Fri, 20 Jul 2007 12:25:40 +0000 - Simplify build system files
unc0rr [Fri, 20 Jul 2007 12:25:40 +0000] rev 562
- Simplify build system files - Remove obsolete files
Sun, 15 Jul 2007 20:52:03 +0000 Improve land generator
unc0rr [Sun, 15 Jul 2007 20:52:03 +0000] rev 561
Improve land generator
Sun, 15 Jul 2007 14:02:26 +0000 UFO Sound
unc0rr [Sun, 15 Jul 2007 14:02:26 +0000] rev 560
UFO Sound
Sun, 15 Jul 2007 13:35:32 +0000 Desert Eagle sound
unc0rr [Sun, 15 Jul 2007 13:35:32 +0000] rev 559
Desert Eagle sound
Sat, 14 Jul 2007 11:46:54 +0000 Fix bug when hedgehog moves not right after it is kicked
unc0rr [Sat, 14 Jul 2007 11:46:54 +0000] rev 558
Fix bug when hedgehog moves not right after it is kicked
Fri, 13 Jul 2007 20:00:42 +0000 - TeamHealthSorter refactored to know about clans
unc0rr [Fri, 13 Jul 2007 20:00:42 +0000] rev 557
- TeamHealthSorter refactored to know about clans - Smooth healthbar width changing
Fri, 13 Jul 2007 19:59:49 +0000 Bots aims not directly at the center of enemy hedgehog
unc0rr [Fri, 13 Jul 2007 19:59:49 +0000] rev 556
Bots aims not directly at the center of enemy hedgehog
Thu, 12 Jul 2007 14:44:41 +0000 Get possible screen resolutions from SDL library
unc0rr [Thu, 12 Jul 2007 14:44:41 +0000] rev 555
Get possible screen resolutions from SDL library
Thu, 12 Jul 2007 14:43:34 +0000 Only bots of 1-3 level use AirAttack weapon
unc0rr [Thu, 12 Jul 2007 14:43:34 +0000] rev 554
Only bots of 1-3 level use AirAttack weapon
Sun, 08 Jul 2007 17:16:46 +0000 - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr [Sun, 08 Jul 2007 17:16:46 +0000] rev 553
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots) - Decrease frequency of case spawning - Small fixes
Tue, 03 Jul 2007 20:11:48 +0000 Fix hedgehogs switching
unc0rr [Tue, 03 Jul 2007 20:11:48 +0000] rev 552
Fix hedgehogs switching
Tue, 03 Jul 2007 17:06:18 +0000 Fix warnings
unc0rr [Tue, 03 Jul 2007 17:06:18 +0000] rev 551
Fix warnings
Tue, 03 Jul 2007 17:03:41 +0000 Clan-based hedgehogs switching
unc0rr [Tue, 03 Jul 2007 17:03:41 +0000] rev 550
Clan-based hedgehogs switching
Tue, 03 Jul 2007 16:09:04 +0000 - Introduce clans (teams with same color)
unc0rr [Tue, 03 Jul 2007 16:09:04 +0000] rev 549
- Introduce clans (teams with same color)
Tue, 03 Jul 2007 14:47:33 +0000 Fix regression introduced by previous commit
unc0rr [Tue, 03 Jul 2007 14:47:33 +0000] rev 548
Fix regression introduced by previous commit
Mon, 02 Jul 2007 21:33:21 +0000 Convert teams list to array
unc0rr [Mon, 02 Jul 2007 21:33:21 +0000] rev 547
Convert teams list to array
Mon, 02 Jul 2007 18:35:31 +0000 Proto change: set color in addteam command
unc0rr [Mon, 02 Jul 2007 18:35:31 +0000] rev 546
Proto change: set color in addteam command
Mon, 02 Jul 2007 16:21:07 +0000 Fix some warnings
unc0rr [Mon, 02 Jul 2007 16:21:07 +0000] rev 545
Fix some warnings
Sun, 01 Jul 2007 20:16:19 +0000 Fix AI jumping to wrong direction on the turn start
unc0rr [Sun, 01 Jul 2007 20:16:19 +0000] rev 544
Fix AI jumping to wrong direction on the turn start
Sun, 01 Jul 2007 11:02:47 +0000 - Better randomness of placing hedgehogs on the land
unc0rr [Sun, 01 Jul 2007 11:02:47 +0000] rev 543
- Better randomness of placing hedgehogs on the land - Bots can use AirAttack - Fix division by "zero" - Small optimizations
Sun, 17 Jun 2007 14:48:15 +0000 - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr [Sun, 17 Jun 2007 14:48:15 +0000] rev 542
