Mercurial
Mercurial
>
hedgewars
/ changelog
summary
|
shortlog
| changelog |
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-3000
-1000
-300
-100
-30
-10
-6
+6
+10
+30
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Sat, 15 Jan 2011 18:35:59 +0100
use a different depth for different layers (land, water, explosions)
experimental3D
changeset
koda [Sat, 15 Jan 2011 18:35:59 +0100] rev 4816
use a different depth for different layers (land, water, explosions)
Tue, 04 Jan 2011 22:33:20 +0300
Clearly state which port is IPC connection on
changeset
unc0rr [Tue, 04 Jan 2011 22:33:20 +0300] rev 4815
Clearly state which port is IPC connection on
Tue, 04 Jan 2011 13:05:30 +0100
smaller rearrangement of (non stereo related) variables
experimental3D
changeset
koda [Tue, 04 Jan 2011 13:05:30 +0100] rev 4814
smaller rearrangement of (non stereo related) variables
Tue, 04 Jan 2011 16:15:47 +0300
Make barrels drop when hog walks away from under it
changeset
unc0rr [Tue, 04 Jan 2011 16:15:47 +0300] rev 4813
Make barrels drop when hog walks away from under it
Tue, 04 Jan 2011 12:53:46 +0100
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
changeset
koda [Tue, 04 Jan 2011 12:53:46 +0100] rev 4812
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
Tue, 04 Jan 2011 01:21:30 +0100
add new robot badge to sources
changeset
koda [Tue, 04 Jan 2011 01:21:30 +0100] rev 4811
add new robot badge to sources
(0)
-3000
-1000
-300
-100
-30
-10
-6
+6
+10
+30
+100
+300
+1000
+3000
+10000
tip