2011-03-05 Use 'undefined' less (replace with default values and 'error')
unc0rr [Sat, 05 Mar 2011 22:23:14 +0300] rev 4987
Use 'undefined' less (replace with default values and 'error')
2011-03-05 Use Maybe for storing client's clan, allows less error-prone spectator checks
unc0rr [Sat, 05 Mar 2011 22:16:29 +0300] rev 4986
Use Maybe for storing client's clan, allows less error-prone spectator checks
2011-03-05 added PlaceGirder to lua
Henek [Sat, 05 Mar 2011 13:07:02 +0100] rev 4985
added PlaceGirder to lua
2011-03-05 Fix build
unc0rr [Sat, 05 Mar 2011 09:34:21 +0300] rev 4984
Fix build
2011-03-05 Better support for 0.9.15
unc0rr [Sat, 05 Mar 2011 09:32:11 +0300] rev 4983
Better support for 0.9.15
2011-03-04 Add dbName parameter to .ini file, fix some warnings
unc0rr [Fri, 04 Mar 2011 22:45:28 +0300] rev 4982
Add dbName parameter to .ini file, fix some warnings
2011-03-04 Optimize check (not like it is called much, just ffs; not tested)
unc0rr [Fri, 04 Mar 2011 11:30:53 +0300] rev 4981
Optimize check (not like it is called much, just ffs; not tested)
2011-03-03 merge
unc0rr [Thu, 03 Mar 2011 22:15:42 +0300] rev 4980
merge
2011-03-02 fix bad ogg name
nemo [Wed, 02 Mar 2011 15:57:44 -0500] rev 4979
fix bad ogg name
2011-03-02 add victory/flawless victory sounds. untested
nemo [Wed, 02 Mar 2011 15:19:55 -0500] rev 4978
add victory/flawless victory sounds. untested
2011-03-02 Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
nemo [Wed, 02 Mar 2011 11:48:02 -0500] rev 4977
Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
2011-03-01 Happy 2011 :)
koda [Wed, 02 Mar 2011 00:27:20 +0100] rev 4976
Happy 2011 :)
2011-03-03 Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
unc0rr [Thu, 03 Mar 2011 22:15:13 +0300] rev 4975
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
2011-02-28 Add stubs for server config reading and writing routines
unc0rr [Mon, 28 Feb 2011 22:28:43 +0300] rev 4974
Add stubs for server config reading and writing routines
2011-02-28 Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr [Mon, 28 Feb 2011 22:04:10 +0300] rev 4973
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
2011-02-27 replace removed command
nemo [Sun, 27 Feb 2011 18:55:34 -0500] rev 4972
replace removed command
2011-02-27 merge
nemo [Sun, 27 Feb 2011 18:03:33 -0500] rev 4971
merge
2011-02-27 Oops, forgot to hg add this file
unc0rr [Sun, 27 Feb 2011 21:45:37 +0300] rev 4970
Oops, forgot to hg add this file
2011-02-27 visual tweak to smoke
nemo [Sun, 27 Feb 2011 13:35:08 -0500] rev 4969
visual tweak to smoke
2011-02-27 Read server config from file
unc0rr [Sun, 27 Feb 2011 21:06:28 +0300] rev 4968
Read server config from file
2011-02-27 merge
unc0rr [Sun, 27 Feb 2011 20:58:59 +0300] rev 4967
merge
2011-02-27 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo [Sun, 27 Feb 2011 12:56:36 -0500] rev 4966
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
2011-02-27 Ukrainian translation update
igor-hkr@mail.ru [Sun, 27 Feb 2011 20:58:43 +0300] rev 4965
Ukrainian translation update
2011-02-27 merge
unc0rr [Sun, 27 Feb 2011 20:15:48 +0300] rev 4964
merge
2011-02-27 add friendslist whitelist to autokick, and more merging
nemo [Sun, 27 Feb 2011 11:46:41 -0500] rev 4963
add friendslist whitelist to autokick, and more merging
2011-02-27 Start new server on RestartException
unc0rr [Sun, 27 Feb 2011 20:15:09 +0300] rev 4962
Start new server on RestartException
2011-02-27 merge
unc0rr [Sun, 27 Feb 2011 19:32:44 +0300] rev 4961
merge
2011-02-27 merge
unc0rr [Sun, 27 Feb 2011 19:32:14 +0300] rev 4960
merge
2011-02-24 ShutdownException for server shutdown
unc0rr [Thu, 24 Feb 2011 22:01:36 +0300] rev 4959
ShutdownException for server shutdown
2011-02-27 Autokick ignored players from game room on join. Needs testing.
nemo [Sun, 27 Feb 2011 11:32:48 -0500] rev 4958
Autokick ignored players from game room on join. Needs testing.
