Sat, 27 Apr 2013 00:09:50 +0400 Don't use writeln in ai thread (from rdd4035ee0f12), this causes crashes. Fixes issue 617.
unc0rr [Sat, 27 Apr 2013 00:09:50 +0400] rev 8938
Don't use writeln in ai thread (from rdd4035ee0f12), this causes crashes. Fixes issue #617.
Wed, 24 Apr 2013 10:38:28 -0400 aaaaand this one never was damaging
nemo [Wed, 24 Apr 2013 10:38:28 -0400] rev 8937
aaaaand this one never was damaging
Wed, 24 Apr 2013 10:34:52 -0400 cheezemonkey pointed out this is no longer damaging
nemo [Wed, 24 Apr 2013 10:34:52 -0400] rev 8936
cheezemonkey pointed out this is no longer damaging
Sun, 21 Apr 2013 17:38:17 -0400 yep. I did forget to put this back
nemo [Sun, 21 Apr 2013 17:38:17 -0400] rev 8935
yep. I did forget to put this back
Sun, 21 Apr 2013 16:39:36 -0400 So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
nemo [Sun, 21 Apr 2013 16:39:36 -0400] rev 8934
So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
Sun, 21 Apr 2013 01:38:52 +0200 merge 0.9.19 in dev
koda [Sun, 21 Apr 2013 01:38:52 +0200] rev 8933
merge 0.9.19 in dev
Sun, 21 Apr 2013 01:36:08 +0200 it's still not really clear to my why this is needed, maybe only in combination with -XD 0.9.19
koda [Sun, 21 Apr 2013 01:36:08 +0200] rev 8932
it's still not really clear to my why this is needed, maybe only in combination with -XD
Sun, 21 Apr 2013 01:35:30 +0200 rewrite m3panel installation to fix all warnings on any architecture, using nsinvocation all round 0.9.19
koda [Sun, 21 Apr 2013 01:35:30 +0200] rev 8931
rewrite m3panel installation to fix all warnings on any architecture, using nsinvocation all round
Sat, 20 Apr 2013 20:48:33 +0200 this macro is not defined on ppc 0.9.19
koda [Sat, 20 Apr 2013 20:48:33 +0200] rev 8930
this macro is not defined on ppc
Sat, 20 Apr 2013 20:39:37 +0200 hardcode full compiler path when compiling for ppc 0.9.19
koda [Sat, 20 Apr 2013 20:39:37 +0200] rev 8929
hardcode full compiler path when compiling for ppc
Sat, 20 Apr 2013 20:39:01 +0200 expose a hidden function that prevented linking on osx 10.4 when compiling physfs statically 0.9.19
koda [Sat, 20 Apr 2013 20:39:01 +0200] rev 8928
expose a hidden function that prevented linking on osx 10.4 when compiling physfs statically
Sat, 20 Apr 2013 20:13:23 +0200 resolve divdi3 on ppc 0.9.19
koda [Sat, 20 Apr 2013 20:13:23 +0200] rev 8927
resolve divdi3 on ppc
Tue, 26 Mar 2013 01:18:04 +0100 link stdc++ (for physfs on linux) only when targetting 32bit 0.9.19
koda [Tue, 26 Mar 2013 01:18:04 +0100] rev 8926
link stdc++ (for physfs on linux) only when targetting 32bit (grafted from db108c85131501e1ac4ded2758f742836f83f4b5)
Sat, 20 Apr 2013 19:03:57 -0400 Hiding overflow on Labels/ComboBoxes to prevent 1px off by one error
DrinkMachine [Sat, 20 Apr 2013 19:03:57 -0400] rev 8925
Hiding overflow on Labels/ComboBoxes to prevent 1px off by one error
Sat, 20 Apr 2013 02:20:15 +0200 update 0.9.19 with dev branch 0.9.19
koda [Sat, 20 Apr 2013 02:20:15 +0200] rev 8924
update 0.9.19 with dev branch
Fri, 19 Apr 2013 16:30:39 -0400 merge
nemo [Fri, 19 Apr 2013 16:30:39 -0400] rev 8923
merge
Fri, 19 Apr 2013 22:20:49 +0200 turkish translation updates
volkan [Fri, 19 Apr 2013 22:20:49 +0200] rev 8922
turkish translation updates
Sat, 20 Apr 2013 00:26:52 +0400 - Revert division hack nonsense
unc0rr [Sat, 20 Apr 2013 00:26:52 +0400] rev 8921
- Revert division hack nonsense - Patch Distance instead to not produce zero on non-zero parameters passed
Thu, 18 Apr 2013 21:25:38 +0400 Store colors in human-readable form
unc0rr [Thu, 18 Apr 2013 21:25:38 +0400] rev 8920
Store colors in human-readable form
Thu, 18 Apr 2013 17:37:50 +0400 lol, how did it manage to work for years? (z1 - z2 * z.Round) shouldn't respect signs of z1 and z2. It turns out we often had arbitrary .Frac value in division result. Also fixes issue 613.
