alfadur [Tue, 28 Mar 2023 17:53:30 +0300] rev 15944
add iteration overhead benchmark
alfadur [Sun, 26 Mar 2023 20:55:19 +0300] rev 15943
use multiple components for iteration benchmark
alfadur [Sun, 26 Mar 2023 06:06:14 +0300] rev 15942
fix component removal
alfadur [Sun, 26 Mar 2023 03:53:49 +0300] rev 15941
optimize type mask iteration
alfadur [Sun, 26 Mar 2023 02:31:04 +0300] rev 15940
add component manipulation benchmark
alfadur [Sat, 25 Mar 2023 04:14:07 +0300] rev 15939
remove events
alfadur [Sat, 25 Mar 2023 04:00:30 +0300] rev 15938
add some server todos
alfadur [Sat, 25 Mar 2023 03:29:22 +0300] rev 15937
separate out DB task
alfadur [Fri, 24 Mar 2023 03:26:08 +0300] rev 15936
add back server TLS support
alfadur [Thu, 23 Mar 2023 23:41:26 +0300] rev 15935
add basic ECS benchmark
nemo [Thu, 23 Mar 2023 16:21:39 -0400] rev 15934
and this one
nemo [Thu, 23 Mar 2023 16:20:41 -0400] rev 15933
also these
nemo [Thu, 23 Mar 2023 16:13:04 -0400] rev 15932
switch server
sheepluva [Wed, 22 Mar 2023 20:42:48 +0100] rev 15931
This is yet another (empty) testing commit for the world to admire.
alfadur [Wed, 22 Mar 2023 18:53:00 +0300] rev 15930
add a client moderator flag just to commit something
sheepluva [Wed, 22 Mar 2023 09:54:30 +0100] rev 15929
This is an empty commit, for testing purposes.
unC0Rr [Fri, 10 Mar 2023 11:42:25 +0100] rev 15928
Fix water level, add medium template
alfadur [Thu, 16 Feb 2023 07:33:33 +0300] rev 15927
expand theme definition
unC0Rr [Wed, 15 Feb 2023 12:42:43 +0100] rev 15926
Format the code, apply clippy fixes
unC0Rr [Wed, 15 Feb 2023 12:36:24 +0100] rev 15925
Allow defining compatible edges for grid, add few more templates
unC0Rr [Tue, 14 Feb 2023 08:52:20 +0100] rev 15924
Some bug fixes, build fixes and code formatting
unC0Rr [Mon, 13 Feb 2023 17:02:08 +0100] rev 15923
Get wavefront collapse generator to work in engine
unC0Rr [Mon, 13 Feb 2023 12:31:30 +0100] rev 15922
Refactor mapgen to allow for easy switching between generators
unC0Rr [Mon, 13 Feb 2023 11:00:12 +0100] rev 15921
Refactor landgen package structure
unC0Rr [Mon, 13 Feb 2023 10:39:37 +0100] rev 15920
Extract tile loading into separate method
unC0Rr [Sun, 12 Feb 2023 15:10:10 +0100] rev 15919
Fix some bugs
unC0Rr [Sun, 12 Feb 2023 14:19:02 +0100] rev 15918
Fix several issues with transformations, more work on getting generated image
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15917
Add WIP for generation of rules
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15916
Rework how rules are defined, add transformations for tiles
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15915
Add loading of tiles from png
unC0Rr [Wed, 01 Feb 2023 11:19:45 +0100] rev 15914
Fix mapgen
unC0Rr [Wed, 01 Feb 2023 10:58:45 +0100] rev 15913
Switch to Vec2D in wavefront algorithm
unC0Rr [Mon, 30 Jan 2023 15:50:14 +0100] rev 15912
Add basics of wavefront collapse algorithm
jpr [Fri, 27 Jan 2023 06:22:22 +0300] rev 15911
fix typo
alfadur [Sun, 22 Jan 2023 04:13:20 +0300] rev 15910
update credits
alfadur [Sun, 22 Jan 2023 03:53:09 +0300] rev 15909
update spanish engine translation
nemo [Fri, 20 Jan 2023 21:40:37 -0500] rev 15908
merge to trunk
nemo [Fri, 20 Jan 2023 21:39:53 -0500] rev 15907
forbid hiding already hidden hogs
unC0Rr [Wed, 04 Jan 2023 15:26:30 +0100] rev 15906
Fix fill points getting out of bounds when the map is mirrored
unC0Rr [Wed, 04 Jan 2023 11:56:58 +0100] rev 15905
Split generation and painting phases, paint by old engine, use template filters
unC0Rr [Wed, 04 Jan 2023 10:42:21 +0100] rev 15904
Use rust land generator in hwengine
unC0Rr [Wed, 04 Jan 2023 10:40:40 +0100] rev 15903
Update mapgen to take into account actual values for 'zero' and 'basic' colors
unC0Rr [Wed, 04 Jan 2023 10:37:12 +0100] rev 15902
Update lfprng for better distribution, make it conform 'rand' package traits
unC0Rr [Tue, 03 Jan 2023 12:05:59 +0100] rev 15901
Use LandPixels array allocate in hwengine-future library
unC0Rr [Mon, 02 Jan 2023 15:59:26 +0100] rev 15900
Introduce hwengine-future library, use Land allocated in it
unc0rr [Tue, 13 Dec 2022 21:21:55 +0100] rev 15899
Fix infinite loop in rendering of laser sight
unC0Rr [Fri, 09 Dec 2022 08:18:50 +0100] rev 15898
Optimize doStepSnowflake a bit, losing backwards compatibility
unC0Rr [Thu, 01 Dec 2022 14:23:48 +0100] rev 15897
Improve performance of CheckGearNear
unC0Rr [Wed, 30 Nov 2022 16:07:32 +0100] rev 15896
Optimize hwFloat multiplication a bit
unC0Rr [Tue, 15 Nov 2022 15:26:00 +0100] rev 15895
Fix camera move control in qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:25:37 +0100] rev 15894
Code formatting, enable c++17 for qmlfrontend
unC0Rr [Tue, 15 Nov 2022 14:27:22 +0100] rev 15893
Implement generation of c header from rust interface, adapt qmlfrontend
unc0rr [Sun, 13 Nov 2022 08:45:10 +0100] rev 15892
Adapt hwrunner to the changed API
unc0rr [Sat, 12 Nov 2022 21:12:14 +0100] rev 15891
Allow passing data_path from QML
unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15890
Implement data path
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15889
GameServer: bump network dependency
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15888
Remove stray debugging
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15887
- Run engine and socket listener in parallel to avoid ping timeouts
- Update dependencies
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15886
merge branch
nemo [Mon, 24 Oct 2022 10:06:52 -0400] rev 15885
cfgdir needs a default value to avoid writing stubs to current path
nemo [Mon, 24 Oct 2022 10:02:06 -0400] rev 15884
bump version
unC0Rr [Thu, 06 Oct 2022 12:38:07 +0200] rev 15883
Simplify code
unC0Rr [Thu, 29 Sep 2022 16:30:02 +0200] rev 15882
Add some work towards having checker work with the new server
unC0Rr [Thu, 29 Sep 2022 16:29:23 +0200] rev 15881
Add replay storage to the new server implementation
unC0Rr [Thu, 29 Sep 2022 16:28:52 +0200] rev 15880
Fix a couple issues
S.D. [Tue, 27 Sep 2022 15:10:52 +0300] rev 15879
Change the next major release version number to 1.1.0
S.D. [Tue, 27 Sep 2022 14:59:03 +0300] rev 15878
Allow to see rooms of incompatible versions in the lobby
For the new clients the room version is shown in a separate column.
