Thu, 18 Oct 2012 14:04:24 -0400 damn nots
nemo [Thu, 18 Oct 2012 14:04:24 -0400] rev 7767
damn nots
Wed, 17 Oct 2012 23:50:28 +0400 Fix most of server warnings
unc0rr [Wed, 17 Oct 2012 23:50:28 +0400] rev 7766
Fix most of server warnings
Wed, 17 Oct 2012 23:33:33 +0400 'In game' client flag, both server and frontend support
unc0rr [Wed, 17 Oct 2012 23:33:33 +0400] rev 7765
'In game' client flag, both server and frontend support
Wed, 17 Oct 2012 23:09:16 +0400 - Show unready status in icon
unc0rr [Wed, 17 Oct 2012 23:09:16 +0400] rev 7764
- Show unready status in icon - Fix bug with search for player in model by nick performing "starts with" test
Tue, 16 Oct 2012 22:57:48 -0400 I like this condition for home run better
nemo [Tue, 16 Oct 2012 22:57:48 -0400] rev 7763
I like this condition for home run better
Tue, 16 Oct 2012 22:35:01 +0400 Better error handling
unc0rr [Tue, 16 Oct 2012 22:35:01 +0400] rev 7762
Better error handling
Tue, 16 Oct 2012 13:41:23 -0400 skip all dx/dy mod if Power is 0
nemo [Tue, 16 Oct 2012 13:41:23 -0400] rev 7761
skip all dx/dy mod if Power is 0
Tue, 16 Oct 2012 17:16:08 +0400 Tweak TestDesertEagle. Bots should prefer direct shots to shots through land now, but I didn't test that yet.
unc0rr [Tue, 16 Oct 2012 17:16:08 +0400] rev 7760
Tweak TestDesertEagle. Bots should prefer direct shots to shots through land now, but I didn't test that yet.
Mon, 15 Oct 2012 22:30:20 -0400 cut down on excessive checkins in some situations
nemo [Mon, 15 Oct 2012 22:30:20 -0400] rev 7759
cut down on excessive checkins in some situations
Mon, 15 Oct 2012 22:07:37 -0400 Remove slot overcrowding, disable angle detection which isn't doing what I want.
nemo [Mon, 15 Oct 2012 22:07:37 -0400] rev 7758
Remove slot overcrowding, disable angle detection which isn't doing what I want.
Tue, 16 Oct 2012 00:05:58 +0400 Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
unc0rr [Tue, 16 Oct 2012 00:05:58 +0400] rev 7757
Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
Mon, 15 Oct 2012 10:10:54 -0400 Try to prevent a situation where hogs embedded in other hogs/barrels/cleavers get stuck, by checking for gears overlapping on Y
nemo [Mon, 15 Oct 2012 10:10:54 -0400] rev 7756
Try to prevent a situation where hogs embedded in other hogs/barrels/cleavers get stuck, by checking for gears overlapping on Y
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