2011-02-23 Remove deprecated statistics MVar
unc0rr [Wed, 23 Feb 2011 18:38:11 +0300] rev 4957
Remove deprecated statistics MVar
2011-02-26 usound: added function for loops with fade in and out
koda [Sat, 26 Feb 2011 15:56:11 +0100] rev 4956
usound: added function for loops with fade in and out airplane attacks: added stunt sound (issue #54)
2011-02-23 Don't forkIO main loop
unc0rr [Wed, 23 Feb 2011 18:34:07 +0300] rev 4955
Don't forkIO main loop
2011-02-25 Fix PNG offsets (also some non-RGB)
nemo [Fri, 25 Feb 2011 16:32:24 -0500] rev 4954
Fix PNG offsets (also some non-RGB)
2011-02-22 Fixed scoring exploit on Control and removed user branding from the map
mikade [Tue, 22 Feb 2011 18:51:22 +0200] rev 4953
Fixed scoring exploit on Control and removed user branding from the map Changed hog positioning code on CTF_Blizzard so that each side is positioned in the same manner, and gets to move in the same order Fixed version control fail in CTF_Blizzard
2011-02-19 Added tag Hedgewars-iOS-1.2.3 for changeset ae0c6c35414d
koda [Sat, 19 Feb 2011 04:04:34 +0100] rev 4952
Added tag Hedgewars-iOS-1.2.3 for changeset ae0c6c35414d
2011-02-19 fix silly validation and signature Hedgewars-iOS-1.2.3
koda [Sat, 19 Feb 2011 04:04:29 +0100] rev 4951
fix silly validation and signature
2011-02-19 disable the two last workinprogress weapons on the ios release
koda [Sat, 19 Feb 2011 02:21:09 +0100] rev 4950
disable the two last workinprogress weapons on the ios release
2011-02-19 ios version bump
koda [Sat, 19 Feb 2011 01:42:12 +0100] rev 4949
ios version bump
2011-02-19 remove unused ios code
koda [Sat, 19 Feb 2011 01:38:40 +0100] rev 4948
remove unused ios code
2011-02-19 don't play button sounds when audio is off
koda [Sat, 19 Feb 2011 01:01:03 +0100] rev 4947
don't play button sounds when audio is off
2011-02-17 better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda [Fri, 18 Feb 2011 00:31:01 +0100] rev 4946
better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
2011-02-17 in the cocoa ammomenu show descriptions properly for lower weapons
koda [Fri, 18 Feb 2011 00:21:36 +0100] rev 4945
in the cocoa ammomenu show descriptions properly for lower weapons updated the way to update weaponset
2011-02-16 More robust login system when db server goes away
unc0rr [Wed, 16 Feb 2011 13:07:00 +0300] rev 4944
More robust login system when db server goes away
2011-02-16 Allow users to join official server even when there's no db connection
unc0rr [Wed, 16 Feb 2011 12:49:12 +0300] rev 4943
Allow users to join official server even when there's no db connection
2011-02-16 Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
unc0rr [Wed, 16 Feb 2011 12:07:30 +0300] rev 4942
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
2011-02-15 Fix for my last commit (which was all nonsense)
unc0rr [Tue, 15 Feb 2011 21:12:22 +0300] rev 4941
Fix for my last commit (which was all nonsense)
2011-02-14 merge
nemo [Mon, 14 Feb 2011 08:31:45 -0500] rev 4940
merge
2011-02-10 screenshot binding for library (on ios it just plays the sound)
koda [Fri, 11 Feb 2011 00:15:11 +0100] rev 4939
screenshot binding for library (on ios it just plays the sound)
2011-02-10 use ctrl instead of alt to avoid colliding with linux window positioning
nemo [Wed, 09 Feb 2011 23:26:01 -0500] rev 4938
use ctrl instead of alt to avoid colliding with linux window positioning
2011-02-09 Draw straight lines while holding Alt key
unc0rr [Wed, 09 Feb 2011 21:59:43 +0300] rev 4937
Draw straight lines while holding Alt key
2011-02-08 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr [Tue, 08 Feb 2011 22:24:30 +0300] rev 4936
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
2011-02-08 screenshots 4 ios
koda [Tue, 08 Feb 2011 02:43:07 +0100] rev 4935
screenshots 4 ios
2011-02-07 i obviously forgot one piece
koda [Mon, 07 Feb 2011 23:22:14 +0100] rev 4934
