project_files/HedgewarsMobile/Classes/MainMenuViewController.m
2011-10-10 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
2011-10-08 koda ooops
2011-10-08 koda move some config files
2011-10-08 koda create teams programmatically
2011-10-08 koda convert creation chamber functions to class methods
2011-10-08 koda added iphone interface for missions/trainings page, setters/getters unlocked
2011-10-07 koda move out xib files from Resources to Classes
2011-10-05 koda be a good memory aware citizen
2011-10-04 koda first pass for implementing missions/training selection on ipad (not yet running)
2011-10-01 koda rename the ios settings files into something more appropriate
2011-09-25 koda this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
2011-09-24 koda fix a crash in getting statistics and a glitch that made background music start while in-game
2011-09-23 koda ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
2011-09-21 koda create the ios schemes programmatically
2011-07-31 koda ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
2011-07-31 koda ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
2011-05-29 koda muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
2011-05-28 koda when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
2011-05-28 koda this notification can be removed
2011-05-12 koda all together now! releaseAndNil ftw
2011-05-10 koda settings.plist is no more, long live nsuserdefaults
2011-03-13 koda we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
2011-03-01 koda Happy 2011 :)
2010-12-30 koda moar code cleanup and initial saving of stats
2010-12-28 koda ios version bump and code cleanup
2010-12-16 koda move server connection stuff in its own class
2010-12-05 koda update schemes for ios
2010-11-27 koda more backward compatibility
2010-11-13 koda some interface tricks for iphone as well
2010-11-12 koda update iFrontend with new schemes and weaps, fix up smaller glitches
2010-11-12 koda redo once again file updating, moving stuff around
2010-11-06 koda update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
2010-10-25 koda the ios port is also iphone compatible
2010-10-12 koda minor stuff
2010-10-02 koda various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
2010-09-25 koda pimp-my-savagame-table
2010-09-22 koda allow more flexibility between viewcontrollers, also added stub pages for saved games
2010-09-21 koda initial support for savegames
2010-09-19 koda various fixes around, plus new 'ask for review' page
2010-09-04 koda headers ftw, also right project file Hedgewars-iOS-1.0
2010-09-04 koda typos, reduced sound size and last minute fixes
2010-08-29 koda X&Y buttons, sounds for some buttons, cleanup
2010-08-22 koda small update for the about page
2010-08-22 koda add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
2010-08-13 koda better to do that in this way
2010-08-13 koda reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
2010-08-01 koda halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
2010-08-01 koda rewrite portions of some uiviewcontrollers
2010-07-31 koda remove trailing spaces from end of line
2010-07-24 koda use external libs more consistently
2010-07-22 koda polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
2010-07-20 koda complete settings page rework
2010-07-03 koda initial support for customizing weaponset
2010-07-03 koda tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
2010-06-23 koda i <3 mercurial
2010-06-23 koda expand -t 4 on .m as well
2010-06-22 koda update the project to ios4 by removing pre-3.2 references
2010-06-20 koda some memory caring code
2010-06-18 koda add initial stubs for selecting weapons in the ifrontend
2010-06-17 koda move stuff around and update iphone project
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