Tue, 15 Jan 2019 00:48:57 +0100 Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 00:48:57 +0100] rev 14593
Highlight next target for most target practices
Mon, 14 Jan 2019 23:38:31 +0100 ACF5: Delete circles vgears after wave3 appeared
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:38:31 +0100] rev 14592
ACF5: Delete circles vgears after wave3 appeared
Mon, 14 Jan 2019 23:30:15 +0100 Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:30:15 +0100] rev 14591
Keep track of accuracy record in target practice challenges
Mon, 14 Jan 2019 21:19:57 +0100 Remove "loser" messages in challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 21:19:57 +0100] rev 14590
Remove "loser" messages in challenges The point of challenges is not to "win", but to reach a highscore, so we need not to rub failure into the player's face.
Mon, 14 Jan 2019 15:11:15 -0500 just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
nemo [Mon, 14 Jan 2019 15:11:15 -0500] rev 14589
just focus on the unsafe deletes in a hopefully branch-safe fashion
Mon, 14 Jan 2019 15:01:43 -0500 aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
nemo [Mon, 14 Jan 2019 15:01:43 -0500] rev 14588
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
Mon, 14 Jan 2019 19:26:24 +0100 Rename the special "none" key in frontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 19:26:24 +0100] rev 14587
Rename the special "none" key in frontend
Mon, 14 Jan 2019 12:35:32 -0500 branch merge
nemo [Mon, 14 Jan 2019 12:35:32 -0500] rev 14586
branch merge
Mon, 14 Jan 2019 12:34:47 -0500 ai improvements are release branch safe 0.9.25
nemo [Mon, 14 Jan 2019 12:34:47 -0500] rev 14585
ai improvements are release branch safe
Mon, 14 Jan 2019 00:34:56 +0100 Reverse order of visual gears linked list
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 00:34:56 +0100] rev 14584
Reverse order of visual gears linked list Now vgears will render in the order they have been added. Older visual gears are rendered earlier, so they are "behind" newer visual gears. This has been primarily done to fix the render order of speech bubbles (bug #287).
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