i obviously forgot one piece
2011-02-07 update sdl apis to use the new rendering functions
koda [Mon, 07 Feb 2011 23:12:56 +0100] rev 4933
update sdl apis to use the new rendering functions
2011-02-06 - Take into account hlint suggestions
unc0rr [Sun, 06 Feb 2011 21:50:29 +0300] rev 4932
- Take into account hlint suggestions - Fix almost all warnings
2011-02-06 Don't accept EM message when the game isn't started
unc0rr [Sun, 06 Feb 2011 18:59:53 +0300] rev 4931
Don't accept EM message when the game isn't started
2011-02-06 fix issue 185 :|
koda [Sun, 06 Feb 2011 13:19:00 +0100] rev 4930
fix issue #185 :| also fix compilation & universal binary stuff for hwlib under macosx
2011-02-06 I need this export in order to not have the wrapper.c fail to find Game() on linux
sheepluva [Sun, 06 Feb 2011 11:39:11 +0100] rev 4929
I need this export in order to not have the wrapper.c fail to find Game() on linux From this point on compilation and usage of library should work on linux, at least does for me :P
2011-02-06 fix engine library compilation on linux/amd64
sheepluva [Sun, 06 Feb 2011 11:34:52 +0100] rev 4928
fix engine library compilation on linux/amd64
2011-02-06 remove redundant note
sheepluva [Sun, 06 Feb 2011 10:36:01 +0100] rev 4927
remove redundant note
2011-02-06 update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
sheepluva [Sun, 06 Feb 2011 10:28:59 +0100] rev 4926
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
2011-02-05 initialize pointers properly with nil
sheepluva [Sun, 06 Feb 2011 00:47:00 +0100] rev 4925
initialize pointers properly with nil
2011-02-05 show dual head mode some love
koda [Sat, 05 Feb 2011 22:22:16 +0100] rev 4924
show dual head mode some love
2011-02-05 Fix admin stuff :D
unc0rr [Sat, 05 Feb 2011 23:37:25 +0300] rev 4923
Fix admin stuff :D
2011-02-05 Fix password checking
unc0rr [Sat, 05 Feb 2011 23:33:10 +0300] rev 4922
Fix password checking
2011-02-05 Fix build of official server
unc0rr [Sat, 05 Feb 2011 23:15:22 +0300] rev 4921
Fix build of official server
2011-02-05 cleaning up how chat is handled on idevices
koda [Sat, 05 Feb 2011 15:45:44 +0100] rev 4920
cleaning up how chat is handled on idevices updated project to use updated libs some leaks resolved (maybe)
2011-02-05 Updated Slovak translation
jose1711 [Sat, 05 Feb 2011 15:36:02 +0100] rev 4919
Updated Slovak translation
2011-02-05 Add Unique field to Client structure, and use it to check for matching recieved account status with client
unc0rr [Sat, 05 Feb 2011 11:32:15 +0300] rev 4918
Add Unique field to Client structure, and use it to check for matching recieved account status with client
2011-02-05 Convert READY and NOT_READY messages to CLIENT_FLAGS message
unc0rr [Sat, 05 Feb 2011 11:05:16 +0300] rev 4917
Convert READY and NOT_READY messages to CLIENT_FLAGS message
2011-02-04 italian translation :D
Marco Bresciani [Fri, 04 Feb 2011 20:41:46 +0100] rev 4916
italian translation :D
2011-02-04 fix porkey hat (image height, animation) and sheep hat (image height)
sheepluva [Fri, 04 Feb 2011 07:13:58 +0100] rev 4915
fix porkey hat (image height, animation) and sheep hat (image height)
2011-02-03 Stub for server restart command
unc0rr [Thu, 03 Feb 2011 22:29:10 +0300] rev 4914
Stub for server restart command
2011-02-03 graphic for sinegun, will probably tweak it soon(TM) though
sheepluva [Thu, 03 Feb 2011 07:00:38 +0100] rev 4913
graphic for sinegun, will probably tweak it soon(TM) though
2011-02-02 change order of statspage/gamerun when running in dual screen
koda [Thu, 03 Feb 2011 00:23:41 +0100] rev 4912
change order of statspage/gamerun when running in dual screen
2011-02-02 update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda [Wed, 02 Feb 2011 23:38:44 +0100] rev 4911
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
2011-02-02 guess what? merge 0.9.15 again...