unc0rr [Thu, 18 Apr 2013 17:37:50 +0400] rev 8919
lol, how did it manage to work for years? (z1 - z2 * z.Round) shouldn't respect signs of z1 and z2. It turns out we often had arbitrary .Frac value in division result. Also fixes issue #613.
Thu, 18 Apr 2013 00:41:27 +0400 Switch to 'settings.ini'. Copies old ini file if necessary on startup.
unc0rr [Thu, 18 Apr 2013 00:41:27 +0400] rev 8918
Switch to 'settings.ini'. Copies old ini file if necessary on startup.
Wed, 17 Apr 2013 11:24:06 -0400 why would we ever want to divide by 0?
nemo [Wed, 17 Apr 2013 11:24:06 -0400] rev 8917
why would we ever want to divide by 0?
Wed, 17 Apr 2013 15:45:13 +0400 hwFloat division is ~1.6 times faster now
unc0rr [Wed, 17 Apr 2013 15:45:13 +0400] rev 8916
hwFloat division is ~1.6 times faster now
Wed, 17 Apr 2013 12:11:33 +0400 Trivial optimization. Wonder if compiler was smart enough about it.
unc0rr [Wed, 17 Apr 2013 12:11:33 +0400] rev 8915
Trivial optimization. Wonder if compiler was smart enough about it.
Mon, 15 Apr 2013 22:26:30 +0200 add hedgehog tp svg as reference (as requested by nemo). feel free to improve :P
sheepluva [Mon, 15 Apr 2013 22:26:30 +0200] rev 8914
add hedgehog tp svg as reference (as requested by nemo). feel free to improve :P
Mon, 15 Apr 2013 23:26:48 +0400 Fix issue 603
unc0rr [Mon, 15 Apr 2013 23:26:48 +0400] rev 8913
Fix issue #603
Mon, 15 Apr 2013 23:06:06 +0400 Implement issue 308 with '|' as separator
unc0rr [Mon, 15 Apr 2013 23:06:06 +0400] rev 8912
Implement issue #308 with '|' as separator
Sun, 14 Apr 2013 22:57:13 +0200 let's go with what nemo suggests
koda [Sun, 14 Apr 2013 22:57:13 +0200] rev 8911
let's go with what nemo suggests
Mon, 15 Apr 2013 00:04:13 +0400 Fix hedgehogs number desync. Now all desyncs except the one from issue 521 should be fixed. Please, test.
unc0rr [Mon, 15 Apr 2013 00:04:13 +0400] rev 8910
Fix hedgehogs number desync. Now all desyncs except the one from issue #521 should be fixed. Please, test.
