mikade <redgrinner@gmail.com> [Wed, 27 May 2015 23:00:56 +0900] rev 10968
- reorder waypoint preview
- make infinite UFO fuel map-dependant
mikade <redgrinner@gmail.com> [Wed, 27 May 2015 22:34:11 +0900] rev 10967
- preview generation for rubbers, air-mines, crates, barrels
- add map previews for the other 6 TechRacer maps
- make TechRacer (more or less) work out the box
- randomize map by clicking on preview (when map unspecified)
unC0Rr [Tue, 26 May 2015 12:00:39 +0300] rev 10966
merge
sheepluva [Tue, 26 May 2015 10:42:17 +0200] rev 10965
merge git head and hg head
unC0Rr [Tue, 26 May 2015 11:59:46 +0300] rev 10964
Make sure to have gstMoving flag cleared
nemo [Mon, 25 May 2015 16:53:52 -0400] rev 10963
call setScript update if scheme changes, due to scriptparams
sheepluva [Mon, 25 May 2015 22:50:38 +0200] rev 10962
merge
nemo [Mon, 25 May 2015 16:40:04 -0400] rev 10961
Also preview waypoints
sheepluva [Mon, 25 May 2015 22:32:32 +0200] rev 10960
some changelog additions, not complete yet
nemo [Mon, 25 May 2015 15:48:07 -0400] rev 10959
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
sheepluva <sheepluva@users.noreply.github.com> [Mon, 25 May 2015 14:26:54 +0200] rev 10958
Merge pull request #34 from CaF2/master
Changed to continental supplies from the DLC, because its better :P
nemo [Mon, 25 May 2015 14:31:06 -0400] rev 10957
prevent damage colouring of indestructible terrain
caf2 <florian.evaldsson@telia.com> [Mon, 25 May 2015 13:53:12 +0200] rev 10956
Changed to continental supplies from the DLC, because its better :P
nemo [Sun, 24 May 2015 15:44:21 -0400] rev 10955
change from default of 4 (like land mines) to 0, since it was breaking old scripts.
nemo [Sun, 24 May 2015 15:13:03 -0400] rev 10954
Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
unc0rr [Tue, 21 Jul 2015 23:46:52 +0300] rev 10953
Put types into a separate file
nemo [Fri, 22 May 2015 13:39:12 -0400] rev 10952
don't decrement 0 timer for air mines...
unc0rr [Thu, 21 May 2015 00:19:06 +0300] rev 10951
- Move protocol handling events to main thread through qt's main loop
- Reorganize code a bit
mikade <redgrinner@gmail.com> [Thu, 21 May 2015 18:21:55 +0900] rev 10950
- (Finally) automatically load points for all current TechRacer maps
- Hack / break some stuff
- Suspend two of the crappier maps
unc0rr [Mon, 18 May 2015 00:20:09 +0300] rev 10949
merge default
mikade <redgrinner@gmail.com> [Sat, 16 May 2015 19:15:08 +0900] rev 10948
your guess is as good as mine
mikade <redgrinner@gmail.com> [Sat, 16 May 2015 19:08:45 +0900] rev 10947
Add two new maps, improve an old one
Fix a few maps so they can be converted into HWMAP format
mikade <redgrinner@gmail.com> [Thu, 14 May 2015 23:09:21 +0900] rev 10946
extensive changes
mikade <redgrinner@gmail.com> [Wed, 13 May 2015 23:01:00 +0900] rev 10945
hopefully fix some placements
unc0rr [Tue, 12 May 2015 22:38:33 +0300] rev 10944
- Fix order of messages, also don't duplicate last timestamped message
- Comment out useless line in uTeams
mikade <redgrinner@gmail.com> [Tue, 12 May 2015 22:09:25 +0900] rev 10943
migrate maps, new map, minor fixes
nemo [Mon, 11 May 2015 13:53:08 -0400] rev 10942
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When
re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
unc0rr [Mon, 11 May 2015 19:58:54 +0300] rev 10941
- Take girder height into account (fix
issue #908)
- Fix off-by-2 error in girder placement
- Some tweaks to allow for more girders placed
mikade <redgrinner@gmail.com> [Sat, 09 May 2015 14:30:01 +0900] rev 10940
Added param for rounds in techracer.
Also some support for hand-drawn map placed stuff.
sheepluva [Fri, 08 May 2015 15:36:19 +0200] rev 10939
reduce volume a bit more. also fix engine hint