There is also a hack for previous versions clients: the room vesion
specifier is prepended to the room names for rooms of incompatible versions,
and the server shows 'incompatible version' error if the client tries to join them.
LocutusOfBorg [Fri, 23 Sep 2022 12:47:47 -0400] rev 15877
Fix clang-15 compile error
S.D. [Fri, 23 Sep 2022 02:45:49 +0300] rev 15876
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
S.D. [Fri, 23 Sep 2022 02:21:21 +0300] rev 15875
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15874
fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15873
fix pred/succ conversion
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15872
fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15871
fix pred/succ conversion
nemo [Mon, 12 Sep 2022 18:56:28 -0400] rev 15870
merge from 1.0 branch
nemo [Mon, 12 Sep 2022 18:37:04 -0400] rev 15869
tag a 1.0.2
nemo [Mon, 12 Sep 2022 18:36:39 -0400] rev 15868
I keep forgetting to bump the patch version
nemo [Mon, 12 Sep 2022 18:36:27 -0400] rev 15867
Removed tag 1.0.2-release
nemo [Mon, 12 Sep 2022 18:31:43 -0400] rev 15866
tag a 1.0.2
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15865
Mark global variables in implementation section static
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15864
Fix lack of declaration decorations for dynamic arrays in Pas2C
LocutusOfBorg [Mon, 12 Sep 2022 18:23:24 -0400] rev 15863
removed at request
"basically, you copy pasted from some really old cmake version not shipping it, I don't know"
LocutusOfBorg [Mon, 12 Sep 2022 12:51:41 -0400] rev 15862
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Jens Petersen [Mon, 12 Sep 2022 12:50:37 -0400] rev 15861
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:44:55 -0400] rev 15860
do the actual remove
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:40:53 -0400] rev 15859
Remove FindSDL2 find-module, use sdl2-config.cmake instead
This requires SDL >= 2.0.4.
Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in
SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was
not itself built using CMake: it installs a sdl2-config.cmake file to
${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and
library, analogous to a pkg-config .pc file.
As a result, we no longer need to copy/paste a "find-module package"
to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2).
Find-module packages are now discouraged by the CMake developers, in
favour of having upstream projects behave as config-file packages.
This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR
and SDL2_LIBRARY, but the standard behaviour for config-file packages is
to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword
to make sure we search in config-file package mode, and will not find a
FindSDL2.cmake in some other directory that implements the old interface.
In addition to deleting redundant code, this avoids some assumptions in
FindSDL2 about the layout of a SDL installation. The current libsdl2-dev
package in Debian breaks those assumptions; this is considered a bug
and will hopefully be fixed soon, but it illustrates how fragile these
assumptions can be. We can be more robust against different installation
layouts by relying on SDL's own CMake integration.
When linking to a copy of CMake in a non-standard location, users can
now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point
to it; previously, these users would have used the SDL2DIR environment
variable. This continues to be unnecessary if using matching system-wide
installations of CMake and SDL2, for example both from Debian.
nemo [Wed, 07 Sep 2022 17:28:08 -0400] rev 15858
merge to trunk
nemo [Wed, 07 Sep 2022 16:54:58 -0400] rev 15857
Added tag 1.0.1-release for
changeset 9dceb83331d5
nemo [Wed, 07 Sep 2022 16:53:38 -0400] rev 15856
Removed tag 1.0.1-release
nemo [Wed, 07 Sep 2022 16:52:45 -0400] rev 15855
forgot to bump the patch num
nemo [Wed, 07 Sep 2022 16:49:59 -0400] rev 15854
Added tag 1.0.1-release for
changeset fcea0f51d94f
S.D. [Tue, 06 Sep 2022 22:08:27 +0300] rev 15853
Fix the sound issues and crashes on some platforms
This commit updates misc/libphyslayer/physfsrwops.* files to the latest versions
provided by PhysFS project (https://github.com/icculus/physfs/tree/main/extras/).
unc0rr [Tue, 26 Jul 2022 12:37:17 +0200] rev 15852
Fix texture copying routine not taking pitch into account
nemo [Fri, 20 May 2022 17:24:14 -0400] rev 15851
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
unC0Rr [Wed, 11 May 2022 13:51:04 +0200] rev 15850
Comment out conflicting flag
unC0Rr [Wed, 11 May 2022 13:50:35 +0200] rev 15849
Ignore dist-newstyle folder
unC0Rr [Wed, 11 May 2022 13:48:55 +0200] rev 15848
Implement appropriate routing of checker messages
alfadur [Tue, 10 May 2022 02:59:11 +0300] rev 15847
better sentry free fall behavior
alfadur [Tue, 10 May 2022 00:19:52 +0300] rev 15846
add density to sentries
alfadur [Mon, 09 May 2022 23:58:51 +0300] rev 15845
pass unicode paths as base64 on windows
alfadur [Mon, 09 May 2022 20:11:38 +0300] rev 15844
revert blowtorch hit frequency reduction
alfadur [Mon, 09 May 2022 20:03:09 +0300] rev 15843
remove Hedgehog from generated mines
alfadur [Mon, 09 May 2022 19:10:43 +0300] rev 15842
fix minigun bullet collision detection
nemo [Tue, 26 Apr 2022 14:35:21 -0400] rev 15841
make unplaced hogs a bit less interactive
unC0Rr [Wed, 20 Apr 2022 15:35:48 +0200] rev 15840
Fix typo, small adjustments
Wuzzy <Wuzzy@disroot.org> [Thu, 07 Apr 2022 08:15:08 +0200] rev 15839
Update Wuzzy's e-mail address in credits
alfadur [Tue, 15 Mar 2022 19:54:43 +0300] rev 15838
limit scope of u128 operations in sqrt
alfadur [Mon, 14 Mar 2022 22:08:31 +0300] rev 15837
port sqrt optimization to u128 case
unC0Rr [Mon, 14 Mar 2022 10:12:00 +0100] rev 15836
Fix incorrect calculation of target point in AI drill strike test
nemo [Sat, 05 Feb 2022 10:50:25 -0500] rev 15835
1.0.0 merge
LocutusOfBorg [Sat, 05 Feb 2022 10:42:50 -0500] rev 15834
avcodec 59+ compatibility
alfadur [Thu, 03 Feb 2022 01:48:31 +0300] rev 15833
update to mysql_async
alfadur [Tue, 01 Feb 2022 20:58:35 +0300] rev 15832
add back client timeouts
alfadur [Tue, 01 Feb 2022 02:23:35 +0300] rev 15831
move server network to tokio
alfadur [Mon, 31 Jan 2022 18:24:49 +0300] rev 15830
update protocol 📦
alfadur [Fri, 28 Jan 2022 02:33:44 +0300] rev 15829
