QTfrontend/model/MapModel.cpp
Thu, 28 Apr 2016 18:32:50 +0200 sheepluva in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
Wed, 27 Apr 2016 16:20:59 +0200 sheepluva Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Fri, 22 Aug 2014 00:37:26 +0400 unc0rr Add separate option for perlin gen
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Tue, 03 Dec 2013 23:54:58 +0400 unc0rr Be lazy in loading maps list
Mon, 02 Dec 2013 16:52:15 +0100 sheepluva add missing initializers for 'dlc' variables for the 3 default generated map types (fixes 3 clang warnings)
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Thu, 31 Jan 2013 22:13:30 -0500 nemo check datadir instead
Mon, 21 Jan 2013 14:07:39 -0500 dag10 Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue 515)
Wed, 16 Jan 2013 18:34:43 -0500 dag10 Can now change theme for static and mission maps.
Mon, 14 Jan 2013 21:37:04 +0400 unc0rr - Fix another ton of bugs and misbehavior
Mon, 14 Jan 2013 21:17:42 +0400 dag10 Convert feedback page to dialog (+some fixes from unC0Rr)
Mon, 14 Jan 2013 11:19:59 +0100 dag10 GCI2012: Improve Game Configuration Widget
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