleration optional on MacOS X
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:15:59 +0200] rev 15328
Make color of switch arrows match the team color perfectly (was a bit too bright)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:03:43 +0200] rev 15327
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
nemo [Thu, 15 Aug 2019 16:07:57 -0400] rev 15326
just to make it build against nightly
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:15:32 +0200] rev 15325
Clean up Switch files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:06:04 +0200] rev 15324
Update icons for switch hog
alfadur [Thu, 15 Aug 2019 21:25:20 +0300] rev 15323
ensure switch sprite color is black
alfadur [Thu, 15 Aug 2019 21:01:23 +0300] rev 15322
update switch sprite
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 18:49:45 +0200] rev 15321
Improve Switch outline, add vector files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 16:26:36 +0200] rev 15320
Update ChangeLog.txt and CREDITS
alfadur [Thu, 15 Aug 2019 01:10:57 +0300] rev 15319
replace jungle with ogg
alfadur [Thu, 15 Aug 2019 00:55:57 +0300] rev 15318
use different flag for vcpkg debug
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Aug 2019 23:38:35 +0200] rev 15317
Remove accidental DEBUG flag in Pascal builds
alfadur [Wed, 14 Aug 2019 23:15:15 +0300] rev 15316
update sdl library name
alfadur [Wed, 14 Aug 2019 23:06:11 +0300] rev 15315
remove nopng from vcpkg build
alfadur [Wed, 14 Aug 2019 22:27:01 +0300] rev 15314
remove direct libpng dependency on windows
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15313
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15312
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15311
Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15310
Make hardware acceleration optional on MacOS X
alfadur [Mon, 12 Aug 2019 21:20:00 +0300] rev 15309
make sure keys.csv is installed
alfadur [Mon, 12 Aug 2019 14:56:27 +0300] rev 15308
add background to switch animation
alfadur [Fri, 09 Aug 2019 23:41:46 +0300] rev 15307
add crocodile hat
alfadur [Fri, 09 Aug 2019 20:31:04 +0300] rev 15306
replace jungle with opus
alfadur [Wed, 07 Aug 2019 17:28:54 +0300] rev 15305
start gear data group implementation
alfadur [Wed, 07 Aug 2019 00:54:42 +0300] rev 15304
fix check for static gears
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 23:33:08 +0200] rev 15303
Restrict girder placement in other land objects, too
alfadur [Tue, 06 Aug 2019 23:47:02 +0300] rev 15302
disallow placing girders over airmines and moving hogs
alfadur [Tue, 06 Aug 2019 23:28:14 +0300] rev 15301
add helper to find if a spite intersects gears
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:13:12 +0200] rev 15300
ArgParsers: Remove deprecated command-line arguments
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:00:51 +0200] rev 15299
Remember maximized state of game window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 11:41:38 +0200] rev 15298
Remember maximized state of frontend window
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:57:12 +0200] rev 15297
Saucer: Restore dX after "freeze" state
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:28:59 +0200] rev 15296
Fix movement stopping when activating saucer after longjump
sheepluva [Mon, 05 Aug 2019 00:20:45 +0200] rev 15295
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
As fpcrtl_glShaderSource() would not be defined and lead to compiling issues.
So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c),
in order to toggle between fpcrtl_ and the native function,
or alternatively have no ifdef for it at all.
I'm going with none at all,
which means emscripten will compile with the original (const) function prototype,
being wrapped by the fpcrtl_ function, same as non-emscripten builds.