add direct access to gear data
alfadur [Thu, 27 Jan 2022 03:51:13 +0300] rev 15828
add type safe power of two sizes
alfadur [Tue, 25 Jan 2022 23:46:11 +0300] rev 15827
use grid only for static gears
Zaubermaus [Thu, 02 Dec 2021 19:33:22 +0100] rev 15826
fix typo in german lua strings
alfadur [Sat, 16 Oct 2021 04:06:47 +0300] rev 15825
make seduction work on sentries
alfadur [Sat, 16 Oct 2021 03:35:48 +0300] rev 15824
remove owner from wild sentries
alfadur [Sat, 16 Oct 2021 02:52:06 +0300] rev 15823
fix sentry bullet misattribution
alfadur [Sat, 16 Oct 2021 02:39:22 +0300] rev 15822
paint sentries in clan colors
alfadur [Sat, 16 Oct 2021 02:20:15 +0300] rev 15821
make domesticated sentries not target their owners
alfadur [Sat, 16 Oct 2021 01:21:26 +0300] rev 15820
reduce blowtorch radius to avoid grabbing gears behind current🦔
alfadur [Sat, 16 Oct 2021 01:06:05 +0300] rev 15819
reduce digging damage frequency
alfadur [Thu, 09 Sep 2021 21:06:45 +0300] rev 15818
use array map in timer constructor
alfadur [Tue, 07 Sep 2021 01:45:16 +0300] rev 15817
Avoid crashing on physfs failure
alfadur [Mon, 10 Aug 2020 12:56:53 +0300] rev 15816
workaround for FPC 3.2.0 ICE
unc0rr [Wed, 14 Jul 2021 23:50:44 +0200] rev 15815
Add janitor plugin that would suggest mingpt plugin to reply to newcomers messages
unc0rr [Wed, 14 Jul 2021 23:01:50 +0200] rev 15814
Publish join and part commands as well
unc0rr [Sat, 10 Jul 2021 12:03:50 +0200] rev 15813
Begin attempt to convert checker into async using tokio
alfadur [Thu, 01 Jul 2021 00:17:05 +0300] rev 15812
eat warnings
unc0rr [Wed, 30 Jun 2021 23:06:54 +0200] rev 15811
- Update hedgewars-network-protocol library with messages needed for checker
- Use the library in hedgewars-checker
unc0rr [Wed, 30 Jun 2021 00:18:53 +0200] rev 15810
Add parser and idempotention tests for server messages
sheepluva [Sat, 26 Jun 2021 00:13:28 +0200] rev 15809
hedgewars-engine (rust)/preview: recognise feature_size cmd and do something with it
sheepluva [Fri, 25 Jun 2021 22:34:26 +0200] rev 15808
add comment header to function to pretend that I care
sheepluva [Fri, 25 Jun 2021 22:16:41 +0200] rev 15807
hedgewars-engine (rust): do something I consider approximate linear filtering for prettier previews
sheepluva [Fri, 25 Jun 2021 21:44:29 +0200] rev 15806
hedgewars-engine (rust): don't use image lib, manually resize (because speed); using nearest px for now
sheepluva [Thu, 24 Jun 2021 00:09:30 +0200] rev 15805
hedgewars-engine (rust): ugly+slow impl for returning lib's previews (QTfrontend "compatible")
unc0rr [Wed, 23 Jun 2021 23:41:51 +0200] rev 15804
Extract network protocol into a separate crate
nemo [Wed, 23 Jun 2021 15:32:48 -0400] rev 15803
Hopefully this is a little more sensible
sheepluva [Tue, 22 Jun 2021 22:13:55 +0200] rev 15802
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version"
That function/symbol was renamed in ef2fc0210362
alfadur [Tue, 22 Jun 2021 01:57:50 +0300] rev 15801
update nom
alfadur [Tue, 22 Jun 2021 01:41:33 +0300] rev 15800
update mio
alfadur [Mon, 21 Jun 2021 20:11:22 +0300] rev 15799
add polled timer
alfadur [Sun, 20 Jun 2021 16:43:53 +0300] rev 15798
update glutin
alfadur [Sun, 20 Jun 2021 01:47:44 +0300] rev 15797
fix error string
alfadur [Sun, 20 Jun 2021 01:45:18 +0300] rev 15796
load haskell directly into Replay
alfadur [Sat, 19 Jun 2021 17:48:10 +0300] rev 15795
find excuses to use shiny new 🦀 features
unc0rr [Thu, 17 Jun 2021 19:32:26 +0200] rev 15794
Add sample ubot plugin written in haskell
unc0rr [Tue, 15 Jun 2021 20:46:28 +0200] rev 15793
Update mingpt plugin to include recent chat history in the seed
unc0rr [Tue, 15 Jun 2021 20:45:46 +0200] rev 15792
Fix detection of message author in ubot core
unc0rr [Sat, 12 Jun 2021 20:58:07 +0200] rev 15791
Add mingpt plugin which is mingpt example from tch repo plus amqp wrapper by me
unc0rr [Sat, 12 Jun 2021 20:15:42 +0200] rev 15790
Add url bot plugin based on url-bot-rs (only the difference from their repo)
unc0rr [Tue, 08 Jun 2021 18:31:46 +0200] rev 15789
Add main module for irc bot which serves as an irc<>rabbitmq relay
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 15:06:39 +0200] rev 15788
Use the singular 'they' in code comments, where it makes sense
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:18:52 +0200] rev 15787
German announcer messages: Remove gender assumptions
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:17:54 +0200] rev 15786
Singular 'they': Update comments in engine locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 28 May 2021 14:09:31 +0200] rev 15785
Use 'singular they' instead of 'he'
sheepluva [Wed, 26 May 2021 16:32:43 -0400] rev 15784
Hedgewars lobby to IRC proxy
nemo [Tue, 13 Apr 2021 15:40:11 -0400] rev 15783
bug #823 missing nil checks crasher introduced in
r4aa19b21707d
nemo [Tue, 13 Apr 2021 15:40:11 -0400] rev 15782
bug #823 missing nil checks crasher introduced in
r4aa19b21707d
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Apr 2021 04:05:14 +0200] rev 15781
Add missing column in credits.csv
alfadur [Wed, 24 Mar 2021 00:11:49 +0300] rev 15780
add const generics to physics step
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15779
Fix build with Qt 5.15+
L29Ah [Mon, 15 Mar 2021 15:57:19 -0400] rev 15778
anarchist flags
alfadur [Thu, 21 Jan 2021 22:24:50 +0300] rev 15777
fix framebuffer sizing
alfadur [Thu, 21 Jan 2021 02:11:59 +0300] rev 15776
add wgpu support to hwrunner
alfadur [Thu, 07 Jan 2021 17:13:32 +0300] rev 15775
move time out of physics
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 22:26:39 +0100] rev 15774
Add alfadur to credits for Mushroom/Teapot graves
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 21:21:41 +0100] rev 15773
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Dec 2020 21:16:25 +0100] rev 15772
Fix crash when spawning vgtSmallDamageTag in Lua
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Dec 2020 16:59:44 +0100] rev 15771
Lua locale check: Disable line length warning
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Dec 2020 16:55:34 +0100] rev 15770
Credit heretic43 for zh_CN translation
heretic43 <unknown@unknown.invalid> [Mon, 07 Dec 2020 16:39:32 +0100] rev 15769
Update translation: zh_CN
alfadur [Tue, 17 Nov 2020 20:50:30 +0300] rev 15768
implement event cancelation
