gameServer/hedgewars-server.cabal
Wed, 22 Jan 2014 00:23:08 +0100 koda little gameServer cleanup
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Tue, 04 Jun 2013 22:28:12 +0200 koda update branch webgl
Mon, 27 May 2013 23:46:27 +0200 koda add 'random' dependency to server .cabal file (please test)
Wed, 07 Nov 2012 13:31:58 +0000 koda haskell usability on windows webgl
Sat, 13 Oct 2012 15:45:14 +0400 unc0rr Switch to vector library for arrays
Sun, 23 Oct 2011 11:37:52 +0400 unc0rr Case-insensitive comparison of nicks
Sat, 02 Apr 2011 21:20:18 +0400 unc0rr STM not needed too
Sat, 02 Apr 2011 20:01:20 +0400 unc0rr Some fixes. Can't reproduce ghosts now.
Mon, 21 Mar 2011 21:38:44 +0300 unc0rr Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
Mon, 21 Mar 2011 21:04:20 +0300 EJ Changed the standard show function to Text.Show.ByteString, and misc.
Mon, 28 Feb 2011 22:28:43 +0300 unc0rr Add stubs for server config reading and writing routines
Wed, 02 Feb 2011 11:28:38 +0300 unc0rr Merge server refactor into default
Wed, 02 Feb 2011 09:23:42 +0100 koda add NOAUTOUPDATE symbol and hedgewars-server.cabal 0.9.15
Thu, 27 Jan 2011 22:06:42 +0300 unc0rr Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
Sun, 25 Jul 2010 18:55:54 +0400 unc0rr - burp's patch cleaning up module dependancies + cabal file
less more (0) tip