Wuzzy <Wuzzy2@mail.ru> [Sun, 04 Aug 2019 01:52:12 +0200] rev 15294
Rewrite a few CMake flag descriptions
alfadur [Sun, 04 Aug 2019 02:38:11 +0300] rev 15293
fix shader uniform access
sheepluva [Sun, 04 Aug 2019 00:30:56 +0200] rev 15292
fix
bug #750: workaround GL2 function params const-iness issues with pas2c
alfadur [Sat, 03 Aug 2019 17:10:19 +0300] rev 15291
fix condition
alfadur [Sat, 03 Aug 2019 17:06:38 +0300] rev 15290
transpose atlas sprites where necessary
alfadur [Sat, 03 Aug 2019 04:16:36 +0300] rev 15289
add function to retrieve texture data
alfadur [Sat, 03 Aug 2019 02:51:19 +0300] rev 15288
fix buffer sizes
alfadur [Sat, 03 Aug 2019 02:14:07 +0300] rev 15287
fix gear lookup allocated on stack
alfadur [Sat, 03 Aug 2019 01:13:45 +0300] rev 15286
ship the atlas to the gpu
alfadur [Sat, 03 Aug 2019 00:54:29 +0300] rev 15285
add an empty texture constructor
unc0rr [Fri, 02 Aug 2019 13:35:23 +0200] rev 15284
Move messages queue to hedgewars-engine-messages lib
sheepluva [Wed, 31 Jul 2019 23:14:27 +0200] rev 15283
merge 1.0.0 beta 1 into ui-scaling branch
alfadur [Tue, 30 Jul 2019 22:59:06 +0300] rev 15282
implement empty gear lookup entries
alfadur [Tue, 30 Jul 2019 19:53:23 +0300] rev 15281
add gear lookup to the physics processor
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jul 2019 21:58:39 +0200] rev 15280
No longer explode dying hogs that take damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Jul 2019 00:36:09 +0200] rev 15279
Remove hardcoded default gamepad bindings
They just cause too much confusion and there is no way the player can disable them. Done because a player complained about exactly this
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Jul 2019 03:42:17 +0200] rev 15278
Prevent saving of demo after /lua command was used
Done because demos are unable to record any manual Lua command atm.
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:13:48 +0200] rev 15277
Fix incorrect German translation of "scheme" in context of URI scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:09:30 +0200] rev 15276
Enable "replay" button after playing a demo or saved game
alfadur [Thu, 25 Jul 2019 23:02:02 +0300] rev 15275
replace time with milliseconds
alfadur [Thu, 25 Jul 2019 22:31:24 +0300] rev 15274
add gear allocator
alfadur [Thu, 25 Jul 2019 21:59:20 +0300] rev 15273
use better contact point for inter-gear collision
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:40:40 +0200] rev 15272
Fix bad pixel offsets in CPU flag preview
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:18:48 +0200] rev 15271
Default_es: Remove Coward.ogg
This file was in English, but the voicepack must be in Spanish.
alfadur [Thu, 25 Jul 2019 19:58:19 +0300] rev 15270
add time events
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 18:40:06 +0200] rev 15269
Mutant: Remove excess teams if a clan has more than one team
nemo [Thu, 25 Jul 2019 11:58:40 -0400] rev 15268
based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 19:26:58 +0200] rev 15267
VideoRec: Stop prerecording when /lua activates
alfadur [Thu, 25 Jul 2019 16:29:14 +0300] rev 15266
clear intermediate result structures between iterations
unC0Rr [Thu, 25 Jul 2019 15:18:00 +0200] rev 15265
Implement ipc queue which takes care of message ordering and timestamps
unC0Rr [Thu, 25 Jul 2019 14:23:25 +0200] rev 15264
Rethink message types a bit
alfadur [Thu, 25 Jul 2019 00:05:30 +0300] rev 15263
reserve zero gear id
alfadur [Wed, 24 Jul 2019 23:37:58 +0300] rev 15262
check dynamic collision arrays first
alfadur [Wed, 24 Jul 2019 23:33:06 +0300] rev 15261
update collision grid with position changes
alfadur [Wed, 24 Jul 2019 22:49:59 +0300] rev 15260
save full shifts to position updates
alfadur [Tue, 23 Jul 2019 20:22:27 +0300] rev 15259
update to stable nom5
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 10:04:19 +0200] rev 15258
Fix word "Feedback" not being translated in error message
This does not violate the string freeze, the string is already present in PageMain.
