gameServer/CMakeLists.txt
Wed, 08 Jul 2020 17:13:42 +0300 Gianfranco Costamagna Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Wed, 08 Jul 2020 17:02:45 +0300 Jens Petersen update server network
Fri, 30 Mar 2018 08:02:14 -0400 nemo Backed out changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
Wed, 28 Mar 2018 15:21:23 +0200 Wuzzy CMake for server: Pass -dynamic flag to ghc
Wed, 28 Mar 2018 15:14:20 +0200 Wuzzy CMake: Rework Haskell package detection, use ghc-pkg to detect packages
Sat, 01 Oct 2016 21:27:05 +0300 unc0rr - Use sandi instead of dataenc (bugs.debian.org/836686)
Sat, 01 Oct 2016 20:56:42 +0300 unc0rr Use regex match for bans
Wed, 29 Jun 2016 20:16:29 +0300 unc0rr bytestring-show RIP
Tue, 04 Feb 2014 23:53:43 +0400 unc0rr CMake checks for haskell modules needed
Thu, 30 Jan 2014 00:18:32 +0400 unc0rr - Start work on flood detector
Fri, 24 Jan 2014 12:44:03 +0100 koda ghc ooops
Fri, 24 Jan 2014 10:56:22 +0100 koda use CMAKE_CURRENT_SOURCE_DIR consistently
Wed, 22 Jan 2014 23:42:41 +0400 unc0rr Don't delegate special room to another player when owner quits
Wed, 22 Jan 2014 00:23:08 +0100 koda little gameServer cleanup
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Sun, 12 Jan 2014 16:12:25 +0400 unc0rr Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
Tue, 02 Apr 2013 21:00:57 +0200 koda update webgl branch webgl
Thu, 07 Mar 2013 10:14:12 +0100 koda introduce find_package_or_fail/disable to group together similar cmake code
Wed, 06 Mar 2013 16:40:56 +0100 koda write FindGHC.cmake for haskell stuff
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Thu, 20 Dec 2012 23:12:18 +0100 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
Tue, 13 Nov 2012 22:24:30 +0100 koda some CMake cleanup webgl
Wed, 23 May 2012 01:53:25 +0200 koda add GHC and GHFLAGS from cmake too
Wed, 23 May 2012 01:39:31 +0200 koda rename a few internal cmake variables (for consistency and readability)
Wed, 28 Dec 2011 21:53:40 +0300 unc0rr Take koda's notice into account, also update list of source files
Wed, 28 Dec 2011 11:13:29 -0500 unc0rr add -O2
Sun, 19 Dec 2010 13:31:55 -0500 nemo Ok. This should pull 0.9.14.1 server into default
Fri, 12 Nov 2010 18:57:36 -0500 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
Thu, 11 Nov 2010 22:17:54 +0300 unc0rr Revert to old server in branch 0.9.14 0.9.14
Fri, 25 Jun 2010 10:05:42 +0400 unc0rr Reimplement ADD_TEAM
Wed, 23 Jun 2010 22:17:27 +0400 unc0rr - Fix a function
Mon, 10 May 2010 17:48:06 +0000 unc0rr Make some more protocol commands work
Sun, 09 May 2010 18:47:31 +0000 unc0rr - Enable -O2 optimization for server
Fri, 06 Nov 2009 18:59:43 +0000 koda updated build files for macosx and optimization system
Thu, 08 Oct 2009 00:58:17 +0000 koda fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
Tue, 06 Oct 2009 16:30:08 +0000 koda cmake optimizations and simplification
Fri, 02 Oct 2009 18:44:37 +0000 koda fixes & co.
Sun, 28 Jun 2009 16:54:51 +0000 koda -Added support for Release and Debug for CMAKE_BUILD_TYPE
Sun, 26 Apr 2009 15:45:06 +0000 unc0rr koda's patch
Mon, 13 Apr 2009 09:36:25 +0000 unc0rr - Add gameServer to build system
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