koda [Wed, 02 Feb 2011 23:21:14 +0100] rev 4910
guess what? merge 0.9.15 again...
2011-02-02 - Implement BAN protocol command
unc0rr [Wed, 02 Feb 2011 22:19:10 +0300] rev 4909
- Implement BAN protocol command - Make BanClient handler call KickClient
2011-02-02 Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
unc0rr [Wed, 02 Feb 2011 22:14:00 +0300] rev 4908
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
2011-02-02 KICK and BAN actions (ban has no protocol command for it yet)
unc0rr [Wed, 02 Feb 2011 21:53:19 +0300] rev 4907
KICK and BAN actions (ban has no protocol command for it yet)
2011-02-02 Fix even more
unc0rr [Wed, 02 Feb 2011 21:23:47 +0300] rev 4906
Fix even more
2011-02-02 Fix merge :D
unc0rr [Wed, 02 Feb 2011 21:23:12 +0300] rev 4905
Fix merge :D
2011-02-02 Merge server refactor into default
unc0rr [Wed, 02 Feb 2011 11:28:38 +0300] rev 4904
Merge server refactor into default
2011-02-02 if source has uncommitted changes:
sheepluva [Wed, 02 Feb 2011 09:05:48 +0100] rev 4903
if source has uncommitted changes: * show notice during build * append "++" to frontend's versionstring/titlebar/demo names/save names
2011-02-02 if on dev version append hg revision id to demos/saves' filenames
sheepluva [Wed, 02 Feb 2011 07:40:36 +0100] rev 4902
if on dev version append hg revision id to demos/saves' filenames
2011-02-01 Thou shalt not leak!
sheepluva [Tue, 01 Feb 2011 19:49:10 +0100] rev 4901
Thou shalt not leak!
2011-02-01 addfilelog <3 debugfile
koda [Tue, 01 Feb 2011 15:30:08 +0100] rev 4900
addfilelog <3 debugfile
2011-02-01 automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
sheepluva [Tue, 01 Feb 2011 08:15:01 +0100] rev 4899
automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
2011-02-01 stylesheet-based chat coloring (only internal for now)
sheepluva [Tue, 01 Feb 2011 07:52:50 +0100] rev 4898
stylesheet-based chat coloring (only internal for now)
2011-02-01 make names in chats clickable. still color adjustments needed; and testing
sheepluva [Tue, 01 Feb 2011 06:06:38 +0100] rev 4897
make names in chats clickable. still color adjustments needed; and testing
2011-01-31 open links in server message preview externally
sheepluva [Tue, 01 Feb 2011 00:24:28 +0100] rev 4896
open links in server message preview externally
2011-01-31 pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
koda [Tue, 01 Feb 2011 00:27:47 +0100] rev 4895
pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
2011-01-31 merge 0.9.15 once again
koda [Tue, 01 Feb 2011 00:18:25 +0100] rev 4894
merge 0.9.15 once again
2011-01-31 make Random Weapons and No Jumping use the new custom goal function
Henek [Mon, 31 Jan 2011 21:59:59 +0100] rev 4893
make Random Weapons and No Jumping use the new custom goal function
2011-01-31 nicklist actions:
sheepluva [Mon, 31 Jan 2011 08:45:05 +0100] rev 4892
nicklist actions: * changed order * double-click will trigger the first action * "follow"-action not available in rooms
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