alfadur [Tue, 17 Nov 2020 01:04:15 +0300] rev 15767
fix event registration
alfadur [Mon, 16 Nov 2020 01:41:42 +0300] rev 15766
reduce fps
alfadur [Sun, 15 Nov 2020 05:35:18 +0300] rev 15765
get texcoords from atlas
alfadur [Sat, 14 Nov 2020 03:46:01 +0300] rev 15764
add texturing to gear renderer
alfadur [Fri, 13 Nov 2020 20:59:13 +0300] rev 15763
fix triangle count
alfadur [Fri, 13 Nov 2020 20:54:00 +0300] rev 15762
start drawing gears
alfadur [Fri, 13 Nov 2020 02:52:15 +0300] rev 15761
safetize buffer interface
alfadur [Thu, 12 Nov 2020 23:42:53 +0300] rev 15760
safetize texture interface
alfadur [Thu, 12 Nov 2020 00:24:58 +0300] rev 15759
allow finding sprites
alfadur [Wed, 11 Nov 2020 22:41:31 +0300] rev 15758
restore gear generation
alfadur [Wed, 11 Nov 2020 22:40:33 +0300] rev 15757
remove crash from collision
alfadur [Wed, 11 Nov 2020 21:18:31 +0300] rev 15756
fix indexing
nemo [Wed, 11 Nov 2020 12:45:29 -0500] rev 15755
trying to build
unC0Rr [Thu, 22 Oct 2020 13:27:49 +0200] rev 15754
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
unC0Rr [Thu, 22 Oct 2020 12:50:24 +0200] rev 15753
Fix some problems caught by C compiler
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15752
Mark global variables in implementation section static
alfadur [Wed, 21 Oct 2020 18:55:26 +0300] rev 15751
add more const qualifiers to maintain a semblance of activity
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15750
Fix lack of declaration decorations for dynamic arrays in Pas2C
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 21:38:37 +0200] rev 15749
AI: Nerf piano rating; AI will now only use it if it expects huge damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:25:04 +0200] rev 15748
Fix freeze when aiming laser at 90° into sky
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:01:28 +0200] rev 15747
Fix minor offset mismatch with wrapping laser
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 00:46:19 +0200] rev 15746
Fix laser sight wrapping sometimes wrapping too often
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 20:38:19 +0200] rev 15745
Disable text highlight for TimeBox "disclaimer" in all languages
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 14:45:28 +0200] rev 15744
AI: Add reuse bonus to SMine (like shotgun)
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 14:43:00 +0200] rev 15743
Fix AI sometimes making weird SMine shots
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 12:33:14 +0200] rev 15742
Fix hammer not digging when hitting hog with 0 health
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Oct 2020 11:12:22 +0200] rev 15741
Fix hog not returning from TimeBox when all land was destroyed
Wuzzy <Wuzzy2@mail.ru> [Wed, 07 Oct 2020 23:06:34 +0200] rev 15740
AI: Don't sacrifice final hog with kami or piano
unC0Rr [Thu, 10 Sep 2020 09:30:41 +0200] rev 15739
Prevent AI from getting stuck in attempt to look in another direction after choosing bee weapon
alfadur [Sun, 06 Sep 2020 00:21:37 +0300] rev 15738
fix vcpkg build
alfadur [Mon, 10 Aug 2020 12:56:53 +0300] rev 15737
workaround for FPC 3.2.0 ICE
unc0rr [Sun, 09 Aug 2020 14:43:02 +0200] rev 15736
Display lobby chat in checker
alfadur [Sat, 01 Aug 2020 04:19:29 +0300] rev 15735
add teapot grave
alfadur [Fri, 31 Jul 2020 05:41:53 +0300] rev 15734
improve 🍄 shading
alfadur [Fri, 31 Jul 2020 01:09:34 +0300] rev 15733
add 🍄 grave
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 Jul 2020 18:13:48 +0200] rev 15732
KeyBindToName: Return HW's internal key name if SDL yields no name
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 23:28:45 +0200] rev 15731
Fix piano spawning vgtNote if slot key without sound was pressed
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 22:08:55 +0200] rev 15730
AI: Add new sine gun test (still WIP)
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 11:32:30 +0200] rev 15729
AI: Don't end ammo tests too early for knife and drill rocket
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 Jul 2020 11:20:20 +0200] rev 15728
AI: Fix bad AI collision checks
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 Jul 2020 23:53:14 +0200] rev 15727
Fix some incorrect AI collision checks
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 Jul 2020 02:51:25 +0200] rev 15726
AI: Update list of gears that trigger activity
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 Jul 2020 22:23:08 +0200] rev 15725
Flags preview: Hide CPU flags
alfadur [Thu, 16 Jul 2020 22:30:32 +0300] rev 15724
make water sentries more resistant to sinking
alfadur [Sun, 12 Jul 2020 03:03:52 +0300] rev 15723
don't delete shotgun shot after it has parted
alfadur [Sun, 12 Jul 2020 01:27:27 +0300] rev 15722
add collision to land sentries
alfadur [Sun, 12 Jul 2020 01:08:42 +0300] rev 15721
world wrap water sentries
alfadur [Sat, 11 Jul 2020 23:06:29 +0300] rev 15720
place some generated sentries in water
alfadur [Sat, 11 Jul 2020 20:33:23 +0300] rev 15719
improve sentry jumping out
alfadur [Sat, 11 Jul 2020 20:01:35 +0300] rev 15718
improve sentry target selection
alfadur [Sat, 11 Jul 2020 19:03:14 +0300] rev 15717
port behavior to water sentries
alfadur [Sat, 11 Jul 2020 17:35:36 +0300] rev 15716
allow deploying sentries on water
alfadur [Sat, 11 Jul 2020 02:12:02 +0300] rev 15715
add sentry deployment step
alfadur [Sat, 11 Jul 2020 01:09:56 +0300] rev 15714
prevent sentries from getting stuck in the corners
alfadur [Thu, 09 Jul 2020 02:41:51 +0300] rev 15713
fix sentry left jump
alfadur [Thu, 09 Jul 2020 00:45:27 +0300] rev 15712
make sentries reload after being hit
alfadur [Thu, 09 Jul 2020 00:32:53 +0300] rev 15711
add smoking to damaged sentries
alfadur [Thu, 09 Jul 2020 00:22:40 +0300] rev 15710
allow damaging sentries
alfadur [Wed, 08 Jul 2020 23:42:42 +0300] rev 15709
improve sentry spawn
alfadur [Wed, 08 Jul 2020 22:18:02 +0300] rev 15708
use named constants in FindPlace
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 19:46:06 +0200] rev 15707
Fix AI sometimes using up all health in resurrector
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 19:11:00 +0200] rev 15706
AI: Laser sight removes upper range cap for shotgun
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:51:18 +0200] rev 15705
Update German translation, fix 1 typo
Thanks to wandi34 for finding the typo!
