project_files/HedgewarsMobile/Classes/MapPreviewButtonView.m
Sat, 24 Oct 2015 15:27:47 +0200 antonc27 - Fix for sending to engine non-english characters ios-revival
Thu, 10 Sep 2015 01:49:15 +0200 antonc27 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
Tue, 18 Aug 2015 01:11:17 +0200 antonc27 - Property for port in MapPreviewButtonView ios-revival
Tue, 18 Aug 2015 01:08:21 +0200 Anton Malmygin - Using of @autoreleasepool is better ios-revival
Sat, 15 Aug 2015 20:48:13 +0200 antonc27 - Fix for retrieving 'Maze' preview genration ios-revival
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Sat, 26 Jan 2013 23:57:37 +0100 koda some whitespaces from ios files
Thu, 14 Jun 2012 00:34:50 +0200 koda ios: disable some warnings
Mon, 02 Apr 2012 00:32:17 +0200 koda let's outsmart the compiler for no particular benefit
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Mon, 26 Mar 2012 03:24:50 +0200 koda ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Mon, 31 Oct 2011 01:44:32 +0100 koda just moving ios server stuff around
Fri, 28 Oct 2011 03:06:31 +0200 koda restore game config on iphone
Mon, 10 Oct 2011 02:50:01 +0200 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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