unc0rr [Wed, 15 Oct 2008 17:04:46 +0000] rev 1363
Fix using wrong variable =(
unc0rr [Wed, 15 Oct 2008 17:01:34 +0000] rev 1362
Fix uninitialised variable
unc0rr [Wed, 15 Oct 2008 17:00:35 +0000] rev 1361
Small rope optimization
unc0rr [Wed, 15 Oct 2008 16:59:11 +0000] rev 1360
Fix doubling chat message
unc0rr [Wed, 15 Oct 2008 16:54:05 +0000] rev 1359
Fix conditions to disconnect
unc0rr [Wed, 15 Oct 2008 16:25:34 +0000] rev 1358
Fix chat messages in saves and demos
unc0rr [Wed, 15 Oct 2008 15:59:19 +0000] rev 1357
Oops... fix introduced bug
unc0rr [Wed, 15 Oct 2008 15:02:39 +0000] rev 1356
Share chat between frontend and engine
unc0rr [Wed, 15 Oct 2008 11:54:06 +0000] rev 1355
Further improve disconnects handling
unc0rr [Wed, 15 Oct 2008 11:50:16 +0000] rev 1354
Various small insignificant improvements everywhere
unc0rr [Tue, 14 Oct 2008 14:35:52 +0000] rev 1353
- Perform lupdate-qt4 && lrelease-qt4
- Update russian translation
unc0rr [Tue, 14 Oct 2008 14:33:54 +0000] rev 1352
Add more support for handling disconnects while playing (not fully tested)
unc0rr [Mon, 13 Oct 2008 19:04:27 +0000] rev 1351
Add partial implementation of handling disconnects while playing via network
unc0rr [Mon, 13 Oct 2008 18:37:59 +0000] rev 1350
- Reverse the order of client list
- Add 'game in progress' room state to implement support of in-game disconnects notification
unc0rr [Mon, 13 Oct 2008 14:52:29 +0000] rev 1349
- Add forgotten PirateFlag map to list of installed maps
- Add each preview.png to installation
unc0rr [Mon, 13 Oct 2008 14:51:31 +0000] rev 1348
- Remove deprecated stuff
- Add a preview to each map, so switching is now 100 times faster
unc0rr [Mon, 13 Oct 2008 14:44:15 +0000] rev 1347
- Set focus to dead hedgehog
- Switch from rooms list page to net page when disconnected from server
unc0rr [Mon, 13 Oct 2008 12:58:44 +0000] rev 1346
Make messages be more debug-friendly
unc0rr [Sun, 12 Oct 2008 17:04:07 +0000] rev 1345
Server erases teams list after round finish, so everything should be okay now
unc0rr [Sun, 12 Oct 2008 16:45:13 +0000] rev 1344
Clients send roundfinished message to server when the round is over
unc0rr [Sun, 12 Oct 2008 16:31:23 +0000] rev 1343
Fix water rising too fast
unc0rr [Fri, 10 Oct 2008 13:19:05 +0000] rev 1342
Rename function
unc0rr [Fri, 10 Oct 2008 13:18:45 +0000] rev 1341
Allow --port=PORT command-line parameter to specify the port to listen on
unc0rr [Thu, 09 Oct 2008 21:00:42 +0000] rev 1340
Flush CONNECTED message, so client hasn't to wait for it on connect
unc0rr [Thu, 09 Oct 2008 20:36:53 +0000] rev 1339
Fix the bug
unc0rr [Thu, 09 Oct 2008 17:28:22 +0000] rev 1338
Stub to run network game
unc0rr [Thu, 09 Oct 2008 17:15:04 +0000] rev 1337
Update protocol doc
unc0rr [Thu, 09 Oct 2008 17:14:29 +0000] rev 1336
Fix team colors mismatch on some conditions (just synchronize them when team is added)
unc0rr [Thu, 09 Oct 2008 16:05:01 +0000] rev 1335
Small optimization (use partition instead of two filters with opposite predicates)
unc0rr [Thu, 09 Oct 2008 16:03:27 +0000] rev 1334
Send team removal message to others in room when client disconnects
unc0rr [Thu, 09 Oct 2008 15:54:09 +0000] rev 1333
- Fix a bug with chosen map (new clinet gets wrong information)
- Fix mapContainer bug when switching quickly from random map to a painted one
unc0rr [Thu, 09 Oct 2008 13:57:18 +0000] rev 1332
Fix that bug (lol, pretty fast, eh?)
unc0rr [Thu, 09 Oct 2008 13:57:02 +0000] rev 1331
Send teams info to newly connected client (has a bug with team sequence, need to discover)
unc0rr [Thu, 09 Oct 2008 13:53:03 +0000] rev 1330
- Allow team color changing
- Fix team removing handler in client's code
unc0rr [Thu, 09 Oct 2008 13:48:06 +0000] rev 1329
- Only team owner can remove team from the list
- Fix check for hedgehogs number overflow
unc0rr [Thu, 09 Oct 2008 13:45:40 +0000] rev 1328
Add support for removing team
unc0rr [Thu, 09 Oct 2008 13:43:47 +0000] rev 1327
Can choose hedgehogs number now
unc0rr [Thu, 09 Oct 2008 13:01:52 +0000] rev 1326
Add seduction weapon sound
unc0rr [Wed, 08 Oct 2008 18:56:32 +0000] rev 1325
Adding teams now works
unc0rr [Wed, 08 Oct 2008 18:46:02 +0000] rev 1324
Get rid of team id in client code
unc0rr [Wed, 08 Oct 2008 18:38:54 +0000] rev 1323
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr [Wed, 08 Oct 2008 18:29:16 +0000] rev 1322
Fix protocol implementation to conform documentation
unc0rr [Wed, 08 Oct 2008 18:25:08 +0000] rev 1321
- Add protocol description (just started)
- Some work on server to make team add posiible
unc0rr [Wed, 08 Oct 2008 15:57:35 +0000] rev 1320
Optimize list lookups a bit
unc0rr [Wed, 08 Oct 2008 15:55:23 +0000] rev 1319
Reformat some code =P
unc0rr [Wed, 08 Oct 2008 15:53:23 +0000] rev 1318
- Shut the client's tries to configure server up
- Fix a bug which led to "different maps generated" when server changes map, but theme doesn't get changed
unc0rr [Wed, 08 Oct 2008 15:42:09 +0000] rev 1317
Server now fully supports game options
unc0rr [Wed, 08 Oct 2008 13:58:27 +0000] rev 1316
- Add join and leave messages to chat box
- Don't send configuration if joining a room
unc0rr [Wed, 08 Oct 2008 13:54:51 +0000] rev 1315
Implement rooms list refresh
unc0rr [Wed, 08 Oct 2008 13:52:31 +0000] rev 1314
Implement room create and join
unc0rr [Wed, 08 Oct 2008 13:40:29 +0000] rev 1313
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
- Prepare for creating and joining rooms code
unc0rr [Wed, 08 Oct 2008 10:58:21 +0000] rev 1312
Create a page for rooms list
unc0rr [Tue, 07 Oct 2008 12:37:06 +0000] rev 1311
- Add stub page for rooms list
- Clear chat box on disconnect (not only nicks list)
unc0rr [Mon, 06 Oct 2008 19:01:59 +0000] rev 1310
Get rid of "internet" network game mode
unc0rr [Mon, 06 Oct 2008 18:40:47 +0000] rev 1309
Fix a bug with 'ghosts' on server
unc0rr [Mon, 06 Oct 2008 18:37:47 +0000] rev 1308
Fix another server failure (when second client in room disconnects)