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:46:50 +0200] rev 15704
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:45:21 +0200] rev 15703
Rename chat size label in frontend
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:19:14 +0200] rev 15702
AI: Don't use airstrikes if negative gravity
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:17:49 +0200] rev 15701
Teach AI how to use snowball
Gianfranco Costamagna <locutusofborg@debian.org> [Wed, 08 Jul 2020 17:13:42 +0300] rev 15700
Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Author: Gianfranco Costamagna <locutusofborg@debian.org>
Last-Update: 2020-07-08
Jens Petersen [Wed, 08 Jul 2020 17:02:45 +0300] rev 15699
update server network
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:17:05 +0200] rev 15698
Remove Vamp/Resurrect ammos in gfInvulnerable mode
alfadur [Tue, 07 Jul 2020 01:15:15 +0300] rev 15697
allow adding teams while round is in progress
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:11:20 +0200] rev 15696
gfInvulnerable: Fix misplaced halo icon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:07:40 +0200] rev 15695
Fix some HUD icon issues in gfInvulnerable
- Missing vampirism icon
- FPS text overlapped
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 22:48:20 +0200] rev 15694
Fix hog sometimes not falling after using resurrector
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 16:55:35 +0200] rev 15693
AI: No longer afraid of heights if invulnerable
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 16:46:38 +0200] rev 15692
AI: Reset remembered gravity on Think and TestAmmos
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 15:41:22 +0200] rev 15691
AI: Teach AI to use low gravity
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 14:51:24 +0200] rev 15690
AI: Add aiGravity and aiGravityf variables
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 14:43:19 +0200] rev 15689
Rename windSpeed variable to aiWindSpeed
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 13:51:41 +0200] rev 15688
AI: 0.01% chance to use kamikaze with "wishes" ;-)
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 12:46:22 +0200] rev 15687
Fix typo
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 11:10:27 +0200] rev 15686
AI: Teach how to use resurrector fast
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 01:46:22 +0200] rev 15685
Teach AI how to use resurrector
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 00:25:13 +0200] rev 15684
Fix chat lines bleeding below screen for large font
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 23:36:08 +0200] rev 15683
Reduce maximum chat size to 400%
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 22:40:11 +0200] rev 15682
Add placeholder icon and text for sentry bot
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:37:35 +0200] rev 15681
AI: Switch to amNothing instead of amSkip to unselect weapon
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:25:15 +0200] rev 15680
Teach top AI level to track falling with airstrikes
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:14:44 +0200] rev 15679
AI: Teach AI that piano can't blast thru solid land
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:05:35 +0200] rev 15678
AI: Airborne attacks: Move height of target X to first hit
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:36:27 +0200] rev 15677
Follow airplane gear on spawn
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:29:37 +0200] rev 15676
AI: Fix starting height of airborne attacks
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:22:08 +0200] rev 15675
AI: Improve drill strike prediction
alfadur [Sun, 05 Jul 2020 18:37:29 +0300] rev 15674
fix hitorder dispatch
sheepluva [Sun, 05 Jul 2020 14:53:44 +0200] rev 15673
[NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 02:03:08 +0200] rev 15672
[backport] Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
Backport of 783959a6810b to branch ui-scaling by sheepluva
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 01:58:48 +0200] rev 15671
[backport] Chat scale: Move setting to Video tab
Backport of 9455b9e56aee to branch ui-scaling by sheepluva
alfadur [Sun, 05 Jul 2020 04:00:29 +0300] rev 15670
add basic jumping to sentries
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 02:03:08 +0200] rev 15669
Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 01:58:48 +0200] rev 15668
Chat scale: Move setting to Video tab
sheepluva [Sat, 04 Jul 2020 22:18:54 +0200] rev 15667
fix accidential resurrection of removed code of merge 63e2b7b2ec47
code was originally removed in 93429d8f6b3f
sheepluva [Sat, 04 Jul 2020 15:31:51 +0200] rev 15666
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
sheepluva [Sat, 04 Jul 2020 03:11:41 +0200] rev 15665
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
sheepluva [Sat, 04 Jul 2020 02:46:06 +0200] rev 15664
fix chat-scaling being awkward due to font size pt/px confusion
sheepluva [Fri, 03 Jul 2020 23:51:47 +0200] rev 15663
Merge branch 1.0.0 into branch ui-scaling
alfadur [Tue, 30 Jun 2020 23:25:52 +0300] rev 15662
prevent sentries from getting stuck on mines
alfadur [Tue, 30 Jun 2020 22:36:53 +0300] rev 15661
increase sentry vision angle
alfadur [Tue, 30 Jun 2020 21:25:48 +0300] rev 15660
don't shoot if the target moves out of range while aiming
alfadur [Tue, 30 Jun 2020 20:02:04 +0300] rev 15659
turn away when starting walking on a cliff edge
alfadur [Tue, 30 Jun 2020 19:22:46 +0300] rev 15658
draw sentries with direction
alfadur [Tue, 30 Jun 2020 19:09:04 +0300] rev 15657
add some target tracking to sentries
alfadur [Tue, 30 Jun 2020 02:18:54 +0300] rev 15656
downgrade sentries to miniguns
alfadur [Tue, 30 Jun 2020 00:58:24 +0300] rev 15655
add separate hit order for sentries
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:25:23 +0200] rev 15654
Fix airplane line not being drawn in full for very large maps
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:08:19 +0200] rev 15653
Fix cursor being too limited left/right if zoomed out too much
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:40:13 +0200] rev 15652
Tweak airplane spawn point to avoid appear out of nowhere
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:17:10 +0200] rev 15651
Increase X camera limit back to 2048
Oops, the number 0 was done by mistake
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:14:18 +0200] rev 15650
Enforce camera limits regardless of zoom level
Previously, when you zoomed out, you could move the camera further out to the left, right and up.