Wuzzy <Wuzzy2@mail.ru> [Sun, 21 Jul 2019 11:22:06 +0200] rev 15257
Pagetraining: Move style sheet to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 21:00:28 +0200] rev 15256
Frontend: Tweak deco border around teams list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:33:40 +0200] rev 15255
Bans list: Remove vertical header, make horizontal header non-clickable
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:26:13 +0200] rev 15254
Move chat box stylesheets to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 18:45:30 +0200] rev 15253
Fix multiple timeboxes spawning when hog moves before timebox arrived
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:39:58 +0200] rev 15252
CTF: Fix clan not winning if enemy hog was time-travelling
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:25:15 +0200] rev 15251
Use minimum size for keybinder category list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 01:46:40 +0200] rev 15250
Pagevideos: Create header object explicitly
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:45:39 +0200] rev 15249
Fix broken stylesheet in keybinder widget
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:20:50 +0200] rev 15248
Pagetraining: Fix broken style sheet
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 23:52:01 +0200] rev 15247
Fix broken styling of window size widgets
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 00:33:55 +0200] rev 15246
Fix cursor not being disabled when teleporting hog into water
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 23:26:00 +0200] rev 15245
Racer: Count turn as skipped when computer skipped
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 21:13:01 +0200] rev 15244
Drowning gears: Delete big gears when they're *completely* out of visible area
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 20:46:50 +0200] rev 15243
Add small plane sound fade-in in weWrap
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 13:13:14 +0200] rev 15242
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 12:27:02 +0200] rev 15241
Make planewater.ogg loop seamless (fix awful clicking)
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 10:36:00 +0200] rev 15240
Drawn maps: Update uLandPainted scaling to match the new map bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jul 2019 00:07:09 +0200] rev 15239
Fix vgtChunk being never deleted if rqPlainSplash is set
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 23:53:30 +0200] rev 15238
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 22:31:29 +0200] rev 15237
Give snorkel to air plane pilot in weSea
Ihor Paliichuk [Thu, 11 Jul 2019 21:23:57 +0200] rev 15236
Update Ukrainian translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 20:23:42 +0200] rev 15235
Air attack: Fix infintie sound when target is at extreme X pos
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:58:35 +0200] rev 15234
Remove gtAirAttack when completely out of visible bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:14:54 +0200] rev 15233
Cleanup gtAirAttack behaviour in weWrap
Fixed bugs:
- Gear position was not wrapped properly, messing up repeat rendering
- Gear spawned outside of map bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 17:15:30 +0200] rev 15232
Air attack: Add simple appear/disappear effect in weWrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 16:24:09 +0200] rev 15231
Make lowest line of Splash image frames transparent to work around scaling issues
The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano).
This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 06:24:03 +0200] rev 15230
Add air plane underwater sound and add water splashes
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:44:43 +0200] rev 15229
Air attack: Fix some issues with sound channel
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:07:55 +0200] rev 15228
Air attack: Replace smoke with bubbles when underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 04:42:50 +0200] rev 15227
Tweak position of big splashes right or left
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 03:22:35 +0200] rev 15226
Spawn bubbles instead of sparkles when air mine is stunned underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 02:25:07 +0200] rev 15225
Make flames collide with bounce world edge again, properly this time
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:53:29 +0200] rev 15224
Remove all placement restrictions of air attack and friends
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:45:49 +0200] rev 15223
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jul 2019 12:55:58 +0200] rev 15222
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 22:29:20 +0200] rev 15221
Remove excessive console output of gtAirAttack
