Wed, 27 Feb 2013 16:14:24 +0100 close thei branch physfslayer
koda [Wed, 27 Feb 2013 16:14:24 +0100] rev 8561
close thei branch
Sun, 24 Feb 2013 21:44:40 -0500 Messing around w/ Freezer icegun
nemo [Sun, 24 Feb 2013 21:44:40 -0500] rev 8560
Messing around w/ Freezer
Fri, 22 Feb 2013 23:59:52 +0400 Support 'registered only' room flag in frontend
unc0rr [Fri, 22 Feb 2013 23:59:52 +0400] rev 8559
Support 'registered only' room flag in frontend
Mon, 25 Feb 2013 19:48:35 +0100 on windows fpc-linking is the funniest of all physfslayer
koda [Mon, 25 Feb 2013 19:48:35 +0100] rev 8558
on windows fpc-linking is the funniest of all
Sun, 24 Feb 2013 21:40:06 +0200 Add freezing hogs with icegun icegun
Urbertar@gmail.com [Sun, 24 Feb 2013 21:40:06 +0200] rev 8557
Add freezing hogs with icegun
Fri, 22 Feb 2013 14:42:57 -0500 oops. forgot this one.
nemo [Fri, 22 Feb 2013 14:42:57 -0500] rev 8556
oops. forgot this one.
Mon, 25 Feb 2013 10:03:35 +0100 moar docs update physfslayer
koda [Mon, 25 Feb 2013 10:03:35 +0100] rev 8555
moar docs update
Sat, 23 Feb 2013 19:34:02 +0200 Add change ice gun image icegun
Urbertar@gmail.com [Sat, 23 Feb 2013 19:34:02 +0200] rev 8554
Add change ice gun image
Fri, 22 Feb 2013 14:33:21 -0500 Allow switching away from any weapon when during multishoot.
nemo [Fri, 22 Feb 2013 14:33:21 -0500] rev 8553
Allow switching away from any weapon when during multishoot.
Mon, 25 Feb 2013 00:24:09 +0100 upd doc physfslayer
koda [Mon, 25 Feb 2013 00:24:09 +0100] rev 8552
upd doc
Sat, 23 Feb 2013 19:33:26 +0200 Add frozen land texture icegun
Urbertar@gmail.com [Sat, 23 Feb 2013 19:33:26 +0200] rev 8551
Add frozen land texture
Fri, 22 Feb 2013 23:24:20 +0400 This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
unc0rr [Fri, 22 Feb 2013 23:24:20 +0400] rev 8550
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
Mon, 25 Feb 2013 00:20:09 +0100 due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not physfslayer
koda [Mon, 25 Feb 2013 00:20:09 +0100] rev 8549
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
Sat, 23 Feb 2013 19:12:11 +0200 Add land freezing icegun
Urbertar@gmail.com [Sat, 23 Feb 2013 19:12:11 +0200] rev 8548
Add land freezing
Fri, 22 Feb 2013 23:21:13 +0400 Global notice with /global command. Can now warn users when doing server restart.
unc0rr [Fri, 22 Feb 2013 23:21:13 +0400] rev 8547
Global notice with /global command. Can now warn users when doing server restart.
Sun, 24 Feb 2013 23:11:30 +0100 documentation physfslayer
koda [Sun, 24 Feb 2013 23:11:30 +0100] rev 8546
documentation
Fri, 22 Feb 2013 11:35:54 +0400 Oh, and # too to prevent occasional game hang when N is followed by #
unc0rr [Fri, 22 Feb 2013 11:35:54 +0400] rev 8545
Oh, and # too to prevent occasional game hang when N is followed by #
Sun, 24 Feb 2013 23:11:00 +0100 perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search physfslayer
koda [Sun, 24 Feb 2013 23:11:00 +0100] rev 8544
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
Fri, 22 Feb 2013 11:33:30 +0400 Flush buffer on N command
unc0rr [Fri, 22 Feb 2013 11:33:30 +0400] rev 8543
Flush buffer on N command
Sun, 24 Feb 2013 19:24:14 +0100 disable unneeded physfs archives (as of bug 529) physfslayer
koda [Sun, 24 Feb 2013 19:24:14 +0100] rev 8542
disable unneeded physfs archives (as of bug #529)
Thu, 21 Feb 2013 22:43:00 +0400 Try to prevent hedgehogs number in team desync
unc0rr [Thu, 21 Feb 2013 22:43:00 +0400] rev 8541
Try to prevent hedgehogs number in team desync
Sun, 24 Feb 2013 19:11:58 +0100 this should hijack the linker name and always pick the bundled physfs when another version is already prsent physfslayer
koda [Sun, 24 Feb 2013 19:11:58 +0100] rev 8540
this should hijack the linker name and always pick the bundled physfs when another version is already prsent
Thu, 21 Feb 2013 22:31:03 +0400 Merge
unc0rr [Thu, 21 Feb 2013 22:31:03 +0400] rev 8539
Merge
Sat, 23 Feb 2013 18:49:45 +0100 blindly updated Android build files for new physfs physfslayer
koda [Sat, 23 Feb 2013 18:49:45 +0100] rev 8538
blindly updated Android build files for new physfs
Thu, 21 Feb 2013 11:13:00 +0400 Merge
unc0rr [Thu, 21 Feb 2013 11:13:00 +0400] rev 8537
Merge
Sat, 23 Feb 2013 18:38:57 +0100 updated ios project files for the new phys build system physfslayer
koda [Sat, 23 Feb 2013 18:38:57 +0100] rev 8536
updated ios project files for the new phys build system
Thu, 21 Feb 2013 11:12:42 +0400 Merge
unc0rr [Thu, 21 Feb 2013 11:12:42 +0400] rev 8535
Merge
Thu, 21 Feb 2013 22:20:43 +0400 Workaround queued signals problem in netclient instead. Should fix everything.
unc0rr [Thu, 21 Feb 2013 22:20:43 +0400] rev 8534
Workaround queued signals problem in netclient instead. Should fix everything.
Fri, 22 Feb 2013 10:12:17 +0100 this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib physfslayer
koda [Fri, 22 Feb 2013 10:12:17 +0100] rev 8533
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
Wed, 20 Feb 2013 16:13:08 +0100 Updating Italian translation. In progress, as usual.
Marco Bresciani [Wed, 20 Feb 2013 16:13:08 +0100] rev 8532
Updating Italian translation. In progress, as usual.
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