- Get rid of ammoProp_AttackInFall and gstFalling - Fix some regressions
Mon, 11 Jun 2007 15:53:29 +0000 Small fixes
unc0rr [Mon, 11 Jun 2007 15:53:29 +0000] rev 541
Small fixes
Mon, 11 Jun 2007 15:52:32 +0000 - Many fixes related to hh switcher
unc0rr [Mon, 11 Jun 2007 15:52:32 +0000] rev 540
- Many fixes related to hh switcher
Thu, 07 Jun 2007 18:09:54 +0000 Ability to choose which info is shown above hedgehogs
unc0rr [Thu, 07 Jun 2007 18:09:54 +0000] rev 539
Ability to choose which info is shown above hedgehogs
Wed, 06 Jun 2007 21:27:12 +0000 - Various small fixes
unc0rr [Wed, 06 Jun 2007 21:27:12 +0000] rev 538
- Various small fixes - Current hh moves like others (fixes some issues of new collision system)
Mon, 04 Jun 2007 21:29:05 +0000 Fix typo
unc0rr [Mon, 04 Jun 2007 21:29:05 +0000] rev 537
Fix typo
Mon, 04 Jun 2007 21:15:24 +0000 - Fix some stupid bugs in collisions detecting code
unc0rr [Mon, 04 Jun 2007 21:15:24 +0000] rev 536
- Fix some stupid bugs in collisions detecting code - Add new sprite to the build system
Sun, 03 Jun 2007 22:19:47 +0000 "Setup" button instead of "New team", exclude playing teams from setup
displacer [Sun, 03 Jun 2007 22:19:47 +0000] rev 535
"Setup" button instead of "New team", exclude playing teams from setup FIXME: still need more work if teamname is updated while configuring (or team added)
Sun, 03 Jun 2007 17:21:57 +0000 - Fix some bugs
unc0rr [Sun, 03 Jun 2007 17:21:57 +0000] rev 534
- Fix some bugs - 'Switch hedgehog' tool
Wed, 30 May 2007 20:48:57 +0000 Save saves in Save directory
unc0rr [Wed, 30 May 2007 20:48:57 +0000] rev 533
Save saves in Save directory
Wed, 30 May 2007 19:29:27 +0000 Update easter egg image
unc0rr [Wed, 30 May 2007 19:29:27 +0000] rev 532
Update easter egg image
Tue, 29 May 2007 21:56:35 +0000 Fix the color of tag with damage by shotgun shot
unc0rr [Tue, 29 May 2007 21:56:35 +0000] rev 531
Fix the color of tag with damage by shotgun shot
Tue, 29 May 2007 21:55:45 +0000 Easter egg (with stub image, will paint later)
unc0rr [Tue, 29 May 2007 21:55:45 +0000] rev 530
Easter egg (with stub image, will paint later)
Sun, 27 May 2007 20:17:55 +0000 Option for alternative damage tags
unc0rr [Sun, 27 May 2007 20:17:55 +0000] rev 529
Option for alternative damage tags
Sun, 27 May 2007 17:55:55 +0000 Fix collision with current hedgehog
unc0rr [Sun, 27 May 2007 17:55:55 +0000] rev 528
Fix collision with current hedgehog
Sun, 27 May 2007 17:33:06 +0000 - One more land template
unc0rr [Sun, 27 May 2007 17:33:06 +0000] rev 527
- One more land template - Random number generator is initialized also by protocol version - Better loading progress sprite
Sun, 27 May 2007 13:53:41 +0000 - Check for incoming buffer overflow
unc0rr [Sun, 27 May 2007 13:53:41 +0000] rev 526
- Check for incoming buffer overflow - Fix incorrect position of attack bar in some cases
Sat, 26 May 2007 20:47:36 +0000 Teleported hedgehog picks up cases
unc0rr [Sat, 26 May 2007 20:47:36 +0000] rev 525
Teleported hedgehog picks up cases
Sat, 26 May 2007 20:22:07 +0000 One more land template
unc0rr [Sat, 26 May 2007 20:22:07 +0000] rev 524
One more land template
Sat, 26 May 2007 20:00:29 +0000 num hedgehogs while new team addition (dirty) fixed
displacer [Sat, 26 May 2007 20:00:29 +0000] rev 523
num hedgehogs while new team addition (dirty) fixed
Sat, 26 May 2007 16:49:37 +0000 Tags with current damage