alfadur [Mon, 29 Jun 2020 00:15:37 +0300] rev 15649
add sentries to ammo config
alfadur [Sun, 28 Jun 2020 23:19:49 +0300] rev 15648
limit sentry attacks through land
alfadur [Sun, 28 Jun 2020 22:39:38 +0300] rev 15647
prevent sentries from falling off cliffs
alfadur [Sun, 28 Jun 2020 20:34:06 +0300] rev 15646
refactor collision tests
alfadur [Sun, 28 Jun 2020 01:06:18 +0300] rev 15645
place sentries on start
alfadur [Sun, 28 Jun 2020 00:47:43 +0300] rev 15644
add sentries count to game config
alfadur [Sat, 27 Jun 2020 23:38:45 +0300] rev 15643
reduce sentry damange
alfadur [Sat, 27 Jun 2020 22:58:33 +0300] rev 15642
add aiming timeout to sentry
alfadur [Sat, 27 Jun 2020 02:22:31 +0300] rev 15641
add current 🦔 targeting to sentry
alfadur [Fri, 26 Jun 2020 19:35:16 +0300] rev 15640
add sentry walking cycle
alfadur [Fri, 26 Jun 2020 17:40:22 +0300] rev 15639
add sentry 🤖 stub
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 22:16:11 +0200] rev 15638
Frontend: Sort ammos like in-game
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 18:13:20 +0200] rev 15637
AI: Don't use vamp/invuln for kamikaze, piano and other weapons
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 17:44:22 +0200] rev 15636
Teach AI to use laser sight
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 07:15:58 +0200] rev 15635
Don't check speed and land for MoreWind check in doFallingGear
Disabling More Wind is completely timer-based, so the additional check for collision and speed is no longer neccessary
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 06:44:35 +0200] rev 15634
Teach AI how to deal with gfMoreWind
alfadur [Wed, 24 Jun 2020 22:34:12 +0300] rev 15633
remove forced position change from blowtorch
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 20:16:02 +0200] rev 15632
Fix AI thread erroring out when there are no targets
alfadur [Wed, 24 Jun 2020 20:24:12 +0300] rev 15631
real collision fix
alfadur [Wed, 24 Jun 2020 19:50:58 +0300] rev 15630
remove wiggle throttling in anticipation of a real collision fix 🥁
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 17:27:57 +0200] rev 15629
Update ChangeLog and CREDITS
alfadur [Tue, 23 Jun 2020 02:04:00 +0300] rev 15628
workaround for world edge selector on MacOS
alfadur [Mon, 22 Jun 2020 22:09:00 +0300] rev 15627
extend double jump activation window
alfadur [Sun, 21 Jun 2020 22:30:59 +0300] rev 15626
add 🐼 hat
alfadur [Sun, 21 Jun 2020 22:10:38 +0300] rev 15625
make minigun shove cumulative
alfadur [Sun, 21 Jun 2020 03:17:57 +0300] rev 15624
fix crosshairs spinning around
alfadur [Sun, 21 Jun 2020 03:08:21 +0300] rev 15623
merge blowtorch draft
alfadur [Sun, 21 Jun 2020 03:00:39 +0300] rev 15622
use throttled direction for aiming
alfadur [Sun, 21 Jun 2020 02:04:20 +0300] rev 15621
throttle wiggling
alfadur [Fri, 05 Jun 2020 21:58:17 +0300] rev 15620
experimental blowtorching
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:53:01 +0200] rev 15619
AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:36:27 +0200] rev 15618
AI: Add dedicated test for SMine
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 00:20:47 +0200] rev 15617
Teach AI to use seduction
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 07:56:59 +0200] rev 15616
Teach AI to use cleavers
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 06:21:21 +0200] rev 15615
Add missing semicolon (oops!)
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 05:51:39 +0200] rev 15614
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 23:37:38 +0200] rev 15613
Teach AI to use air mines
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:53:45 +0200] rev 15612
AI: Rewrite TestMolotov
The old function was broken, the AI just refused to use the molotov, ever
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:13:31 +0200] rev 15611
Teach AI to use RC plane (straight line only, no bombs)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:41:24 +0200] rev 15610
Follow piano gear when it's spawned by hedgehog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:40:04 +0200] rev 15609
AI: Tweak piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:45:11 +0200] rev 15608
AI: Remove own gear from explosion/shove checks in kami/piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:18:30 +0200] rev 15607
Teach AI to use piano strike
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:11:12 +0200] rev 15606
Graves preview page: Change grave margin
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:01:00 +0200] rev 15605
Add flags and graves preview pages
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 00:44:13 +0200] rev 15604
Teach AI how to use MineStrike (0 secs only)
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 23:40:29 +0200] rev 15603
Teach AI to use drill strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:51:12 +0200] rev 15602
AI: Refactor bounce handling
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:22:57 +0200] rev 15601
Teach AI to set minimum mine bounce for improved aiming
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:21:08 +0200] rev 15600
Teach AI to drop mines from safe height
Placing mine on ground and then escaping is not possible yet
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 16:09:16 +0200] rev 15599
Teach AI to spam extra time if infinite
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:43:17 +0200] rev 15598
Merge b988d3be7100
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:40:51 +0200] rev 15597
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
15s sounds much, but it's the average amount for gfMineStrike mines to settle
naturally. And it would be very confusing to see falling mines suddenly not
caring about gfMoreWind for no apparent reason.
Note this whole thing is a giant hack anyway, to prevent a turn being
blocked by infinitely bouncing mines.
The better solution would be to help gfMoreWind-affected land objects settle
naturally more reliably even under extreme wind.
But this commit is "good enough" for now.
If you don't like the delay, you can always tweak the constant.