Sun, 14 Apr 2013 15:09:24 +0400 Check for admin role right in the sql statemenet
unc0rr [Sun, 14 Apr 2013 15:09:24 +0400] rev 8909
Check for admin role right in the sql statemenet
Sat, 13 Apr 2013 20:34:30 +0200 let's try to kill the thread right away and protect the thread variable with a mutex
koda [Sat, 13 Apr 2013 20:34:30 +0200] rev 8908
let's try to kill the thread right away and protect the thread variable with a mutex
Sat, 13 Apr 2013 20:13:52 +0200 added two security flags to windows linking
koda [Sat, 13 Apr 2013 20:13:52 +0200] rev 8907
added two security flags to windows linking
Fri, 12 Apr 2013 12:44:14 -0400 I see no reason why a visual effect needs Distance. IMO square should look just fine. Untested. Oh. Also reduced flake count at Randi's request.
nemo [Fri, 12 Apr 2013 12:44:14 -0400] rev 8906
I see no reason why a visual effect needs Distance. IMO square should look just fine. Untested. Oh. Also reduced flake count at Randi's request.
Thu, 11 Apr 2013 23:20:56 +0400 New hwSqrt implementation which is 46/19 times faster than the old one!
unc0rr [Thu, 11 Apr 2013 23:20:56 +0400] rev 8905
New hwSqrt implementation which is 46/19 times faster than the old one!
Sat, 20 Apr 2013 02:17:53 +0200 CASE FOLDING!!! 0.9.19
koda [Sat, 20 Apr 2013 02:17:53 +0200] rev 8904
CASE FOLDING!!! Never ever commit files with the same name and different casing
Thu, 11 Apr 2013 16:19:30 +0400 Reduce AI skills more on high Level values
unc0rr [Thu, 11 Apr 2013 16:19:30 +0400] rev 8903
Reduce AI skills more on high Level values
Wed, 17 Apr 2013 14:57:56 +0200 fix for issue 599: "Change graphics size settings to use qspinbox"? somebody ask unC0Rr if that's what he wanted :p 0.9.19
sheepluva [Wed, 17 Apr 2013 14:57:56 +0200] rev 8902
fix for issue #599: "Change graphics size settings to use qspinbox"? somebody ask unC0Rr if that's what he wanted :p
Wed, 10 Apr 2013 22:52:38 +0200 implementation of a restart-game button. location and appearance is not final :P
thunderstruck [Wed, 10 Apr 2013 22:52:38 +0200] rev 8901
implementation of a restart-game button. location and appearance is not final :P
Tue, 16 Apr 2013 19:53:52 +0200 whoops, unbreak build. how come that cmake doesn't stop anymore on engine build error? 0.9.19
sheepluva [Tue, 16 Apr 2013 19:53:52 +0200] rev 8900
whoops, unbreak build. how come that cmake doesn't stop anymore on engine build error?
Wed, 10 Apr 2013 22:59:40 +0400 This isn't necessary anymore
unc0rr [Wed, 10 Apr 2013 22:59:40 +0400] rev 8899
This isn't necessary anymore
Tue, 16 Apr 2013 17:31:39 +0200 fix for Issue 611: Engine crash in portal code 0.9.19
sheepluva [Tue, 16 Apr 2013 17:31:39 +0200] rev 8898
fix for issue #611: Engine crash in portal code
Wed, 10 Apr 2013 22:48:14 +0400 - Revert server workaround over desync from r98e2dbdda8c0
unc0rr [Wed, 10 Apr 2013 22:48:14 +0400] rev 8897
- Revert server workaround over desync from r98e2dbdda8c0 - Don't allow more than 48 hedgehogs
Tue, 16 Apr 2013 12:24:13 +0200 make cleaver icon hint at that fact that you have 2 of them 0.9.19
sheepluva [Tue, 16 Apr 2013 12:24:13 +0200] rev 8896
make cleaver icon hint at that fact that you have 2 of them
Wed, 10 Apr 2013 07:44:51 +0300 Change collision detection with current hedgehog
jaree [Wed, 10 Apr 2013 07:44:51 +0300] rev 8895
Change collision detection with current hedgehog
Tue, 16 Apr 2013 12:00:06 +0200 description tweaks 0.9.19
sheepluva [Tue, 16 Apr 2013 12:00:06 +0200] rev 8894
description tweaks
Wed, 10 Apr 2013 00:13:26 +0400 Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
unc0rr [Wed, 10 Apr 2013 00:13:26 +0400] rev 8893
Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
Mon, 15 Apr 2013 19:53:35 +0200 fix octorama preview 0.9.19
sheepluva [Mon, 15 Apr 2013 19:53:35 +0200] rev 8892
fix octorama preview
Mon, 08 Apr 2013 23:34:12 +0400 - Better fix to friends joins/quits highlighting problem
unc0rr [Mon, 08 Apr 2013 23:34:12 +0400] rev 8891
- Better fix to friends joins/quits highlighting problem - Fix build with .pro
Mon, 15 Apr 2013 19:25:19 +0200 french translations 0.9.19
Matisumi [Mon, 15 Apr 2013 19:25:19 +0200] rev 8890
french translations
Sun, 07 Apr 2013 19:43:18 -0400 Merge.