unc0rr [Sat, 26 May 2007 16:49:37 +0000] rev 522
Tags with current damage
Thu, 24 May 2007 20:33:07 +0000 - Fix some collision bugs
unc0rr [Thu, 24 May 2007 20:33:07 +0000] rev 521
- Fix some collision bugs - Fix accessing to freed memory
Thu, 24 May 2007 19:41:51 +0000 Teleportation tool
unc0rr [Thu, 24 May 2007 19:41:51 +0000] rev 520
Teleportation tool
Thu, 24 May 2007 18:48:35 +0000 - Fix desert eagle
unc0rr [Thu, 24 May 2007 18:48:35 +0000] rev 519
- Fix desert eagle - Fix problem with binds when restoring game from save
Tue, 22 May 2007 16:31:59 +0000 - Fix bug with desert damaging current hedgehog
unc0rr [Tue, 22 May 2007 16:31:59 +0000] rev 518
- Fix bug with desert damaging current hedgehog - Pass string as 'const' parameters
Mon, 21 May 2007 18:07:25 +0000 - Don't kick cases by moving hedgehog
unc0rr [Mon, 21 May 2007 18:07:25 +0000] rev 517
- Don't kick cases by moving hedgehog - Fix hedgehog not registering in collisions array when changing direction without making a step - Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
Mon, 21 May 2007 15:42:21 +0000 Fix using parachute while staying on the ground
unc0rr [Mon, 21 May 2007 15:42:21 +0000] rev 516
Fix using parachute while staying on the ground
Fri, 18 May 2007 17:35:12 +0000 - Remove deprecated code
unc0rr [Fri, 18 May 2007 17:35:12 +0000] rev 515
- Remove deprecated code - Hopefully increased performance of operations with hwFloat
Fri, 18 May 2007 16:40:43 +0000 Fix firepunch regression
unc0rr [Fri, 18 May 2007 16:40:43 +0000] rev 514
Fix firepunch regression
Mon, 14 May 2007 18:58:54 +0000 Moving hedgehog could get another hedgehog moving forward
unc0rr [Mon, 14 May 2007 18:58:54 +0000] rev 513
Moving hedgehog could get another hedgehog moving forward
Thu, 10 May 2007 21:19:12 +0000 Simplify reading from file ;)
unc0rr [Thu, 10 May 2007 21:19:12 +0000] rev 512
Simplify reading from file ;)
Wed, 09 May 2007 20:32:41 +0000 - Further work on new collisions implementation
unc0rr [Wed, 09 May 2007 20:32:41 +0000] rev 511
- Further work on new collisions implementation
Mon, 07 May 2007 21:12:06 +0000 New loading progress sprite code
unc0rr [Mon, 07 May 2007 21:12:06 +0000] rev 510
New loading progress sprite code
Mon, 07 May 2007 20:21:26 +0000 Bots know shotgun behavior better
unc0rr [Mon, 07 May 2007 20:21:26 +0000] rev 509
Bots know shotgun behavior better
Sun, 06 May 2007 20:50:53 +0000 Now really fix compilation
unc0rr [Sun, 06 May 2007 20:50:53 +0000] rev 508
Now really fix compilation
Sun, 06 May 2007 14:53:56 +0000 Fix compilation on 64bit arch
unc0rr [Sun, 06 May 2007 14:53:56 +0000] rev 507
Fix compilation on 64bit arch
Sat, 05 May 2007 16:04:55 +0000 - A good implementation of shotgun
unc0rr [Sat, 05 May 2007 16:04:55 +0000] rev 506
- A good implementation of shotgun - Small fixes for previous commit
Fri, 04 May 2007 19:59:51 +0000 Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr [Fri, 04 May 2007 19:59:51 +0000] rev 505
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
Wed, 02 May 2007 21:37:08 +0000 Fix collision info artifacts in Land array when two objects intersect
unc0rr [Wed, 02 May 2007 21:37:08 +0000] rev 504
Fix collision info artifacts in Land array when two objects intersect
Wed, 02 May 2007 18:41:44 +0000 Mines also collide
unc0rr [Wed, 02 May 2007 18:41:44 +0000] rev 503
Mines also collide
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