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:10:41 +0200] rev 15596
Fix many gears not being affected by gfMoreWind on turn end
alfadur [Fri, 05 Jun 2020 21:21:48 +0300] rev 15595
remove blowtorching tautology
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 15:48:41 +0200] rev 15594
Cleaner digit parsing of ammo schemes
Because invalid ammo scheme files could break the game somewhat
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 01:30:03 +0200] rev 15593
Fix camera zooming out too far in pause mode (
bug #773)
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:57:05 +0200] rev 15592
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:37:33 +0200] rev 15591
Add missing /sad command help
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:31:14 +0200] rev 15590
Add taunt command: /happy
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15589
Fix build with Qt 5.15+
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 09:23:25 +0200] rev 15588
Add taunt chat command: /bubble (hog holds breath)
This is based on the "bubble" hat by chujoii
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 06:52:13 +0200] rev 15587
Add dynamite impact sound
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:58:27 +0200] rev 15586
Add fade-in effect when flake appears at top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:24:50 +0200] rev 15585
Flakes: Only spawn them inside valid area
Also add cCloudOffset
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:02:20 +0200] rev 15584
Make Underwater SD flakes rise
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:00:13 +0200] rev 15583
Fade out rising flakes at the top
Wuzzy <Wuzzy2@mail.ru> [Tue, 26 May 2020 23:02:49 +0200] rev 15582
Fix wrong team health bar height after calling SetClanColor
If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
alfadur [Sun, 24 May 2020 06:10:25 +0300] rev 15581
convert replay to haskell
alfadur [Wed, 20 May 2020 23:41:25 +0300] rev 15580
fix config loading
alfadur [Wed, 20 May 2020 23:08:08 +0300] rev 15579
remove stuck test
alfadur [Wed, 20 May 2020 22:50:58 +0300] rev 15578
convert config from haskell lists
alfadur [Wed, 20 May 2020 19:38:44 +0300] rev 15577
parse booleans as well
alfadur [Tue, 19 May 2020 19:26:48 +0300] rev 15576
convert teams from haskell list
alfadur [Tue, 19 May 2020 02:25:24 +0300] rev 15575
improve escapes handling
alfadur [Mon, 18 May 2020 23:43:58 +0300] rev 15574
add haskell literal formatter
alfadur [Mon, 18 May 2020 22:39:28 +0300] rev 15573
add the empty escape
alfadur [Mon, 18 May 2020 22:33:13 +0300] rev 15572
parse anonymous fields
alfadur [Mon, 18 May 2020 22:04:38 +0300] rev 15571
add whitespace handling
alfadur [Mon, 18 May 2020 21:17:46 +0300] rev 15570
add haskell literal parser
alfadur [Sun, 17 May 2020 04:07:10 +0300] rev 15569
fix editing teams while a game is in progress
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:43:11 +0200] rev 15568
Hats webpage: Fix another incorrect static hat check
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:28:26 +0200] rev 15567
Hats webpage: Fix incorrect check for static hat
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:41:49 +0200] rev 15566
Hats webpage: Fix "other hats" section listing wrong hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:30:51 +0200] rev 15565
Hats webpage: Remove protocol from URLs to fix CORS fail
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:36:44 +0200] rev 15564
Hats webpage: Many improvements and fixes (2nd try)
* Fix static hats not being animated properly
* Make widges more user-friendly
* Add local mode to hats webpage to make testing easier (IS_LOCAL variable)
* Cleanup code
* Update themes list
* Update list of local hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:18:34 +0200] rev 15563
Backed out changesets 799fd0a6d3bf+3c1c5ff824f7
Sadly, the update did not work when hosted online. :-(
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:16:10 +0200] rev 15562
Hats webpage: Fix URLs
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:04:27 +0200] rev 15561
Many improvements and fixes for hats webpage
* Fix static hats not being animated properly
* Make widges more user-friendly
* Add local mode to hats webpage to make testing easier (IS_LOCAL variable)
* Cleanup code
* Update themes list
* Update list of local hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 22:21:19 +0200] rev 15560
Add many people to the hat credits
Based on reading the Hat Thread at <https://hedgewars.org/node/690>
The hat credits are still not 100% complete, but we're getting closer...
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:37:30 +0200] rev 15559
Add SVG source files of chujoii's hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:36:23 +0200] rev 15558
Fix some typos in hat names in CREDITS
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 19:35:21 +0200] rev 15557
Credit chujoii for a couple of more hats
nemo [Fri, 17 Apr 2020 15:47:06 -0400] rev 15556
locutus fixes my ancient build
LocutusOfBorg [Fri, 17 Apr 2020 15:23:22 -0400] rev 15555
Add patch to correctly handle libsdl2 from system/cmake
alfadur [Sun, 12 Apr 2020 00:26:37 +0300] rev 15554
send team colors on round end
alfadur [Sun, 12 Apr 2020 00:02:11 +0300] rev 15553
fix in-game team handling
alfadur [Sat, 11 Apr 2020 23:20:09 +0300] rev 15552
don't apply voted 🦔 to the in-game teams
alfadur [Fri, 10 Apr 2020 21:58:09 +0300] rev 15551
fix phantom rooms
nemo [Thu, 12 Mar 2020 15:09:16 -0400] rev 15550
er... nevermind. back this out. ApplyDamage should pick this up just fine.
nemo [Thu, 12 Mar 2020 15:07:32 -0400] rev 15549
poison should ruin a flawless victory. ht Case_Of
alfadur [Wed, 11 Mar 2020 23:20:15 +0300] rev 15548
remove canhazslicepatterns
alfadur [Sat, 07 Mar 2020 01:04:37 +0300] rev 15547
add loading config from hwd to server
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Feb 2020 01:33:31 +0100] rev 15546
ACF1: Fix PastMole area being too large
Wuzzy <Wuzzy2@mail.ru> [Thu, 06 Feb 2020 13:28:01 +0100] rev 15545
Add flags: serbia, montenegro
alfadur [Tue, 14 Jan 2020 01:40:23 +0300] rev 15544
send 🦔 on round end
alfadur <mail@none> [Tue, 14 Jan 2020 01:30:03 +0300] rev 15543
better response grouping
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Jan 2020 05:15:01 +0100] rev 15542
Fix weapon schemes sometimes not being saved properly
alfadur <mail@none> [Sat, 11 Jan 2020 01:06:41 +0300] rev 15541
reapply some simplifications
alfadur <mail@none> [Sat, 11 Jan 2020 00:44:25 +0300] rev 15540
backout a798e6441a36
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:17:22 +0100] rev 15539
HedgeEditor: Tweak caption colors of help captions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:16:44 +0100] rev 15538
Mention mission bonuses in ASA side mission descriptions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 13:21:04 +0100] rev 15537
Fix impossible to become mutant after mutant gear got deleted (
bug #804)
alfadur <mail@none> [Sat, 04 Jan 2020 01:39:13 +0300] rev 15536
simplify team handling
alfadur <mail@none> [Tue, 31 Dec 2019 04:42:20 +0300] rev 15535
add back em response on joining a game in progress
alfadur <mail@none> [Mon, 30 Dec 2019 17:25:44 +0300] rev 15534
send cleared flags on room join
alfadur <mail@none> [Sat, 28 Dec 2019 19:41:05 +0300] rev 15533
check the room passwords
alfadur <mail@none> [Fri, 27 Dec 2019 22:36:19 +0300] rev 15532
complete checker login handling
alfadur <mail@none> [Thu, 26 Dec 2019 21:55:51 +0300] rev 15531
fix official server
alfadur <mail@none> [Thu, 26 Dec 2019 21:04:37 +0300] rev 15530
update tls configuration
alfadur <mail@none> [Thu, 26 Dec 2019 17:39:09 +0300] rev 15529
remove unused em fn
alfadur <mail@none> [Tue, 24 Dec 2019 22:12:02 +0300] rev 15528
update subslice pattern to the new syntax
alfadur <mail@none> [Tue, 24 Dec 2019 21:57:55 +0300] rev 15527
restore engine message handler
alfadur <mail@none> [Tue, 24 Dec 2019 21:45:26 +0300] rev 15526
disallow mutable rooms outside the server
alfadur <mail@none> [Tue, 24 Dec 2019 20:57:58 +0300] rev 15525
restore voting
nemo [Tue, 24 Dec 2019 12:46:23 -0500] rev 15524
disable fall tracing for cheese. it will probably be incorrect.
