Sun, 07 Jun 2020 18:11:12 +0200 Graves preview page: Change grave margin
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:11:12 +0200] rev 15606
Graves preview page: Change grave margin
Sun, 07 Jun 2020 18:01:00 +0200 Add flags and graves preview pages
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:01:00 +0200] rev 15605
Add flags and graves preview pages
Sun, 07 Jun 2020 00:44:13 +0200 Teach AI how to use MineStrike (0 secs only)
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 00:44:13 +0200] rev 15604
Teach AI how to use MineStrike (0 secs only)
Sat, 06 Jun 2020 23:40:29 +0200 Teach AI to use drill strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 23:40:29 +0200] rev 15603
Teach AI to use drill strike
Sat, 06 Jun 2020 20:51:12 +0200 AI: Refactor bounce handling
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:51:12 +0200] rev 15602
AI: Refactor bounce handling
Sat, 06 Jun 2020 20:22:57 +0200 Teach AI to set minimum mine bounce for improved aiming
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:22:57 +0200] rev 15601
Teach AI to set minimum mine bounce for improved aiming
Sat, 06 Jun 2020 20:21:08 +0200 Teach AI to drop mines from safe height
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:21:08 +0200] rev 15600
Teach AI to drop mines from safe height Placing mine on ground and then escaping is not possible yet
Sat, 06 Jun 2020 16:09:16 +0200 Teach AI to spam extra time if infinite
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 16:09:16 +0200] rev 15599
Teach AI to spam extra time if infinite
Sat, 06 Jun 2020 15:43:17 +0200 Merge b988d3be7100
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:43:17 +0200] rev 15598
Merge b988d3be7100
Sat, 06 Jun 2020 15:40:51 +0200 Disable gfMoreWind for land objects on turn end only after a fixed-time delay
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:40:51 +0200] rev 15597
Disable gfMoreWind for land objects on turn end only after a fixed-time delay 15s sounds much, but it's the average amount for gfMineStrike mines to settle naturally. And it would be very confusing to see falling mines suddenly not caring about gfMoreWind for no apparent reason. Note this whole thing is a giant hack anyway, to prevent a turn being blocked by infinitely bouncing mines. The better solution would be to help gfMoreWind-affected land objects settle naturally more reliably even under extreme wind. But this commit is "good enough" for now. If you don't like the delay, you can always tweak the constant.
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