project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.m
Thu, 14 Jun 2012 00:10:06 +0200 koda ios: explain why setting a style disables schemes and/or weapons sometimes
Thu, 14 Jun 2012 00:03:01 +0200 koda ios: for mission configuration, use the bundled cfg file instead of providing plist files
Sun, 22 Apr 2012 04:48:11 +0200 koda ios: turn on more warning messages and start correcting them
Sun, 08 Apr 2012 19:06:25 +0200 koda ios: schemes table was being drawn on top of the table border
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Wed, 28 Mar 2012 01:26:47 +0200 koda ios: fix offset for 'details' table header in iphone game configuration
Wed, 28 Mar 2012 00:42:57 +0200 koda ios: use notifications instead of class methods (maybe tidier)
Sun, 19 Feb 2012 01:22:59 +0100 koda ipad, have the scheme/weapon/style selector always stick in the same position
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Tue, 07 Feb 2012 01:18:03 +0100 koda ios game configuration page rotation gliches fix
Tue, 07 Feb 2012 00:34:25 +0100 koda ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
Mon, 31 Oct 2011 03:08:16 +0100 koda unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
Fri, 28 Oct 2011 03:41:52 +0200 koda ok *this* brings ios 3.* runtime compatibility
Wed, 26 Oct 2011 00:30:35 +0200 koda restore runtime compatibility with ios 3.2
Mon, 10 Oct 2011 02:50:01 +0200 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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