project_files/HedgewarsMobile/Classes/EngineProtocolNetwork.h
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Mon, 09 Apr 2012 04:43:30 +0200 koda ios: refactor the code of the after-game statistics display using delegates
Mon, 09 Apr 2012 02:02:14 +0200 koda i don't understand this, but without this change audio doesn't fade on ios
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Mon, 26 Mar 2012 03:24:50 +0200 koda ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Sun, 13 Nov 2011 21:18:33 +0100 koda fix accessing a released object
Sun, 13 Nov 2011 18:23:05 +0100 koda restore displaying statistics at the end of a game and restore warning lower views that they are going to appear
Fri, 11 Nov 2011 01:40:23 +0100 koda further engine interaction refactoring
Thu, 03 Nov 2011 00:56:44 +0100 koda aaand remove also ipcport from the class interface as well
Sun, 17 Apr 2011 22:38:24 +0200 koda more refactoring, less warnings, less stuff kept around
Sun, 17 Apr 2011 20:52:56 +0200 koda initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
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