gameServer/HWProtoInRoomState.hs
Fri, 23 Dec 2016 23:29:00 +0300 unc0rr Only registered players regain their teams on rejoin
Thu, 25 Feb 2016 23:17:52 +0300 unc0rr More work on best time ghost feature
Sun, 21 Feb 2016 09:09:13 +0300 unc0rr Oops, fix whose nick to compare to
Sat, 20 Feb 2016 22:02:13 +0300 unc0rr Filter out hog speech messages with non-local team index (not tested)
Wed, 13 Jan 2016 19:38:03 +0300 unc0rr Don't allow to kick an admin with super power enabled
Thu, 19 Nov 2015 13:30:34 +0300 unc0rr Remove CHECKPOINT 011 occurence, probably hiding some bug
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Wed, 01 Apr 2015 10:17:01 +0300 unC0Rr Fix off-by-1 error
Tue, 31 Mar 2015 23:14:09 +0300 unc0rr - Fix ping timeouts after incorrect "/vote" commands (protocol violation)
Tue, 31 Mar 2015 23:01:53 +0300 unc0rr "/force" command for server admin to force voting result
Tue, 13 Jan 2015 23:37:07 +0300 unc0rr Implement /newseed and /hedgehogs commands. Only tested for building.
Tue, 30 Dec 2014 22:59:15 +0300 unc0rr Get rid of teamownerId since rejoin feature makes it virtually useless, as you cannot rely on it anymore. Should fix recently experienced server crashes.
Tue, 30 Dec 2014 22:12:07 +0300 unc0rr Server-side workaround for frontend's script parameter bug in .21
Tue, 18 Nov 2014 00:32:39 +0300 unc0rr This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
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