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 21:44:26 +0200] rev 15220
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
New king placement phase rules:
* Before the game begins, each team can walk with their king and teleport for free, everything else is disabled
* This special round does not count towards the round counter, like in gfPlaceHog
* TotalRounds is set to -1 during this round, like in gfPlaceHog
Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1
The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
alfadur [Mon, 08 Jul 2019 15:16:05 +0300] rev 15219
fix fpnum to f64 conversion
alfadur [Sat, 06 Jul 2019 22:04:59 +0300] rev 15218
optimize 64-bit sqrt some more
unc0rr [Sat, 06 Jul 2019 00:31:54 +0200] rev 15217
Marry C enums, Qt's metaobject system and QML
alfadur [Fri, 05 Jul 2019 23:40:03 +0300] rev 15216
replace overflowing_sub with wrapping_sub
alfadur [Fri, 05 Jul 2019 21:48:01 +0300] rev 15215
fix empty polygon iteration
alfadur [Fri, 05 Jul 2019 21:16:33 +0300] rev 15214
optimize sqrts
alfadur [Thu, 04 Jul 2019 21:40:50 +0300] rev 15213
reduce convertions in signum
alfadur [Thu, 04 Jul 2019 19:21:56 +0300] rev 15212
fix u32 conversion sign
alfadur [Thu, 04 Jul 2019 17:59:37 +0300] rev 15211
optimize fpnum operations
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Jul 2019 15:23:16 +0200] rev 15210
King Mode: Fix whole clan being killed when king died
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Jul 2019 22:35:19 +0200] rev 15209
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:43:39 +0200] rev 15208
Mark Polish translation as complete for next release
KoBeWi [Sun, 30 Jun 2019 11:42:47 +0200] rev 15207
Update Polish frontend translation and finish pl.txt
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:20:22 +0200] rev 15206
Fix sidFPS not being properly right-aligned (again!)
FPS display worked before, but it was accidentally un-done in bcecb3349948e2e00d3f2ee0c6497a24676a4efb.
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 23:12:21 +0200] rev 15205
Display special icon when moving bee cursor over gray wrap area
This is done as a reminder to remind the player the bee will attempt to fly through the edge first when placing the target in one of the two gray areas.
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:52:14 +0200] rev 15204
Bee: Call HomingWrap in pre-homing phase, too
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:03:44 +0200] rev 15203
Air mine contour: Lower opacity when not seeking
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:19:02 +0200] rev 15202
More logical lamp rules for air mine
* lamp off = not seeking for hogs
* lamp on = seeking for hogs
* lamp flashes = chasing a hedgehog
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:00:27 +0200] rev 15201
Make air mine contour red when chasing
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 20:41:14 +0200] rev 15200
Render contour of air mines when in highly opaque water
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:35:59 +0200] rev 15199
WxW: Hide “Please wait ...” panel by default
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:06:41 +0200] rev 15198
Update changelog WRT Polish translation
KoBeWi [Sat, 29 Jun 2019 19:05:50 +0200] rev 15197
Update Polish translation: Lua 100%, update pl.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 24 Jun 2019 11:25:15 +0200] rev 15196
Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 16:14:27 +0200] rev 15195
Explode hog instantly when taking damage while dying
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 11:28:00 +0200] rev 15194
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 10:49:15 +0200] rev 15193
Backed out
changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
nemo [Sat, 22 Jun 2019 10:32:15 -0400] rev 15192
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
nemo [Fri, 21 Jun 2019 22:36:50 -0400] rev 15191
48 used to be the limit
alfadur [Sat, 22 Jun 2019 00:18:24 +0300] rev 15190
fill the atlas with sprites
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Jun 2019 20:27:37 +0200] rev 15189
Update locale files
GunChleoc [Fri, 21 Jun 2019 20:13:12 +0200] rev 15188
Add Scottish Gaelic translation in metadata files
GunChleoc [Fri, 21 Jun 2019 20:08:05 +0200] rev 15187
Update Scottish Gaelic translation (frontend)
alfadur [Fri, 21 Jun 2019 00:33:56 +0300] rev 15186
add a way to reference atlas contents
alfadur [Thu, 20 Jun 2019 16:05:03 +0300] rev 15185
fix hammer and rcplane sprite offsets
alfadur [Thu, 20 Jun 2019 15:56:59 +0300] rev 15184
add missing GL2 support call
nemo [Wed, 19 Jun 2019 22:36:11 -0400] rev 15183
consistent indentation with rest of unit. was just to help me read this block
unc0rr [Wed, 19 Jun 2019 23:52:54 +0200] rev 15182
Rework EquidistantPoints