hedgewars/hwengine.dpr
Mon, 22 Jan 2007 18:32:00 +0000 unc0rr - Fix Blow Torch and Air Attack
Sun, 21 Jan 2007 21:31:10 +0000 unc0rr Small fixes to bring engine to life
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Thu, 11 Jan 2007 20:45:59 +0000 unc0rr Calculate land digest
Sun, 07 Jan 2007 16:53:16 +0000 unc0rr Release mouse when keyboard focus lost
Sun, 17 Dec 2006 17:55:41 +0000 unc0rr First implementation of Blow Torch
Sun, 10 Dec 2006 18:57:05 +0000 unc0rr 'Show FPS' and 'FPS limit' options
Sun, 10 Dec 2006 18:13:10 +0000 unc0rr Implemented FPS limit and show/hide FPS value
Sun, 10 Dec 2006 15:55:53 +0000 unc0rr - Implement ammo cases
Sat, 09 Dec 2006 19:47:31 +0000 unc0rr Some Z-ordering
Tue, 05 Dec 2006 17:27:27 +0000 unc0rr Ammo schemes and ammo stores support in engine
Mon, 27 Nov 2006 17:29:08 +0000 unc0rr Pause support (mouse cursor is released when the game is paused)
Fri, 24 Nov 2006 19:33:43 +0000 unc0rr Protocol version sets in CMake
Thu, 23 Nov 2006 22:09:35 +0000 unc0rr Hedgewars is now 0.8.1
Thu, 23 Nov 2006 21:51:47 +0000 unc0rr Engine gets Data path from frontend
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