QTfrontend/net/newnetclient.h
Tue, 02 Apr 2013 21:00:57 +0200 koda update webgl branch webgl
Thu, 21 Mar 2013 10:08:30 +0100 sheepluva fix/hack so that (own) messages sent in frontend are also visible in the game chat
Thu, 21 Mar 2013 09:27:35 +0100 sheepluva fix player info
Wed, 20 Mar 2013 23:18:46 +0100 sheepluva add lobby chat features to room chat
Tue, 12 Mar 2013 01:32:39 +0100 koda this should prevent the password prompt from appearing on local games (issue 548)
Fri, 22 Feb 2013 23:59:52 +0400 unc0rr Support 'registered only' room flag in frontend
Thu, 21 Feb 2013 22:20:43 +0400 unc0rr Workaround queued signals problem in netclient instead. Should fix everything.
Sat, 09 Feb 2013 18:58:19 -0500 dag10 Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
Sun, 27 Jan 2013 00:28:57 +0100 koda update branch webgl
Fri, 25 Jan 2013 13:59:27 +0100 sheepluva big indentation/whitespaces cleanup
Mon, 21 Jan 2013 02:21:04 -0500 dag10 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
Thu, 17 Jan 2013 23:17:39 +0400 unc0rr - Pass unknown chat commands to server
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Fri, 14 Dec 2012 21:09:07 +0100 Ondrej Skopek Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
Mon, 10 Dec 2012 22:09:54 +0100 Ondrej Skopek Patched login dialog bugs, added retry dialogs
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