Thu, 29 Sep 2011 17:25:25 +0400 GameInfo needs room params copy
unc0rr [Thu, 29 Sep 2011 17:25:25 +0400] rev 6069
GameInfo needs room params copy
Tue, 27 Sep 2011 19:27:19 +0400 Introduce EngineInteraction module
unc0rr [Tue, 27 Sep 2011 19:27:19 +0400] rev 6068
Introduce EngineInteraction module
Fri, 30 Sep 2011 11:00:48 +0200 translators missed me
koda [Fri, 30 Sep 2011 11:00:48 +0200] rev 6067
translators missed me
Fri, 30 Sep 2011 10:54:10 +0200 fix hats of the AI team file for ios
koda [Fri, 30 Sep 2011 10:54:10 +0200] rev 6066
fix hats of the AI team file for ios
Fri, 30 Sep 2011 10:43:16 +0200 fix issue 287, default cmake build type
koda [Fri, 30 Sep 2011 10:43:16 +0200] rev 6065
fix issue #287, default cmake build type
Thu, 29 Sep 2011 16:04:07 +0200 oops
sheepluva [Thu, 29 Sep 2011 16:04:07 +0200] rev 6064
oops
Thu, 29 Sep 2011 15:57:09 +0200 update .pro
sheepluva [Thu, 29 Sep 2011 15:57:09 +0200] rev 6063
update .pro
Thu, 29 Sep 2011 00:13:52 +0200 rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
sheepluva [Thu, 29 Sep 2011 00:13:52 +0200] rev 6062
rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
Wed, 28 Sep 2011 19:48:02 +0200 this makes more sense
sheepluva [Wed, 28 Sep 2011 19:48:02 +0200] rev 6061
this makes more sense
Wed, 28 Sep 2011 19:27:56 +0200 I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva [Wed, 28 Sep 2011 19:27:56 +0200] rev 6060
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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