hedgewars/uLandObjects.pas
Sat, 14 Feb 2009 16:30:22 +0000 unc0rr engine part of nemo's patch
Thu, 29 Jan 2009 17:27:43 +0000 unc0rr - nemo's patch for custom cave map dimensions
Tue, 27 Jan 2009 15:34:37 +0000 unc0rr nemo's template patch (invertion)
Sun, 25 Jan 2009 18:10:23 +0000 unc0rr Apply nemo's world resize patch
Fri, 19 Sep 2008 20:34:41 +0000 unc0rr - Unbreak previously broken themes
Fri, 19 Sep 2008 19:58:57 +0000 unc0rr Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
Fri, 12 Sep 2008 18:00:49 +0000 unc0rr Allow theme to set custom water color
Sun, 10 Aug 2008 19:55:08 +0000 unc0rr Enable back rendering objects that are put on top of land texture
Fri, 08 Aug 2008 20:54:55 +0000 unc0rr Step 5: Finally... we have theme objects with alpha-channel!
Fri, 08 Aug 2008 20:45:13 +0000 unc0rr - Fix previous commit
Fri, 08 Aug 2008 20:38:26 +0000 unc0rr Allow theme-customizable water and girder
Fri, 08 Aug 2008 20:33:57 +0000 unc0rr Step 4: repair girder rendering (girder is 32bit now)
Fri, 08 Aug 2008 20:13:32 +0000 unc0rr Step 3: Maps are rendered correctly, but without objects yet
Fri, 08 Aug 2008 19:39:22 +0000 unc0rr Step 2: painted maps loading correctly
Fri, 08 Aug 2008 19:34:55 +0000 unc0rr Start implementing support for 32bit sprites concerned in map generation process.
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