dag10 [Sun, 07 Apr 2013 19:43:18 -0400] rev 8889
Merge.
Mon, 15 Apr 2013 18:27:35 +0200 add fruit theme svg sources; btw... in last commit I meant to type "splash", not "slash", sorry --sheepluva 0.9.19
Randy [Mon, 15 Apr 2013 18:27:35 +0200] rev 8888
add fruit theme svg sources; btw... in last commit I meant to type "splash", not "slash", sorry --sheepluva
Sun, 07 Apr 2013 22:53:40 +0200 merge
sheepluva [Sun, 07 Apr 2013 22:53:40 +0200] rev 8887
merge
Sun, 07 Apr 2013 19:42:02 -0400 Fixed map preview overlap on certain locales (Fixes issue 549).
dag10 [Sun, 07 Apr 2013 19:42:02 -0400] rev 8886
Fixed map preview overlap on certain locales (Fixes issue #549). Fixed overlapping of team selection widget and game cfg widget.
Mon, 15 Apr 2013 17:48:14 +0200 fixed slash for fruit theme 0.9.19
Randy [Mon, 15 Apr 2013 17:48:14 +0200] rev 8885
fixed slash for fruit theme
Sun, 07 Apr 2013 16:35:48 -0400 set translucency on fruit theme water, clamp size to even number (same sdl window resize) and honouring min size, reduce calls to dmgmod a bit
nemo [Sun, 07 Apr 2013 16:35:48 -0400] rev 8884
set translucency on fruit theme water, clamp size to even number (same sdl window resize) and honouring min size, reduce calls to dmgmod a bit
Sun, 14 Apr 2013 21:51:53 +0200 engine translation update, french 0.9.19
Matisumi [Sun, 14 Apr 2013 21:51:53 +0200] rev 8883
engine translation update, french
Sat, 06 Apr 2013 02:11:02 +0200 fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
koda [Sat, 06 Apr 2013 02:11:02 +0200] rev 8882
fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
Sun, 14 Apr 2013 12:25:24 +0200 cleaning up my own mess, turned out the italian translation has more descriptions than the english one XD 0.9.19
sheepluva [Sun, 14 Apr 2013 12:25:24 +0200] rev 8881
cleaning up my own mess, turned out the italian translation has more descriptions than the english one XD
Sat, 06 Apr 2013 01:19:47 +0200 reintroduce the notice for restarting frontend after changing language
koda [Sat, 06 Apr 2013 01:19:47 +0200] rev 8880
reintroduce the notice for restarting frontend after changing language
Sun, 14 Apr 2013 12:11:02 +0200 cleaning up nemo's mess :P ( re3407eef6b5474b2a3ea49ea49e354dc05144005 ) 0.9.19
sheepluva [Sun, 14 Apr 2013 12:11:02 +0200] rev 8879
cleaning up nemo's mess :P ( re3407eef6b5474b2a3ea49ea49e354dc05144005 )
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