alfadur <mail@none> [Mon, 23 Dec 2019 23:47:06 +0300] rev 15523
add a separate interface for modifying room state
alfadur <mail@none> [Mon, 23 Dec 2019 18:55:25 +0300] rev 15522
make rooms field private
alfadur <mail@none> [Mon, 23 Dec 2019 18:11:15 +0300] rev 15521
lost the anteroom
alfadur <mail@none> [Mon, 23 Dec 2019 18:08:55 +0300] rev 15520
move the anteroom out of the server
alfadur <mail@none> [Sat, 21 Dec 2019 23:33:50 +0300] rev 15519
disallow mutable clients to leave the server
alfadur <mail@none> [Sat, 21 Dec 2019 00:26:17 +0300] rev 15518
some more room handler cleanup
alfadur <mail@none> [Thu, 19 Dec 2019 23:13:58 +0300] rev 15517
add ip ban check
alfadur [Tue, 17 Dec 2019 18:54:17 +0300] rev 15516
move end_game into server
sheepluva [Sun, 08 Dec 2019 02:09:19 +0100] rev 15515
hedgeroid/frontlib: update proto and weapons number
sheepluva [Sun, 08 Dec 2019 00:07:24 +0100] rev 15514
hedgeroid: adjust module names (SDL_* -> SDL2_*)
sheepluva [Sat, 07 Dec 2019 23:58:37 +0100] rev 15513
hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing
sheepluva [Sat, 07 Dec 2019 16:18:20 +0100] rev 15512
hedgeroid: add debug logging to library loading
sheepluva [Sat, 07 Dec 2019 16:14:27 +0100] rev 15511
hedgeroid: fix needlessly creating netplay instance on check for "connecting..."
sheepluva [Fri, 06 Dec 2019 22:20:53 +0100] rev 15510
merge 1.0.0 into hedgeroid
Wuzzy <Wuzzy2@mail.ru> [Sat, 30 Nov 2019 02:54:49 +0100] rev 15509
Remove parachute early if hog is inside land
Fixes a bug: When you used parachute right after using a parachute to dig inside land, you might become stuck. Reported here: https://hedgewars.org/node/9035
nemo [Tue, 19 Nov 2019 08:35:32 -0500] rev 15508
oups. forgot "convert" creates a white background by default
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 21:26:32 +0100] rev 15507
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 18:19:18 +0100] rev 15506
CowardMode: Display checkmarks in missions list
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:25:48 +0100] rev 15505
ASA moon02: Tweak messages and blue hog face dir
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:12:31 +0100] rev 15504
ASA moon02: Disable hog input after victory
Player could briefly move Crazy Runner when skipping final cutscene.
Wuzzy <Wuzzy2@mail.ru> [Mon, 04 Nov 2019 03:08:59 +0100] rev 15503
Change color of hovered and pressed slider
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 17:00:40 +0100] rev 15502
ClimbHome: Remove uncommented code
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 13:01:28 +0100] rev 15501
ClimbHome: Change misleading Seed assignment to nil value
This was "Seed = ClimbHome", but ClimbHome was a nil value.
This code still worked as the engine interpreted the nil value as empty string.
But it can be very misleading.
This changeset makes the Seed assignment more explicit by assigning the empty string directly.
The compability has been tested.
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 23:35:01 +0100] rev 15500
ASA death02: Don't set hero health if enemy hurts itself
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 12:42:31 +0100] rev 15499
ASA moon01: Fix broken victory condition when eliminating minions
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 11:42:53 +0100] rev 15498
ASA, cosmos: Move meteorite into sprite, add sprite for blown-up meteorite
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 Oct 2019 19:02:36 +0100] rev 15497
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 Oct 2019 18:54:45 +0100] rev 15496
Update Frontend+Lua locale files
Wuzzy <Wuzzy2@mail.ru> [Wed, 30 Oct 2019 13:20:08 +0100] rev 15495
Big Armory: Add minigun, update mission preview image
Wuzzy <Wuzzy2@mail.ru> [Tue, 29 Oct 2019 22:03:08 +0100] rev 15494
Rope Training: Add flower effects when player returns all the way to the start
Wuzzy <Wuzzy2@mail.ru> [Tue, 29 Oct 2019 16:56:21 +0100] rev 15493
HedgeEditor: Use localized voicepack names
alfadur [Mon, 28 Oct 2019 23:17:35 +0300] rev 15492
move start_game into the server
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 20:40:46 +0100] rev 15491
Refactor Rope Knock Chellenge to use RopeKnocking library
100% compatible with old version. Players won't notice any difference.
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 20:40:07 +0100] rev 15490
Add RopeKnocking library (generalized ropeknock challenges)
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 18:58:13 +0100] rev 15489
Racer: Force-enable solid land
Otherwise, the land could degrade after each round, making the game progressively easier for later players
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 18:52:11 +0100] rev 15488
Racer: Reset mines, air mines, barrels after each turn
alfadur [Mon, 28 Oct 2019 00:31:41 +0300] rev 15487
move change_master into the server
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 23:48:57 +0200] rev 15486
Add support for proper rendering of gtPoisonCloud with Timer > 5000
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 22:44:15 +0200] rev 15485
Racer: Allow to set custom turn time in scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 22:41:34 +0200] rev 15484
Set correct turn time in racer.yaml
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 21:59:42 +0200] rev 15483
Racer: Reposition and resize predefined waypoints in scaled drawn maps
Previously, predefined waypoints broke when using any but the default drawn map size.
alfadur [Sat, 26 Oct 2019 02:36:08 +0300] rev 15482
refactor some of the room handler
nemo [Thu, 24 Oct 2019 09:41:10 -0400] rev 15481
remove erroneous else conditions to make what is going on clearer, add a comment
nemo [Wed, 23 Oct 2019 17:45:28 -0400] rev 15480
forgot this commit.
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 16:49:18 +0300] rev 15479
Fix russian translation of word "clan"
find . -name "*ru*" | xargs sed -E -i "s/клан(.)/союз\1/g"
nemo [Sat, 19 Oct 2019 09:34:37 -0400] rev 15478
256x256 png and xpm of hedgehog.svg
nemo [Tue, 15 Oct 2019 13:42:50 -0400] rev 15477
merge russian translation fixes
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 16:39:02 +0300] rev 15476
Little fix of reference points in russian translation of ru.txt
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 01:20:49 +0300] rev 15475
Remove executable flag of missions_pt.txt
unc0rr [Sat, 12 Oct 2019 23:13:32 +0200] rev 15474
Add utility to convert server-side replay files into hwd binary format
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Oct 2019 02:06:11 +0200] rev 15473
Add dynamite fuse sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 22:28:08 +0200] rev 15472
Remove executable flag of missions_pt.txt
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 20:18:07 +0200] rev 15471
Remove unicode chars in *.pas files
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 20:18:07 +0200] rev 15470
Remove unicode chars in *.pas files
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 19:10:14 +0200] rev 15469
Fix incorrect dynamite drown check
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:59:48 +0200] rev 15468
Fix closing bracket
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:56:50 +0200] rev 15467
Dynamite handler: Exit early when drowning
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:52:11 +0200] rev 15466
Bump version to 1.0.1-dev, proto number to 60
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:41:56 +0200] rev 15465
Add flame-less dynamite sprite for drowning dynamite